Work RPM v 1.4

Work RPM v 1.4

Work RPM v 1.4

Work RPM v 1.4

This mod increases motor RPM when using hydraulics tools (moving
tools), tipping, unfolding, lifting or rotating implement etc. and
show RPM Hud.
-RPM increase to these values by default:
-movingTools – minMotorRpm + 15%
-tippings – minMotorRpm + 40%
-folding / unfolding – minMotorRpm + 30%
-lifting / rotating implement – minMotorRpm + 30%
-folding / unfolding pipe – minMotorRpm + 10%
-you can set work RPM for any action in your VEHICLE XML file (see
readme.txt in zip)
-you can deactivate increasing RPM for any action and it will be saved
in your savegame for each vehicle
-RPM color switch to red when rpm reach 80% of maxMotorRpm

-deactivate workRpm for tipping – “KEY_lctrl KEY_KP_1”
-deactivate workRpm for folding – “KEY_lctrl KEY_KP_2”
-deactivate workRpm for rotating – “KEY_lctrl KEY_KP_3”
-deactivate workRpm for lifting – “KEY_lctrl KEY_KP_4”
-deactivate workRpm for movingTools – “KEY_lctrl KEY_KP_5”
-deactivate workRpm for pipeFolding – “KEY_lctrl KEY_KP_6”

If you find any errors or issues, let me know in comments or to
[email protected] and i will fix it in next version.


kenny456, Xentro, Webby

5/5 - (4 votes)

Download mod

File File size
zip ZZZ_FS19_WorkRPM 41 KB

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2 Responses

  1. Anonymous says:

    How do I remove the RPM in the HUD? Thanks

  2. Ryan says:

    It works great the rpms go up when using objects goes down when slowing or stopping it hovers when engine just idles on equipment

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