HELVETIA MAP V220.127.116.11
New x4 card with Swiss flair.
!! HELVETIA !!
The site is based on the canton of Bern.
From the Jura trains to the almost flat Mittel Land with its lakes and rivers and the hilly Emmental to the Alps. The divisions of the city and the villages are freely arranged and have no claim to correctness.
There is no start farm, the idea is that you work your way up to the large farmer with his own farm and the right amount of land.
The fields were specially limited to approximately one hectare, so that every future farmer can plow his fields to the size that suits him.
We tested the card in SP and MP mode and were unable to find any significant errors. In the city of Bern there are a few performance intensive positions (which are due to the amount of objects in these places) but these should not be of any further importance.
There are a few GC productions for fans of pallets and industrial feeling.
We are of course grateful for any information about improvements.
Seasonmod is possible but was not specifically designed for it.
NEW GAME BOARD IS NOT NECESSARY.
– Vapore shaders removed from ships.
NEW GAME STAND IS NECESSARY.
ChabisAschi terrain level adjusted.
Fixed damaged fruit texture. (Sorghum)
Trailer at the quarry, height corrected.
Texture labeling added to the landscaping tool. (Thanks to [hot] derElky)
UFA renamed Agro HandelsAG.
“DensityMapHeight” level adjusted to field 1 + 2. (over 255m)
Gate speeds adjusted. (better compatibility with CP and AD)
Fixed texture errors on grill cart.
“ShadowMap” fixed at CA and Denner levels.
“TraschSpot04” fixed at LGB.
Electric locomotive light added, pantograph fixed.
Both locomotives are set louder.
HKW bale trigger moved and icons set.
Various “Collision” forklifts fixed.
ZRA “blacksmoke-emiter-mesh” and hotspot fixed.
Beads: Fixed floating houses.
Renamed horse trade. Cornhub confusion!
Airplane set a little quieter.
More dirt roads, new traffic sign.
AI traffic independent speed and CH vehicle signs installed.
Light built into ships.
Labeled train reloading silos.
Branded Multifruit Harvesters. (Better recognition in the shop.)
Port tugs beefed up.
Chickens adoption built into slaughterhouse.
“No depth map available” fixed.
Urea solution renamed AdBlue. (No detection in the GC)
Renamed diesel to biodiesel. (No detection in the GC)
Level crossings improved.
Increased silo capacity.
Modell: Giants LS19 / VertexDezign/ bimbolaki
Komponiert von Lamai
Textur: Giants LS19
Idee / Konzept: Lamai
Tester: Lamai / Kurth / Fränzi