Baldeykino Map v 3.2 by JK-Edits
This is my first map-edit..
what did I do/change?
– Took the original Baldeykino V2.0 map by Tomi098
– Removed all the maple trees, all the birch trees are still there and grouped more tightly
– Added 10 fields with stage4 Spruce Trees (about 750/1000 in total, so there is a logging opp. now 2)
– Increased the yards, added a complete seperate empty yard
– Replaced the water with the creek water from the org Ravenport map
– Added some more logical shortcuts to fields
– Repainted all the roads ROUGH_DIRT (traffic is still there)
– Removed all 2D bushes, placed the border 2D more neatly.
Left all other like the original! Havent found no errors yet. Had some floating trees, but all have been
BaldeyKino V3.2 Changelog
– Added a 12 large spruce field all along the main road.
– Added the complete Pony Ranch from Ravenport map.
– Added all the correct info in the .xml files so Restaurant & Ranch sell point now fully work.
– Added Restaurant & Ranch sell point to PDA Map.
– Added cotton to both Restaurant and Ranch sell point.
– Added both woodchips and wood selling point to the PDA Map. (One is woodchips, other wood)
– Fixed some minor issues.
– Checked animal gameplay with sheeps, all works good so far.
– Checked grass gameplay, all works good so far.
– Checked placebility of placables on farm area’s, works all good so far.
– This is the last update for 4/5 days, so I can now completely test the map.
BaldeyKino V3.1 Changelog
– Took care of the last floating items
– Added a 11th small field with stage4_spruce trees
– Added the restaurant from the Ravenport maps with sell point for eggs
– Added the Horse ranch sellpoint from the Ravenport map for horses
– Added the missing water in the map
– Made some roads more smooth
– Should have fixed the .zip file. No extra directory in there anymore. Should be good in Mods in .zip