Work RPM v 1.4
This mod increases motor RPM when using hydraulics tools (moving
tools), tipping, unfolding, lifting or rotating implement etc. and
show RPM Hud.
-RPM increase to these values by default:
-movingTools – minMotorRpm + 15%
-tippings – minMotorRpm + 40%
-folding / unfolding – minMotorRpm + 30%
-lifting / rotating implement – minMotorRpm + 30%
-folding / unfolding pipe – minMotorRpm + 10%
-you can set work RPM for any action in your VEHICLE XML file (see
readme.txt in zip)
-you can deactivate increasing RPM for any action and it will be saved
in your savegame for each vehicle
-RPM color switch to red when rpm reach 80% of maxMotorRpm
Controls:
-deactivate workRpm for tipping – “KEY_lctrl KEY_KP_1”
-deactivate workRpm for folding – “KEY_lctrl KEY_KP_2”
-deactivate workRpm for rotating – “KEY_lctrl KEY_KP_3”
-deactivate workRpm for lifting – “KEY_lctrl KEY_KP_4”
-deactivate workRpm for movingTools – “KEY_lctrl KEY_KP_5”
-deactivate workRpm for pipeFolding – “KEY_lctrl KEY_KP_6”
If you find any errors or issues, let me know in comments or to
[email protected] and i will fix it in next version.
Credits:
kenny456, Xentro, Webby
How do I remove the RPM in the HUD? Thanks
It works great the rpms go up when using objects goes down when slowing or stopping it hovers when engine just idles on equipment