GAZ-53 MODULE PACK V3.0
The pack includes the GAZ-53 modular truck, a two-axle bulk trailer (4,200 liters) and seven modules for the truck:
– a tank for water and milk (5,000 liters).
– fuel tank (4,500 liters).
– universal tank (4000 liters).
– a platform with autoload of bales and pallets and. It may transport of dynamic objects.
– a modul for bulk cargo (4,200 liters) – can refuel seeders.
– a modul for bulk cargo with extended sides (6,500 liters).
– a body for a silage (10 000 liters).
There is a choice of engine, color and design, working light, mirrors and dashboard, UDIM textures. It gets dirty and washed. Clean log.
You need global script aaa_MobileWasherSpecialization by alfalfa6945 activated in mods folder.
Added a choice of muzzle in the store and a choice of its color
Opened the door
The log is clean
Bugfixes. Corrected the work of the atload script if other mods with log auto-loading wood are active. Missing textures errors have been fixed. Corrected the description in the store. Some visual edits.
Added Timber platform and trailer with Autoload wood. Some changes and corrections of models, textures, technical characteristics.
Added livestock semitrailer. Removed the ladder on Universal tank
semitrailer. Corrected some models. Slightly reduced a bolume of
liquid semitrailers. Minor technical and visual corrections. The sound
of engine has been fixed (Special thanks to Aleksejka for help with
Added Fifth Wheel Module and 3 semi-trailers: platform with autoload of bales and pallets, a milk/water tank, a universal tank. Added GAZ-52 rims. There is also a choice of 2 types of tires.
For the Fifth Wheel module, there is the option of an additional fuel tank of 170 liters. You can refuel a main tank of truck or other equipment.
Attention! The Fifth Wheel module and semi-trailers are short-base. The module is not intended for standard game semi-trailers, as well as the semi-trailers are not intended for trucks like Man, Tatra, etc.
Added Fire Module. In the configuration of the GAZ-53 and GAZ-52 added “fire” color of cabin and “fire” decals. Module functions: water transportation – 4200 liters and a Mobile Pressure Washer. The Washer consumes water from the tank of Module. To activate Washer, you need to open the back door (by default, the X button), then stand in front of the opened door and activate the Washer.
IMPORTANT! The Mobile Pressure Washer will work only if the mod “aaa_MobileWasherSpecialization” is installed in the mods folder and activated. Script author: alfalfa6945, required version: not lower than 0.1.0.3.
Fixed error with sound, corrected store icons. Luggage and beacon lights on the Service module are now an option, like an beacon lights on a fuel module.
Added field service module and and seed/fertiliser tender. Some fixes and visual changes.
Field service module is ready to repairing and refuiling vehicles in the field. To activate the repair function, you need to go to the back door, and to activate refueling, go to the side door.
Seed/fertiliser tender refills seeders and solid fertiliser sprayers in the field. Attention, the module is mounted on the trailer from the back side – you need to drive up from behind.
Added track GAZ-52. Added 3 modules for maps like “Yagodnoe”. Added movable chassis suspension for a trucks and trailer. Many other changes.
+ added single-axle trailer for the moduls;
+ added animation of a mud flaps, antennas and some elements on the modules;
+ added covers for moduls for bulk goods and silage, as well as for platform;
+ added reflectors;
+/- finetuning of engine and chassis;
+/- fixed unloading;
+/- corrected outdoor camera;
+/- some visual corrections.
Fix of milk barrel.
+ added livestock modul;
+ added original rims;
– removed trailer GKB – will be replaced soon;
– the number of bales transported by EAL module has been reduced – now 6 round and 5 square bales;
+/- wheel alignment;
+/- engine and chassis adjustment – an attempt to find a “middle ground” between real characteristics and adequate behavior in the game. Corrected: mass and center of mass both of the truck and modules, engine power, subsidence of springs at different loads and suspension travel. As a result, without modules there is a significant preponderance to the front (although in real life it should somehow be), when the modules are connected – the alignment is centering, and when goods loading – the center of mass is shifted to the rear axle. The engine pulls the empty car comparatively well and with difficulty the loaded one;
+/- some visual corrections, and also as an experiment – replaced the material (painted metal) on the frame, body, and some parts of the modules to rough painted metal;
+/- fix of founded bugs.
v.1.0.1 (Hot Fix) Changelog:
Engine and chassis adjustment, some visual corrections, optimization, fix found bugs
Du-mont, TruckerStas, Dufata, Northern_Strike … Edit and FS19: Karl911.