ADDED REALISM FOR VEHICLES V1.4.1.0

ADDED REALISM FOR VEHICLES V1.0

The goal of this mod is to make the game feel more realistic and
customizing the vehicle for the task more rewarding.
The goal is to make the mod universal.
This mod supports multiplayer and dedicated servers.
No changes in XML is needed. Some data from XML is overwritten!

Wheels:
In the base game many vehicles does not take tiretype into consideration making for example
the lizard pickup truck recive unrealistic high friction at all ground types.
This mod fill the missing data based on tiretrack index making it universal.
Different tiretypes now act completely different on different ground types and
suffers differently on rain and sinking into the ground.
This mod only supports the 4 standard tiretypes: MUD, STREET, OFFROAD and CRAWLERS!
Calculates friction based on size of tire making wide tires, duals and tracks worth the money for
heavy fieldwork but the narrows suffers making it ideal for easier tasks in later growth state.
Adds rolling and sideway resistance meening:
More wheel load, small tires and soft ground = more force needed for pulling or pushing.
Less wheel load, large tires and hard ground = less force needed for pulling or pushing.

Gearbox:
This mod creates a simple automatic gearbox for the vehicle based on min/max rpm, max allowed speed.
This overwrites any gearratios in the XML!
Changed the speedometer gauge from speed to engine RPM.
Added Clutch slip after gearchange to give a smoother gearchange.

Implements:
Pulling force for “Plows”, “cultivators” and “sowingmachines” is affected by ground type.

Credits:

900Hasse

Download mod

FileFile size
zip FS19_REA39 KB

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9 Responses

  1. Gearbox says:

    I dont know if you added it in the new update but could you make it possible to turn on or off the gearbox and clutch. The gearbox and clutch is fucking up any other realistic gearbox mod.

  2. Kam says:

    Thank you for including such a detailed description. Whilst I appreciate the work that modders put into their work I wish they would take a little extra time making better descriptions as you have done

  3. Chorak says:

    You can add chanse writte gui when, change this in files game want update this mod

  4. Anonymous says:

    I don’t know if it’s the latest update or not, but it pretty much made ITRunner unusable. When I use the biggest container (45 000 liters) the whole thing just leans backwards, if it’s a trailer it lifts up the tractor’s backwheel (used the largerst frontweight), if it’s a truck it lifts up the whole cabin section (this applies for the larger variant of ITRunner).

  5. REA Prob says:

    I’d love to use the mod but it’s impossible as my vehicles and trailers are shaking and wobbling even when they a stopped. Tires and tracks seem to jump up and down even tractor’s off and containers in trailers are shaking like mad men! Any ideas what could be the problem? I’m on PC.

  6. TatterNutz says:

    I love this mod in concept, but as previously stated it causes many issues with trailers jumping around and an inability to drive on “gravel” roads where I get the impression that it is treated as if it was dirt. Excessive wheel spin if the ground is considered “wet”. If there was a way to fix these two problems this mod creates with I assume seasons, it would be perfect for my ultra realism play style.

  7. Medzid22 says:

    Added Realism for Vehicel has a big lag. For example with the new mower Aebi from Alipne dlc, the mower jumps arround like crazy making it impossible to use both mods… Same thing happens with some trailed disc harrows! As soon as I remove the REA(realism) mod everything works fine, wich makes me sad cause it’s a really good mod… :/

  8. Anonymous says:

    This newest update made this mod worse 🙁

  9. Anonymous says:

    Teraz nie da się grać!!!!!!!

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