NORTH FRISIAN MARCH 4X WITH 11 NEW PRODUCTS V3.0
October 9, 2021
The NF Marsch 4fach is the extension of the Nordfriesian March standard size and is Seasons Mod ready.
All productions and placeable buildings are available for download in an extra pack.
You also need the Global Company Mod to be able to play the map without restrictions.
Have fun while being productive;)
Multifruit: rye, onions, carrots, spelled, poppy, mixed grain, millet and sorghum,
Other types of fill are built from the map: earth, sand, gravel, beet pulp and compost.
Productions in the extra pack that has to be downloaded extra
Sawmill
sugar factory
Apple orchard
Pear orchard
Cherry orchard
Plum plantation
diesel factory
fertilizer production
gravel
Erdhaufen
fermenter
Hay drying hall
Compound feed production
Liquid fertilizer production
Kalkwerk
Sewage Treatment Plant
composter
Rübschenhacker
pellets factory
Plant protection production
seed production
Pig feed production
brewery
malthouse
Pulp / paper mill
cheese dairy
cement plant
+ Dieverse placeable buildings like Ballenhalle, earning objects for money,
North Frisian plains with attention to detail, typical of dikes, ditches, forests, deco windmills
Great fields
22 sales stations
2 bga’s
New missions
Very much space for placeable objects of all kinds
Version 3.0 with 11 new products
Map prepared for 11 new products (ready for my production pack 3.3)
Applesauce, plum jam, strawberry, raspberry, peach and cherry jam, pizza, ready-to-eat meals and fish with french fries, turf and wooden blocks
Propagating grass can now be dumped anywhere
Street signs are back
Manhole cover at house 63 no longer half in the ground
Channel members and subs up to date again
Version 2.9 Fruity fruits
Moved some duplicate trees in the forest next to field 45
Alfalfa can now also be chopped in the green growth stage
Sales stations expanded by the 3 new fruits and 2 products
New fruits are raspberries, mirabelle plums and peaches
The distillery can now also produce eggnog and strawberry lime
Barbecue area, table and chairs at house number: 58
Channel members and subs back up to date
The 2.8 without trenches
Residents house no. 13 PitbullCH
Road between field 14 straightened out again
House number 68 no more tons in the carport wall
Pallet stacks pulled out of the wall at the refinery
Jetty into the water at Kurt’s house
Moving from MS. 38 to 74 with grill and chairs
High seat at field 64 Collision
Map 2.8
Residents house no. 13 PitbullCH
House number 68 no more tons in the carport wall
Jetty into the water at Kurt’s house number 69
Moving from MS. 38 to 74 with grill and chairs
New move 15, 21, 34, 37, 27
Please once for house number 15
The left grill, two lanterns, a slide, the wooden tool shed, the red chairs with table, old garbage can away, flower pots,
Crate of beer and for all march residents as a debut “another crate of beer
Conversion on property 29, demolished woodshed and created a small pond
Laura + Jasmin moved from 23 to 58
Road between field 14 straightened out again
Pallet stacks pulled out of the wall at the refinery
High seat on field 64 collision
Map 2.7
Fixed factory sound at the church and at the harbor
Trench cover next to field 53 reduced in size
High seat at field 60 can now be removed with MapObjects Hide
Windmills can now be completely removed with Map Objects Hide
3 new products installed
Fixed the flickering manhole cover next to the brewery building
The path between field 40 and the forest now belongs to the forest
Bridge collision near depot changed
Entrance to the station delineator post moved
Hall BGA with light changed so that lamps disappear when the hall is removed
March residents, Youtube channel members and Twitch Subs also current status
Map 2.6
Map prepared for 4 new products (french fries, chips, potato pancakes and croquettes)
Machine halls BGA North with light changed so that lamps disappear when the hall is removed
Fixed spelling of beet pulp
Duplicate tree moved at 2362, 738
BGA North site slightly enlarged (gap to field 23/36 closed)
Field boundaries between 53 and 55 adjusted
Delineator post at BGA North entrance moved
Fixed road bridges at field 53
Overlapping street in the park moved
French translation
Channel members and marchers back up to date
The signs for Christmas and New Year’s greetings are gone
Version 2.5 Precision Farming and new products
Precision farming ready (multifruit and own soil soil map)
BGA digestate capacity increased to 1.8 million
Space for new production ketchup and majo partially cleared and made available for purchase
Map prepared for 2 new products
At field 50 a few trees moved a bit
Moving of march residents (YouTube channel members level L farmer or landlord)
Relocation of house number 32 in 78
Relocation of house no.37 to 53 with changes according to wish list 🙂 (car, fence, bushes, deco old property)
New move into house number 73
New move to house number 9
Version 2.4 strawberries and mushrooms
Suitable for Fed Production Pack 2.7
Floating garbage can at the port area now stands appropriately
A wheelbarrow half stuck in the wooden box moved
Road network a little cheaper
Space for more fishermen created at the harbor
Delimitation post at field 26 moved
BGA silage throughput about halved
BGA ball trigger enlarged
Fed banner on stadium
Channel members in the shop and the map up to date
Version 2.3 5 New Products
New corn texture
BGA unloading trigger improved (silage is now also accepted via bunkers)
5 new products installed
Old bushes cleared next to field 50 in the forest
A little more light at some sales stations
House number 48 in the garden moved a few bushes on request
More space at the harbor for fishing boats
Fixed floating wooden box at the harbor
Duplicate tree moved near the depot
Duplicate tree moved at 3972/1896
House number 23 beer table and red garden table supplied
House No. 16 beer crate is no longer in front of the door but by the table in the garden
House number 38 has a barbecue area and deck chairs
Parked vehicle at the shop moved
Channel members and Twitch Subs up to date again (all check again whether everything fits with the properties)
Version 2.2 schnapps and honey
7 New products installed
Floating mini sign above building at the advertising sales station deleted
New buyable area next to field 59/60
Old distillery area cleared and made available for purchase
Double sales station at Aral petrol station cleared
Canal members and march residents up to house No. 45 up to date
Hardware store orders for house No. 60 done (stone grill, 2 loungers, a beer table set, a beer barrel, a wooden tool shed and 2 raised beds)
Hardware store orders for house no.16 completed (stone grill, wooden table with bench, green tool shed)
Hardware store orders for house no.43 completed (swing swapped for stone grill)
Hardware store orders for house no.23 completed (a few lamps distributed)
DIY store orders for house no.37 completed (various)
Orders for house no.48 completed (beer, tent, seating)
New in this version 2.2:
Support for new products from the modpack produced by BARREL, Beehive, HONEY, OBSTLER, KORN, VODKA, WHISKEY.
New Farmlands to Buy (Field 60 and Distillery)
Changing some models.
Version 2.1 with 7 new products
Youtube channel members + Twitch Subs up to date
NF march excerpts and moves in (new residents 16,47,78,60 and 68)
7 New products installed and made salable
Old bushes between fields 2 and 3 deleted
Grain trade entrance at field 09/12 Lantern postponed
Lowered reed decoration in the ditch between fields 36 and 37
Double tree found in the forest next to depot and moved
Duplicate trees found in the forest next to field 45 and moved
Lights at the sugar factory sales station changed
Selling point sugar factory postponed appropriately
Write error in moddesc (disk damaged corrected)
Potatoes and poplars entered in fruitTypeCategory “Planter”
Fill type category LIQUID added
Barbecue order for house 49 completed
Hardware store more objects to choose from for marchers plots
Purchase area at Bäckereiplatz enlarged
Server error message Unknown file type ‘maps / map.i3d_temp0’ Unknown file type ‘maps / NF_Marsch / Thumbs.db fixed
Version 2.0
Youtube and Twitch Supporter up to date again
Trench planting moved between field 2 and sewage treatment plant
Changed lamps at the sugar factory sales station
Bridge at field 52 moved in the middle
Lamp moved to the yard
High level shifted to field 46
Bus stop sign at house 54 moved
Fence inserted in the grain trade end post
Trench planting between fields 25 and 46 scaled smaller
Planters moved at the entrance to the hardware store
Version 2.0:
– The trench moved between field 2 and the treatment plant
– Corrected lighting (lamps on poles) at the sugar factory sales station
– Moving near field 52 is shifted closer to the center
– In the Grain Trade, a fence was added from the side of the field, lighting poles were also added
– Trench between fields 25 and 46 reduced in size
– Slightly expanded entry to the Hardware store
– Added new products from the production pack
Version 1.9 cash boxes and propagation grass
New fruit propagation grass for threshing and selling grass seeds
Reed between fields 23 and 36, at the yard, on field 46, scaled between 42 and 53 and between 24 and 44 smaller
Lidl sales station expanded with sunflower oil
High seat moved near the depot
Old bushes located next to field 48 in the forest
Red of the ships changed
Designation of bridge construction site corrected
Mud mod installed on the map (mud is only displayed at least 5% soil moisture and with seasons: at least 20% soil moisture and no minus temperatures)
Landscaping terms used in terraforming
Cash point of sale bank (supplement savegame item file)
Cash boxes can also be used to buy baking soda and yeast
Inner bridge at field 28/29 now without collision
Missing collision added to a street slab near the village
Parked car at house 66 postponed
At house 19 car and garden gate removed
Moving house number 2 to 13
New move No. 46
Channel members new distribution / VIP pictures in the shop area and also Twitch supporter
Version 1.8 fruit and vegetable juice
Small house moved at gravel plant
Sales outlets expanded with new juice varieties (apple juice, pear juice, cherry juice, plum juice, tomato juice, carrot juice
Parked car postponed at the butcher
Fedaction channel members (march residents) again up to date
Version 1.6
New product toilet paper from the V 1.8 production pack can be sold at supermarkets
A type of flower can now be painted using terraforming
Police and Office Südtondern shield inserted
Channel members move and returnees + shop honorary table again up to date
Water tarpaulin a little lower again
Version 1.4 snow missions and more
– The map now has some 10 snow-sliding missions in winter with season mod
– Purchasable area at milk sales for new dairy production
– Field 14 guardrail somewhat straightened
– Delimitation pledge moved to house 32
– Christmas and New Year signs gone again
– New products whole milk, cream, yogurt, curd cheese and butter, rapeseed oil, sunflower oil and soybean oil
– Channel members up to date again
Version 1.2
Start fleet park for easy game back
Excess waterplane cleared
Driveways to the bridges for autodrive improved
Schreiner shield and Collision taken at Zaunstück at brewery
More light at the hardware store and stadium
Floor marking for pallet delivery at the stadium
Prices adjusted for carrots and onions
Sale opportunity for diesel at the big Aral (savegame change)
Sales area heating plant enlarged
Pallet sales trigger increased
Sloping piles eg BGA silos can be filled one meter higher
New fill types inserted (log, chipboard, OSB plate, eggs, chicken, beef, pork, lamb, chicken)
Trigger BGA improved
Boundary pile with collision found at 3378/3868
Soil texture completed in hall at nursery
Desire of the channel members,
– At house 25 seating and beer
– At house 62 seating and beer crate and barrel, 2 parking cars cleared, garbage bins moved behind the house
– House 72 got a deco kennel
– House 59 something deco, grill, beer and what to sit
– At house 42 a car away
– Moving from Gutsherr House No .: 67 to 71
Version 1.1 Mulitfruit
Grass painting over landscaping now possible
Tipping everywhere is now possible
Bridge construction Designation corrected in the GlobalCompany menu.
Bridge construction Sand and gravel are no longer reversed
Small deco tree moved to field 4
High seat in the forest at the sawmill and depot postponed
Field borders changed to fields 24, 36 and field 50
Dyke between field 47 and 48 slightly smoothed and departure aligned
Fixed Siloking texture
Tires taken from the ground at the shop
Dedi Server bug fixed and therefore Map is about 20 MB smaller
Hoffarmland slightly enlarged up to Feld19
On request parked car at house 38.57 and 70 deleted
Decoration to House 52 and 57 delivered to order;)
Entrance to the flour factory and brewery Platz somewhat enlarged
In the shop the sales symbol and workshop symbol further separated
Collision road between field 28 and field 29 added
Overview map without color in fields 1,2 and 20
Transport missions are corrected
Fixed bug with mission to field16
Mark for sales area hardware store added
Added tag for sales area Aldi
Fixed street flickering between box 14 and box 16
Some old bushes and hedges cleared
Ground leveled at the harbor
Bridge construction Decorative tubes are slightly higher
Bridge construction shield placed more conspicuously
Buyable area for butchers
Dark Texture Fixed at Cereal AG Building
Fixed Collison to Grain AG
Curb at the shop turned around really
Deco windmills now turn around properly
Credits:
fedaction letsplay + shelly
Download mod
File | File size |
---|---|
FS19_NF_Marsch_4fach | 758 MB |
Anny change that this map comes too F22????
Komt dieser map zum F 22???
Can the modder come with a update that includes AUTO OPEN DOORS>>>> have animatedObject extended installed, but ur xml files dont support this. And iam too dumm to change this meself ( LOL)
hogykel lehuzni
ehhh no Mund :{
Download mod (without trenches) [ShareMods] –> File not found
Use our server link below: “zip FS19_NF_Marsch_4fach_oG 756 MB”
Hello
how can I build a bridge in the intended way?
with kies sand wasser zement stahl
How I get all buildings placed? I got the extension but when I start the game with that map, I only see the tractors but no sheds or something…
I just want to say that I cannot buy any fields is that because of the global company mod or what?
All name in german and russia.Can that change?
It does load properly and all placeables work…. if done properly…Download the map, download the extension RAR, put all ZIP files from extension RAR file into MOD folder, put map into the MOD folder, and the run game. Problem is, despite there being an English translation XML file in the translation folder, it still does not translate into English. I even tried removing all other translation XML files from the folder and it still did not force the English translation. Sad face as it looks like a cool map. Uninstalling.
are people really this retarded?
download the map
download the “FEDMods_Ordner_Entpacken_v2.3” at the bottom of this mods description for sell points.
download global company from Giants modhub
press left control G in the game go to the options tab and Enable the advanced building placement option to place buildings anywhere you want.
Где взять пакет производств для этой версии.
How do you get to field 65? and where is the extra pack as mentioned in the original description?
You use the terrain tool to build a land bridge across the water
не работает карта с продажей урожая я менял название всеравно не работает как решыть проблему
For anyone having a Problem with the sellers: rename the main mod .zip file to “FS19_NF_Marsch_4fach_oG.zip”. After that they showed up for me
Someone can play this map? I can’t No building i GlobalCompanu, and no seller in the seller-window. Yes, I dl the extension. Someone have a guide hoeeeew to do? hur make this map?
Are the someone here the verly can play this map 100%
You gota use the free placement setting in Global
Impossible de placer des objets !! Rien est fait pour que cela marche, même après la dernière mise à jours de la carte de janvier!!
Bella ma non si riesce ad inserire nuovi oggetti dice che collidono con altri oggetti????
Autoload does not work on trailers and semi-trailers adapted for this. On other maps with the same modes it works.
Tja nice map, no things pace no any tractors total emty. wow whit low money, No go
impossible de placer des objets pleacables sur la carte
si il faut ouvrir global company et mettre l’option du plaçage partour
If you want to see the sellers just change the folde name like i did —> FS19_NF_Marsch_4fach You will see all of them but you will still have problem with placeble items.. I tryed everything and i cant place anything on my map!
Opened the map and there were no sellers. Had the same problem with some other maps today but with this one it was especially disappointing because I really wanted to play it. Anyone have a suggestion for solving the issue? And yes, I did download the expansion pack which neither helped nor made it worse.
hi you alright mate where did you get the expansion pack from
hi i have downloaded the latest FS19_NF_Marsch_4fach v1.9
but you can’t put anything on the map I’ve tried with mods and without mods but it doesn’t help anything so I’ve thought about and dropping maps is something that will be solved the problem of not being able to place Objects in the map
Could not place object anywhere ..
yes me too
Amd me too
press cntrl + g for global company, go on settings and then building everywhere