New x4 map with Swiss flair.
!! HELVETIA !!
The site is based on the canton of Bern.
From the Jura trains to the almost flat Mittel Land with its lakes and rivers and the hilly Emmental to the Alps. The divisions of the city and the villages are freely arranged and have no claim to correctness.
There is no start farm, the idea is that you work your way up to the large farmer with his own farm and the right amount of land.
The fields were specially limited to approximately one hectare, so that every future farmer can plow his fields to the size that suits him.
We tested the card in SP and MP mode and were unable to find any significant errors. In the city of Bern there are a few performance intensive positions (which are due to the amount of objects in these places) but these should not be of any further importance.
There are a few GC productions for fans of pallets and industrial feeling.
We are of course grateful for any information about improvements.
Seasonmod is possible but was not specifically designed for it.
Changelog:
Final Edition V 1.0.7
Seasons gameplay revised
Spanish translation added. (Thanks to CANO)
Emmentaler added to the pallet warehouse.
New pallets added to the pallet warehouse
Live intro shortened.
Reworked level crossings on dirt roads.
AI traffic revised.
NEW: CHF brought into play.
NEW: Malt production, new product: Malt
NEW: Cocoa factory, new product: Ovaltine. Cocoa can be bought at the customs port.
NEW: Snow emissions in winter (Seasons)
NEW: Butter production at Emmi.
NEW: Winery with Riesling and Chasselas.
NEW: Café production.
NEW: cigar production
PDA map updated
All productions with pallets have been given a forklift.
The sawmill can now load wood chips onto a train. Timber loading revised.
Änderungen V 1.0.6
NEUER SPIELSTAND IST FÜR SEASON SPIELER NOTWENDIG.
Tierfutter an Karte angepasst.
Trockenfutter kann jetzt an Kühe verfüttert werden.
Karotten für Schweine & Pferde hinzugefügt.
Start Hof Tiermenge höher eingestellt.
Diverse klein Bug fixes.
Emmentaler Produktion bei Emmi Molkerei hinzugefügt.
Hotspots zu Stauwehr, Bauer Aschi, Fischbach, KWO, Skilift Bergstation und Aare Garten hinzugefügt.
Start Hof Tortrigger überarbeitet.
Start Hof Season Ready.
Karte ist jetzt Season Ready.
Produktionen haben jetzt alle einen Preis.
GC Marker bei Vigier gefixt.
Klee kann jetzt als Ballen gekauft werden.
Kaufbare Palletten von Dünger, Saatgut, Pferdekarotten, Hühnergerste, Kalk, Trockenfutter, Schweinefutter und Pferdehafer hinzugefügt.
Shop Ankaufpunkt auf den Vorplatz verlegt.
Französisch Übersetzung eingefügt.
Map Branding im Intro.
Holzhäcksler in den zusatzmods,
Änderungen v1.0.5.1
NEUER SPIELSTAND IST NOTWENDIG
BLS Lok neue Abgasanimation.
Farmland grenzen überarbeitet.
Start Hof für MP hinzugefügt.
Karte mit GIANTStool überarbeitet.
Precision Farming hinzugefügt.
Schlamm hinzugefügt. (Dank an Hot derElky)
Ölrettich ist wieder verfügbar.
BGA silo walls increased Silage no longer protrudes.
Contract work, hotspot at Agro HandelsAG – Zollhafen and LG Bern fixed.
Start Hof creates J for SP players
New field sizes for workers who don’t like plowing. But there are still enough fields for plowing.
New PDA map
Version 1.0.3
– Various “ClipDistance” shortened, better performance.
– 2x error: “No depth map ‘drivingDust’ (emitter1Ref)” fixed.
– Warning: “kinematichelper” fixed. (still one?)
– Clover and alfalfa set correctly.
– Clover balls can now be created and sold.
– Improved tobacco texture.
– GC productions users want approximated.
– Refinery revised CP compatible.
– Castle near Zweisimmen corrected.
– Removed excess sign at the cabinet maker.
– Fixed forest / trees (Bern_lod2).
– More trees, small forests
– Signal horn built into E / D locomotive.
– Slurry / digestate prices made more realistic.
– Fixed the entrance to Perlen Colli.
– Fixed street level Truns – Kandersteg.
– 3x water sales points added. Tobacco processing, sawmill and garden center
– Pearl cardboard and paper productions separately.
– Emmi dairy milk and yoghurt production separately.
– NEW – product line in the quarry. Lime can now be produced in the quarry.
ExtraMods:
– NEW – bale warehouse.
– NEW – pallet warehouse.
– NEW – TMR mixing plant.
– NEW – trout farm.
– NEW – caviar production.
– NEW – Smoked trout.
– Bunker silo display
– Silo display
– Small multi-silo
– milk storage
– Farm tank system
– Slurry storage
– Chemical warehouse
v 1.0.2.1:
NEW GAME BOARD IS NOT NECESSARY.
– Vapore shaders removed from ships.
v 1.0.2:
NEW GAME STAND IS NECESSARY.
ChabisAschi terrain level adjusted.
Fixed damaged fruit texture. (Sorghum)
Trailer at the quarry, height corrected.
Texture labeling added to the landscaping tool. (Thanks to [hot] derElky)
UFA renamed Agro HandelsAG.
“DensityMapHeight” level adjusted to field 1 + 2. (over 255m)
Gate speeds adjusted. (better compatibility with CP and AD)
Fixed texture errors on grill cart.
“ShadowMap” fixed at CA and Denner levels.
“TraschSpot04” fixed at LGB.
Electric locomotive light added, pantograph fixed.
Both locomotives are set louder.
HKW bale trigger moved and icons set.
Various “Collision” forklifts fixed.
ZRA “blacksmoke-emiter-mesh” and hotspot fixed.
Beads: Fixed floating houses.
Renamed horse trade. Cornhub confusion!
Airplane set a little quieter.
More dirt roads, new traffic sign.
AI traffic independent speed and CH vehicle signs installed.
Light built into ships.
Labeled train reloading silos.
Branded Multifruit Harvesters. (Better recognition in the shop.)
Port tugs beefed up.
Chickens adoption built into slaughterhouse.
“No depth map available” fixed.
Urea solution renamed AdBlue. (No detection in the GC)
Renamed diesel to biodiesel. (No detection in the GC)
Level crossings improved.
Increased silo capacity.
Is there anybody who can help me out with this problem?:
At the diesel refinery there is a GC error: Missing ‘LS19_Helvetia_raffinerie_productline-energie_output 1 (2 and 3) on the left side of de hud. The same fot the factory name. Diesel – Adbleu and Kompost are vissible, but the canola, mais and soybeans are not there. It looks like a translation error.
Mappa molto curata, secondo me però troppo piccoli i campi , al momento ho trovato solamente un errore al camping l’uomo vicino al fuoco con la testa e braccia spostate, molto belli i splines veicoli pedoni e imbarcazoni
Wow. This is one of the best train networks I’ve seen in fs. Especially the custom locos. And the boats are awesome. In fact pretty much the whole map is awesome. Highly recommend
The map actually has custom symbols and many of them are factories. For example you take barley and hops to make beer and sell beer at some of the other places. It was a bit confusing at first but most places have signs out front telling what goes in and out
密码多少啊
the map is frozen in the trash no password
echt geile karte findet man vieles was an anderen karten fehlt aber für waldarbeiten muss man selbst erstmal nachhelfen
Passworld ?
jakie Hasło ??????????????????????
Hi! Please help to fix the Error: No Depth map … errort?
Şifre ney
amazingly breathtaking, wand way better looking then the last DLC FS19 dropped for 20$.
well done Sir, and always from best to better.
cheers
Won’t save
anyone having issues with the saving. It perpetually saves…never leaves the same screen.
orAutomatic gate at the port are not opening for modded car. Well not for the one I use I don’t know about other one.
Is there anybody who can help me out with this problem?:
At the diesel refinery there is a GC error: Missing ‘LS19_Helvetia_raffinerie_productline-energie_output 1 (2 and 3) on the left side of de hud. The same fot the factory name. Diesel – Adbleu and Kompost are vissible, but the canola, mais and soybeans are not there. It looks like a translation error.
Mappa molto curata, secondo me però troppo piccoli i campi , al momento ho trovato solamente un errore al camping l’uomo vicino al fuoco con la testa e braccia spostate, molto belli i splines veicoli pedoni e imbarcazoni
el mejor mapa se puede traducir a ingles?
Wow. This is one of the best train networks I’ve seen in fs. Especially the custom locos. And the boats are awesome. In fact pretty much the whole map is awesome. Highly recommend
why there is no selling point shown up on the PDA, i need help.
The map actually has custom symbols and many of them are factories. For example you take barley and hops to make beer and sell beer at some of the other places. It was a bit confusing at first but most places have signs out front telling what goes in and out
PLEASE LET ME NO WHEN YOU DO UPDATES THIS REAT MAP MORE TREES WOULD HELP
Looks awesome, are there any plans to bring this to console if possible?