With this mod, the vehicle has to be serviced every 30 engine hours or 36 days, if this is not done, the vehicle will run less performant and no longer work as usual.
A pallet can be purchased in the shop, with which you can service the vehicle when the given time has been received and you are close enough to it (Ctrl + m). You have to wait 1 hour for the vehicle to be ready for use
Price of the pallet: 500 €
Important:
– When loading the savegame with this script for the first time, the current engine hours/current age are deducted directly from the respective tractor.
– Options to solve the problem (optional): Buy the vehicles again, start a new savegame.
Changelog:
Changelog Version 1.0.0.8:
– Description slightly adapted.
– Text appears when approaching a pallet (on foot) that better indicates the configured waiting time/added days/added engine hours until the next maintenance and makes it easier to identify the correct pallet.
– Polish translation added.
– Fixed a bug where maintenance on dedicated servers was running faster than intended.
Changelog Version 1.0.0.7:
– Fixed bug where nothing happened after maintenance (still “maintenance needed” or the same number of remaining engine hours/days).
Changelog Version 1.0.0.6:
– Confirmation window for maintenance
– Damage is no longer deducted directly (with Seasons-Mod) for vehicles that already have engine hours (borrowed vehicles from a contract), but starts again as intended without damage.
– No more error message that appeared when something was sold that was not a vehicle
– Individual adjustment of the maintenance price for each vehicle
– Shorter maintenance now costs less and longer maintenance costs more
– Depending on the length of the maintenance, a certain number of engine hours/days is added to the others (vehicle is not going to be completely repaired)
– Maintenance system generally improved to make it more realistic
– Description adjusted
– Ingame texts adapted
– Repair feature in the shop has been completely deactivated due to bugs (also for non-driveable equipment)
– Automatic engine start can be activated again (the engine stall function is then deactivated though)
Changelog Version 1.0.0.5:
– Vehicle no longer needs to be selected to see the maintenance information and to service the vehicle.
– The engine cuts-off again correctly if the engine load is too high and another implement is selected than the current vehicle
– Multiplayer sync problems fixed
– Fixed multiplayer money problems
– Dedi problems fixed
– All equipment (except drivable) can now be repaired normally.
– Drivable vehicles can now no longer be repaired normally at all.
– Added blink text when servicing
– Damage now works correctly in combination with the Seasons mod
– Engine hours now count as a “damage maintenance” and days as an “interval maintenance” — (damage only adjusts to engine hours)
– Engine can now no longer be started at all during maintenance
Changelog Version 1.0.0.4:
– Description slightly adapted
– Fixed error with machines that do not have a motor (for example: conveyor belt)
– Added translation for the configuration
Changelog Version 1.0.0.3:
– Description adapted
– Fixed a bug where the button has still not appeared.
– The remaining time needed for maintenance is now saved and continued when re-entering the savegame
– Maintenance can now be done at any time
– Maintenance is now only necessary 1 time per season with the Seasons-Mod
– At the pallet it is now possible to configure how long it takes until the maintenance is completed. (Less time = higher costs for maintenance)
– Maintenance now costs a certain amount
– Damage system from the Ls19 now adapts to maintenance
Changelog Version 1.0.0.2:
– Fixed FPS problems
– Fixed dedicated server problems
– Removed the light from the lamp
– Description slightly adapted
– Fixed a bug where the hotkey to maintenance did not appear
– Fixed bug where the old condition of the vehicle was not restored
Changelog Version 1.0.0.1:
– Description adapted
– New icon
– Day limit adapts to the Seasons-Mod
– Engine may fail to start when starting the motor after reaching the limit
– Engine can stall if engine load is too high
– Bugs fixed when servicing several times
– No longer subtracts engine hours and age on first load
– Fixed a bug with “bulk buy mod” (pallet could not be bought)
– Fixed multiplayer problems
Can you use placeable repair shops instead of the pallets, but still have the 30 day repair intervals etc?