The MultiOverlay V3 Hud Mod is designed to give you a quick informational overview of some of the game’s important features.
Quick overview:
Animals, Greenhouses, Warehouses, BestPrices, Bga, Silos, Placeable Objects, Map Built Objects, FactoryScript Objects and much more via aconvenient PDA/SLOT menu
Please check the buglist first before reporting a bug or having problems with something. Or here you can also find me on Discord (HappyLooser#1790)
Configuration: (default keyboard/mouse setting)
F12 MouseCursor On/Off
All(95%) Moh Settings over GuiMenue changeable
Optional per savegame 1x clientSettings.xml (…/modsSettings/MultiOverlayV3)
Short guide in pictures:
Generate PDAs and SLOTs, image
Apps and Lines, image image
View Apps and Lines, image image
Apps Icons, image
Apps Cmd, image imaged
Slot Settings, image image
Slot Cmd, image image
Moh Module Settings, image
Moh Module Slot FillTypes On/Off, image
Moh Module Search New Objects with Cmd, image
A BIG THANK YOU also to all testers who have extensively tested the new version for bugs, (2 months)beziehungweisse the mod Support or have agreed their consent for a display implementation in this mod. Trozdem it can still come to errors, because the range of functions and the very different maps / mods simply can not all be tested.
BugList: Fix Test Not Reproducible
Note:
The mod was not supposed to come out for LS19. Due to the pandemic and the necessary time I have then but still ermundert to finish. Who still needs it and wants to use it.Please. ! AND IT IS STILL AN ALPHA VERSION, PLEASE REMEMBER !
Changelog:
Version 3.36 Beta
–new Split 1-3 for IconText (iconsTyp 4) (1 = Full Text,not check length or overlap etc.) (3.31)
–insert Module Settings moObjectStorages and moFillTypeMovers (updateTimer etc.) (3.31)
–fix IconText Color (iconTyp 4) (3.31)
–new insert Slot Moh Module Text Color (greatDemand,Price,Amount,noAmount etc.) (3.32)
–new insert Slot Moh Module Text Prozent Color (Productivity etc.) (3.32)
–new Open/Close Cmds over Slot Cmd (Sort by Open/Close Cmds(by Moh)) (3.33)
–fix Side Notification load position over Xml (3.33)
–fix/new calculation for Slot Settings verticalTxtDistance (3.33)
–fix Lua Error for CanDeleteOldCmd On(Module(Moh) Settings) (3.33)
–insert Farmlands Cmd Hectar…(fields at farmland)+click Hectar (3.34)
–delete Farmlands –>Textcolor by FarmColor (3.34)
–fix Total Amount/Storages –>SiloExtension (3.35)
–fix FillTypeMover over MapReady (3.36)
–fix Error moMissions.lua:54: attempt to index field ‘type’ (a nil value) (3.36)
Version 3.30 Beta
– fix first Start IconFail Icons
– fix GC Productivity at Display and Storage Object
– fix Convert FillType Name over langugage.xml (name = fill washedpotatoes” de = Gew Kartoffeln etc.) !needs reg name!
– new Optional View Player Pos coordinates,under MiniMap
– new 2xPDA Cmd (incl.2xHidden Icons) invisibleAllSlots (Invisible all SLOTs) and invisibleAllPdas (Invisible all PDAs)
– new Features for Slot Cmd FillTypes/Amount/Price and FillTypes/Amount –> Sort By Amount(Default),Name or Price
– new Detector for Slot Cmds Objecs (name is >> near object (Slot Cmd Select Settings)
– new more Pda Icons
– new Bale/Pal. Storage Addon by GtX | Andy Support (Sort by ObjectStorages)
– new Missionen FillTypes #WEI for Weizen or #KAR for Kartoffeln etc. (or click % for fullname) (SP Blinking Field Mission)
– move from page 2 at page 1 —>viewApps and viewLines 1 Map Missionen
– new InGame Time DigitalClock Icons with Function (optional hours:minutes:seconds)
– new FillTypeMover Script by Farmer_Schubi Support (Sort by Factory(FM))(bsp: Porta Westfalica Map)
– new Separate Storages Cmds (Sort by Storages)
– new 1xSlot Cmd *consolenCmds* (Sort Module by Moh)
– new 1xSlot Cmd *Farmlands* (Sort Module by Moh)