IndivitualHudFruit v 0.6 Final

IndivitualHudFruit v 0.5 Beta

Regardless of the map / mods, this mod allows you to bring in your own Fruit Huds. (From LS17 Conventiert, User request)

In multiplayer and single player games.

It remains up to your creativity how these should look, no matter if colorful, b / w, comic or real pictures. All you need is a program (I recommend paint.net). I have prefabricated some Huds (more bad than good, sorry).

And so that the whole works in the SP and MP, the Hud Files are stored outside again, so you can play with each other in the MP, no matter who uses which Hud files.

An option has been added with which you can customize your own hud files to different maps. So you can react more flexibly since and according to Graphical Map changes to the fruits through the MapModder. This is optional and does not have to be used.

Unpack the packing archive 1x.

The zzzz_IndividualHudFruit.zip belongs as it is in your mod folder. (Client, server)

The IndividualHudFiles.zip must be unzipped with the subdirectory into your LS 19 folder, where the directories savegame1 etc. are located (see also picture pack archive). (Client)

…. / FarmingSimulator2019 / IndividualHudFiles / *. Dds

FruitFiles —> _wheat.dds and optional _wheat_small.dds etc. etc.

priority low in the SP and high in the MP

Optionally you can create individual directories in the IndividualHudFiles folder, a savegame .. subfolder and store your hud files for individual savegames. (see also picture packing archive). (Client)

…. / FarmingSimulator2019 / IndividualHudFiles / savegame1 / *. Dds

FruitFiles —> _wheat.dds and optional _wheat_small.dds etc. etc.

priority high in the SP and no function in the MP

Function Client: All Huds files that are found in the directory and are also present on the map will be replaced accordingly. The Huds files from your IndividualHudFiles / savegame folders are preferred. Of course, this only applies to SP.

So that you know, which Fruits there are on the map, these will be extra spent in the Log.txt and can be seen there by you. The fruit names have to be identical with your file name. If there is a wheat.dds file in the / IndividualHudFiles directory and the fruit is also on the map, the Wheat Hud will be replaced by your Wheat Hud. Otherwise, nothing happens. If the format of your file is not correct or not, no hud will be displayed.

Function DetiServer: The server only needs the zzzz_IndividualHudFruit.zip in the Mod folder. The directory / IndividualHudFiles and the hud files does NOT need the server and should not be present.
I recommend to save a format in order to avoid complications when saving your own hud files (see picture). And I recommend a file size of 64.1 kb. FileFormat * .dds (BSP: _blank.png)
If you would like to make your own Huds available to others, you are welcome to do so and I can also post an appropriate link here.
!! Attention link are copied from the LS17 and under circumstances no longer active!
Hud files (link) from the user Landwirtschaft_der_ddr that you this provides.
Hud files (link) from the user Oelly who provides you with his.
Hud files (link) from the user Güllemax (FBM team) who make yours available to you.
Hud Files (Modhoster) from the user Güllemax (FBM team) who make yours available to you.
Hud Files (Modhoster) from the user THFalcon who provides his. NEW

Credits:

HappyLooser

5/5 - (3 votes)

Download mod

File File size
zip IHFv0.6_unpack 661 KB

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