Hello, here is the LS19 version of the LS15 times in the GE zusammengebastelten farm in the typical shape as it is common in the region Mühlviertel (Upper Austria).
The farm is ideal for smaller farms (up to 30 dairy cows) and smaller vehicles (tractors).
If you want to drive through the barn with feed mixers, a small agile tractor is recommended or a self-propelled feed mixer. Also for the manure is a smaller / compact tractor advantageous or a small Hoftrac / Hoflader.
INFO: Price: 150 000 € Capacity: 30 cows
Gates animated
Lighting: (stable, garage, garage above)
Access ramp to the hayloft and to the upper garages + garage installed below
Feed trigger, water trigger and straw trigger in the stable
Cows go from the stable to the pasture and back
when passing from the stable to the pasture, two gates installed to drive through (also open)
new stable windows installed
Base plate (asphalt) installed at the yard (for better / easier placement)
A big THANK YOU to BernieSCS for releasing the gates, stall windows, lighting, futertrog ect from the cowshed from the “MW Plazierbarer Hof” -Pack.
Changelog:
Version 1.2.1
– Animal Trigger repositioned
– Yard optically a bit overworked (less “joints” in the walls)
– performace has been slightly improved
– 360 ° rotatable (for better positioning)
– Stable door animated
– Door at the “economic tract” animated
Version 1.2.0
– lighter yellow texture used
– Barn rebuilt / enlarged
– NAV Mesh redone
– Milking robot installed (decoration, by Ls17 Standard Map)
– Cow brushes installed (deco, by Ls17 Standard Map)
– Fence made around the “hatch” at the “hayloft”
– Milk chamber repositioned
– Capacity increased to 50 (not all 50 cows are displayed)
– Cow pasture revised
(User request, more space in the dung heap, fence repositioned)
Version 1.1.0
– Clip Distance reduced (should now (better) run on slightly weaker PCs
(Thanks to Polofreak211 from FBM team for the tip)
– installed on user request LS19 Fenser
– Lighting adjusted again
– unnecessary walls, doors, stairs ect located in the residential building
(for better performance, hopefully)
Credits:
Modell: STEYR Modding Team Textur: STEYR Modding Team/Giants Software/BernieSCS Script: Giants Software Idee / Konzept: STEYR Modding Team Tester: STEYR Modding Team
Stallfenster, Tore, Türen, Beleuchtung, Futtertrog ect (BernieSCS, Giants Software)