From the desire to craft a small development and test map for modding, Minibrunn has emerged: a 50ha large map with all FS19 features.
As a special feature, a green floor is built in to create store photos that can be painted using the Landscaping Tool. In the shop there is also a green wall (without collision), which can be placed to create a green box. The vehicle dealer has an extra ramp for presentation purposes (screen shots)
But even those who only want to be a farmer are in good hands here. The map offers five fields, four can be combined to form a 10 ha huge one. The forester manager is also taken care of. To the west of the map is a forest area that offers many trees for cutting down. The operation of a BGA is possible.
The terrain is surrounded by a mountain range. The only access road is unfortunately blocked by a landslide. Fortunately, there is you as the supplier of idyllic Minibrunn. So, what are you waiting for? Have fun!
Features:
– greenbox by soil texture and placeable wall
– 5 fields between 1 and 2.5 ha
– forest areas with about 7 ha
– biogas plant
– 6 outlets for all standard fruits
– with or without courtyard buildings and vehicles (depending on the level of difficulty)
– AI-pedestrian and -traffic
– two waterholes
– a lime silo
– mission system (including transport orders)
– livestock is not permanently installed
Changelog:
V2.5.1.0
-revised panorama (seamless edge)
-shelters at the farm can now also be sold
-fixed selling of combined and liquid storage on difficulty “New Farmer”
-fixed missing description texts
-fixed missing name for field grass
-adapted distance texture for field grass adapted
-new 3D model for combined storage
-fixed description for paintable acre in landscaping mode (PC only)
V2.5.0.0
-revised background textures
-revised lighting settings
-added n
-renaming of incarase grass to field grass
-added new textures for grass and field grass
-field grass leaves hay as swath when harvested with a combine
-added new pallets for transport orders
-updated bunker silo at the BGA
-updated Easyshed 1
-added lime to auger wagons
-the placeable barn from the base game now also accepts grass
-adapted Lizard MKS 8 added
-Ropa Tiger 6 and Holmer T4-40 added as potato harvesters (incl. matching cutter)
-Landscaping: fixed wrong plant on city grass textures
-Landscaping: added paintable acre
-landscaping: added concrete plates
-landscaping: added grass texture without plant
-landscaping: grass is fully grown during painting
V2.4.1.0
-mud-script Update (fixes error with sinking tires)
-added two new ground textures (cobblestone)
-fixed texture distortion at the crossroads
-recreated PDA map
Changelog
V2.4.0.0
-fixed missing multiplication grass in farm silo
-deleted not used textures and files
-added puddles for painting in landscape mode (dirt and mud)
-new ground texture “concrete damaged” added for painting
-weeds and more bushes added for painting
-added different preview textures for grass with bushes and flowers in the landscaping tool
-Seasons: lucrative snow missions added
-added support for MaizePlus and Forage Extension (without additional fruits / only PC/MAC)
-texture names when painting over landscaping are now displayed (only PC/MAC)
-added paintable real mud (turns into mud during rain / nur PC/MAC)
V2.3.1.0
-fixed texture settings for farm area borders (uses less slots on consoles)
-added extra Seasons crop definition for multiplication grass
V2.3.0.0
-added multiplication grass as new fruit type
-fixed floating objects
-fixed camera collision on the scale of the BGA
-flickering street textures fixed
-wrong road marking fixed
-added some more traffic signs
-hot air balloons only visible during the day and when the sun is shining
-transport contracts revised (including more money, 4-6 items, larger trigger)
-farm fences and curbs are now available for purchase
-helpers have names that match the letters in the overview
-lime consumption halved
-renewable spruce instead of pine (5 instead of 10 days growth)
-digestate and chaff are shown in the sales overview
-Seasons: trees and mountains are no longer covered with snow in early spring (GEO setting)
-Seasons: more snow roofs added (hopefully the last once)
-Seasons: snow mask revised (only active when the game is new)
Changelog
V2.2.0.0
-pre-built farm now on all difficulty levels (can be sold completely)
-curbs and fences on the courtyard can now be sold (but they cant be rebought)
-fixed wrong road markings
-new balloon texture added
-fixed floating objects at the machine dealer
-removed sugarcane stains from the farm (only active with new game, otherwise just paint over with landscaping)
-position of the shop icon moved into the building
-fixed decoration tree trunks roll onto the street
-repainted some of the buildings
-(hopefully) fixed problems with the water at the pond (PS4)
-removed all unnecessary cameras from the map
-minor cosmetic fixes
-Seasons: added settings for consoles
-Seasons: fixed missing snow on the rock at the BGA
-Seasons: added snowmen
-Seasons: added some snow roofs
-Seasons: snowmask revised (only active with new game)
-Seasons: fixed season masking for some objects
Changelog
V2.1.1.0
-bushes can now be planted via the landscaping tool
-new deco plant created for planting via the landscaping tool
-further filling types added to the price list
-corrections to seasons settings
-corrections to various light sources
-fixed floating lamps at the gas station
-more terrain angle (11.25 ° instead of 45 °) (PC / MAC only)
-added support for mod “HoT Animated Object Extend” (PC / MAC only)
-propeller plane added over Minibrunn
-hot-air balloons added over Minibrunn
-panorama border revised
-fixed missing collision at the gas station and on the old Lizard tractor
-deleted old file in the sounds folder
-fixed error at the biogas plant
-stacker at the dealer now available on all levels of difficulty
-stacker is no longer “tabbable”
-floating priority (traffic) sign fixed at the cattle dealer
-weed removed below field 11 (only active with new savegame)
-straw selling station revised
-fixed transport missions error
-guard rails now cast shadows
-various cosmetic corrections and adjustments (for example more decoration on the map)
-color temperature of all light sources revised
-Seasons: added frozen lake
-Seasons: created winter version of the alpine panorama
-Seasons: created snow version of the spruce trees
-Seasons: added autumn and winter textures for shrubs, decorative plants and aquatic plants (winter only)
-Seasons: masking revised for each season
-Seasons: fixed a bug with the aquatic plants
Changelog
V2.0.0.0
-descVersion raised to 44
-Seasons-ready with snowmask, seasonal items and sounds
-implemented ForgottenPlants foliages (except gras) and acre textures
-added fruit destruction for grass outside of fields
-fixed several bugs
-complete revision of the contest version:
-about 20ha of new ground
-13 new fields and 2 meadows
-two more grain traders
-real landscape as border decoration
-alps panorama added as map background
-biogas plant revised and postponed
-manure and slurry shop at the cattle dealer
-added traders for seeds, fertilizers and herbicides
-start vehicles and items adapted
hey i have a problem, i cant sell cotton in this map, please make a location for selling cotton
the map is the exact same as the original
This map pda does not match the one displayed. Same fields as the previous versions
Sleeping in farmhouse do not work in this map
exatamente como o amigo descreveu acima… mapa diferente do descrito.
When i download this map I get a different version, it has a different layout but it is still called Minibrunn