– 266 fields, 6 forests, 9 points of sale.
– 2 villages with a lake to collect water for your animals.
– 5 farms and 1 location for a company to use the land as you wish.
– no basic farm on the map to your imagination to create the most beautiful farm and above all a farm to your liking.
– multifruit = millet, rye, sorghum, alfalfa, clover.
– 2 areas to place your bga or other plant …
– 2 service stations 1 in each city.
– manure or beet or potato storage areas at the edge of fields near the second town.
– not currently intended for wood but sale of wood chips possible, I did not try wood.
– global companion compatible, precision farming, season mod.
– no field assignment on the map, the numbers of the fields are integrated into the PDA.
Improvements planned for fs22 it will not evolve for fs19 unless the motivation takes me.
Changelog:
update detail:
– correction of trees, lampposts, and flying objects.
– modification of denser forests and revised soil.
– modification of farm textures.
– addition of new point of sale.
– added panel for hourly co-ops etc
– revisits the decoration of the map.
– added traffic
– addition of plane and Montgolfier.
– addition of pnj in the towns this walking.
– addition of field missions
– revisit the pda and map loading image
– addition of alfalfa bunches, alfalfa hay and clover
– addition of 14 crops: clover, alfalfa, millet, tobacco, poppy, hops, carrot, salad, strawberry, cabbage, red cabbage, onion, rye, sorghum.
– addition of tp: ASPHALT BALLAST CONCRETE CRACKED DIRT GRAVEL ROCK SAND
– etc …