<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Ford TW" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="1" filename="ford6810Wheels_normal.dds"/>
    <File fileId="2" filename="ford6810Wheels_specular.dds" colorProfile="sRGB"/>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="wheels_mat" materialId="4" customShaderId="3" customShaderVariation="colorMask">
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0.117 0.41 0"/>
      <CustomParameter name="colorMat1" value="0.8 0.8 0.8 0"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="ford_rims.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="ford_rims" nodeId="10">
      <TransformGroup name="transform" nodeId="17">
        <Shape shapeId="1" name="frontRimLeft" clipDistance="300" nodeId="11" materialIds="4" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
      </TransformGroup>
      <TransformGroup name="transform" nodeId="18">
        <Shape shapeId="2" name="frontRimRight" clipDistance="300" nodeId="12" materialIds="4" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
      </TransformGroup>
      <TransformGroup name="transform" nodeId="19">
        <Shape shapeId="3" name="rearRimLeft" clipDistance="300" nodeId="13" materialIds="4" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
      </TransformGroup>
      <TransformGroup name="transform" nodeId="20">
        <Shape shapeId="4" name="rearRimRight" clipDistance="300" nodeId="14" materialIds="4" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
