<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>Ford 7610</en></name>
        <specs>
            <power>97</power>
            <maxSpeed>40</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_tractor</function>
        </functions>
        <image>store_ford6810.png</image>
        <price>29000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FORD</brand>
        <category>tractorsS</category>
        <shopTranslationOffset>0 0.055 0</shopTranslationOffset>
        <shopRotationOffset>-0.4 0 0</shopRotationOffset>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_tractor</typeDesc>
        <filename>ford6810.i3d</filename>
        <size width="2.5" length="3.6" lengthOffset="-0.2"/>
        <components>
            <component centerOfMass="0 0.8 -0.5" solverIterationCount="20" mass="2200"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="1750"/>
            <joint component1="1" component2="2" node="frontAxisJoint" rotLimit="0 0 8" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 75" maxRotDriveForce="0 0 10" rotDriveRotation="0 0 0" rotDriveSpring="0 0 20" rotDriveDamping="0 0 10" breakable="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <turnedOn name="DEFAULT_VEHICLE_ON"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
            <turnedOnSelected name="DEFAULT_VEHICLE_SELECTED_ON"/>
        </schemaOverlay>
    </base>
	
    <configurationSets>
        <configurationSet name="$l10n_configuration_valueDefault" isDefault="true">
            <configuration name="design" index="1" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_frontWeightX" params="420">
            <configuration name="design" index="2" />
        </configurationSet>
    </configurationSets>
	
	<designConfigurations>
        <designConfiguration name="0">
            <objectChange node="baseWeight" visibilityActive="false" />
			<objectChange node="trailerAttacherJointFront" translationActive="0 0 0" />
        </designConfiguration>
        <designConfiguration name="420" price="600">
            <objectChange node="ford6810_main_component1" massActive="3949" />
            <objectChange node="ford6810_main_component1" centerOfMassActive="0 0.8 0" />
            <objectChange node="baseWeight" visibilityActive="true" />
            <objectChange node="trailerAttacherJointFront" translationActive="0 0.857 1.578" />
        </designConfiguration>
    </designConfigurations>
	
	<vehicleTypeConfigurations>
        <vehicleTypeConfiguration name="$l10n_noBeacon" price="0" vehicleType="tractor">
            <objectChange node="beaconLight"  visibilityActive="false" />
        </vehicleTypeConfiguration>
        <vehicleTypeConfiguration name="$l10n_beacon" price="100" vehicleType="tractor">
            <objectChange node="beaconLight"  visibilityActive="true" />
        </vehicleTypeConfiguration>
    </vehicleTypeConfigurations>
	
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG">
                <wheels autoRotateBackSpeed="2.2">
                    <wheel filename="wheels/340_85R24.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="wheelFrontLeftAxis" driveNode="wheelFrontLeft" forcePointRatio="0.7" initialCompression="30" suspTravel="0.14" spring="50" damper="50" />
						<steering node="steeringBar" nodeMinTransX="0.11" nodeMaxTransX="-0.11" />
                    </wheel>
                    <wheel filename="wheels/340_85R24.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="wheelFrontRightAxis" driveNode="wheelFrontRight" forcePointRatio="0.7" initialCompression="30" suspTravel="0.14" spring="50" damper="50" />
                    </wheel>
                    <wheel filename="wheels/460_85R34.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.94" repr="wheelBackLeft" forcePointRatio="0.5" initialCompression="20" suspTravel="0.24" spring="24" damper="40" />
                    </wheel>
                    <wheel filename="wheels/460_85R34.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.94" repr="wheelBackRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.24" spring="24" damper="40" />
                    </wheel>
                    <foliageBendingModifier index="1" minX="-1.15" maxX="1.15"/>
                    <foliageBendingModifier index="2" minX="-1.2" maxX="1.2"/>
                </wheels>
            </wheelConfiguration>   
        </wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="40" rotMax="35" rotCenterWheel1="3" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>
    </wheels>
	
    <lights>
        <sharedLight linkNode="reflector_redRound_01_left" filename="$data/shared/assets/reflectors/lizard/redRound_01.xml"/>
        <sharedLight linkNode="reflector_redRound_01_right" filename="$data/shared/assets/reflectors/lizard/redRound_01.xml"/>
		
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
        </states>
		
        <realLights>
            <low>
                <light node="frontLightLow" lightTypes="0" excludedLightTypes="2 3"/>
                <light node="workLightBackLow" lightTypes="1"/>
                <light node="workLightFrontLow" lightTypes="2"/>
                <light node="highBeamLow" lightTypes="3"/>
            </low>
            <high>
                <light node="frontLightHigh" lightTypes="0" excludedLightTypes="2 3"/>
                <light node="workLightBackHigh1" lightTypes="1"/>
                <light node="workLightFrontHigh1" lightTypes="2"/>
                <light node="highBeamHigh" lightTypes="3"/>
                <light node="backLightsHigh1" lightTypes="0"/>
                <brakeLight node="backLightsHigh1"/>
                <turnLightLeft node="turnLightLeftFront"/>
                <turnLightRight node="turnLightRightFront"/>
            </high>
        </realLights>
		
        <defaultLights>
            <defaultLight shaderNode="defaultLightFront" lightTypes="0 3"/>
            <defaultLight shaderNode="defaultLightBack" lightTypes="0"/>
            <defaultLight shaderNode="workLightBackTop" lightTypes="1"/>
            <defaultLight shaderNode="workLightFrontTop" lightTypes="2"/>
        </defaultLights>
		
        <brakeLights>
            <brakeLight shaderNode="brakeLightBack"/>
        </brakeLights>
		
        <turnLights>
            <turnLightLeft shaderNode="turnLightLeft"/>
            <turnLightRight shaderNode="turnLightRight"/>
        </turnLights>
		
        <beaconLights>
            <beaconLight node="beaconLight" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
        </beaconLights>
		
        <sounds>
            <switchLight template="SWITCH_01"/>
            <turnLight template="SWITCH_TURNLIGHT"/>
        </sounds>
    </lights>
	
	
	<attacherJoints comboDuration="2">
        <attacherJoint node="attacherJointBack" upperRotationOffset="0.21" moveTime="2.5" comboTime="1">
            <distanceToGround lower="0.51" upper="0.88" />
            <rotationNode node="attacherJointBackRot" lowerRotation="-6 0 0" upperRotation="20 0 0" />
            <rotationNode2 node="attacherJointBackRot2" />
            <bottomArm rotationNode="attacherJointBackArmBottom" translationNode="bottomArmBack" referenceNode="bottomArmBackRef" zScale="-1" startRotation="0 0 0" />
            <topArm baseNode="attacherJointBackArmTop" filename="$data/shared/assets/upperLinks/walterscheid01.i3d" color="NEWHOLLAND_BLUE1" zScale="-1" />
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
		
        <attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="10 50 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.58" upper="1.07" />
            <schema position="1 0" rotation="0" invertX="false" />
            <objectChange node="attacherJointBackArmTop" visibilityActive="false" visibilityInactive="true" />
			<objectChange node="trailerAttacherNode" visibilityActive="true" visibilityInactive="false" />
        </attacherJoint>
		
        <attacherJoint node="trailerAttacherJointBackLow" jointType="trailerLow" lowerRotLimit="10 50 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.60" upper="0.69" />
            <schema position="1 0" rotation="0" invertX="false" />
            <objectChange node="attacherJointBackArmBottom" rotationActive="30 0 0"  rotationInactive="-17 0 0" />
        </attacherJoint>
		
		<attacherJoint node="trailerAttacherJointFront" jointType="trailer" lowerRotLimit="10 50 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
		
        <attacherJoint node="trailerAttacherJointFront" jointType="trailerLow" lowerRotLimit="10 50 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>

        <sounds>
            <attach template="ATTACH_01" />
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" />
        </sounds>
    </attacherJoints>
	
    <powerTakeOffs>
        <output attacherJointIndices="1 2 3" outputNode="ptoBack"/>
    </powerTakeOffs>
	
    <enterable isTabbable="true">
        <enterReferenceNode node="ford6810_main_component1"/>
		
        <exitPoint node="exitPoint"/>
		
        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="40" translation="0 0 5.75" rotation="-17.5 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
            </camera>
            <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"/>
        </cameras>
		
        <characterNode node="playerSkin" cameraMinDistance="1.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="playerRightFoot"/>
            <target ikChain="leftFoot" targetNode="playerLeftFoot"/>
            <target ikChain="rightArm" targetNode="playerRightHand"/>
            <target ikChain="leftArm" targetNode="playerLeftHand"/>
        </characterNode>
		
        <characterTargetNodeModifier node="playerRightFoot" transitionTime="0.1" >
            <state node="playerRightFootTargetGas"   referenceNode="pedalGas" directionReferenceNode="playerRightFootTargetGasRef" />
            <state node="playerRightFootTargetBrake" referenceNode="pedalBrake" />
        </characterTargetNodeModifier>
		
        <mirrors>
            <mirror node="mirrorLeftDecal" prio="1"/>
            <mirror node="mirrorRightDecal" prio="1"/>
        </mirrors>
    </enterable>
	
    <motorized>
	    <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="39"  fillType="diesel" />  <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="200" fillType="air" permanentConsumption="false" refillLitersPerSecond="250" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
            </consumerConfiguration>
        </consumerConfigurations>
		
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2"/>
                    <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4"/>
                    <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2"/>
                    <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
		
        <motorConfigurations>
            <motorConfiguration name="7610" hp="97" price="0">
                <motor torqueScale="0.660" minRpm="850" maxRpm="2200" maxForwardSpeed="42" maxBackwardSpeed="10" brakeForce="6" lowBrakeForceScale="0.22">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="15.6" maxForwardGearRatio="250" minBackwardGearRatio="37.8" maxBackwardGearRatio="250"/>
            </motorConfiguration>
        </motorConfigurations>
		
        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" xzRotationsOffset="-180 0" xzRotationsForward="0 300" xzRotationsBackward="150 0" xzRotationsLeft="20 80" xzRotationsRight="40 -200"/>
        </exhaustEffects>
		
        <motorStartDuration>5000</motorStartDuration>
		
        <dashboards>
            <dashboard displayType="NUMBER" valueType="rpm" numbers="numbersRpm" precision="0" />
            <dashboard displayType="NUMBER" valueType="speed" numbers="numbersSpeed" precision="1" />
        </dashboards>
		
        <sounds externalSoundFile="sounds/ford6810_sounds.xml"/>
    </motorized>
   
   <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01"/>
        </sounds>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="50"/>
		
		<dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="pedalGas"   minRot="0 0 0" maxRot="-11 0 0" doInterpolation="true"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="pedalBrake" minRot="0 0 0" maxRot="-14 0 0" doInterpolation="true"/>
        </dashboards>
    </drivable>
	
    <animations>
        <animation name="wiperFrontAnimation">
            <part node="wiperFront" startTime="0.0" endTime="0.7" startRot="0 0 0" endRot="0 0 -85"/>
        </animation>
    </animations>
	
	<cylindered>
        <movingTools>
            <movingTool node="attacherJointBackArmBottom">
                <dependentPart node="mainArm" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="mainArm" referencePoint="mainArmRef" localReferencePoint="mainArmPart" referenceFrame="attacherJointBackRot" >
                <dependentPart node="mainArmPart" />
            </movingPart>
            <movingPart node="mainArmPart" referencePoint="mainArmRef" referenceFrame="mainArmRef" >
                <dependentPart node="mainArmHydraulic" />
				<dependentPart node="mainArmHydraulic2" />
                <dependentPart node="mainArmPartLeft" />
                <dependentPart node="mainArmPartRight" />
                <dependentPart node="bottomArmBackDamperLeft" />
                <dependentPart node="bottomArmBackDamperRight" />
            </movingPart>
            <movingPart node="mainArmHydraulic" referencePoint="mainArmHydraulicRef" referenceFrame="mainArmHydraulicRefFrame" >
                <translatingPart node="mainArmHydraulicPunch" />
            </movingPart>
			<movingPart node="mainArmHydraulic2" referencePoint="mainArmHydraulicRef2" referenceFrame="mainArmHydraulicRefFrame" >
                <translatingPart node="mainArmHydraulicPunch2" />
            </movingPart>
            <movingPart node="mainArmPartLeft" referencePoint="mainArmPartLeftRef" referenceFrame="mainArmPartLeftRef" />
            <movingPart node="mainArmPartRight" referencePoint="mainArmPartRight" referenceFrame="mainArmPartRight" />
            <movingPart node="bottomArmBackDamperLeft" referencePoint="bottomArmBackDamperLeftRef" referenceFrame="bottomArmBackDamperLeftRef" />
            <movingPart node="bottomArmBackDamperRight" referencePoint="bottomArmBackDamperRightRef" referenceFrame="bottomArmBackDamperRightRef" />

            <movingPart node="steeringBarLeft" referencePoint="steeringBarLeftRef" referenceFrame="steeringBarLeftRef" isActiveDirty="true" scaleZ="true" />
            <movingPart node="steeringBarRight" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRef" isActiveDirty="true" scaleZ="true" />
        </movingParts>

        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" />
        </sounds>
    </cylindered>
	
	
    <wipers>
        <wiper animName="wiperFrontAnimation">
            <state animSpeed="0.75" animPause="1.0"/>
            <state animSpeed="0.75" animPause="0.0"/>
            <state animSpeed="1.10" animPause="0.0"/>
        </wiper>
    </wipers>
	
    <connectionHoses>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulic01In">
            <objectChange node="hydraulic01InCover" rotationActive="0 0 90" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulic01Out">
            <objectChange node="hydraulic01OutCover" rotationActive="0 0 90" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="hydraulic02In">
            <objectChange node="hydraulic02InCover" rotationActive="0 0 90" rotationInactive="0 0 0"/>
        </target>
        <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulic02Out">
            <objectChange node="hydraulic02OutCover" rotationActive="0 0 90" rotationInactive="0 0 0"/>
        </target>
		<target attacherJointIndices="1 2 3" type="electric" node="backElectric01" socket="electric"/>
    </connectionHoses>
	
    <suspensions>
        <suspension node="seat" weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4"/>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
    </suspensions>
	
	<fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="148" />
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="1500" />
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
    <honk>
        <sound template="HONK_FENDT511C"/>
    </honk>
	
    <ai>
        <collisionTrigger node="aiCollisionTrigger"/>
    </ai>
	
    <foliageBending>
        <bendingNode minX="-1.05" maxX="1.05" minZ="0.75" maxZ="2.05" yOffset="0.6"/>
        <bendingNode minX="-1.05" maxX="1.05" minZ="-2.15" maxZ="-0.3" yOffset="0.6"/>
        <bendingNode minX="-1.05" maxX="1.05" minZ="-0.3" maxZ="0.75" yOffset="0.6"/>
    </foliageBending>
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
    <i3dMappings>
        <i3dMapping id="ford6810_main_component1" node="0>"/>
        <i3dMapping id="wheelBackLeft" node="0>0|0"/>
        <i3dMapping id="wheelBackRight" node="0>0|1"/>
        <i3dMapping id="frontAxisJoint" node="0>0|2"/>
        <i3dMapping id="outdoorCameraTarget" node="0>1|0"/>
        <i3dMapping id="outdoorCamera" node="0>1|0|0"/>
        <i3dMapping id="indoorCamera" node="0>1|1"/>
        <i3dMapping id="cameraRaycastNode1" node="0>1|2"/>
        <i3dMapping id="cameraRaycastNode2" node="0>1|3"/>
        <i3dMapping id="shadowFocusBox" node="0>1|4"/>
        <i3dMapping id="reflector_redRound_01_right" node="0>2|0|0"/>
        <i3dMapping id="reflector_redRound_01_left" node="0>2|0|1"/>
		
        <i3dMapping id="turnLightLeft" node="0>2|1|0"/>
        <i3dMapping id="turnLightRight" node="0>2|1|1"/>
        <i3dMapping id="brakeLightBack" node="0>2|1|2"/>
        <i3dMapping id="workLightFrontTop" node="0>2|1|3"/>
        <i3dMapping id="workLightBackTop" node="0>2|1|4"/>
        <i3dMapping id="defaultLightBack" node="0>2|1|5"/>
        <i3dMapping id="defaultLightFront" node="0>2|1|6"/>
		
        <i3dMapping id="frontLightLow" node="0>2|2|0"/>
        <i3dMapping id="highBeamLow" node="0>2|2|1"/>
        <i3dMapping id="frontLightHigh" node="0>2|2|2"/>
        <i3dMapping id="highBeamHigh" node="0>2|2|3"/>
        <i3dMapping id="workLightFrontLow" node="0>2|3|0"/>
        <i3dMapping id="workLightFrontHigh1" node="0>2|3|1"/>
        <i3dMapping id="workLightBackLow" node="0>2|3|2"/>
        <i3dMapping id="workLightBackHigh1" node="0>2|3|3"/>
        <i3dMapping id="backLights" node="0>2|4"/>
        <i3dMapping id="backLightsHigh1" node="0>2|4|0"/>
        <i3dMapping id="turnLightLeftFront" node="0>2|5|0"/>
        <i3dMapping id="turnLightRightFront" node="0>2|5|1"/>
        <i3dMapping id="beaconLight" node="0>2|6|0"/>
        <i3dMapping id="defaultLightFrontBottomFrame" node="0>2|7|8"/>
        <i3dMapping id="exitPoint" node="0>3"/>
        <i3dMapping id="steeringWheel" node="0>4|0|0"/>
        <i3dMapping id="playerLeftHand" node="0>4|0|0|0"/>
        <i3dMapping id="playerRightHand" node="0>4|0|0|1"/>
        <i3dMapping id="seat" node="0>4|1"/>
        <i3dMapping id="playerSkin" node="0>4|1|0"/>
        <i3dMapping id="playerLeftFoot" node="0>4|3"/>
        <i3dMapping id="playerRightFoot" node="0>4|4"/>
        <i3dMapping id="playerRightFootTargetJoystick" node="0>4|5|0"/>
        <i3dMapping id="pedalGas" node="0>4|6"/>
        <i3dMapping id="playerRightFootTargetGasRef" node="0>4|6|0"/>
        <i3dMapping id="pedalBrake" node="0>4|7"/>
        <i3dMapping id="playerRightFootTargetBrake" node="0>4|7|0"/>
        <i3dMapping id="playerRightFootTargetGas" node="0>4|8"/>
        <i3dMapping id="wiperFront" node="0>4|9|0"/>
        <i3dMapping id="attacherJointBackRot" node="0>5|0|0"/>
        <i3dMapping id="attacherJointBackRot2" node="0>5|0|0|0"/>
        <i3dMapping id="attacherJointBack" node="0>5|0|0|0|0"/>
        <i3dMapping id="attacherJointBackArmBottom" node="0>5|0|1"/>
        <i3dMapping id="bottomArmBack" node="0>5|0|1|0"/>
        <i3dMapping id="bottomArmBackRef" node="0>5|0|1|0|0"/>
        <i3dMapping id="mainArmRef" node="0>5|0|1|0|1"/>
        <i3dMapping id="bottomArmBackDamperLeftRef" node="0>5|0|1|0|2"/>
        <i3dMapping id="bottomArmBackDamperRightRef" node="0>5|0|1|0|3"/>
        <i3dMapping id="mainArmPartLeftRef" node="0>5|0|1|0|4"/>
        <i3dMapping id="mainArmPartRightRef" node="0>5|0|1|0|5"/>
        <i3dMapping id="attacherJointBackArmTop" node="0>5|0|2"/>
        <i3dMapping id="attacherJointFrontRot" node="0>5|0|3"/>
        <i3dMapping id="attacherJointFrontRot2" node="0>5|0|3|0"/>
        <i3dMapping id="attacherJointFront" node="0>5|0|3|0|0"/>
        <i3dMapping id="attacherJointFrontArmBottom" node="0>5|0|4"/>
        <i3dMapping id="bottomArmFront" node="0>5|0|4|0"/>
        <i3dMapping id="bottomArmFrontRef" node="0>5|0|4|0|0"/>
        <i3dMapping id="bottomArmFrontPart" node="0>5|0|4|0|1"/>
        <i3dMapping id="bottomArmFrontHydraulicRef" node="0>5|0|4|0|2"/>
        <i3dMapping id="attacherJointFrontArmTop" node="0>5|0|5"/>
        <i3dMapping id="trailerAttacherNode" node="0>5|1|0"/>
        <i3dMapping id="trailerAttacherJointBack" node="0>5|1|0|0"/>
        <i3dMapping id="trailerAttacherLowTransNode" node="0>5|1|1"/>
        <i3dMapping id="trailerAttacherJointBackLow" node="0>5|1|1|0"/>
        <i3dMapping id="trailerAttacherJointFront" node="0>5|1|2"/>
        <i3dMapping id="ptoBack" node="0>5|2|0"/>
		<i3dMapping id="hydraulic01In" node="0>5|5|0" />
        <i3dMapping id="hydraulic01InCover" node="0>5|5|0|0" />
        <i3dMapping id="hydraulic01Out" node="0>5|5|1" />
        <i3dMapping id="hydraulic01OutCover" node="0>5|5|1|0" />
        <i3dMapping id="hydraulic02In" node="0>5|5|2" />
        <i3dMapping id="hydraulic02InCover" node="0>5|5|2|0" />
        <i3dMapping id="hydraulic02Out" node="0>5|5|3" />
        <i3dMapping id="hydraulic02OutCover" node="0>5|5|3|0" />
        <i3dMapping id="backElectric01" node="0>5|5|4"/>
        <i3dMapping id="aiCollisionTrigger" node="0>6|0"/>
        <i3dMapping id="exhaustParticle" node="0>7"/>
        <i3dMapping id="mainArm" node="0>8|0"/>
        <i3dMapping id="mainArmPart" node="0>8|0|0"/>
        <i3dMapping id="mainArmPartLeft" node="0>8|0|0|0"/>
        <i3dMapping id="mainArmPartRight" node="0>8|0|0|1"/>
        <i3dMapping id="mainArmHydraulicRef" node="0>8|0|1"/>
		<i3dMapping id="mainArmHydraulicRef2" node="0>8|0|2"/>
        <i3dMapping id="bottomArmBackDamperRight" node="0>8|3"/>
        <i3dMapping id="bottomArmBackDamperLeft" node="0>8|4"/>
        <i3dMapping id="mainArmHydraulic" node="0>8|5"/>
        <i3dMapping id="mainArmHydraulicPunch" node="0>8|5|0"/>
		<i3dMapping id="mainArmHydraulic2" node="0>8|8"/>
        <i3dMapping id="mainArmHydraulicPunch2" node="0>8|8|0"/>
        <i3dMapping id="mainArmPartRefFrame" node="0>8|6"/>
        <i3dMapping id="mainArmHydraulicRefFrame" node="0>8|7"/>
        <i3dMapping id="dashbords1" node="0>9|2"/>
        <i3dMapping id="directionBackwardDecal" node="0>9|2|0|0"/>
        <i3dMapping id="directionForwardDecal" node="0>9|2|0|1"/>
        <i3dMapping id="lightOnDecal" node="0>9|2|0|2"/>
        <i3dMapping id="turnlightRightDecal" node="0>9|2|0|3"/>
        <i3dMapping id="turnlightLeftDecal" node="0>9|2|0|4"/>
        <i3dMapping id="startingDecal" node="0>9|2|0|5"/>
        <i3dMapping id="needleVoltageDecal" node="0>9|2|1|0"/>
        <i3dMapping id="airLoadingBarDecal" node="0>9|2|1|1"/>
        <i3dMapping id="tempLoadingBarDecal" node="0>9|2|1|2"/>
        <i3dMapping id="fuelLoadingBarDecal" node="0>9|2|1|3"/>
        <i3dMapping id="numbersRpm" node="0>9|2|2"/>
        <i3dMapping id="numbersSpeed" node="0>9|2|3"/>
        <i3dMapping id="numbersOperatingTime" node="0>9|2|4"/>
        <i3dMapping id="numbersTime" node="0>9|2|5"/>
        <i3dMapping id="mirrorLeftDecal" node="0>10|0"/>
        <i3dMapping id="mirrorRightDecal" node="0>10|1"/>
        <i3dMapping id="decalFavorit511c" node="0>11|0"/>
        <i3dMapping id="decalFavorit515c" node="0>11|1"/>
        <i3dMapping id="favorit_vis" node="0>12|0"/>
        <i3dMapping id="wheelFrontLeftAxis" node="1>0|0|0" />
        <i3dMapping id="wheelFrontLeft" node="1>0|0|0|0|0" />
        <i3dMapping id="steeringBarLeft" node="1>0|0|0|2" />
        <i3dMapping id="wheelFrontRightAxis" node="1>0|1|0" />
        <i3dMapping id="wheelFrontRight" node="1>0|1|0|0|0" />
        <i3dMapping id="steeringBarRight" node="1>0|1|0|2" />
        <i3dMapping id="steeringBar" node="1>1|0" />
        <i3dMapping id="steeringBarLeftRef" node="1>1|0|0" />
        <i3dMapping id="steeringBarRightRef" node="1>1|0|1" />
		<i3dMapping id="baseWeight" node="0>12|5" />
    </i3dMappings>
</vehicle>
