<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="piQup" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="7.1.0"/>
  </Asset>

  <Files>
    <File fileId="2" filename="adon tfsg/particlesystems/shaders/grainSmokeShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="unloadingBack:fx_clouds01_mat" materialId="17" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <CustomParameter name="fadeProgress" value="1 1 0 0"/>
      <CustomParameter name="UVScaleSpeed" value="0.75 0.1 -0.3 0"/>
      <CustomParameter name="ColorAlpha" value="1 1 1 2.5"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="smokeNorm.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="smokeNorm" translation="-1.4557e-05 5.39861 -1.57599" rotation="-26.156 0.000547055 0.000463279" scale="1 2.48962 1" clipDistance="300" nodeId="264" materialIds="17" castsShadows="true" receiveShadows="true">
      <Shape shapeId="1" name="smokeNorm" translation="9.6106e-06 3.24046 -0.45128" rotation="-96.63 0 0.000463279" scale="1 0.636215 0.333293" clipDistance="300" nodeId="265" materialIds="17" castsShadows="true" receiveShadows="true"/>
    </Shape>
  </Scene>

</i3D>
