<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="fmfs" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="7.1.0"/>
  </Asset>

  <Files>
    <File fileId="1" filename="Textures/coronaOrange_diffuse.dds" relativePath="true"/>
    <File fileId="2" filename="Textures/emissiveLightsShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="fendt_redLight" materialId="7" ambientColor="0.9 0.9 0.9" alphaBlending="true" customShaderId="2">
      <Emissivemap fileId="1"/>
      <CustomParameter name="blinkOffset" value="0 0 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Blitzer 1.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="Blitzer 1" translation="0.955736 1.19002 4.36148" rotation="-4.04753 0 -90" scale="1.2 1.2 1" nodeId="10">
      <Shape shapeId="1" name="orange" translation="0.181798 -0.41364 -1.51515" rotation="-0.300421 0 -4.10608e-12" scale="0.2 0.2 1" nodeId="11" materialIds="7"/>
      <Shape shapeId="1" name="orange" translation="0.181798 -0.379986 -1.51533" rotation="-0.300421 0 -4.10608e-12" scale="0.2 0.2 1" nodeId="12" materialIds="7"/>
      <Shape shapeId="1" name="orange" translation="0.181798 -0.344915 -1.51551" rotation="-0.300421 0 -4.10608e-12" scale="0.2 0.2 1" nodeId="13" materialIds="7"/>
      <Light name="realLight" translation="0.183239 -0.371047 -1.51847" rotation="180 0 -180" clipDistance="75" nodeId="14" type="spot" color="0.0784314 0.105882 0.584314" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.001" depthMapSlopeScaleBias="0.005" depthMapSlopeClamp="0.02" depthMapResolution="256" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" decayRate="1" range="12" coneAngle="100" dropOff="5"/>
    </TransformGroup>
  </Scene>

</i3D>
