<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="ramps">
    <storeData>
        <name>
			<en>4t Alu Ramps</en>
			
		</name>
        <functions>
            <function>$l10n_function_weight</function>
        </functions>
        <image>store.dds</image>
        <price>10</price>
        <dailyUpkeep>0</dailyUpkeep>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <lifetime>1000</lifetime>
        <rotation>90</rotation>
       <brand>FSMCR</brand>
         <category>FSMinersCreations</category>
        <vertexBufferMemoryUsage>2944</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>552</indexBufferMemoryUsage>
        <textureMemoryUsage>524328</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_weight</typeDesc>
        <filename>ramps.i3d</filename>
        <size width="2" length="5"/>
        <components>
            <component centerOfMass="0 0 0" solverIterationCount="1" mass="200" /> 
        </components>
		<schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
		</base>
		
   <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="0>0" jointType="skidSteer"/>
        </inputAttacherJoints>
    </attachable>
	
	
	<tensionBeltObject>																											
        <meshNodes>
            <meshNode node="v2ramps"/>
		</meshNodes>
    </tensionBeltObject>
	
	<baseMaterial>
        <material name="123ree" baseNode="0>">
            <shaderParameter name="colorMat0" value="ANNABURGER_WHITE1"/>
        </material>
    </baseMaterial>
	
   <baseMaterialConfigurations price="100" useDefaultColors="true">
        <baseMaterialConfiguration color="ANNABURGER_WHITE1" name="ANNABURGER_WHITE1"/>
        <material name="123ree" shaderParameter="colorMat0" />
    </baseMaterialConfigurations>
	
	<i3dMappings>
        <i3dMapping id="v2ramps" node="0>"/>
    </i3dMappings>
	
  </vehicle>
