<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
   <storeData>
	    <name>5337M</name>
        <specs>
            <power>180</power>
            <maxSpeed>85</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <image>store2.dds</image>
        <price>25000</price>
        <lifetime>400</lifetime>
        <rotation>0</rotation>
        <brand>MAZ</brand>
        <category>trucks</category>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_truck</typeDesc>
        <filename>MAZ_5337M.i3d</filename>
        <size width="3.0" length="6.7" />
        <components>
            <component centerOfMass="0 0.65 -1.0" solverIterationCount="10" mass="6033"/>
			<component centerOfMass="0 -0.5 0" solverIterationCount="10" mass="1"/>
            <component centerOfMass="0 -0.5 0" solverIterationCount="10" mass="1"/>
           
            <joint component1="1" component2="2" node="1>" rotLimit="5 5 0" transLimit="0 0.03 0"/>
            <joint component1="1" component2="3" node="2>" rotLimit="5 5 0" transLimit="0 0.03 0"/>
           
		</components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
        </schemaOverlay>
    </base>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MAN">
                <wheels autoRotateBackSpeed="2.2">
                   <wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="man" isLeft="true"  hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="2.5" repr="axisFrontLeft"  driveNode="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="22" suspTravel="0.2" spring="20" damper="1" transRatio="1" frictionScale="2" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="man" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="2.5" repr="axisFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="22" suspTravel="0.2" spring="20" damper="1" transRatio="1" frictionScale="2" />
                    </wheel>
                   <wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="dual" isLeft="true"  hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="1.4" repr="axis_rear_left1"  driveNode="wheel_rear_left1" forcePointRatio="0.5"  initialCompression="30" suspTravel="0.3" spring="42" damper="45" transRatio="1" frictionScale="1.9" />
                        <additionalWheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="dualConnector" isLeft="true" offset="0.08" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="dual" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="1.4" repr="axis_rear_right1" driveNode="wheel_rear_right1" forcePointRatio="0.5"  initialCompression="30" suspTravel="0.3" spring="42" damper="45" transRatio="1" frictionScale="1.9" />
                        <additionalWheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="dualConnector" isLeft="false" offset="0.08" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
			 <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MAZ">
                <wheels autoRotateBackSpeed="2.2">
                   <wheel filename="wheels/R20.xml" configId="truckFront" isLeft="true"  hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="2.5" repr="axisFrontLeft"  driveNode="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="22" suspTravel="0.2" spring="20" damper="1" transRatio="1" frictionScale="2" />
                    </wheel>
                    <wheel filename="wheels/R20.xml" configId="truckFront" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="2.5" repr="axisFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="22" suspTravel="0.2" spring="20" damper="1" transRatio="1" frictionScale="2" />
                    </wheel>
                   <wheel filename="wheels/R20.xml" configId="dual" isLeft="true"  hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="1.4" repr="axis_rear_left1"  driveNode="wheel_rear_left1" forcePointRatio="0.5"  initialCompression="30" suspTravel="0.23" spring="33" damper="40" transRatio="1" frictionScale="1.9" />
                        <additionalWheel filename="wheels/R20.xml" configId="dualConnector" isLeft="true" offset="0.08" />
                    </wheel>
                    <wheel filename="wheels/R20.xml" configId="dual" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="0" restLoad="1.4" repr="axis_rear_right1" driveNode="wheel_rear_right1" forcePointRatio="0.5"  initialCompression="30" suspTravel="0.23" spring="33" damper="40" transRatio="1" frictionScale="1.9" />
                        <additionalWheel filename="wheels/R20.xml" configId="dualConnector" isLeft="false" offset="0.08" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
		</wheelConfigurations>
        		
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="40" rotMax="35" rotCenterWheel1="3" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>
		 <hubs>
            <color0>SHARED_BLACK2</color0>
            <color1>SHARED_GREY1</color1>
            <hub linkNode="axis_rear_left1"   filename="$data/shared/wheels/hubs/hub_n10_13.xml" isLeft="true"  scale="0.33 0.33 0.33" />
            <hub linkNode="axis_rear_right1"  filename="$data/shared/wheels/hubs/hub_n10_13.xml" isLeft="false" scale="0.33 0.33 0.33" />
        </hubs>
	</wheels>
    <rimColorConfigurations useDefaultColors="true" price="0" >
        <rimColorConfiguration color="MAN_BEIGECLASSIC" />
    </rimColorConfigurations>
	<lights>
		<states>
            <state lightTypes="0" />
            <state lightTypes="0 1 " />
			<state lightTypes="0 1 2" />
        </states>
    
		 <realLights>
            <low>
                <light node="frontLightLow"         lightTypes="0" excludedLightTypes="1 2" />
                <light node="highBeamLow"           lightTypes="1" />
				<light node="interiorScreenLight"   lightTypes="0" />
			</low>
            <high>
                <light node="frontLightHigh1"        lightTypes="0" excludedLightTypes="1 2" />
                <light node="frontLightHigh2"    lightTypes="1"/>
                <light node="highBeamHigh"   lightTypes="2"/>
                <light node="backLightsHigh"       lightTypes="0"/>
                <light node="interiorScreenLight"  lightTypes="0" />
				<brakeLight node="backLightsHigh" />
                <turnLightLeft node="turnLightLeftFront" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightFront" />
                <turnLightRight node="turnLightRightBack" />
                <reverseLight node="reverseLight" />
            
			</high>
        </realLights>
		<defaultLights>
            <defaultLight shaderNode="defaultLightStatic1"   lightTypes="0 3"/>
			<defaultLight shaderNode="defaultLightStatic2"   lightTypes="0 3"/>
            <defaultLight shaderNode="defaultLightStatic3"   lightTypes="1 2"/>
			<defaultLight shaderNode="defaultLightStatic4"   lightTypes="1 2"/>
			<defaultLight shaderNode="backlightStatic3"      lightTypes="0"/>
            <defaultLight shaderNode="backlightStatic4"      lightTypes="0"/>
		</defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="turnlightFrontLeftStatic1" />
       
			<turnLightLeft shaderNode="turnlightFrontLeftStatic3" />
            <turnLightLeft shaderNode="turnlightFrontLeftStatic4" />
			<turnLightRight shaderNode="turnlightFrontRightStatic1" />
			
			<turnLightRight shaderNode="turnlightFrontRightStatic3" />
			<turnLightRight shaderNode="turnlightFrontRightStatic4" />
		</turnLights>

        <brakeLights>
            <brakeLight shaderNode="backlightStatic1" />
			<brakeLight shaderNode="backlightStatic2" />
		</brakeLights>

        <reverseLights>
            <reverseLight shaderNode="reverseLightStatic" />
        </reverseLights>
        <sounds>
            <switchLight template="SWITCH_01" linkNode="0>" />
            <turnLight template="SWITCH_TURNLIGHT" linkNode="0>" />
        </sounds>
		 <dashboards>
            <dashboard displayType="EMITTER" valueType="turnLightLeft" node="TurnLeftDecal" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightRight" node="TurnRightDecal" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="emitter" valueType="lightState" node="Decal1" baseColor="BLACK" intensity="2" lightTypes="1" groups="MOTOR_ACTIVE"/>
		    <dashboard displayType="emitter" valueType="lightState" node="Decal11" baseColor="BLACK" intensity="2" lightTypes="1" groups="MOTOR_ACTIVE"/>
		    <dashboard displayType="emitter" valueType="lightState" node="Decal2" baseColor="BLACK" intensity="2" lightTypes="2" groups="MOTOR_ACTIVE"/>
		    <dashboard displayType="emitter" valueType="lightState" node="Decal22" baseColor="BLACK" intensity="2" lightTypes="2" groups="MOTOR_ACTIVE"/>
        </dashboards>
	</lights>
    <speedRotatingParts>
		<speedRotatingPart node="kard_1_2" radius="0.1"/>
        <speedRotatingPart node="kard_2_3" radius="0.1"/>
        <speedRotatingPart node="kard_3_2" radius="0.1"/>
    </speedRotatingParts>
    <enterable isTabbable="true">
        <enterReferenceNode node="0>"/>
        <exitPoint node="exitPoint"/>
        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="5.5" transMax="40" translation="0 0 9" rotation="-20 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"/>
           
        </cameras>
        <characterNode node="playerSkin" cameraMinDistance="1.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="playerRightFootTarget"/>
            <target ikChain="leftFoot" targetNode="playerLeftFootTarget"/>
            <target ikChain="rightArm" targetNode="playerRightHandTarget"/>
            <target ikChain="leftArm" targetNode="playerLeftHandTarget"/>
        </characterNode>
        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1">
            <state node="playerRightFootTargetGas" referenceNode="gasPedal" directionReferenceNode="playerRightFootTargetGasRef"/>
            <state node="playerRightFootTargetBrake" referenceNode="brakePedal" directionReferenceNode="playerRightFootTargetBrakeRef"/>
        </characterTargetNodeModifier>
        <mirrors>
            <mirror node="Mirror01" prio="1"/>
            <mirror node="Mirror02" prio="1"/>
        </mirrors>
    </enterable>
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="150" fillType="diesel"/>
                <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="3.5" fillType="def"/>
                <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="300" fillType="air" permanentConsumption="false" refillLitersPerSecond="350" refillCapacityPercentage="0.5"/>
                <!-- usage per second at full brake power -->
            </consumerConfiguration>
        </consumerConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.7" wheelIndex1="3" wheelIndex2="4"/>
                   
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorConfigurations>
            <motorConfiguration name="ЯМЗ-236" hp="200" price="0">
                <motor torqueScale="0.8" minRpm="850" maxRpm="2200" maxForwardSpeed="85" maxBackwardSpeed="15" brakeForce="6" lowBrakeForceScale="0.22">
                    <torque rpm="850" torque="0.9"/>
                    <torque rpm="1000" torque="1"/>
                    <torque rpm="1450" torque="1"/>
                    <torque rpm="1900" torque="0.75"/>
                    <torque rpm="2200" torque="0.63"/>
                    <torque rpm="2500" torque="0.2"/>
                </motor>
                <transmission minForwardGearRatio="9.75" maxForwardGearRatio="200" minBackwardGearRatio="40" maxBackwardGearRatio="200"/>
            </motorConfiguration>
        </motorConfigurations>
        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.01 0.01 0.02 1.1" maxRpmColor="0.01 0.01 0.03 5.8" minRpmScale="0.03" maxRpmScale="0.2" xzRotationsOffset="40 0" xzRotationsForward="20 80" xzRotationsBackward="20 -80" xzRotationsLeft="20 80" xzRotationsRight="20 -80"/>
        </exhaustEffects>
        <sounds externalSoundFile="sounds/MAZ_5337.xml" />
        <dashboards>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="rpmDisplay" minValueAnim="0" maxValueAnim="2200" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay" minValueAnim="0" maxValueAnim="80" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>
    <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01" linkNode="0>"/>
        </sounds>
        <steeringWheel node="steeringWheel" indoorRotation="360" outdoorRotation="25"/>
        <dashboards>
             <dashboard displayType="ROT" valueType="accelerationAxis" node="gasPedal" minRot="0 0 0" maxRot="24 0 0" doInterpolation="true" groups="MOTOR_ACTIVE" />
			<dashboard displayType="ROT" valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="25 0 0" doInterpolation="true" groups="MOTOR_ACTIVE" />
        </dashboards>
    </drivable>
    
	<wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.75" animPause="2.0" />
            <state animSpeed="0.75" animPause="0.0" />
            <state animSpeed="1.10" animPause="0.0" />
        </wiper>
    </wipers>
	
	<attacherJoints>
			<attacherJointConfigurations>
				<attacherJointConfiguration name="$l10n_configuration_valueDefault" price="0">
				<attacherJoint node="TrailerAttacherJointFront" jointType="trailerLow" lowerRotLimit="10 50 50" upperRotationOffset="0" allowsJointLimitMovement="false">
					<schema position="1 0" rotation="0" invertX="false"/>
				</attacherJoint>
                <attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="10 50 50" upperRotRotationOffset="0" allowsJointLimitMovement="false">
                    <schema position="1 0" rotation="0" invertX="false"/>
                </attacherJoint>
                 <attacherJoint node="trailerAttacherJointLow" jointType="hookLift">
                    <schema position="1 0" rotation="0" invertX="false"/>
                </attacherJoint>
				<attacherJoint node="trailerAttacherJointLow" jointType="trailerLow">
                    <schema position="1 0" rotation="0" invertX="false"/>
                </attacherJoint>
			</attacherJointConfiguration>
           
        </attacherJointConfigurations>
        <sounds>
            <attach template="ATTACH_01" linkNode="0>"/>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
        </sounds>
    </attacherJoints>
	
	<honk>
        <sound template="HONK_TRUCK" linkNode="0>"/>
    </honk>
	
	<fillUnit>
        <fillUnitConfigurations>
           <fillUnitConfiguration name="$l10n_configuration_capacityX" price="0" params="8000">
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="200">
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="def" capacity="60"/>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="4000"/>
					
				</fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
   
    
    
    <animations>
        
		<animation name="rpmDisplay">
            <part node="needleRpm1" startTime="0.0" endTime="1.0" startRot="0 90 0" endRot="0 -45 0"/>
			<part node="needleRpm2" startTime="0.0" endTime="1.0" startRot="0 -57 0" endRot="0 -10 0"/>
			<part node="needleRpm3" startTime="0.0" endTime="1.0" startRot="0 -65 0" endRot="0 -25 0"/>
			<part node="needleRpm4" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="0 0 -70"/>
		</animation>
        <animation name="speedDisplay">
            <part node="needleSpeed" startTime="0.0" endTime="1.0" startRot="0 120 0" endRot="0 -35 0"/>
        </animation>
        <animation name="fuelDisplay">
            <part node="needleTank" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="0 0 82"/>
        </animation>
              
		<animation name="wiperFrontAnimation">
            <part node="wiper01"  startTime="0.0" endTime="0.6" startRot="0 0 0" endRot="0 0 -65" />
            <part node="wiper02"  startTime="0.0" endTime="0.6" startRot="0 0 0" endRot="0 0 -65" />
			<part node="wiper03"  startTime="0.0" endTime="0.6" startRot="0 0 0" endRot="0 0 -65" />
		</animation>
    </animations>
    
    <cylindered>
        <movingTools>
            <movingTool node="0>1|0|0|1|0">
                <controls axis="AXIS_CRANE_ARM" invertAxis="true" mouseSpeedFactor="0.9" />
                <rotation rotSpeed="30" rotAcceleration="50" rotMax="30" rotMin="-40" rotationAxis="2" rotSendNumBits="10"/>
            </movingTool>
            <movingTool node="0>1|0|0|1|1">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.9" />
                <rotation rotSpeed="30" rotAcceleration="50" rotMax="0" rotMin="-40" rotationAxis="2" rotSendNumBits="10"/>
            </movingTool>
			
		</movingTools>
		<movingParts>
            
            <movingPart node="MostFront" referencePoint="Mostfix" referenceFrame="Mostfix" isActiveDirty="true"/>
            <movingPart node="Reika" referencePoint="Reikafix" referenceFrame="Reikafix" isActiveDirty="true"/>
			<movingPart node="Most" referencePoint="FixMost" referenceFrame="FixMost" isActiveDirty="true"/>
            <movingPart node="DampFrontL" referencePoint="DampfrontLfix" referenceFrame="DampfrontLfix" isActiveDirty="true">
                <translatingPart node="DampL"/>
            </movingPart>
            <movingPart node="DampFrontR" referencePoint="DampfrontRfix" referenceFrame="DampfrontRfix" isActiveDirty="true">
                <translatingPart node="DampR"/>
            </movingPart>
            <movingPart node="kard_2" referencePoint="kard_2fix" referenceFrame="kard_2fix" isActiveDirty="true" scaleZ="true" playSound="false"/>
        </movingParts>
        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND"/>
        </sounds>
    </cylindered>
    
	<connectionHoses>
         <target attacherJointIndices="1 2" type="electric" node="electric_metal" socket="electric">
		<objectChange node="electric_metalcab" rotationActive="0 0 0" rotationInactive="-90 0 0"/>
        </target>
		<target attacherJointIndices="1 2" type="hydraulicIn" node="hydraulicIn1">
			<objectChange node="hydraulicIn1cabd" visibilityActive="false" visibilityInactive="true" />
            <objectChange node="hydraulicIn1cab" visibilityActive="true" visibilityInactive="false"/>
		</target>
		<target attacherJointIndices="1 2" type="hydraulicIn" node="hydraulicIn2">
			<objectChange node="hydraulicIn2cabd" visibilityActive="false" visibilityInactive="true" />
            <objectChange node="hydraulicIn2cab" visibilityActive="true" visibilityInactive="false"/>
		</target>
		<target attacherJointIndices="1 2" type="airDoubleYellow" node="airDoubleYellow">
		<objectChange node="airDoubleYellowcab" rotationActive="0 0 0" rotationInactive="-95 0 0"/>
        </target>
        <target attacherJointIndices="1 2" type="airDoubleRed" node="airDoubleRed">
		<objectChange node="airDoubleRedcab" rotationActive="0 0 0" rotationInactive="-95 0 0"/>
        </target>
    </connectionHoses>
	
	<suspensions>
        <suspension node="Kabina" weight="400" minRotation="-4 0 -4" maxRotation="4 0 4" suspensionParametersX="120 10" suspensionParametersZ="120 10"/>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>
    <ai>
        <collisionTrigger node="aiCollisionTrigger"/>
    </ai>
    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE" isMotorStarting="true" isMotorRunning="true"/>
        </groups>
        <default/>
    </dashboard>
    <foliageBending>
        <bendingNode minX="-1.35" maxX="1.35" minZ="-2.8" maxZ="3.2" yOffset="0.5"/>
    </foliageBending>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
   
	<baseMaterial>
        <material name="MAZ5337" baseNode="Kabina">
            <shaderParameter name="colorMat7" value="0.82 0.83 0.73 6"/>
        </material>
		
	
	</baseMaterial>


    <baseMaterialConfigurations price="0" useDefaultColors="true" defaultColorIndex="2">
	<baseMaterialConfiguration color="0.82 0.82 0.73 6"/>
		<material name="MAZ5337" shaderParameter="colorMat7" />
	</baseMaterialConfigurations>
   	
   
    <i3dMappings>
        <i3dMapping id="frontLightLow" node="0>9|5|0" />
        <i3dMapping id="highBeamLow" node="0>9|5|1" />
        <i3dMapping id="frontLightHigh1" node="0>9|5|2" />
        <i3dMapping id="frontLightHigh2" node="0>9|5|3" />
        <i3dMapping id="highBeamHigh" node="0>9|5|4" />
        <i3dMapping id="backLightsHigh" node="0>9|2|0" />
		<i3dMapping id="turnLightLeftFront" node="0>1|0|0|5|3|0" />
		<i3dMapping id="turnLightLeftBack" node="0>9|3|0" />
        <i3dMapping id="turnLightRightFront" node="0>1|0|0|5|3|1" />
        <i3dMapping id="turnLightRightBack" node="0>9|3|1" />
        <i3dMapping id="reverseLight" node="0>9|4|0" />
		<i3dMapping id="reverseLightStatic" node="0>9|1|0|0" />
		<i3dMapping id="backlightStatic1" node="0>9|0|1|1" />
        <i3dMapping id="backlightStatic2" node="0>9|0|0|1" />
        <i3dMapping id="turnlightFrontLeftStatic1" node="0>1|0|0|5|0|3" />
		<i3dMapping id="turnlightFrontLeftStatic3" node="0>1|0|0|5|3|2|1" />
        <i3dMapping id="turnlightFrontLeftStatic4" node="0>9|0|1|2" />
        <i3dMapping id="turnlightFrontRightStatic1" node="0>1|0|0|5|1|3" />
		<i3dMapping id="turnlightFrontRightStatic3" node="0>1|0|0|5|3|3|1" />
        <i3dMapping id="turnlightFrontRightStatic4" node="0>9|0|0|2" />
        <i3dMapping id="backlightStatic3" node="0>9|0|0|0" />
        <i3dMapping id="backlightStatic4" node="0>9|0|1|0" />
        <i3dMapping id="defaultLightStatic1" node="0>1|0|0|5|0|1" />
        <i3dMapping id="defaultLightStatic2" node="0>1|0|0|5|1|1" />
        <i3dMapping id="defaultLightStatic3" node="0>9|5|5|0" />
		<i3dMapping id="defaultLightStatic4" node="0>9|5|6|0" />
		<i3dMapping id="interiorScreenLight" node="0>1|0|0|5|4" />
		<i3dMapping id="Kuzov" node="0>1|2|0" />
		<i3dMapping id="BortL1" node="0>1|2|1" />
        <i3dMapping id="BortL2" node="0>1|2|2" />
        <i3dMapping id="BortR1" node="0>1|2|3" />
        <i3dMapping id="BortR2" node="0>1|2|4" />
        <i3dMapping id="BortZ" node="0>1|2|5" />
        <i3dMapping id="ZL1" node="0>1|2|1|0" />
        <i3dMapping id="ZL2" node="0>1|2|1|1" />
        <i3dMapping id="ZL3" node="0>1|2|2|0" />
        <i3dMapping id="ZL4" node="0>1|2|2|1" />
        <i3dMapping id="ZR1" node="0>1|2|3|0" />
        <i3dMapping id="ZR2" node="0>1|2|3|1" />
        <i3dMapping id="ZR3" node="0>1|2|4|0" />
        <i3dMapping id="ZR4" node="0>1|2|4|1" />
        <i3dMapping id="ZZ1" node="0>1|2|5|0" />
        <i3dMapping id="ZZ2" node="0>1|2|5|1" />
        <i3dMapping id="fillVolume" node="0>1|2|6|2" />
        <i3dMapping id="unloadInfo01" node="0>1|2|6|3" />
        <i3dMapping id="unloadInfo02" node="0>1|2|6|4" />
        <i3dMapping id="unloadInfo03" node="0>1|2|6|5" />
        <i3dMapping id="dischargeNodeBack" node="0>10|0" />
        <i3dMapping id="effectParticleBack" node="0>1|2|7|0|1|0" />
        <i3dMapping id="effectGrainBack" node="0>1|2|7|0|0|0" />
        <i3dMapping id="effectSmokeBack" node="0>1|2|7|0|0|1" />
        <i3dMapping id="dischargeNodeLeft" node="0>10|1" />
        <i3dMapping id="effectParticleLeft" node="0>1|2|7|1|1|0" />
        <i3dMapping id="effectGrainLeft" node="0>1|2|7|1|0|0" />
        <i3dMapping id="effectSmokeLeft" node="0>1|2|7|1|0|1" />
        <i3dMapping id="dischargeNodeRight" node="0>10|2" />
        <i3dMapping id="effectParticleRight" node="0>1|2|7|2|1|0" />
        <i3dMapping id="effectGrainRight" node="0>1|2|7|2|0|0" />
		<i3dMapping id="effectSmokeRight" node="0>1|2|7|2|0|1" />
        <i3dMapping id="tensionBelts" node="0>1|2|8" />
        <i3dMapping id="beltActivationTrigger" node="0>1|2|8|3" />
        <i3dMapping id="tensionBeltStart1" node="0>1|2|8|0" />
		<i3dMapping id="tensionBeltStart2" node="0>1|2|8|1" />
        <i3dMapping id="tensionBeltStart3" node="0>1|2|8|2" />
        <i3dMapping id="tensionBeltEnd1" node="0>1|2|8|0|0" />
        <i3dMapping id="tensionBeltEnd2" node="0>1|2|8|1|0" />
        <i3dMapping id="tensionBeltEnd3" node="0>1|2|8|2|0" />
		<i3dMapping id="exactFillRootNode" node="0>1|2|6|0" />
        <i3dMapping id="autoAimTargetNode" node="0>1|2|6|1" />
		<i3dMapping id="effectNodesBack" node="0>1|2|7|0|0" />
		<i3dMapping id="effectNodesLeft" node="0>1|2|7|1|0" />
        <i3dMapping id="effectNodesRight" node="0>1|2|7|2|0" />
		<i3dMapping id="axisFrontLeft" node="0>0|2|0" />
        <i3dMapping id="axisFrontRight" node="0>0|2|1" />
        <i3dMapping id="wheelFrontLeft" node="0>0|2|0|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|2|1|0" />
        <i3dMapping id="axis_rear_left1" node="0>0|0" />
        <i3dMapping id="axis_rear_right1" node="0>0|1" />
        <i3dMapping id="wheel_rear_left1" node="0>0|0|0" />
        <i3dMapping id="wheel_rear_right1" node="0>0|1|0" />
        <i3dMapping id="exitPoint" node="0>7" />
        <i3dMapping id="outdoorCamera1" node="0>3|0|0" />
        <i3dMapping id="outdoorCameraTarget" node="0>3|0" />
        <i3dMapping id="cameraRaycastNode1" node="0>3|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>3|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>3|4" />
        <i3dMapping id="indoorCamera1" node="0>3|1" />
        <i3dMapping id="playerSkin" node="0>1|0|0|6|0" />
        <i3dMapping id="playerRightFootTarget" node="0>1|0|0|6|1" />
        <i3dMapping id="playerLeftFootTarget" node="0>1|0|0|6|2" />
        <i3dMapping id="playerRightHandTarget" node="0>1|0|0|4|3|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>1|0|0|2|0|0" />
        <i3dMapping id="playerRightFootTargetGas" node="0>1|0|0|6|3" />
        <i3dMapping id="gasPedal" node="0>1|0|0|3|0" />
        <i3dMapping id="playerRightFootTargetGasRef" node="0>1|0|0|3|0|0" />
        <i3dMapping id="playerRightFootTargetBrake" node="0>1|0|0|6|4" />
        <i3dMapping id="brakePedal" node="0>1|0|0|3|1" />
        <i3dMapping id="playerRightFootTargetBrakeRef" node="0>1|0|0|3|1|0" />
        <i3dMapping id="Mirror01" node="0>1|0|0|1|0|0" />
        <i3dMapping id="Mirror02" node="0>1|0|0|1|1|0" />
        <i3dMapping id="exhaustParticle" node="0>6" />
        <i3dMapping id="steeringWheel" node="0>1|0|0|2|0" />
        <i3dMapping id="wiper01" node="0>1|0|0|0|0|0" />
        <i3dMapping id="wiper02" node="0>1|0|0|0|1|0" />
        <i3dMapping id="wiper03" node="0>1|0|0|0|2|0" />
		<i3dMapping id="TrailerAttacherJointFront" node="0>4|0" />
        <i3dMapping id="trailerAttacherJointBack" node="0>4|1" />
        <i3dMapping id="aiCollisionTrigger" node="0>5|0" />
        <i3dMapping id="DampFrontL" node="0>2|0|0" />
        <i3dMapping id="DampL" node="0>2|0|0|0" />
        <i3dMapping id="DampfrontLfix" node="0>0|2|1|1|2" />
        <i3dMapping id="DampFrontR" node="0>2|0|1" />
        <i3dMapping id="DampR" node="0>2|0|1|0" />
        <i3dMapping id="DampfrontRfix" node="0>0|2|1|1|3" />
        <i3dMapping id="MostFront" node="0>0|2|1|1" />
        <i3dMapping id="Mostfix" node="0>0|2|0|2" />
        <i3dMapping id="Reika" node="0>0|2|1|2" />
        <i3dMapping id="Reikafix" node="0>0|2|0|1" />
        <i3dMapping id="Most" node="0>0|1|1" />
        <i3dMapping id="FixMost" node="0>0|0|1" />
        <i3dMapping id="needleRpm1" node="0>1|0|0|4|0|1|6|0" />
		<i3dMapping id="needleRpm2" node="0>1|0|0|4|0|1|2|0" />
		<i3dMapping id="needleRpm3" node="0>1|0|0|4|0|1|1|0" />
		<i3dMapping id="needleRpm4" node="0>1|0|0|4|0|1|0|0" />
        <i3dMapping id="needleSpeed" node="0>1|0|0|4|0|1|7|0" />		
        <i3dMapping id="needleTank" node="0>1|0|0|4|0|1|3|0" />
		<i3dMapping id="Kabina" node="0>1|0|0" />		
		<i3dMapping id="Kabina" node="0>1|0|0" />
        <i3dMapping id="shadowFocusBox" node="0>3|5" />		
        <i3dMapping id="CabinCol" node="0>8" />
		<i3dMapping id="trailerAttacherJointLow" node="0>4|2" />
		<i3dMapping id="kard_1_2" node="0>2|1|0" />
        <i3dMapping id="kard_2" node="0>2|2" />
        <i3dMapping id="kard_2_3" node="0>2|2|0|0" />
        <i3dMapping id="kard_3_2" node="0>0|1|1|4|0" />
        <i3dMapping id="kard_2fix" node="0>0|1|1|3" />
		<i3dMapping id="electric_metal" node="0>1|2|0|0" />		
        <i3dMapping id="electric_metalcab" node="0>1|2|0|1" />
		<i3dMapping id="hydraulicIn1" node="0>1|2|1|0" />		
		<i3dMapping id="hydraulicIn1cabd" node="0>1|2|1|1" />
		<i3dMapping id="hydraulicIn1cab" node="0>1|2|1|2" />
		<i3dMapping id="hydraulicIn2" node="0>1|2|2|0" />		
        <i3dMapping id="hydraulicIn2cabd" node="0>1|2|2|1" />
		<i3dMapping id="hydraulicIn2cab" node="0>1|2|2|2" />
		<i3dMapping id="airDoubleYellow" node="0>1|2|3|0" />
		<i3dMapping id="airDoubleYellowcab" node="0>1|2|3|1" />
        <i3dMapping id="airDoubleRed" node="0>1|2|4|0" />
        <i3dMapping id="airDoubleRedcab" node="0>1|2|4|1" />
        <i3dMapping id="TurnLeftDecal" node="0>1|0|0|5|0|4" />
        <i3dMapping id="TurnRightDecal" node="0>1|0|0|5|1|4" />
		<i3dMapping id="Decal1" node="0>1|0|0|5|5|0" />
        <i3dMapping id="Decal11" node="0>1|0|0|5|5|1" />
        <i3dMapping id="Decal2" node="0>1|0|0|5|5|2" />
        <i3dMapping id="Decal22" node="0>1|0|0|5|5|3" />
       
	</i3dMappings>
</vehicle>
