<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="MackSuperlinerS" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.2.0"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="8" filename="Rims_n.dds"/>
    <File fileId="9" filename="Rims_s.dds"/>
    <File fileId="2" filename="Wheel_n.dds"/>
    <File fileId="3" filename="Wheel_s.dds"/>
  </Files>


  <Materials>
    <Material name="DiskF" materialId="4" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 0.97 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.01 0.01 0.01 6"/>
      <CustomParameter name="colorMat1" value="0.2 0.2 0.2 9"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Tire" materialId="6" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.408 -0.615 0.5 0.05"/>
    </Material>
    <Material name="DiskF" materialId="5" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.01 0.01 0.01 6"/>
      <CustomParameter name="colorMat1" value="0.2 0.2 0.2 9"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Wheels.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="Tyre" nodeId="13">
      <Shape shapeId="1" name="shinaL" clipDistance="300" nodeId="14" materialIds="6" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="RimeF" rotation="0 -0 -2.56132e-06" clipDistance="300" nodeId="15" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="3" name="RimeF" clipDistance="300" nodeId="16" materialIds="4" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="4" name="RimeZ" rotation="0 -0 -2.56132e-06" clipDistance="300" nodeId="17" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="5" name="RimeZ" rotation="0 -0 -2.56132e-06" clipDistance="300" nodeId="18" materialIds="5" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <Camera name="camera" translation="-0.90101 2.46291 1.91499" rotation="-50.1916 -9.92375 1.21886e-07" nodeId="19" fov="60" nearClip="0.1" farClip="10000" orthographicHeight="1"/>
  </Scene>

</i3D>
