<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="NewHolland110" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="8.1.0"/>
    </Asset>
    <Files>
        <File fileId="8" filename="texture/NH110_normal.png"/>
        <File fileId="9" filename="texture/NH110_specular.png"/>
        <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
        <File fileId="2" filename="$data/vehicles/stoll/stollFrontLoaderFZ/stollFrontLoaderFZ_normal.png"/>
        <File fileId="3" filename="$data/vehicles/stoll/stollFrontLoaderFZ/stollFrontLoaderFZ_specular.png"/>
    </Files>
    <Materials>
        <Material name="nh100Esterior_mat" materialId="25" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="8"/>
            <Glossmap fileId="9"/>
            <CustomParameter name="RDT" value="1 1 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0 0.117 0.41 0"/>
            <CustomParameter name="colorMat1" value="0.032 0.03 0.027 0"/>
            <CustomParameter name="colorMat2" value="0.058 0.058 0.058 0"/>
            <CustomParameter name="colorMat3" value="0.032 0.03 0.027 1"/>
            <CustomParameter name="colorMat4" value="0.871 0.597 0.02 1"/>
            <CustomParameter name="colorMat5" value="0.5 0.5 0.5 1"/>
            <CustomParameter name="colorMat6" value="0.02 0.02 0.02 1"/>
            <CustomParameter name="colorMat7" value="1 1 0.1 1"/>
        </Material>
        <Material name="FrontLoader_mat" materialId="27" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="RDT" value="1 1 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.045 0.045 0.045 0"/>
            <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
            <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
            <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
            <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
            <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
            <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
            <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="On_Yukleyici.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <TransformGroup name="frontloader" nodeId="283">
            <Shape shapeId="1" name="frontloaderAttacherBlock" translation="0 0 1.4" nodeId="284" materialIds="27" castsShadows="true" receiveShadows="true">
                <TransformGroup name="frontloaderAttacherJoint" translation="0 1.622 -0.96" rotation="0 -90 0" nodeId="285"/>
            </Shape>
            <Shape shapeId="2" name="bullon_frontLoader" translation="0 0 1.4" nodeId="286" materialIds="25" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
    </Scene>
    <UserAttributes>
        <UserAttribute nodeId="284">
            <Attribute name="currentUVSet" type="string" value="map1"/>
        </UserAttribute>
    </UserAttributes>
</i3D>
