<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="levelerFSM">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>Wheel Loader Leveler</name>
        <functions>
            <function>$l10n_function_leveler</function>
        </functions>
        <image>LoaderLame.dds</image>
        <price>1875</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FSMCR</brand>
        <category>FSMinersCreations</category>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_leveler</typeDesc>
        <filename>LoaderLame.i3d</filename>
        <size width="3.2" length="1.5" lengthOffset="-0.45"/>
        <components>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="400" />
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>	

     <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="0>0|2" jointType="wheelLoader">
		</inputAttacherJoint>
			
			<inputAttacherJoint node="0>0|4|0" jointType="trailer">
            </inputAttacherJoint>
        </inputAttacherJoints>
        
    </attachable>
	
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits allowFoldingWhileFilled="false">
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="3000" showInShop="false"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>	
	

    <leveler pickUpDirection="1" fillUnitIndex="1" >
        <levelerNode node="pickUpCenter" width="2" minDropWidth="1.0" maxDropWidth="1.4" minDropHeight="0.02" maxDropHeight="1.167" minDropDirOffset="0.6" maxDropDirOffset="0.6"/>

        <effects>
            <effectNode effectNode="mesh" effectClass="LevelerEffect" materialType="leveler" materialTypeId="1" fadeTime="0.5" speed="-1" maxHeight="1.167" />
        </effects>
    </leveler>	
	
    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5"  minZ="-0.6" maxZ="0.2" yOffset="0.1" />
    </foliageBending>
	
    
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="40" washDuration="1" workMultiplier="4"/>
	
	  <animations>
        
	    <animation name="folding">
         	<part node="0>0|4" startTime="0.1" endTime="0.3" visibility="false"/> 
             <part node="0>0|4" startTime="0.3" endTime="0.5" visibility="true"/>
			 </animation>
    </animations>

 <foldable>
        <foldingParts startMoveDirection="1">
            <foldingPart animationName="folding" speedScale="1"/>
        </foldingParts>
    </foldable>
	
	
	 <baseMaterial>
        <material name="loaderblade2" baseNode="0>0">
            <shaderParameter name="colorMat0" value="LIEBHERR_YELLOW1"/>
        </material>
    </baseMaterial>
	
   <baseMaterialConfigurations price="100" useDefaultColors="true">
        <baseMaterialConfiguration color="LIEBHERR_YELLOW1" name="LIEBHERRYELLOW"/>
        <material name="loaderblade2" shaderParameter="colorMat0" />
    </baseMaterialConfigurations>
	
 <tensionBeltObject>
		<meshNodes>
			<meshNode node="0>0|5|4"/>
		</meshNodes>
	</tensionBeltObject>
	
    <i3dMappings>
      
        <i3dMapping id="pickUpCenter" node="0>1" />
        <i3dMapping id="mesh" node="0>0|1|0" />
       
       	
    </i3dMappings>	

</vehicle>
