<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="tire" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.0.0"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="9" filename="$data/shared/default_specular.dds"/>
    <File fileId="15" filename="OPTITRACLSW_front_normal.dds"/>
    <File fileId="13" filename="OPTITRACLSW_normal.dds"/>
    <File fileId="14" filename="OPTITRACLSW_specullar.dds"/>
    <File fileId="17" filename="back_wheels_normal.dds"/>
    <File fileId="18" filename="back_wheels_specullar.dds"/>
    <File fileId="11" filename="firestone_RAT1_specullar.dds"/>
    <File fileId="2" filename="firestone_RAT_normal.dds"/>
    <File fileId="3" filename="firestone_RAT_specullar.dds"/>
    <File fileId="10" filename="pesas.dds"/>
  </Files>


  <Materials>
    <Material name="Material.003" materialId="9">
      <Texture fileId="10"/>
    </Material>
    <Material name="firestone_front" materialId="11" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="0 0 20 20"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.541 -1.085 0.4 0.085"/>
    </Material>
    <Material name="default" materialId="7" diffuseColor="0.294118 0.294118 0.294118 1" customShaderId="4" customShaderVariation="colorMask">
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="firestone_material" materialId="10" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 0 20 20"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.725 -1.158 0.5 0.085"/>
    </Material>
    <Material name="Material.001" materialId="4" diffuseColor="0.992157 0.992157 0.992157 1" customShaderId="4" customShaderVariation="colorMask">
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Optitrac_mat" materialId="5" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="13" bumpDepth="0"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 0 20 20"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.627 -1.05 0.5 0.1"/>
    </Material>
    <Material name="LSW_front_material" materialId="6" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="15"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 0 20 20"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.456 -0.85 0.5 0.1"/>
    </Material>
    <Material name="back_wheels_mat" materialId="8" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.14 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.8 0.8 1"/>
      <CustomParameter name="colorMat1" value="0.1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 0.1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="FILE.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="BACK" nodeId="24">
      <Shape shapeId="1" name="firestone_480_80R50" nodeId="25" materialIds="10" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="RearLeft" nodeId="26" materialIds="7" castsShadows="true" receiveShadows="true">
        <Shape shapeId="3" name="wheelnuts" rotation="90 -0 0" nodeId="27" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="4" name="Eje.001" rotation="90 -0 0" nodeId="28" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </Shape>
      <Shape shapeId="2" name="RearLeft" rotation="0 180 0" nodeId="29" materialIds="7" castsShadows="true" receiveShadows="true">
        <Shape shapeId="3" name="wheelnuts" rotation="90 -0 0" nodeId="30" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="4" name="Eje.001" rotation="90 -0 0" nodeId="31" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="weights" nodeId="32">
      <Shape shapeId="5" name="Weight" translation="-0.756761 0 0" rotation="9.33467e-06 0 0" nodeId="33" materialIds="9" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
      <Shape shapeId="5" name="Weight" translation="0.757 0 0" rotation="9.33467e-06 180 0" nodeId="34" materialIds="9" castsShadows="true" receiveShadows="true" distanceBlending="false"/>
    </TransformGroup>
    <TransformGroup name="DUAL" nodeId="35">
      <Shape shapeId="2" name="RearLeft" rotation="0 180 0" nodeId="36" materialIds="7" castsShadows="true" receiveShadows="true">
        <Shape shapeId="4" name="Eje.001" translation="0.402209 0 -3.51622e-08" rotation="90 180 0" scale="0.7 1 1" nodeId="37" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </Shape>
      <Shape shapeId="2" name="RearLeft" nodeId="38" materialIds="7" castsShadows="true" receiveShadows="true">
        <Shape shapeId="4" name="Eje.001" translation="0.402209 0 -3.51622e-08" rotation="90 180 0" scale="0.7 1 1" nodeId="39" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="front" nodeId="40">
      <Shape shapeId="6" name="firestone_380_80R38" nodeId="41" materialIds="11" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="7" name="Cylinder" translation="0 0 9.93969e-08" nodeId="42" materialIds="4" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="7" name="Cylinder" translation="0 0 9.93969e-08" rotation="0 180 0" nodeId="43" materialIds="4" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="front_dual" nodeId="44">
      <Shape shapeId="8" name="Cylinder" nodeId="45" materialIds="7" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="8" name="Cylinder" rotation="-0 -0 180" nodeId="46" materialIds="7" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="LSW_back" nodeId="47">
      <Shape shapeId="9" name="Optitrac_LSW1100_45R46" nodeId="48" materialIds="5" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="RearLeft" rotation="0 0 180" scale="2.05 0.9 0.9" nodeId="49" materialIds="7" castsShadows="true" receiveShadows="true">
        <Shape shapeId="4" name="Eje.001" translation="0.288225 0 -2.93553e-08" rotation="90 180 0" scale="0.5 1 1" nodeId="50" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </Shape>
      <Shape shapeId="2" name="RearLeft" scale="2.05 0.9 0.9" nodeId="51" materialIds="7" castsShadows="true" receiveShadows="true">
        <Shape shapeId="4" name="Eje.001" translation="0.288225 0 -2.93553e-08" rotation="90 180 0" scale="0.5 1 1" nodeId="52" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="LSW_front" nodeId="53">
      <Shape shapeId="10" name="Optitrac_LSW1000_40R32" nodeId="54" materialIds="6" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="11" name="Rim_1000R32L" clipDistance="1000" nodeId="55" materialIds="8" castsShadows="true" receiveShadows="true">
        <Shape shapeId="7" name="Cylinder" translation="0 0 9.93969e-08" scale="1 0.824 0.825" nodeId="56" materialIds="4" castsShadows="true" receiveShadows="true"/>
      </Shape>
      <Shape shapeId="11" name="Rim_1000R32R" rotation="0 180 0" clipDistance="1000" nodeId="57" materialIds="8" castsShadows="true" receiveShadows="true">
        <Shape shapeId="7" name="Cylinder" translation="0 0 9.93969e-08" scale="1 0.824 0.825" nodeId="58" materialIds="4" castsShadows="true" receiveShadows="true"/>
      </Shape>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="59" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
  </Scene>

</i3D>
