<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
    <storeData>
        <name>
            <en>Hangar03</en>
			<de>Halle03</de>
			<fr>Hangar03</fr>
        </name>
        <functions>
            <function>$l10n_function_decoration</function>
		</functions>     
        <image>store.png</image>
        <price>3500</price>
        <lifetime>1000</lifetime>
        <dailyUpkeep>5</dailyUpkeep>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <species>placeable</species>
        <category>sheds</category>
        <vertexBufferMemoryUsage>142272</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>13968</indexBufferMemoryUsage>
        <textureMemoryUsage>16777392</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
  <placeableType>placeable</placeableType>
    <filename>hangar03.i3d</filename>
    <placement testSizeX="24" testSizeZ="7" sizeX="13" sizeZ="13" useRandomYRotation="false" useManualYRotation="true"/>
  
    <clearAreas>
        <clearArea startNode="1|0" widthNode="1|0|0" heightNode="1|0|1"/>
    </clearAreas>
  
    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="2|0" widthNode="2|0|0" heightNode="2|0|1"  groundType="concrete"/>
        </levelAreas>
    </leveling>	
	
	<seasons>
        <maskAreas>
            <maskArea startNode="2|0" widthNode="2|0|0" heightNode="2|0|1" />
        </maskAreas>
    </seasons>	
 
    <tipOcclusionUpdateArea sizeX="24" sizeZ="7"/>
	
</placeable>
