<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="material same.blend" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.2.0"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="10" filename="$data/shared/assets/rearHitch_normal.png"/>
    <File fileId="11" filename="$data/shared/assets/rearHitch_specular.png"/>
    <File fileId="3" filename="$data/shared/default_normal.dds"/>
    <File fileId="12" filename="$data/shared/default_specular.dds"/>
    <File fileId="13" filename="$data/shared/window_diffuse.dds"/>
    <File fileId="14" filename="$data/shared/window_specular.dds"/>
    <File fileId="17" filename="grid_diffuse.dds"/>
    <File fileId="18" filename="grid_normal.dds"/>
    <File fileId="19" filename="grid_specular.dds"/>
    <File fileId="15" filename="sameDashboard_diffuse.dds"/>
    <File fileId="16" filename="sameDashboard_normal.dds"/>
    <File fileId="20" filename="sameDecals_diffuse.dds"/>
    <File fileId="21" filename="sameDecals_specular.dds"/>
    <File fileId="4" filename="same_specular.dds"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="mainComponent_mat" materialId="4" diffuseColor="0.8 0.8 0.8 1" specularColor="1 1 1">
    </Material>
    <Material name="dashboard_mat" materialId="9" alphaBlending="true" customShaderId="5" customShaderVariation="Decal">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="strisce_mat" materialId="10" diffuseColor="0.8 0.8 0.8 1" customShaderId="5" customShaderVariation="colorMask">
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.045 0.045 0.045 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="decals_mat" materialId="6" alphaBlending="true" customShaderId="5" customShaderVariation="Decal">
      <Texture fileId="20"/>
      <Glossmap fileId="21"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="windows_mat" materialId="11" alphaBlending="true" customShaderId="5" customShaderVariation="Window">
      <Texture fileId="13"/>
      <Glossmap fileId="14"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="strisce_mat" materialId="14" diffuseColor="0.8 0.8 0.8 1" customShaderId="5" customShaderVariation="colorMask">
      <Glossmap fileId="14"/>
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      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="interior_mat" materialId="7" diffuseColor="0.8 0.8 0.8 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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      <CustomParameter name="colorMat1" value="1 1 1 1"/>
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      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lights_mat" materialId="12" diffuseColor="0.8 0.8 0.8 1" customShaderId="5" customShaderVariation="staticLight">
      <Normalmap fileId="3"/>
      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.4 0.4 0.4 20"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="same_mat" materialId="13" diffuseColor="0.8 0.8 0.8 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.6592 0.029 0.009 6"/>
      <CustomParameter name="colorMat1" value="0.045 0.0446 0.0446 6"/>
      <CustomParameter name="colorMat2" value="0.0446 0.0446 0.0446 1"/>
      <CustomParameter name="colorMat3" value="1 1 1 0"/>
      <CustomParameter name="colorMat4" value="0.8 0.8 0.8 0"/>
      <CustomParameter name="colorMat5" value="0.0446 0.0446 0.0446 11"/>
      <CustomParameter name="colorMat6" value="0.715 0.567 0.064 1"/>
      <CustomParameter name="colorMat7" value="0.18 0.47 0.1669 1"/>
    </Material>
    <Material name="grid_Mat" materialId="8" customShaderId="5" customShaderVariation="colorMask">
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.0446 0.0446 0.0446 6"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="hitchAO_mat" materialId="15" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
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      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="same.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="vigneronMainComponent1" dynamic="true" collisionMask="2105410" clipDistance="300" nodeId="94" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <Shape shapeId="2" name="same_vis" clipDistance="300" nodeId="95" materialIds="13" castsShadows="true" receiveShadows="true">
        <TransformGroup name="wheels" nodeId="96">
          <TransformGroup name="leftWheel" translation="0.6 0.45 -1.21" nodeId="97"/>
          <TransformGroup name="rightWheel" translation="-0.6 0.45 -1.21" nodeId="98"/>
        </TransformGroup>
        <TransformGroup name="cameras" translation="-0.001 0.229473 0" nodeId="99">
          <TransformGroup name="outdoorCameraTarget" translation="0 1.19152 -0.61" rotation="-24 180 0" nodeId="100">
            <Camera name="outdoorCamera" translation="-3.30708e-16 4.12115e-15 7.9" nodeId="101" fov="54.4322" nearClip="0.3" farClip="5000" orthographicHeight="1"/>
          </TransformGroup>
          <Camera name="indoorCamera" translation="3.78864e-08 1.64491 -0.72363" rotation="-18 180 0" nodeId="102" fov="60" nearClip="0.1" farClip="5000" orthographicHeight="1"/>
          <TransformGroup name="cameraRaycastNode1" translation="0 1.38855 1.281" nodeId="103"/>
          <TransformGroup name="cameraRaycastNode2" translation="0 2.07284 -1.03152" nodeId="104"/>
          <Shape shapeId="3" name="shadowFocusBox" translation="0 1.20009 -0.503088" visibility="false" clipDistance="150" nodeId="105" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        </TransformGroup>
        <TransformGroup name="attacherJoint" nodeId="106">
          <TransformGroup name="tools" nodeId="107">
            <TransformGroup name="attacherJointRot" translation="0 0.313 -1.269" rotation="-3 0 0" nodeId="108">
              <TransformGroup name="attacherJointRot2" translation="0 0 -0.939551" nodeId="109">
                <TransformGroup name="attacherJointRot2" rotation="0 90 -1.33664e-08" nodeId="110"/>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="attacherJointBottomArm" translation="0 0.313 -1.269" nodeId="111">
              <Shape shapeId="4" name="bottomArm" clipDistance="300" nodeId="112" materialIds="13" castsShadows="true" receiveShadows="true">
                <TransformGroup name="attacherJointRef" translation="0 0 -0.94" nodeId="113"/>
                <TransformGroup name="mainArmPartRef" translation="0 0.027 -0.556585" rotation="75 180 0" nodeId="114"/>
                <TransformGroup name="leftStabiRef" translation="0.362121 0.0269767 -0.474876" rotation="2.866 188 0" nodeId="115"/>
                <TransformGroup name="RightStabiRef" translation="-0.362 0.0269767 -0.474876" rotation="2.866 172 0" nodeId="116"/>
              </Shape>
            </TransformGroup>
            <TransformGroup name="topArm" translation="0 0.853458 -1.437" rotation="75 0 0" nodeId="117"/>
          </TransformGroup>
          <TransformGroup name="trailers" nodeId="118">
            <Shape shapeId="5" name="trailerAttacherJointFront_Vis" clipDistance="300" nodeId="119" materialIds="13" castsShadows="true" receiveShadows="true">
              <TransformGroup name="attacherJoint" translation="0 0.553 1.572" nodeId="120"/>
            </Shape>
            <TransformGroup name="weight" translation="0 0.553 1.51014" nodeId="121"/>
            <Shape shapeId="6" name="rails" translation="0 0 -0.21" clipDistance="300" nodeId="122" materialIds="15" castsShadows="true" receiveShadows="true">
              <TransformGroup name="slider" translation="-0.000195288 0.76 -1.508" rotation="0 180 0" nodeId="123">
                <Shape shapeId="7" name="sliderBase" translation="0.000195146 -0.0632106 -0.0758252" scale="0.7 0.7 1" clipDistance="300" nodeId="124" materialIds="15" castsShadows="true" receiveShadows="true"/>
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                <TransformGroup name="attacherJoint" translation="-1.67057e-09 -0.0640113 0.0382182" rotation="0 -90 0" nodeId="129"/>
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              <TransformGroup name="threePointHitch" translation="-3.35182e-09 0.357 -1.43189" rotation="0 180 0" scale="0.7 0.7 0.7" nodeId="130">
                <Shape shapeId="12" name="threePointHitchLock" translation="0 -0.00199999 -1.43051e-08" clipDistance="300" nodeId="131" materialIds="15" castsShadows="true" receiveShadows="true"/>
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                <TransformGroup name="attacherJoint" translation="-2.72816e-09 0 0.0624131" rotation="0 -90 0" nodeId="135"/>
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          <TransformGroup name="PTO" translation="0.000229351 0.55966 -1.52069" nodeId="136"/>
          <TransformGroup name="connectionHoses" nodeId="137">
            <TransformGroup name="electric" translation="-0.184221 1.097 -1.3457" nodeId="138"/>
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        <TransformGroup name="exitPoint" translation="1 0 0" nodeId="147"/>
        <TransformGroup name="lights" nodeId="148">
          <TransformGroup name="static" nodeId="149">
            <Shape shapeId="16" name="fanali" clipDistance="300" nodeId="150" materialIds="12" castsShadows="true" receiveShadows="true"/>
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            <Shape shapeId="21" name="steeringWheel" clipDistance="300" nodeId="173" materialIds="13" castsShadows="true" receiveShadows="true">
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</i3D>
