<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<map>
    <farmlands densityMapFilename="maps/mapUS/mapUS_farmland.grle" numChannels="6" pricePerHa="7000">
        <farmland id="1" priceScale="1" npcName="NPC_US_01"/>
        <farmland id="2" priceScale="1" npcName="NPC_US_02"/>
        <farmland id="3" priceScale="1" npcName="NPC_US_03"/>
        <farmland id="4" priceScale="1" npcName="NPC_US_04"/>
        <farmland id="5" priceScale="1" npcName="NPC_US_05"/>
        <farmland id="6" priceScale="1" npcName="NPC_US_06"/>
        <farmland id="7" priceScale="1" npcName="NPC_US_07"/>
        <farmland id="8" priceScale="1" npcName="NPC_US_08"/>
        <farmland id="9" priceScale="1" npcName="NPC_US_09"/>
        <farmland id="10" priceScale="1" npcName="NPC_US_10"/>
        <farmland id="11" priceScale="0.1" npcName="NPC_US_11"/>
		<farmland id="12" priceScale="1" npcName="NPC_US_12" defaultFarmProperty="true"/>
        <farmland id="13" priceScale="1" npcName="NPC_US_13"/>
        <farmland id="14" priceScale="1" npcName="NPC_US_14"/>
        <farmland id="15" priceScale="1" npcName="NPC_US_15"/>
        <farmland id="16" priceScale="1" npcName="NPC_US_16"/>
    </farmlands>
</map>
