<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="untitled" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="6" filename="shaders/windShader.xml"/>
    <File fileId="2" filename="textures/plantPots_diffuse.png"/>
    <File fileId="3" filename="textures/plantPots_normal.png"/>
    <File fileId="4" filename="textures/treeBranch_diffuse.png"/>
    <File fileId="5" filename="textures/treeBranch_normal.png"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="treeBranch_mat1" materialId="5" customShaderId="6" customShaderVariation="FORCE_SECONDUV">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <CustomParameter name="directionAndFrequency" value="0.06 0 0 1.2"/>
      <CustomParameter name="speed" value="1 0 0 0"/>
    </Material>
    <Material name="planPots_mat" materialId="6">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Pflanzkuebel.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="plantPot02" dynamic="true" clipDistance="129" nodeId="11" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <Shape shapeId="2" name="plantPot02_vis" clipDistance="129" nodeId="12" materialIds="6" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="3" name="tree4m" translation="0.0144043 0.488174 -0.0134583" rotation="-180 1.456 180" scale="0.5 0.5 0.5" clipDistance="94" nodeId="13" materialIds="5" castsShadows="true" receiveShadows="true"/>
    </Shape>
  </Scene>

</i3D>
