<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
    <storeData>
        <name>
            <en>Timberframe Barn no Bridge</en>
            <de>Fachwerkscheune ohne Bruecke</de></name>
        <functions>
            <function>$l10n_function_decoration</function>
        </functions>
        <image>store_timberFrame01_noRamp.dds</image>
        <price>14000</price>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <species>placeable</species>
        <category>sheds</category>
        <vertexBufferMemoryUsage>55808</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>11052</indexBufferMemoryUsage>
        <textureMemoryUsage>524408</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
	
    <placeableType>placeable</placeableType>
    <filename>timberFrameBarn01_noRamp.i3d</filename>
    <placement testSizeX="15" testSizeZ="13" sizeX="14" sizeZ="12" useRandomYRotation="false" useManualYRotation="true"/>

    <clearAreas>
        <clearArea startNode="2|0" widthNode="2|0|0" heightNode="2|0|1"/>
    </clearAreas>
	
    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="3|0" widthNode="3|0|0" heightNode="3|0|1" groundType="gravel"/>
        </levelAreas>
    </leveling>
	
	<animatedObjects>
		<animatedObject saveId="door" >
            <animation duration="3">
                <part node="1|0"> 
                    <keyFrame time="0.2" rotation="0 0 0"/>
					<keyFrame time="1" rotation="0 -94 0"/>
                </part>
                <part node="1|1"> 
                    <keyFrame time="0.2" rotation="0 0 0"/>
					<keyFrame time="1" rotation="0 94 0"/>
                </part> 
				<part node="1|1|0"> 
                    <keyFrame time="0.0" translation="0.02 0.0674361 1.60196996"/>
					<keyFrame time="0.2" translation="0.02 0.0674361 1.48431635"/>
                </part>
            </animation>
            <controls triggerNode="1|2" posAction="ACTIVATE_HANDTOOL" posText="action_doorOpen" negText="action_doorClose" />
            <sounds>
                <moving file="$data/sounds/maps/details/shared/wood_creak_5.ogg" loops="0" linkNode="1|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
            </sounds>
        </animatedObject>			
	</animatedObjects>
		
	
</placeable>
