<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Agco HD Baler" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="32" filename="Kanca/Metal.dds"/>
    <File fileId="28" filename="Kanca/shaders/vehicleShader.xml"/>
    <File fileId="25" filename="tex/Dirt1_specular.dds"/>
    <File fileId="24" filename="tex/MR_diffuse.dds"/>
    <File fileId="16" filename="textures/agcoHDBalerDecals_specular.png"/>
    <File fileId="2" filename="textures/agcoHDBaler_Base_normal.dds"/>
    <File fileId="3" filename="textures/agcoHDBaler_Base_specular.dds"/>
    <File fileId="12" filename="textures/agcoHDBaler_normal.dds"/>
    <File fileId="13" filename="textures/agcoHDBaler_specular.dds"/>
    <File fileId="23" filename="textures/challenger2370UHDDecals.dds"/>
    <File fileId="22" filename="textures/fendt1290UDDecals.dds"/>
    <File fileId="17" filename="textures/mf2370UHDDecals.dds"/>
    <File fileId="19" filename="textures/mf2370UHDDecals_specular.dds"/>
    <File fileId="26" filename="$data/fs17support/shaders/fs17VehicleShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="14" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="15" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="20" filename="$data/shared/assets/camera_02_normal.png"/>
    <File fileId="21" filename="$data/shared/assets/camera_02_specular.png"/>
    <File fileId="8" filename="$data/shared/assets/lights/lizard/workingLightOval_02_normal.png"/>
    <File fileId="9" filename="$data/shared/assets/lights/lizard/workingLightOval_02_specular.png"/>
    <File fileId="10" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="18" filename="$data/shared/default_normal.png"/>
    <File fileId="33" filename="$data/vehicles/lizard/pickup2014/pickup2014_normal.png"/>
    <File fileId="34" filename="$data/vehicles/lizard/pickup2014/pickup2014_specular.png"/>
  </Files>


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      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lambert1" materialId="14" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="default_mat" materialId="15" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="18"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="agcoHDBaler_base_mat" materialId="16" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.494 0.001 0.002 0"/>
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      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="pickup2014_mat" materialId="17" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="33"/>
      <Glossmap fileId="34"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 32"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
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      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="rearHitch_mat" materialId="18" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="28" customShaderVariation="colorMask">
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="challenger_Decals_mat" materialId="5" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="23"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="clearPlastic_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="10"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="lambert2" materialId="7" customShaderId="26">
      <Texture fileId="24"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="25"/>
      <CustomParameter name="RDT" value="1 0 20 20"/>
    </Material>
    <Material name="agcoHDBaler_new_mat" materialId="8" diffuseColor="1 0 0 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.494 0.01 0.02 0"/>
      <CustomParameter name="colorMat1" value="0.08 0.08 0.075 0"/>
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      <CustomParameter name="colorMat3" value="0.8 0.8 0.8 0"/>
      <CustomParameter name="colorMat4" value="0.1 0.2 0.1 0"/>
      <CustomParameter name="colorMat5" value="0.8 0.8 0.55 11"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="camera_02_mat" materialId="9" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.0179 0.0179 0.0179 2"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="fendt_Decals_mat" materialId="10" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="22"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="11" alphaBlending="true" customShaderId="4" customShaderVariation="Decal_colorMask">
      <Texture fileId="14"/>
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      <Glossmap fileId="16"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
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      <CustomParameter name="lightControl" value="0 0 0 0"/>
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    <Material name="UnnamedMaterial" materialId="19">
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  </Materials>


  <Shapes externalShapesFile="agcoHDBaler.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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          <TransformGroup name="wheelFrontLeft" translation="1.21753 0.493212 0.583" nodeId="128"/>
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          <TransformGroup name="sharedLights" nodeId="137">
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      <TransformGroup name="pickupRollerArmRef" translation="-0.000688019 0.78 0.591403" rotation="-30.5169 0 0" nodeId="330"/>
    </Shape>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="196">
      <Attribute name="MaxHandle" type="integer" value="20441"/>
    </UserAttribute>
    <UserAttribute nodeId="203">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="204">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="207">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="208">
      <Attribute name="liw" type="boolean" value="false"/>
    </UserAttribute>
    <UserAttribute nodeId="272">
      <Attribute name="MaxHandle" type="integer" value="3"/>
      <Attribute name="UDP3DSMAX" type="string" value="MapChannel:1 = map1"/>
      <Attribute name="currentUVSet" type="string" value="map1"/>
    </UserAttribute>
    <UserAttribute nodeId="273">
      <Attribute name="MaxHandle" type="integer" value="3"/>
      <Attribute name="UDP3DSMAX" type="string" value="MapChannel:1 = map1"/>
      <Attribute name="currentUVSet" type="string" value="map1"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
