<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor">
    

    <storeData>
        <name>SX Heavy</name>
        <specs>
            <power>620</power>
            <maxSpeed>80</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_truck</function>
        </functions>
        <image>sx_store.dds</image>
        <price>150000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <category>trucks</category>
        <vertexBufferMemoryUsage>4641064</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>801570</indexBufferMemoryUsage>
        <textureMemoryUsage>50419720</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
		 <shopTranslationOffset>0 0 0</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_truck</typeDesc>
        <filename>sxheavy.i3d</filename>
        <size width="3.5" length="14" lengthOffset="-1"/>
        <components>
            <component centerOfMass="0 0.28 -0.3" solverIterationCount="10" mass="14535"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
        </schemaOverlay>
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels autoRotateBackSpeed="2.2">
				
				<wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck1" isLeft="true" hasTireTracks="true" hasParticles="true" >
                      <physics rotSpeed="1"  restLoad="2.8" repr="vis_tL_vis_wheels_Wheel_F_L" driveNode="vis_tL_vis_wheels_Wheel_F_L_Wheel_F_L.001"  forcePointRatio="0.5" initialCompression="25" suspTravel="0.23" spring="46" damper="40" frictionScale="3" />
                </wheel>
				<wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck1" isLeft="false" hasTireTracks="true" hasParticles="true" >
					  <physics rotSpeed="1"  restLoad="2.9" repr="vis_tL_vis_wheels_wheel_F_R" driveNode="vis_tL_vis_wheels_wheel_F_R_tL_vis_001" forcePointRatio="0.5" initialCompression="25" suspTravel="0.23" spring="46" damper="40" frictionScale="3" />
				</wheel>
				<wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck1" isLeft="true" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="1"  restLoad="2.8" repr="vis_tM_vis_001_wielen_L1" driveNode="vis_tM_vis_001_wielen_L1_L1_Drive"  forcePointRatio="0.5" initialCompression="25" suspTravel="0.23" spring="46" damper="40" frictionScale="3" />
				</wheel>
				<wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck1" isLeft="false" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="1"  restLoad="2.9" repr="vis_tM_vis_001_wielen_R1" driveNode="vis_tM_vis_001_wielen_R1_R1_Drive.001" forcePointRatio="0.5" initialCompression="25" suspTravel="0.23" spring="46" damper="40" frictionScale="3" />
				</wheel>
				<wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck1" isLeft="true" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="0"  restLoad="1.2" repr="vis_tM_vis_001_wielen_L2" forcePointRatio="0.5" initialCompression="15" suspTravel="0.12"  spring="54" damper="40" frictionScale="3" />
						<additionalWheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="true" offset="0.1" />
				</wheel>
				<wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck1" isLeft="false" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="0"  restLoad="1.2" repr="vis_tM_vis_001_wielen_R2" forcePointRatio="0.5" initialCompression="15" suspTravel="0.12"  spring="54" damper="40" frictionScale="3" />
						<additionalWheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="false" offset="0.1" />
				</wheel>
				<wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck1" isLeft="false" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="0"  restLoad="1.3" repr="vis_tM_vis_001_wielen_L3" forcePointRatio="0.5" initialCompression="15" suspTravel="0.12"  spring="54" damper="40" frictionScale="3" />
						<additionalWheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="true" offset="0.1" />
				</wheel>
				<wheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck1" isLeft="false" hasTireTracks="true" hasParticles="true" >
						<physics rotSpeed="0"  restLoad="1.3" repr="vis_tM_vis_001_wielen_R3" forcePointRatio="0.5" initialCompression="15" suspTravel="0.12"  spring="54" damper="40" frictionScale="3" />
						<additionalWheel filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml" configId="truck2" isLeft="false" offset="0.1" />
				</wheel>
			</wheels>
		</wheelConfiguration>
	</wheelConfigurations>

	<ackermannSteeringConfigurations>
		<ackermannSteering rotSpeed="40" rotMax="60" rotCenter="0 -6" />
	</ackermannSteeringConfigurations>

	<rimColor material="8">0.98 0.98 0.98</rimColor>
</wheels>

    <lights>
        <states>
            <state lightTypes="0" />
        </states>

        <realLights>
            <low>
                <light node="frontLightLow"         lightTypes="0" excludedLightTypes="2 3" />
                <light node="highBeamLow"           lightTypes="3" />
            </low>
            <high>
                <light node="frontLightHigh"        lightTypes="0" excludedLightTypes="2 3" />
                <light node="highBeamHigh"          lightTypes="3"/>
                <light node="backLightsHigh1"       lightTypes="0"/>
                <brakeLight node="backLightsHigh1" />
                
				<turnLightLeft node="turnLightLeftFront" />
                <turnLightLeft node="turnLightLeftBack" />
                
				<turnLightRight node="turnLightRightFront" />
                <turnLightRight node="turnLightRightBack" />
                
				<reverseLight node="reverseLight" />
				
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="frontlightStatic" lightTypes="0 3"/>
            <defaultLight shaderNode="backlightStatic" lightTypes="0"/>
            <defaultLight shaderNode="vis_dekolightStatic" lightTypes="0"/>
			
        </defaultLights>

        <turnLights>
            <turnLightLeft shaderNode="turnlightStaticLeft" />
			<turnLightLeft shaderNode="turnlightStaticLeft.001" />
            <turnLightRight shaderNode="turnlightStaticRight.001" />
			<turnLightRight shaderNode="turnlightStaticRight" />
			
			
        </turnLights>

        <brakeLights>
            <brakeLight shaderNode="backlightStatic" />
        </brakeLights>

        <reverseLights>
            <reverseLight shaderNode="reverseLightStatic" />
			<reverseLight shaderNode="reverseLightStatic.001" />
        </reverseLights>
        <sounds>
            <switchLight template="SWITCH_01" linkNode="0>" />
            <turnLight template="SWITCH_TURNLIGHT" linkNode="0>" />
        </sounds>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="cabDash_interiorLightDecal" intensity="0.3" lightTypes="0" groups="MOTOR_ACTIVE"/>
			
        </dashboards>
    </lights>

    <enterable isTabbable="true" >
        <enterReferenceNode node="exitPoint" />
        <exitPoint node="exitPoint" />

        <cameras>
            <camera node="outdoorCameraTarget_outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="6" transMax="40" translation="0 0 11" rotation="-19 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" />
        </cameras>

        <characterNode node="cabinParts_seat_playerRoot_playerSkin" cameraMinDistance="1.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="cabinParts_playerRightFootTarget" />
            <target ikChain="leftFoot"  targetNode="cabinParts_playerLeftFootTarget" />
            <target ikChain="rightArm"  targetNode="rightHand" />
            <target ikChain="leftArm"   targetNode="steeringWheelRot_steeringWheel_playerLeftHandTarget" />
        </characterNode>

       
        <mirrors>
            <mirror node="mirrorsDecal01" prio="1" />
            <mirror node="mirrorsDecal02" prio="2" />
            <mirror node="mirrorsDecal03" prio="1" />
            <mirror node="mirrorsDecal04" prio="2" />
        </mirrors>
    </enterable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="195"  fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="300" fillType="air" permanentConsumption="false" refillLitersPerSecond="350" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="3" wheelIndex2="4" /> <!-- back 1-2 -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="5" wheelIndex2="6" /> <!-- back 3-4 -->
					<differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="7" wheelIndex2="8" /> <!-- back 3-4 -->                    
					<differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2" /> <!-- back -->
					<differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="3" differentialIndex2="4" /> <!-- back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="Coyote" hp="620" price="0">
                <motor torqueScale="2.97" minRpm="850" maxRpm="2200" maxForwardSpeed="83" maxBackwardSpeed="15" brakeForce="5" lowBrakeForceScale="0.22" rotInertia="0.00594">
                    <torque rpm="850" torque="0.9"/>
                    <torque rpm="1000" torque="1"/>
                    <torque rpm="1450" torque="1"/>
                    <torque rpm="1900" torque="0.75"/>
                    <torque rpm="2200" torque="0.63"/>
                    <torque rpm="2500" torque="0.2"/>
                </motor>
                <transmission minForwardGearRatio="10" maxForwardGearRatio="200" minBackwardGearRatio="40" maxBackwardGearRatio="200" />
            </motorConfiguration>
            <motorConfiguration name="RoadRunner" hp="620" price="5000">
                <motor torqueScale="3.97" minRpm="950" maxRpm="2600" maxForwardSpeed="110" maxBackwardSpeed="23" brakeForce="7" lowBrakeForceScale="0.22" rotInertia="0.01094">
                    <torque rpm="850" torque="1"/>
                    <torque rpm="1000" torque="1.2"/>
                    <torque rpm="1450" torque="1.2"/>
                    <torque rpm="1900" torque="0.95"/>
                    <torque rpm="2200" torque="0.83"/>
                    <torque rpm="2500" torque="0.4"/>
                </motor>
                <transmission minForwardGearRatio="10" maxForwardGearRatio="200" minBackwardGearRatio="40" maxBackwardGearRatio="200" />
            </motorConfiguration>

        </motorConfigurations>

        <animationNodes>
            <animationNode node="vis_fan" rotSpeed="800" rotAxis="3" turnOnFadeTime="5" turnOffFadeTime="10" />
        </animationNodes>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticles_exhaustParticle01" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0 0 0 1" maxRpmColor="0.01 0.01 0.01 5" minRpmScale="0.1" maxRpmScale="0.55" xzRotationsOffset="40 0" xzRotationsForward="0 0" xzRotationsBackward="100 0" xzRotationsLeft="0 -100" xzRotationsRight="0 100" />
            <exhaustEffect node="exhaustParticles_exhaustParticle02" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0 0 0 1" maxRpmColor="0.01 0.01 0.01 5" minRpmScale="0.1" maxRpmScale="0.55" xzRotationsOffset="40 0" xzRotationsForward="0 0" xzRotationsBackward="100 0" xzRotationsLeft="0 -100" xzRotationsRight="0 100" />
        </exhaustEffects>

        <sounds externalSoundFile="$data/sounds/vehicles/engine/lizard_truck/lizard_truck.xml" />

        <dashboards>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempDisplay"  minValueAnim="0" maxValueAnim="250" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="rpmDisplay"  minValueAnim="0" maxValueAnim="4000" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay"  minValueAnim="0" maxValueAnim="160" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="axleTempDisplay"  minValueAnim="0" maxValueAnim="300" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="exhausTempDisplay"  minValueAnim="0" maxValueAnim="200" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="turboDisplay"  minValueAnim="1800" maxValueAnim="2000" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>

    <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01" linkNode="0>" />
        </sounds>

        <steeringWheel node="steeringWheelRot" indoorRotation="360" outdoorRotation="30" />
		 <dashboards>
		 <dashboard displayType="ROT" valueType="decelerationAxis" node="breakPedal" minRot="0 0 0" maxRot="45 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
         <dashboard displayType="ROT" valueType="accelerationAxis" node="gasPedal" minRot="45 0 0" maxRot="0 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
 </dashboards>
      
    </drivable>

    <wipers>
        <wiper animName="wiperFrontAnimation" >
            <state animSpeed="0.75" animPause="2.0" />
            <state animSpeed="0.75" animPause="0.0" />
            <state animSpeed="1.10" animPause="0.0" />
        </wiper>
    </wipers>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="1200">
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="7500"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <attacherJoints comboDuration="2">
        <attacherJointConfigurations>
            <attacherJointConfiguration>
                <attacherJoint node="attacherJoints_attacherJointSemiTrailer" jointType="semitrailer" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="12 125 12">
                    <schema position="1 0" rotation="0" invertX="false" />
                    <attachSound template="TRUCK_ATTACH_01" linkNode="0>" />
                </attacherJoint>
            </attacherJointConfiguration>
        </attacherJointConfigurations>

        <sounds>
            <attach template="ATTACH_01" linkNode="0>" />
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>" />
        </sounds>
    </attacherJoints>

    <honk>
        <sound template="HONK_TRAIN" linkNode="0>" />
    </honk>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>
    </dashboard>

    <animations>
        <animation name="wiperFrontAnimation">
            <part node="cabinParts_wiper01Rot_wiper01"  startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="0 0 55" />
            <part node="cabinParts_wiper02Rot_wiper02"  startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="0 3.5 55" />
        </animation>
        <animation name="speedDisplay">
            <part node="cabDash_speedNeedleRot_speedNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 211" />
        </animation>
        <animation name="rpmDisplay">
            <part node="cabDash_rpmNeedleRot" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 240" />
        </animation>
        <animation name="fuelDisplay">
            <part node="cabDash_fuelNeedleRot_fuelNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 180" />
        </animation>
        <animation name="tempDisplay">
            <part node="cabDash_tempNeedleRot_tempNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 180" />
        </animation>
        <animation name="axleTempDisplay">
            <part node="cabDash_axleTempNeedleRot_axleTempNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 180" />
        </animation>
        <animation name="exhausTempDisplay">
            <part node="cabDash_axleTempNeedleRot_axleTempNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 180" />
        </animation>
        <animation name="turboDisplay">
            <part node="cabDash_turboNeedleRot_turboNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 180" />
        </animation>
    </animations>

    <cylindered>       
        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND"/>
        </sounds>
    </cylindered>

    <suspensions>
        <suspension node="cabinParts_seat"              weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <ai>
        <collisionTrigger node="ai_aiCollisionTrigger" />
    </ai>

    <foliageBending>
        <bendingNode minX="-1.35" maxX="1.35" minZ="-5.4" maxZ="3.6" yOffset="0.6" />
    </foliageBending>

    <baseMaterial>
        <material name="truckL_mat" baseNode="vis_tL_vis">
            <shaderParameter name="colorMat0" material="2" value="GOLDHOFER_BLUE"/>
			<shaderParameter name="colorMat5" material="2" value="HEIZOMAT_WHITE"/>
        </material>
		  
    </baseMaterial>

    <baseMaterialConfigurations useDefaultColors="true" defaultColorIndex="0">
		<baseMaterialConfiguration color="GOLDHOFER_BLUE"/>	
		
		
        <material name="truckL_mat" shaderParameter="colorMat0" />
		
    </baseMaterialConfigurations>
	
	<designMaterialConfigurations price="1500" useDefaultColors="true" defaultColorIndex="0">
	 	<designMaterialConfiguration  color="ITRUNNER_WHITE1"/>
		<material name="truckL_mat" shaderParameter="colorMat5" />
	</designMaterialConfigurations>	
	 

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>


    <i3dMappings>
      <i3dMapping id="SxHeavy" node="0>" />
      <i3dMapping id="Edit_Cam" node="0>0" />
      <i3dMapping id="visuals" node="0>1" />
      <i3dMapping id="vis_bull_bar_LP" node="0>1|0" />
      <i3dMapping id="vis_tM_vis_001" node="0>1|1" />
      <i3dMapping id="vis_tM_vis_001_wielen" node="0>1|1|0" />
      <i3dMapping id="vis_tM_vis_001_wielen_L1" node="0>1|1|0|0" />
      <i3dMapping id="vis_tM_vis_001_wielen_L1_L1_Drive" node="0>1|1|0|0|0" />
      <i3dMapping id="vis_tM_vis_001_wielen_L1_L1_Drive_LF_Hub" node="0>1|1|0|0|0|0" />
      <i3dMapping id="vis_tM_vis_001_wielen_L2" node="0>1|1|0|1" />
      <i3dMapping id="vis_tM_vis_001_wielen_L3" node="0>1|1|0|2" />
      <i3dMapping id="vis_tM_vis_001_wielen_R1" node="0>1|1|0|3" />
      <i3dMapping id="vis_tM_vis_001_wielen_R1_R1_Drive.001" node="0>1|1|0|3|0" />
      <i3dMapping id="vis_tM_vis_001_wielen_R1_R1_Drive.001_R1_Hub" node="0>1|1|0|3|0|0" />
      <i3dMapping id="vis_tM_vis_001_wielen_R2" node="0>1|1|0|4" />
      <i3dMapping id="vis_tM_vis_001_wielen_R3" node="0>1|1|0|5" />
      <i3dMapping id="vis_tM_vis_003" node="0>1|2" />
      <i3dMapping id="vis_tM_vis_003_Empty" node="0>1|2|0" />
      <i3dMapping id="vis_tM_vis_002" node="0>1|3" />
      <i3dMapping id="vis_tL_vis" node="0>1|4" />
      <i3dMapping id="vis_tL_vis_wheels" node="0>1|4|0" />
      <i3dMapping id="vis_tL_vis_wheels_Wheel_F_L" node="0>1|4|0|0" />
      <i3dMapping id="vis_tL_vis_wheels_Wheel_F_L_Wheel_F_L.001" node="0>1|4|0|0|0" />
      <i3dMapping id="vis_tL_vis_wheels_wheel_F_R" node="0>1|4|0|1" />
      <i3dMapping id="vis_tL_vis_wheels_wheel_F_R_tL_vis_001" node="0>1|4|0|1|0" />
      <i3dMapping id="vis_fan" node="0>1|5" />
      <i3dMapping id="vis_cab" node="0>2" />
      <i3dMapping id="vis_cab_interiorGlass" node="0>2|0" />
      <i3dMapping id="vis_cab_screwsDecal" node="0>2|1" />
      <i3dMapping id="vis_cab_tile" node="0>2|2" />
      <i3dMapping id="vis_cab_windows" node="0>2|3" />
      <i3dMapping id="vis_cab_interior_decalScrew" node="0>2|4" />
      <i3dMapping id="vis_cab_windows7" node="0>2|5" />
      <i3dMapping id="vis_cab_windows1" node="0>2|5|0" />
      <i3dMapping id="vis_cab_windows2" node="0>2|5|1" />
      <i3dMapping id="vis_cab_windows3" node="0>2|5|2" />
      <i3dMapping id="vis_cab_windows4" node="0>2|5|3" />
      <i3dMapping id="vis_cab_windows5" node="0>2|5|4" />
      <i3dMapping id="vis_cab_windows6" node="0>2|5|5" />
      <i3dMapping id="vis_cab_interior_decals3" node="0>2|6" />
      <i3dMapping id="vis_cab_interior" node="0>2|7" />
      <i3dMapping id="vis_cab_seatSKINNING" node="0>2|8" />
      <i3dMapping id="vis_cab_alpha" node="0>2|9" />
      <i3dMapping id="collisions" node="0>3" />
      <i3dMapping id="collisions_colPart" node="0>3|0" />
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      <i3dMapping id="attacherJoints_attacherJointSemiTrailer" node="0>5|0" />
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      <i3dMapping id="mirrorsDecal04" node="0>7|3" />
      <i3dMapping id="mirrorBG" node="0>7|4" />
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      <i3dMapping id="cabinParts_seat_interior_decalScrew1" node="0>8|0|0" />
      <i3dMapping id="cabinParts_seat_playerRoot" node="0>8|0|1" />
      <i3dMapping id="cabinParts_seat_playerRoot_playerSkin" node="0>8|0|1|0" />
      <i3dMapping id="cabinParts_seat_seatBone" node="0>8|0|2" />
      <i3dMapping id="cabinParts_seat_interior_decalScrew2" node="0>8|0|3" />
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      <i3dMapping id="cabDash_turboNeedleRot" node="0>8|1|0" />
      <i3dMapping id="cabDash_turboNeedleRot_turboNeedle" node="0>8|1|0|0" />
      <i3dMapping id="cabDash_exhausTempNeedleRot" node="0>8|1|1" />
      <i3dMapping id="cabDash_exhausTempNeedleRot_exhausTempNeedle" node="0>8|1|1|0" />
      <i3dMapping id="cabDash_axleTempNeedleRot" node="0>8|1|2" />
      <i3dMapping id="cabDash_axleTempNeedleRot_axleTempNeedle" node="0>8|1|2|0" />
      <i3dMapping id="cabDash_tempNeedleRot" node="0>8|1|3" />
      <i3dMapping id="cabDash_tempNeedleRot_tempNeedle" node="0>8|1|3|0" />
      <i3dMapping id="cabDash_fuelNeedleRot" node="0>8|1|4" />
      <i3dMapping id="cabDash_fuelNeedleRot_fuelNeedle" node="0>8|1|4|0" />
      <i3dMapping id="cabDash_speedNeedleRot" node="0>8|1|5" />
      <i3dMapping id="cabDash_speedNeedleRot_speedNeedle" node="0>8|1|5|0" />
      <i3dMapping id="cabDash_rpmNeedleRot" node="0>8|1|6" />
      <i3dMapping id="cabDash_rpmNeedleRot_rpmNeedle" node="0>8|1|6|0" />
      <i3dMapping id="cabDash_interiorLightDecal" node="0>8|1|7" />
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      <i3dMapping id="cabinParts_playerRightFootTargetGas" node="0>8|3" />
      <i3dMapping id="cabinParts_playerLeftFootTarget" node="0>8|4" />
      <i3dMapping id="cabinParts_playerRightFootTarget" node="0>8|5" />
      <i3dMapping id="cabinParts_gasPedal" node="0>8|6" />
      <i3dMapping id="cabinParts_brakePedal" node="0>8|7" />
      <i3dMapping id="cabinParts_brakePedal_playerRightFootTargetBrake" node="0>8|7|0" />
      <i3dMapping id="cabinParts_wiper01Rot" node="0>8|8" />
      <i3dMapping id="cabinParts_wiper01Rot_wiper01" node="0>8|8|0" />
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      <i3dMapping id="cabinParts_wiper02Rot_wiper02" node="0>8|9|0" />
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      <i3dMapping id="steeringWheelRot_steeringWheel" node="0>9|0|0" />
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      <i3dMapping id="steeringWheelRot_steeringWheel_playerLeftHandTarget" node="0>2|10|0|0|0" />
      <i3dMapping id="steeringWheelRot_steeringWheel_playerRightHandTarget" node="0>9|0|0|2" />
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      <i3dMapping id="backlightStatic" node="0>10|0|0" />
      <i3dMapping id="frontlightStatic" node="0>10|0|1" />
      <i3dMapping id="reverseLightStatic.001" node="0>10|0|2" />
      <i3dMapping id="reverseLightStatic" node="0>10|0|3" />
      <i3dMapping id="turnlightStaticLeft" node="0>10|0|4" />
      <i3dMapping id="turnlightStaticRight.001" node="0>10|0|5" />
	  <i3dMapping id="turnlightStaticRight" node="0>10|0|7" />	  
      <i3dMapping id="turnlightStaticLeft.001" node="0>10|0|6" />
      <i3dMapping id="defaultLights" node="0>10|1" />
      <i3dMapping id="frontLightLow" node="0>10|1|0" />
      <i3dMapping id="highBeamLow" node="0>10|1|1" />
      <i3dMapping id="frontLightHigh" node="0>10|1|2" />
      <i3dMapping id="frontLightHigh_frontLightHigh1" node="0>10|1|2|0" />
      <i3dMapping id="highBeamHigh" node="0>10|1|3" />
      <i3dMapping id="highBeamHigh_highBeamHigh1" node="0>10|1|3|0" />
      <i3dMapping id="turnLights" node="0>10|2" />
      <i3dMapping id="turnLightLeftBack" node="0>10|2|0" />
      <i3dMapping id="turnLightRightBack" node="0>10|2|1" />
      <i3dMapping id="turnLightLeftFront" node="0>10|2|2" />
      <i3dMapping id="turnLightLeftFront_turnLightLeftFront1" node="0>10|2|2|0" />
      <i3dMapping id="turnLightRightFront" node="0>10|2|3" />
      <i3dMapping id="turnLightRightFront_turnLightRightFront1" node="0>10|2|3|0" />
      <i3dMapping id="backLights" node="0>10|3" />
      <i3dMapping id="backLightsHigh1" node="0>10|3|0" />
      <i3dMapping id="backLightsHigh1_backLightsHigh2" node="0>10|3|0|0" />
      <i3dMapping id="reverseLights" node="0>10|4" />
      <i3dMapping id="reverseLight" node="0>10|4|0" />
      <i3dMapping id="reverseLight_reverseLight1_0" node="0>10|4|0|0" />
      <i3dMapping id="reverseLight_reverseLight1_1" node="0>10|4|0|1" />
      <i3dMapping id="visuals" node="0>10|5" />
      <i3dMapping id="vis_dekolightStatic" node="0>10|5|0" />
      <i3dMapping id="vis_lights" node="0>10|5|1" />
      <i3dMapping id="vis_lights.001" node="0>10|5|2" />
      <i3dMapping id="vis_lightsGlassStatic" node="0>10|5|3" />
      <i3dMapping id="vis_lightsGlassStatic.reverse" node="0>10|5|4" />
      <i3dMapping id="vis_lightsGlassStatic.rear" node="0>10|5|5" />
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      <i3dMapping id="outdoorCameraTarget" node="0>11|0" />
      <i3dMapping id="outdoorCameraTarget_outdoorCamera1" node="0>11|0|0" />
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      <i3dMapping id="cameraRaycastNode1" node="0>11|2" />
      <i3dMapping id="cameraRaycastNode2" node="0>11|3" />
      <i3dMapping id="cameraRaycastNode3" node="0>11|4" />
      <i3dMapping id="shadowFocusBox" node="0>11|5" />
      <i3dMapping id="exitPoint" node="0>12" />
      <i3dMapping id="materialCube" node="1>" />
      <i3dMapping id="rightHand" node="0>1|4|1" />
      <i3dMapping id="gasPedal" node="0>2|9|1" />
      <i3dMapping id="breakPedal" node="0>2|9|0" />
    </i3dMappings>

</vehicle>
