<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
    <storeData>
        <name>$l10n_machineShelter</name>
        <functions>
            <function>$l10n_function_machineShelter</function>
        </functions>
        <image>store.png</image>
        <price>13650</price>
		<dailyUpkeep>15</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>Lizard</brand>
        <species>placeable</species>
        <category>sheds</category>
        <vertexBufferMemoryUsage>276656</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>32400</indexBufferMemoryUsage>
        <textureMemoryUsage>3495560</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <placeableType>placeable</placeableType>
    <filename>maschineShed.i3d</filename>
    <placement testSizeX="26" testSizeZ="13" sizeX="26" sizeZ="13" useRandomYRotation="false" useManualYRotation="true" />

    <clearAreas>
        <clearArea startNode="4|0" widthNode="4|1" heightNode="4|2"/>
    </clearAreas>

	<seasons>
        <maskAreas>
            <maskArea startNode="4|0" widthNode="4|1" heightNode="4|2" />
        </maskAreas>
    </seasons>

    <leveling requireLeveling="true" maxSmoothDistance="5" maxSlope="30" maxEdgeAngle="20" >
        <levelAreas>
            <levelArea startNode="4|0" widthNode="4|1" heightNode="4|2" groundType="asphalt"/>
        </levelAreas>
    </leveling>
	
	<tipOcclusionUpdateArea sizeX="26" sizeZ="13" />
	
	<animatedObjects>
		<animatedObject saveId="lights" >
            <animation duration="0.2">
                <part node="3|1|0"> 
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="0.5" rotation="0 0 -5"/>
					<keyFrame time="1" rotation="0 0 0"/>
                </part>
                <part node="3|2|0"> 
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="0.5" rotation="0 0 5"/>
					<keyFrame time="1" rotation="0 0 0"/>
                </part>
				<part node="3|3"> 
                    <keyFrame time="0.0" visibility="false"/>
					<keyFrame time="1" visibility="true" />
                </part>
            </animation>
            <controls triggerNode="3|0" posAction="ACTIVATE_HANDTOOL" posText="action_lightOn" negText="action_lightOut" />
            <sounds>
                <moving file="$data/sounds/ui/uiClick.wav" loops="0" linkNode="3|1" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
            </sounds>
        </animatedObject>
    </animatedObjects>
</placeable>