<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="scarecrow" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="4" filename="decal.dds"/>
    <File fileId="1" filename="opudyloTex.dds"/>
  </Files>


  <Materials>
    <Material name="UnnamedMaterial" materialId="4" diffuseColor="1 1 1 1">
    </Material>
    <Material name="acmat0" materialId="5">
      <Texture fileId="1"/>
    </Material>
    <Material name="adStrip" materialId="7" specularColor="0.164706 1 0.164706" alphaBlending="true">
      <Texture fileId="4"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="6" diffuseColor="0.337255 0.337255 0.337255 1">
    </Material>
    <Material name="Default" materialId="8" diffuseColor="1 0 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="opudylo0.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="Scarecrow" translation="0 0.0563916 0" static="true" clipDistance="300" nodeId="14" materialIds="5" castsShadows="true" receiveShadows="true" distanceBlending="false">
      <Shape shapeId="2" name="decal" translation="0 1.33001 0.174676" scale="2 2 2" nodeId="15" materialIds="6" distanceBlending="false">
        <Shape shapeId="3" name="adStrip" translation="0 0 0.0065252" nodeId="16" materialIds="8,7"/>
      </Shape>
      <TransformGroup name="col" nodeId="17">
        <Shape shapeId="4" name="cube" translation="0 0 -0.10606" static="true" clipDistance="200" nodeId="18" materialIds="4" nonRenderable="true" distanceBlending="false"/>
      </TransformGroup>
    </Shape>
    <Light name="light" rotation="-40 0 -30" nodeId="19" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
  </Scene>

</i3D>
