<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="untitled" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.0.0"/>
  </Asset>

  <Files>
    <File fileId="3" filename="textures/barrels_normal.png"/>
    <File fileId="4" filename="textures/barrels_specular.png"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="barrels_mat" materialId="5" diffuseColor="0.8 0.0901961 0 1">
      <Normalmap fileId="3"/>
    </Material>
    <Material name="barrelDirt_mat" materialId="6" diffuseColor="0.8 0.0901961 0 1">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="barrel250.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="barrelMetal03" dynamic="true" collisionMask="25178120" clipDistance="77" nodeId="12" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <TransformGroup name="triggers" nodeId="13">
        <Shape shapeId="2" name="dynamicMountTrigger" translation="-0.00649741 0.078 -0.0213836" visibility="false" kinematic="true" trigger="true" collisionMask="8192" clipDistance="100" nodeId="14" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        <Shape shapeId="3" name="fillTrigger" translation="0 0.184807 0" scale="1.5 1 1.5" kinematic="true" compound="true" trigger="true" collisionMask="1088421888" clipDistance="300" nodeId="15" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      </TransformGroup>
      <TransformGroup name="visible" nodeId="16">
        <Shape shapeId="4" name="barrelMetal_vis" rotation="0 180 0" clipDistance="77" nodeId="17" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="4" name="barrelMetalDirt_vis" rotation="0 180 0" clipDistance="77" nodeId="18" materialIds="6" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
    </Shape>
  </Scene>

</i3D>
