<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="c510" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="8.2.0"/>
    </Asset>
    <Files>
        <File fileId="2" filename="c510_normal.png"/>
        <File fileId="3" filename="c510_specular.png"/>
        <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    </Files>
    <Materials>
        <Material name="c510_mat" materialId="14" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <CustomParameter name="RDT" value="1 1 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.2384 0.3186 0.0116 0"/>
            <CustomParameter name="colorMat1" value="0.531 0.0357 0.0112 0"/>
            <CustomParameter name="colorMat2" value="0.0001 0.1018 0.4288 0"/>
            <CustomParameter name="colorMat3" value="0.924 0.7893 0.0356 1"/>
            <CustomParameter name="colorMat4" value="0.9457 0.9157 0.9157 0"/>
            <CustomParameter name="colorMat5" value="0.531 0.0357 0.0112 1"/>
            <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
            <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="rozdzielacze.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <Shape shapeId="1" name="grainExtension" scale="0.69 1 0.68" clipDistance="300" nodeId="150" materialIds="14" castsShadows="true" receiveShadows="true"/>
    </Scene>
</i3D>
