<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="fountain" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="1" filename="../textures/spring02_diffuse.dds"/>
    <File fileId="3" filename="$data/placeables/animalHusbandry/fakeWater_diffuse.dds"/>
    <File fileId="4" filename="$data/placeables/animalHusbandry/fakeWater_normal.dds"/>
    <File fileId="5" filename="$data/placeables/animalHusbandry/fakeWater_specular.dds"/>
    <File fileId="6" filename="$data/shaders/streamShader.xml"/>
  </Files>


  <Materials>
    <Material name="UnnamedMaterial" materialId="20" diffuseColor="1 1 1 1">
    </Material>
    <Material name="spring_diffuse" materialId="6">
      <Texture fileId="1"/>
    </Material>
    <Material name="waterPlane1" materialId="5" alphaBlending="true" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="directions" value="0.001 0 -0.05 0"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="4" diffuseColor="1 1 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="farmFountainWaterFillTrigger.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="fountain" static="true" nodeId="12" materialIds="6" castsShadows="true" receiveShadows="true">
      <Shape shapeId="2" name="waterTrigger" translation="0 1 0" scale="8 2 8" static="true" trigger="true" collisionMask="1088421888" clipDistance="250" nodeId="13" materialIds="4" nonRenderable="true" distanceBlending="false"/>
      <Shape shapeId="3" name="WaterPlane01" nodeId="14" materialIds="5" receiveShadows="true"/>
      <Shape shapeId="4" name="WaterPlane02" static="true" nodeId="15" materialIds="5" receiveShadows="true"/>
      <Shape shapeId="2" name="tipCol" scale="4 1 2.5" static="true" collisionMask="524288" nodeId="19" materialIds="20" castsShadows="true" receiveShadows="true" nonRenderable="true" distanceBlending="false"/>
    </Shape>
  </Scene>

</i3D>
