<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="farmSiloSmall" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="38" filename="$data/maps/textures/european/props/electricBoxStand_diffuse.png"/>
    <File fileId="39" filename="$data/maps/textures/european/props/electricBoxStand_normal.png"/>
    <File fileId="40" filename="$data/maps/textures/european/props/electricBoxStand_specular.png"/>
    <File fileId="45" filename="$data/maps/textures/european/props/euroPallet01_normal.dds"/>
    <File fileId="46" filename="$data/maps/textures/european/props/euroPallet01_specular.dds"/>
    <File fileId="44" filename="$data/maps/textures/european/props/euroPallet02_diffuse.dds"/>
    <File fileId="3" filename="$data/maps/textures/european/props/floodlightFixture_diffuse.png"/>
    <File fileId="4" filename="$data/maps/textures/european/props/floodlightFixture_normal.png"/>
    <File fileId="5" filename="$data/maps/textures/european/props/floodlightFixture_specular.png"/>
    <File fileId="9" filename="$data/maps/textures/european/props/lightPoleSet_emissive.png"/>
    <File fileId="41" filename="$data/maps/textures/european/props/palletTruck_diffuse.png"/>
    <File fileId="42" filename="$data/maps/textures/european/props/palletTruck_normal.png"/>
    <File fileId="43" filename="$data/maps/textures/european/props/palletTruck_specular.png"/>
    <File fileId="34" filename="$data/maps/textures/european/props/propsDecals_diffuse.png"/>
    <File fileId="36" filename="$data/maps/textures/european/props/propsDecals_specular.png"/>
    <File fileId="31" filename="$data/maps/textures/european/props/woodContainerCart_diffuse.png"/>
    <File fileId="32" filename="$data/maps/textures/european/props/woodContainerCart_normal.png"/>
    <File fileId="33" filename="$data/maps/textures/european/props/woodContainerCart_specular.png"/>
    <File fileId="35" filename="$data/maps/textures/shared/default_normal.png"/>
    <File fileId="24" filename="$data/maps/textures/shared/metalGridGrating_diffuse.png"/>
    <File fileId="25" filename="$data/maps/textures/shared/metalGridGrating_normal.png"/>
    <File fileId="26" filename="$data/maps/textures/shared/metalGridGrating_specular.png"/>
    <File fileId="17" filename="$data/maps/textures/shared/sellingStationGeneric_ao.png"/>
    <File fileId="13" filename="$data/maps/textures/shared/sellingStationGeneric_diffuse.png"/>
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    <File fileId="15" filename="$data/maps/textures/shared/sellingStationGeneric_specular.png"/>
    <File fileId="22" filename="$data/maps/textures/shared/wheatBottom_diffuse.png"/>
    <File fileId="23" filename="$data/maps/textures/shared/wheatBottom_normal.png"/>
    <File fileId="10" filename="$data/placeables/farmSilos/farmSilos_diffuse.png"/>
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    <File fileId="12" filename="$data/placeables/farmSilos/farmSilos_specular.png"/>
    <File fileId="27" filename="$data/placeables/sheds/easySheds01_diffuse.png"/>
    <File fileId="30" filename="$data/placeables/sheds/easySheds01_mask.png"/>
    <File fileId="28" filename="$data/placeables/sheds/easySheds01_normal.png"/>
    <File fileId="29" filename="$data/placeables/sheds/easySheds01_specular.png"/>
    <File fileId="16" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="8" filename="$data/shaders/dashboardLightsShader.xml"/>
    <File fileId="37" filename="$data/shaders/decalShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.png"/>
    <File fileId="6" filename="$data/shared/window02_diffuse.png"/>
    <File fileId="7" filename="$data/shared/window02_specular.png"/>
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  <Materials>
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      <Texture fileId="41"/>
      <Normalmap fileId="42"/>
      <Glossmap fileId="43"/>
    </Material>
    <Material name="lambert1" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="wheatBottom_mat" materialId="5">
      <Texture fileId="22"/>
      <Normalmap fileId="23"/>
    </Material>
    <Material name="sellingStationGeneric_mat" materialId="10" customShaderId="16">
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
      <Custommap name="mMaskMap" fileId="17"/>
    </Material>
    <Material name="default_mat" materialId="11" diffuseColor="0.494118 0.494118 0.494118 1">
      <Normalmap fileId="2"/>
    </Material>
    <Material name="electricBoxStand_mat" materialId="6">
      <Texture fileId="38"/>
      <Normalmap fileId="39"/>
      <Glossmap fileId="40"/>
    </Material>
    <Material name="window02_mat" materialId="8" alphaBlending="true">
      <Texture fileId="6"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="7"/>
    </Material>
    <Material name="easySheds01_mat" materialId="9" customShaderId="16">
      <Texture fileId="27"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
      <Custommap name="mMaskMap" fileId="30"/>
    </Material>
    <Material name="woodContainerCart_mat" materialId="4">
      <Texture fileId="31"/>
      <Normalmap fileId="32"/>
      <Glossmap fileId="33"/>
    </Material>
    <Material name="propsDecals_mat" materialId="15" customShaderId="37">
      <Texture fileId="34"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="36"/>
    </Material>
    <Material name="farmSilos_mat" materialId="17">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
    </Material>
    <Material name="euroPallet02_mat" materialId="13">
      <Texture fileId="44"/>
      <Normalmap fileId="45"/>
      <Glossmap fileId="46"/>
    </Material>
    <Material name="metalGridGrating_mat" materialId="16">
      <Texture fileId="24"/>
      <Normalmap fileId="25"/>
      <Glossmap fileId="26"/>
    </Material>
    <Material name="propsDecals_mat" materialId="14" alphaBlending="true" customShaderId="37">
      <Texture fileId="34"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="36"/>
    </Material>
    <Material name="floodlightFixture_mat" materialId="92">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
    </Material>
    <Material name="floodLightGlass_mat" materialId="93" alphaBlending="true" customShaderId="8">
      <Texture fileId="6"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="7"/>
      <Custommap name="mEmissiveMap" fileId="9"/>
      <CustomParameter name="lightControl" value="1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="silo.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="farmSiloSmall" nodeId="40">
      <TransformGroup name="gameplay" nodeId="41">
        <TransformGroup name="IN" nodeId="42">
          <TransformGroup name="unloadingStation" translation="0.775655 0 0" scale="0.785151 1 1" nodeId="43">
            <TransformGroup name="unloadingTriggers" nodeId="44">
              <Shape shapeId="1" name="exactFillRootNode" translation="0 -0.45 -6" static="true" collisionMask="1073741824" nodeId="45" materialIds="7" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="OUT" translation="1.83524 0 -11.5311" nodeId="46">
          <TransformGroup name="loadingStation" nodeId="47">
            <TransformGroup name="loadingTriggers" nodeId="48">
              <Shape shapeId="2" name="loadingTrigger" translation="0 5 6.08611" static="true" trigger="true" collisionMask="1073741824" nodeId="49" materialIds="7" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
              <TransformGroup name="dischargeNode" translation="0 5.1 5.74" nodeId="50"/>
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                <Shape shapeId="3" name="pipeEffect" translation="0 -1.54369e-08 0.353156" rotation="90 0 0" clipDistance="300" nodeId="52" materialIds="11" castsShadows="true" receiveShadows="true"/>
                <Shape shapeId="4" name="pipeEffectSmoke" translation="0 -4.45118 0" visibility="false" clipDistance="100" nodeId="53" materialIds="11" castsShadows="true" receiveShadows="true"/>
              </TransformGroup>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="storageFarm" nodeId="54"/>
        <TransformGroup name="mapPosition" translation="5.5 0 0" nodeId="55"/>
        <Shape shapeId="5" name="floodLight_base" translation="0.592168 6.84509 -6.04386" rotation="180 0 0" clipDistance="80" nodeId="98" materialIds="92" castsShadows="true" receiveShadows="true">
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            <TransformGroup name="illum" translation="6.93889e-18 -1.20185e-17 0" visibility="false" nodeId="100">
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              <Light name="spotLight1" translation="0.0206227 0 9.01447e-10" rotation="0 -90 0" clipDistance="200" nodeId="102" type="spot" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.005" depthMapSlopeScaleBias="0.005" depthMapSlopeClamp="0.02" depthMapResolution="512" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" decayRate="1" range="15" coneAngle="120" dropOff="1"/>
            </TransformGroup>
          </Shape>
        </Shape>
      </TransformGroup>
      <Shape shapeId="8" name="farmSiloSmall" translation="2.02912 -3.06388e-07 0.288165" rotation="180 -1.95527 180" static="true" clipDistance="300" nodeId="56" materialIds="17" castsShadows="true" receiveShadows="true">
        <Shape shapeId="9" name="farmSiloSmallUnloadingPipe" static="true" nodeId="57" materialIds="17" castsShadows="true" receiveShadows="true"/>
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        <Shape shapeId="12" name="sellingStationGenericGrid" static="true" clipDistance="400" nodeId="60" materialIds="16" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="13" name="modularHalls03" translation="-0.0255537 0.335508 -0.0454525" rotation="0 0.148064 0" scale="0.51118 0.683329 0.253" static="true" clipDistance="1000" nodeId="61" materialIds="9" castsShadows="true" receiveShadows="true"/>
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      <TransformGroup name="areaDefinitions" nodeId="62">
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          <TransformGroup name="width" translation="16.9984 0 0" nodeId="64"/>
          <TransformGroup name="height" translation="0 0 14.0192" nodeId="65"/>
        </TransformGroup>
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      <TransformGroup name="deco" nodeId="67">
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        <Shape shapeId="15" name="woodBox01" translation="4.96864 0.306924 -9.0347" rotation="180 1.32305 180" clipDistance="50" nodeId="71" materialIds="4" castsShadows="true" receiveShadows="true">
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        <Shape shapeId="18" name="electricBoxStand" translation="1.32207 0.224761 -2.88688" rotation="-180 -0.327828 -180" clipDistance="45" nodeId="74" materialIds="6" castsShadows="true" receiveShadows="true">
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  <UserAttributes>
    <UserAttribute nodeId="40">
      <Attribute name="mapPositionIndex" type="string" value="0|3"/>
    </UserAttribute>
    <UserAttribute nodeId="100">
      <Attribute name="onCreate" type="scriptCallback" value="NightIllumination.onCreate"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
