<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Sample Mod Map 2" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="2" filename="../textures/station_silo_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="UnnamedMaterial" materialId="50" diffuseColor="1 1 1 1">
    </Material>
    <Material name="stationSiloMat" materialId="20208">
      <Texture fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="limeStation.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="limeStation" nodeId="20217">
      <TransformGroup name="gameplay" nodeId="20218">
        <Shape shapeId="1" name="trigger" scale="3.5 1 1" static="true" trigger="true" collisionMask="1088421888" nodeId="20219" materialIds="50" nonRenderable="true" distanceBlending="false"/>
        <TransformGroup name="mapPosition" translation="0 0 5" nodeId="20220"/>
      </TransformGroup>
      <Shape shapeId="2" name="stationSilo" static="true" clipDistance="600" nodeId="20222" materialIds="20208" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="20217">
      <Attribute name="mapPositionIndex" type="string" value="0|1"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
