<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
    <storeData>
		<name>$l10n_shopItem_implementShed09</name>
		<functions>
            <function>$l10n_function_decoration</function>
        </functions>
        <image>placeables/store_implementShed19.png</image>
        <price>1</price>	
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>	
        <dailyUpkeep>25</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <species>placeable</species>
        <category>sheds</category>
        <vertexBufferMemoryUsage>85404</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>11970</indexBufferMemoryUsage>
        <textureMemoryUsage>3189656</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <placeableType>placeable</placeableType>
    <filename>placeables/DFP_implementShed.i3d</filename>
	
	<placement testSizeX="25" testSizeZ="31" sizeX="24" sizeZ="31" useRandomYRotation="false" useManualYRotation="true" />

	<clearAreas>
        <clearArea startNode="1|0" widthNode="1|1" heightNode="1|2"/>
    </clearAreas>
	
    <leveling requireLeveling="true" maxSmoothDistance="5" maxSlope="30" maxEdgeAngle="20" >
        <levelAreas>
            <levelArea startNode="1|0" widthNode="1|1" heightNode="1|2" groundType="asphalt"/>
        </levelAreas>
    </leveling>
    <tipOcclusionUpdateArea sizeX="25" sizeZ="31" />
	
</placeable>
