<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
    <storeData>
        <name>
            <en>Small Silo Multifruit</en>
            <de>Kleines Silo Multifrucht</de>
        </name>
        <functions>
            <function>$l10n_function_farmSilo</function>
        </functions>
        <specs>
            <capacity>200000</capacity>
            <fillTypes>wheat barley canola maize oat sunflower soybean pigFood dryGrass_windrow straw Grass_windrow silage forage</fillTypes>
        </specs>
        <image>new/silo.dds</image>
        <price>50000</price>
        <lifetime>1000</lifetime>
        <dailyUpkeep>45</dailyUpkeep>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <species>placeable</species>
        <category>silos</category>
        <vertexBufferMemoryUsage>784244</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>93060</indexBufferMemoryUsage>
        <textureMemoryUsage>16780744</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <placeableType>silo</placeableType>
    <filename>new/silo.i3d</filename>
    <placement testSizeX="27" testSizeZ="20" sizeX="27" sizeZ="20" useRandomYRotation="false" useManualYRotation="true"/>
    <loadingStation stationName="$l10n_station_farmSilo" appearsOnPDA="false" storageRadius="50" fillSoundIdentifier="fillSound01">
        <loadTrigger triggerNode="0|1|0|0|0" fillLitersPerSecond="2000" dischargeNode="0|1|0|0|1">
            <effectNode effectClass="PipeEffect" effectNode="0|1|0|0|2|0" materialType="pipe" materialTypeId="1" fadeTime="0.5" maxBending="0" controlPoint="3.75 0 0 0"/>
            <effectNode effectNode="0|1|0|0|2|1" materialType="smoke" materialTypeId="1" fadeTime="0.5"/>
        </loadTrigger>
    </loadingStation>
    <unloadingStation stationName="$l10n_station_farmSilo" appearsOnPDA="false" storageRadius="50">
        <unloadTrigger exactFillRootNode="0|0|0|0|0"/>
    </unloadingStation>
 
      <dayNightObjects>
        <dayNightObject node="0|4|0|0" visibleDay="false" visibleNight="true" />
    </dayNightObjects>
 
    <storages>
        <storage node="0|2" fillTypes="wheat barley canola maize oat sunflower soybean pigFood dryGrass_windrow straw Grass_windrow silage forage" capacityPerFillType="200000"/>
    </storages>
    <clearAreas>
        <clearArea startNode="3|0" widthNode="3|0|0" heightNode="3|0|1"/>
    </clearAreas>
    <hotspots>
        <hotspot name="Farm silo" fullName="$l10n_station_farmSilo" imageName="SELLING_POINT" hidable="true" linkNode="0|3" category="CATEGORY_TRIGGERS"/>
    </hotspots>
    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="3|0" widthNode="3|0|0" heightNode="3|0|1" groundType="asphalt"/>
        </levelAreas>
    </leveling>
    <tipOcclusionUpdateArea sizeX="25" sizeZ="25"/>
</placeable>
