<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="plow">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>Cultiplow Platinum 8m</en></name>
        <specs>
            <neededPower>420</neededPower>
            <workingWidth>8.0</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_plow</function>
        </functions>
        <image>store_agrisemCultiplowPlatinum8m.png</image>
        <price>82000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>AGRISEM</brand>
        <category>subsoilers</category>
        <fieldJob sizeCategory="2" typeCategory="plow"/>
        <shopTranslationOffset>0 0.386 0</shopTranslationOffset>
        <shopRotationOffset>4.982 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>3448216</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>797694</indexBufferMemoryUsage>
        <textureMemoryUsage>9786840</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_cultivator</typeDesc>
        <filename>agrisemCultiplowPlatinum8m.i3d</filename>
        <size width="4.5" length="8" lengthOffset="1"/>
        <speedLimit value="12"/>
        <components>
            <component centerOfMass="0 0.2 0.38" solverIterationCount="20" mass="1900"/>
            <component centerOfMass="0 -0.3 0" solverIterationCount="20" mass="1500"/>
            <component centerOfMass="0 -0.2 0" solverIterationCount="20" mass="360"/>
            <component centerOfMass="0 0.6 0" solverIterationCount="20" mass="360"/>
            <component centerOfMass="0 0.6 0" solverIterationCount="20" mass="360"/>
            <joint component1="1" component2="2" node="componentJoint0" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
            <joint component1="1" component2="3" node="componentJoint1" rotLimit="2 0 0" transLimit="0 0 0" breakable="false"/>
            <joint component1="1" component2="4" node="componentJoint2" rotLimit="2 0 0" transLimit="0 0 0" breakable="false"/>
            <joint component1="1" component2="5" node="componentJoint3" rotLimit="2 0 0" transLimit="0 0 0" breakable="false"/>
            <collisionPair component1="4" component2="5" enabled="false"/>
            <collisionPair component1="3" component2="4" enabled="false"/>
            <collisionPair component1="3" component2="5" enabled="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>
    <!-- recommended horsepower by manufacturer: 420 - 550 -->
    <powerConsumer forceNode="cultiplowPlatinum8m_main_component1" maxForce="230"/>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel filename="$data/shared/wheels/trelleborg/T404/560_60R22_5.xml" isLeft="true" hasTireTracks="true">
                        <physics restLoad="1.7" repr="leftBackWheel" forcePointRatio="0.3" initialCompression="40" suspTravel="0.1" spring="38" damper="20" rotationDamping="0.02"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/T404/560_60R22_5.xml" isLeft="false" hasTireTracks="true">
                        <physics restLoad="1.7" repr="rightBackWheel" forcePointRatio="0.3" initialCompression="40" suspTravel="0.1" spring="38" damper="20" rotationDamping="0.02"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/AW305/380_55R17.xml" isLeft="true">
                        <physics restLoad="0.8" repr="leftWheel" forcePointRatio="0.3" initialCompression="70" suspTravel="0.065" spring="20" damper="20" rotationDamping="0.005" brakeFactor="0"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/AW305/380_55R17.xml" isLeft="true">
                        <physics restLoad="0.8" repr="rightWheel" forcePointRatio="0.3" initialCompression="70" suspTravel="0.065" spring="20" damper="20" rotationDamping="0.005" brakeFactor="0"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.4" repr="backPartCenterWheel" forcePointRatio="0.3" radius="0.23" width="3.4" initialCompression="5" suspTravel="0.05" spring="25" damper="10" mass="0.1" isSynchronized="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.4" repr="leftArmBackPartWheel" forcePointRatio="0.3" radius="0.23" width="1.8" initialCompression="5" suspTravel="0.05" spring="25" damper="10" mass="0.1" isSynchronized="false"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.4" repr="rightArmBackPartWheel" forcePointRatio="0.3" radius="0.23" width="1.8" initialCompression="5" suspTravel="0.05" spring="25" damper="10" mass="0.1" isSynchronized="false"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
        <hubs>
            <color0>AGRISEM_YELLOW1</color0>
            <hub linkNode="leftBackWheel" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true" scale="0.33 0.33 0.33"/>
            <hub linkNode="rightBackWheel" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.33 0.33 0.33"/>
        </hubs>
        <rimColor>SHARED_BLACK2</rimColor>
    </wheels>
    <lights>
        <sharedLight linkNode="rear2ChamberLight_03_left" filename="$data/shared/assets/lights/lizard/rear4ChamberLight_01_left.xml"/>
        <sharedLight linkNode="rear2ChamberLight_03_right" filename="$data/shared/assets/lights/lizard/rear4ChamberLight_01_right.xml"/>
        <sharedLight linkNode="reflector_yellowRound_01_1" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="reflector_yellowRound_01_2" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="reflector_yellowRound_01_3" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <sharedLight linkNode="reflector_yellowRound_01_4" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
        <realLights>
            <high>
                <light node="backLightsHigh" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh"/>
            </high>
        </realLights>
    </lights>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint jointType="trailerLow" node="attacherJoint" rootNode="cultiplowPlatinum8m_drawbar_component2" attacherHeight="0.6"/>
        </inputAttacherJoints>
        <brakeForce>1</brakeForce>
        <support animationName="moveSupport"/>
    </attachable>
    <groundReferenceNodes>
        <groundReferenceNode node="groudReferenceNode" threshold="0.05" depthNode="depthNodeCenter"/>
        <groundReferenceNode node="depthNodeLeft" threshold="0.05" depthNode="depthNodeLeft"/>
        <groundReferenceNode node="depthNodeRight" threshold="0.05" depthNode="depthNodeRight"/>
    </groundReferenceNodes>
    <workAreas>
        <workArea type="plow" functionName="processPlowArea">
            <area startNode="workArea01Start" widthNode="workArea01Width" heightNode="workArea01Height"/>
            <groundReferenceNode index="1"/>
            <folding minLimit="0" maxLimit="1.0"/>
        </workArea>
        <workArea type="plow" functionName="processPlowArea">
            <area startNode="workArea02Start" widthNode="workArea02Width" heightNode="workArea02Height"/>
            <groundReferenceNode index="1"/>
            <folding minLimit="0" maxLimit="1.0"/>
        </workArea>
    </workAreas>
    <speedRotatingParts>
        <speedRotatingPart node="backPartCenterRoll" radius="-0.285" foldMinLimit="0" foldMaxLimit="1" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="leftArmBackPartRoll" radius="-0.285" foldMinLimit="0" foldMaxLimit="0.1" groundReferenceNodeIndex="2"/>
        <speedRotatingPart node="leftArmBackPartFoldRoll" radius="0.285" foldMinLimit="0" foldMaxLimit="0.1" groundReferenceNodeIndex="2"/>
        <speedRotatingPart node="rightArmBackPartRoll" radius="-0.285" foldMinLimit="0" foldMaxLimit="0.1" groundReferenceNodeIndex="3"/>
        <speedRotatingPart node="rightArmBackPartFoldRoll" radius="0.285" foldMinLimit="0" foldMaxLimit="0.1" groundReferenceNodeIndex="3"/>
    </speedRotatingParts>
    <foldable>
        <foldingParts foldMiddleAnimTime="0.15" startMoveDirection="1" detachingMinLimit="0.15" detachingMaxLimit="1">
            <foldingPart animationName="folding" speedScale="0.45"/>
        </foldingParts>
    </foldable>
    <cylindered>
        <movingTools>
            <!-- drawbar -->
            <movingTool node="componentJoint0" playSound="true">
                <componentJoint index="1"/>
            </movingTool>
            <!-- axis -->
            <movingTool node="axisArm" playSound="true" wheelIndices="1 2">
                <dependentPart node="axisArmHydraulics"/>
            </movingTool>
            <!-- leftArm1 -->
            <movingTool node="leftArm" playSound="true" wheelIndices="3">
                <componentJoint index="3"/>
                <dependentPart node="leftArmRedirectArm"/>
            </movingTool>
            <!-- rightArm1 -->
            <movingTool node="rightArm" playSound="true" wheelIndices="4">
                <componentJoint index="4"/>
                <dependentPart node="rightArmRedirectArm"/>
            </movingTool>
            <!-- leftArm2Fold -->
            <movingTool node="leftArmBackPartFold" playSound="true">
                <dependentPart node="leftArmBackPartFoldRedirectPart1"/>
            </movingTool>
            <!-- rightArm2Fold -->
            <movingTool node="rightArmBackPartFold" playSound="true">
                <dependentPart node="rightArmBackPartFoldRedirectPart1"/>
            </movingTool>
        </movingTools>
        <movingParts isActiveDirtyTimeOffset="2">
            <!-- drawbar -->
            <movingPart node="drawbar" referencePoint="drawbarRef" referenceFrame="cultiplowPlatinum8m_main_component1" isActiveDirty="true">
                <dependentPart node="drawbarHydraulics"/>
            </movingPart>
            <movingPart node="drawbarHydraulics" referencePoint="drawbarHydraulicsRef" referenceFrame="drawbarHydraulicsRef">
                <translatingPart node="drawbarHydraulicsPunch"/>
            </movingPart>
            <!-- axis -->
            <movingPart node="axisArmHydraulics" referencePoint="axisArmHydraulicsRef" referenceFrame="axisArmHydraulicsRef">
                <translatingPart node="axisArmHydraulicsPunch"/>
            </movingPart>
            <!-- backParts -->
            <movingPart node="backPartCenter" referencePoint="backPartCenterRef" referenceFrame="backPartCenterRefFrame" isActiveDirty="true" limitedAxis="1"/>
            <movingPart node="leftArmBackPart" referencePoint="leftArmBackPartRef" referenceFrame="leftArmBackPartRefFrame" isActiveDirty="true" limitedAxis="1"/>
            <movingPart node="rightArmBackPart" referencePoint="rightArmBackPartRef" referenceFrame="rightBackPartRefFrame" isActiveDirty="true" limitedAxis="1"/>
            <!-- leftArm1 -->
            <movingPart node="leftArmRedirectArm" localReferencePoint="leftArmRedirectArm2" referencePoint="leftArmRedirectArm2Ref" referenceFrame="leftArmRedirectArmRefFrame">
                <dependentPart node="leftArmRedirectArm2"/>
                <dependentPart node="leftArmHydraulics"/>
            </movingPart>
            <movingPart node="leftArmRedirectArm2" referencePoint="leftArmRedirectArm2Ref" referenceFrame="leftArmRedirectArm2RefFrame"/>
            <movingPart node="leftArmHydraulics" referencePoint="leftArmHydraulicsRef" referenceFrame="leftArmHydraulicsRef">
                <translatingPart node="leftArmHydraulicsPunch"/>
            </movingPart>
            <!-- rightArm1 -->
            <movingPart node="rightArmRedirectArm" localReferencePoint="rightArmRedirectArm2" referencePoint="rightArmRedirectArm2Ref" referenceFrame="rightArmRedirectArmRefFrame">
                <dependentPart node="rightArmRedirectArm2"/>
                <dependentPart node="rightArmHydraulics"/>
            </movingPart>
            <movingPart node="rightArmRedirectArm2" referencePoint="rightArmRedirectArm2Ref" referenceFrame="rightArmRedirectArm2RefFrame"/>
            <movingPart node="rightArmHydraulics" referencePoint="rightArmHydraulicsRef" referenceFrame="rightArmHydraulicsRef">
                <translatingPart node="rightArmHydraulicsPunch"/>
            </movingPart>
            <!-- leftArm2Fold -->
            <movingPart node="leftArmBackPartFoldRedirectPart1" localReferencePoint="leftArmBackPartFoldRedirectPart2" referencePoint="leftArmBackPartFoldRedirectPart2Ref" referenceFrame="leftArmBackPartFoldRedirectPart1RefFrame">
                <dependentPart node="leftArmBackPartFoldRedirectPart2"/>
                <dependentPart node="leftArmBackPartFoldHydraulic"/>
            </movingPart>
            <movingPart node="leftArmBackPartFoldRedirectPart2" referencePoint="leftArmBackPartFoldRedirectPart2Ref" referenceFrame="leftArmBackPartFoldRedirectPart2Ref"/>
            <movingPart node="leftArmBackPartFoldHydraulic" referencePoint="leftArmBackPartFoldHydraulicRef" referenceFrame="leftArmBackPartFoldHydraulicRef">
                <translatingPart node="leftArmBackPartFoldHydraulicPunch"/>
            </movingPart>
            <!-- rightArm2Fold -->
            <movingPart node="rightArmBackPartFoldRedirectPart1" localReferencePoint="rightArmBackPartFoldRedirectPart2" referencePoint="rightArmBackPartFoldRedirectPart2Ref" referenceFrame="rightArmBackPartFoldRedirectPart1RefFrame">
                <dependentPart node="rightArmBackPartFoldRedirectPart2"/>
                <dependentPart node="rightArmBackPartFoldHydraulic"/>
            </movingPart>
            <movingPart node="rightArmBackPartFoldRedirectPart2" referencePoint="rightArmBackPartFoldRedirectPart2Ref" referenceFrame="rightArmBackPartFoldRedirectPart2Ref"/>
            <movingPart node="rightArmBackPartFoldHydraulic" referencePoint="rightArmBackPartFoldHydraulicRef" referenceFrame="rightArmBackPartFoldHydraulicRef">
                <translatingPart node="rightArmBackPartFoldHydraulicPunch"/>
            </movingPart>
        </movingParts>
        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
        </sounds>
    </cylindered>
    <animations>
        <animation name="moveSupport">
            <part node="supportFeets" startTime="0" endTime="0.2" startTrans="0 1.486 1.416" endTrans="0 0.582 1.416"/>
            <part node="supportCol01" startTime="0" endTime="0.2" startTrans="0 0.754 0.102" endTrans="0 0.214 0.102"/>
            <part node="rightSupportColPart" startTime="0" endTime="0.2" startTrans="0.659 -0.641 -0.875" endTrans="0.659 -1.163 -0.875"/>
            <part node="leftSupportColPart" startTime="0" endTime="0.2" startTrans="-0.659 -0.641 -0.875" endTrans="-0.659 -1.163 -0.875"/>
            <part node="axisArm" startTime="0.0" endTime="0.5" startRot="0.0 0.0 0.0" endRot="15.0 0.0 0.0"/>
            <part node="componentJoint0" startTime="0.0" endTime="1" startRot="-2.0 0.0 0.0" endRot="-10.0 0.0 0.0"/>
        </animation>
        <animation name="folding">
            <part node="leftArm" startTime="2.0" endTime="6.0" startRot="0.0 -0.0 0.0" endRot="0.0 -0.0 179.99"/>
            <part node="leftArmExtension" startTime="1.0" endTime="2.0" startTrans="1.546 -0.346 -0.105" endTrans="1.15 -0.346 -0.105"/>
            <part node="leftArmBackPartFold" startTime="1.0" endTime="2.0" startRot="-0.0 -0.0 0.0" endRot="0.0 -0.0 179.99"/>
            <part node="rightArm" startTime="2.0" endTime="6.0" startRot="0.0 -0.0 0.0" endRot="0.0 -0.0 -179.99"/>
            <part node="rightArmExtension" startTime="1.0" endTime="2.0" startTrans="-1.546 -0.346 -0.105" endTrans="-1.15 -0.346 -0.105"/>
            <part node="rightArmBackPartFold" startTime="1.0" endTime="2.0" startRot="0.0 -0.0 0.0" endRot="0.0 -0.0 -179.99"/>
            <part node="axisArm" startTime="0.0" endTime="0.9" startRot="30.0 0.0 0.0" endRot="0.0 0.0 0.0"/>
            <part node="componentJoint0" startTime="0.0" endTime="0.9" startRot="-9.0 0.0 0.0" endRot="-2.0 0.0 0.0"/>
            <part componentJointIndex="1" startTime="0.0" endTime="0.9" startRotLimit="10 0 0" endRotLimit="0 0 0" startTransLimit="0 0 0" endTransLimit="0 0 0"/>
            <part node="lockBoltLeft" startTime="0" endTime="2" visibility="true"/>
            <part node="lockBoltLeft" startTime="2" endTime="6" visibility="false"/>
            <part node="lockBoltRight" startTime="0" endTime="2" visibility="true"/>
            <part node="lockBoltRight" startTime="2" endTime="6" visibility="false"/>
        </animation>
    </animations>
    <workParticles>
        <particleAnimation>
            <node node="soilAnimationCenter" refNodeIndex="1" materialType="SOIL"/>
            <node node="soilAnimationLeft" refNodeIndex="2" materialType="SOIL"/>
            <node node="soilAnimationRight" refNodeIndex="3" materialType="SOIL"/>
        </particleAnimation>
        <particle>
            <node node="soilEmitterCemter" refNodeIndex="1" particleType="SOIL"/>
            <node node="smokeEmitterCenter" refNodeIndex="1" particleType="SOIL_SMOKE"/>
            <node node="chunkEmitterCenter01" refNodeIndex="1" particleType="SOIL_CHUNKS" worldSpace="false"/>
            <node node="chunkEmitterCenter02" refNodeIndex="1" particleType="SOIL_BIG_CHUNKS" worldSpace="false"/>
            <node node="soilEmitterLeft" refNodeIndex="2" particleType="SOIL"/>
            <node node="smokeEmitterLeft" refNodeIndex="2" particleType="SOIL_SMOKE"/>
            <node node="chunkEmitterLeft01" refNodeIndex="2" particleType="SOIL_CHUNKS" worldSpace="false"/>
            <node node="chunkEmitterLeft02" refNodeIndex="2" particleType="SOIL_BIG_CHUNKS" worldSpace="false"/>
            <node node="soilEmitterRight" refNodeIndex="3" particleType="SOIL"/>
            <node node="smokeEmitterRight" refNodeIndex="3" particleType="SOIL_SMOKE"/>
            <node node="chunkEmitterRight01" refNodeIndex="3" particleType="SOIL_CHUNKS" worldSpace="false"/>
            <node node="chunkEmitterRight02" refNodeIndex="3" particleType="SOIL_BIG_CHUNKS" worldSpace="false"/>
        </particle>
    </workParticles>
    <cultivator isSubsoiler="true">
        <sounds>
            <work template="DEFAULT_CULTIVATOR_WORK" linkNode="0>"/>
        </sounds>
    </cultivator>
    <ai>
        <areaMarkers leftNode="areaMarkerLeft" rightNode="areaMarkerRight" backNode="areaMarkerBack"/>
        <collisionTrigger node="aiCollisionTrigger"/>
        <needsLowering value="true"/>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="5"/>
    </ai>
    <foliageBending>
        <bendingNode minX="-1.8" maxX="1.8" minZ="-2.4" maxZ="1.5" yOffset="0.6"/>
        <bendingNode minX="0" maxX="2.0" minZ="-2.7" maxZ="0.7" yOffset="-0.8" node="leftArm"/>
        <bendingNode minX="-2.0" maxX="0" minZ="-2.7" maxZ="0.7" yOffset="-0.8" node="rightArm"/>
    </foliageBending>
    <baseMaterial>
        <material name="agrisemCultiplowPlatinum8m_mat" baseNode="agrisemCultiplowPlatinum8m_vis">
            <shaderParameter name="colorMat0" value="AGRISEM_YELLOW1"/>
        </material>
    </baseMaterial>
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>
    <i3dMappings>
        <i3dMapping id="cultiplowPlatinum8m_main_component1" node="0>"/>
        <i3dMapping id="agrisemCultiplowPlatinum8m_vis" node="0>0"/>
        <i3dMapping id="componentJoint0" node="0>0|0|0|0"/>
        <i3dMapping id="drawbar" node="0>0|0|0|1"/>
        <i3dMapping id="drawbarHydraulics" node="0>0|0|0|1|0"/>
        <i3dMapping id="drawbarHydraulicsPunch" node="0>0|0|0|1|0|0"/>
        <i3dMapping id="drawbarHydraulicsRef" node="0>0|0|0|2"/>
        <i3dMapping id="axisArm" node="0>0|0|1|0"/>
        <i3dMapping id="leftBackWheel" node="0>0|0|1|0|0"/>
        <i3dMapping id="rightBackWheel" node="0>0|0|1|0|1"/>
        <i3dMapping id="axisArmHydraulicsRef" node="0>0|0|1|0|2"/>
        <i3dMapping id="axisArmHydraulics" node="0>0|0|1|1"/>
        <i3dMapping id="axisArmHydraulicsPunch" node="0>0|0|1|1|0"/>
        <i3dMapping id="componentJoint1" node="0>0|0|1|2"/>
        <i3dMapping id="backPartCenter" node="0>0|0|1|3"/>
        <i3dMapping id="backPartCenterRoll" node="0>0|0|1|3|0"/>
        <i3dMapping id="rear2ChamberLight_03_left" node="0>0|0|1|3|1|0|0"/>
        <i3dMapping id="rear2ChamberLight_03_right" node="0>0|0|1|3|1|0|1"/>
        <i3dMapping id="reflector_yellowRound_01_1" node="0>0|0|1|3|1|0|2"/>
        <i3dMapping id="reflector_yellowRound_01_2" node="0>0|0|1|3|1|0|3"/>
        <i3dMapping id="reflector_yellowRound_01_3" node="0>0|0|1|3|1|0|4"/>
        <i3dMapping id="reflector_yellowRound_01_4" node="0>0|0|1|3|1|0|5"/>
        <i3dMapping id="backLightsHigh" node="0>0|0|1|3|1|1"/>
        <i3dMapping id="turnLightRightBack" node="0>0|0|1|3|1|2"/>
        <i3dMapping id="turnLightLeftBack" node="0>0|0|1|3|1|3"/>
        <i3dMapping id="backPartCenterRefFrame" node="0>0|0|1|4"/>
        <i3dMapping id="leftArm" node="0>0|0|2|0"/>
        <i3dMapping id="leftArmExtension" node="0>0|0|2|0|0"/>
        <i3dMapping id="componentJoint2" node="0>0|0|2|0|1"/>
        <i3dMapping id="leftArmBackPart" node="0>0|0|2|0|2"/>
        <i3dMapping id="leftArmBackPartFold" node="0>0|0|2|0|2|0|0"/>
        <i3dMapping id="leftArmBackPartFoldRoll" node="0>0|0|2|0|2|0|0|0"/>
        <i3dMapping id="leftArmBackPartFoldRedirectPart2Ref" node="0>0|0|2|0|2|0|0|1"/>
        <i3dMapping id="leftArmBackPartFoldHydraulic" node="0>0|0|2|0|2|1"/>
        <i3dMapping id="leftArmBackPartFoldHydraulicPunch" node="0>0|0|2|0|2|1|0"/>
        <i3dMapping id="leftArmBackPartFoldRedirectPart1" node="0>0|0|2|0|2|2"/>
        <i3dMapping id="leftArmBackPartFoldRedirectPart2" node="0>0|0|2|0|2|2|0"/>
        <i3dMapping id="leftArmBackPartFoldHydraulicRef" node="0>0|0|2|0|2|2|1"/>
        <i3dMapping id="leftArmBackPartRoll" node="0>0|0|2|0|2|3"/>
        <i3dMapping id="leftArmBackPartFoldRedirectPart1RefFrame" node="0>0|0|2|0|2|4"/>
        <i3dMapping id="leftWheel" node="0>0|0|2|0|3"/>
        <i3dMapping id="soilAnimationLeft" node="0>0|0|2|0|4|0|0"/>
        <i3dMapping id="soilEmitterLeft" node="0>0|0|2|0|4|0|1"/>
        <i3dMapping id="smokeEmitterLeft" node="0>0|0|2|0|4|0|2"/>
        <i3dMapping id="chunkEmitterLeft01" node="0>0|0|2|0|4|0|3"/>
        <i3dMapping id="chunkEmitterLeft02" node="0>0|0|2|0|4|0|4"/>
        <i3dMapping id="depthNodeLeft" node="0>0|0|2|0|4|1"/>
        <i3dMapping id="leftArmRedirectArm2Ref" node="0>0|0|2|0|5"/>
        <i3dMapping id="leftArmBackPartRefFrame" node="0>0|0|2|0|6"/>
        <i3dMapping id="rightSupportColPart" node="0>0|0|2|0|7"/>
        <i3dMapping id="lockBoltLeft" node="0>0|0|2|0|8"/>
        <i3dMapping id="leftArmHydraulics" node="0>0|0|2|1"/>
        <i3dMapping id="leftArmHydraulicsPunch" node="0>0|0|2|1|0"/>
        <i3dMapping id="leftArmRedirectArm" node="0>0|0|2|2"/>
        <i3dMapping id="leftArmRedirectArm2" node="0>0|0|2|2|0"/>
        <i3dMapping id="leftArmHydraulicsRef" node="0>0|0|2|2|1"/>
        <i3dMapping id="leftArmRedirectArm2RefFrame" node="0>0|0|2|2|2"/>
        <i3dMapping id="rightArm" node="0>0|0|2|3"/>
        <i3dMapping id="rightArmExtension" node="0>0|0|2|3|0"/>
        <i3dMapping id="componentJoint3" node="0>0|0|2|3|1"/>
        <i3dMapping id="rightArmBackPart" node="0>0|0|2|3|2"/>
        <i3dMapping id="rightArmBackPartFold" node="0>0|0|2|3|2|0|0"/>
        <i3dMapping id="rightArmBackPartFoldRoll" node="0>0|0|2|3|2|0|0|0"/>
        <i3dMapping id="rightArmBackPartFoldRedirectPart2Ref" node="0>0|0|2|3|2|0|0|1"/>
        <i3dMapping id="rightArmBackPartFoldHydraulic" node="0>0|0|2|3|2|1"/>
        <i3dMapping id="rightArmBackPartFoldHydraulicPunch" node="0>0|0|2|3|2|1|0"/>
        <i3dMapping id="rightArmBackPartFoldRedirectPart1" node="0>0|0|2|3|2|2"/>
        <i3dMapping id="rightArmBackPartFoldRedirectPart2" node="0>0|0|2|3|2|2|0"/>
        <i3dMapping id="rightArmBackPartFoldHydraulicRef" node="0>0|0|2|3|2|2|1"/>
        <i3dMapping id="rightArmBackPartRoll" node="0>0|0|2|3|2|3"/>
        <i3dMapping id="rightArmBackPartFoldRedirectPart1RefFrame" node="0>0|0|2|3|2|4"/>
        <i3dMapping id="rightWheel" node="0>0|0|2|3|3"/>
        <i3dMapping id="soilAnimationRight" node="0>0|0|2|3|4|0|0"/>
        <i3dMapping id="soilEmitterRight" node="0>0|0|2|3|4|0|1"/>
        <i3dMapping id="smokeEmitterRight" node="0>0|0|2|3|4|0|2"/>
        <i3dMapping id="chunkEmitterRight01" node="0>0|0|2|3|4|0|3"/>
        <i3dMapping id="chunkEmitterRight02" node="0>0|0|2|3|4|0|4"/>
        <i3dMapping id="depthNodeRight" node="0>0|0|2|3|4|1"/>
        <i3dMapping id="rightArmRedirectArm2Ref" node="0>0|0|2|3|5"/>
        <i3dMapping id="rightBackPartRefFrame" node="0>0|0|2|3|6"/>
        <i3dMapping id="leftSupportColPart" node="0>0|0|2|3|7"/>
        <i3dMapping id="lockBoltRight" node="0>0|0|2|3|8"/>
        <i3dMapping id="rightArmHydraulics" node="0>0|0|2|4"/>
        <i3dMapping id="rightArmHydraulicsPunch" node="0>0|0|2|4|0"/>
        <i3dMapping id="rightArmRedirectArm" node="0>0|0|2|5"/>
        <i3dMapping id="rightArmRedirectArm2" node="0>0|0|2|5|0"/>
        <i3dMapping id="rightArmHydraulicsRef" node="0>0|0|2|5|1"/>
        <i3dMapping id="rightArmRedirectArm2RefFrame" node="0>0|0|2|5|2"/>
        <i3dMapping id="leftArmRedirectArmRefFrame" node="0>0|0|2|6"/>
        <i3dMapping id="rightArmRedirectArmRefFrame" node="0>0|0|2|7"/>
        <i3dMapping id="supportFeets" node="0>0|0|3"/>
        <i3dMapping id="supportCol01" node="0>0|0|4"/>
        <i3dMapping id="workArea01Start" node="0>0|1|0|0"/>
        <i3dMapping id="workArea01Width" node="0>0|1|0|1"/>
        <i3dMapping id="workArea01Height" node="0>0|1|0|2"/>
        <i3dMapping id="workArea02Start" node="0>0|1|1|0"/>
        <i3dMapping id="workArea02Width" node="0>0|1|1|1"/>
        <i3dMapping id="workArea02Height" node="0>0|1|1|2"/>
        <i3dMapping id="groudReferenceNode" node="0>0|1|2"/>
        <i3dMapping id="areaMarkerLeft" node="0>0|2|0|0"/>
        <i3dMapping id="areaMarkerRight" node="0>0|2|0|1"/>
        <i3dMapping id="areaMarkerBack" node="0>0|2|0|2"/>
        <i3dMapping id="aiCollisionTrigger" node="0>0|2|1"/>
        <i3dMapping id="soilAnimationCenter" node="0>0|3|0|0"/>
        <i3dMapping id="soilEmitterCemter" node="0>0|3|0|1"/>
        <i3dMapping id="smokeEmitterCenter" node="0>0|3|0|2"/>
        <i3dMapping id="chunkEmitterCenter01" node="0>0|3|0|3"/>
        <i3dMapping id="chunkEmitterCenter02" node="0>0|3|0|4"/>
        <i3dMapping id="depthNodeCenter" node="0>0|3|1"/>
        <i3dMapping id="cultiplowPlatinum8m_drawbar_component2" node="1>"/>
        <i3dMapping id="attacherJoint" node="1>0"/>
        <i3dMapping id="drawbarRef" node="1>1"/>
        <i3dMapping id="backPartCenterRef" node="2>0"/>
        <i3dMapping id="backPartCenterWheel" node="2>1"/>
        <i3dMapping id="leftArmBackPartRef" node="3>0"/>
        <i3dMapping id="leftArmBackPartWheel" node="3>1"/>
        <i3dMapping id="rightArmBackPartRef" node="4>0"/>
        <i3dMapping id="rightArmBackPartWheel" node="4>1"/>
    </i3dMappings>
</vehicle>
