<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rapide580V" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="13" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="14" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="21" filename="$data/shared/assets/assetLibraryStickers_diffuse.png"/>
    <File fileId="2" filename="$data/shared/default_normal.png"/>
    <File fileId="18" filename="$data/shared/default_specular.dds"/>
    <File fileId="12" filename="$data/shared/reflectorsTrailers_specular.png"/>
    <File fileId="22" filename="$data/shared/window_diffuse.png"/>
    <File fileId="23" filename="$data/shared/window_specular.png"/>
    <File fileId="19" filename="$data/vehicles/bergmann/repex34S/repex34S_normal.png"/>
    <File fileId="20" filename="$data/vehicles/bergmann/repex34S/repex34S_specular.png"/>
    <File fileId="9" filename="$data/vehicles/schuitemaker/rapideBelt_diffuse.png"/>
    <File fileId="10" filename="$data/vehicles/schuitemaker/rapideBelt_normal.png"/>
    <File fileId="11" filename="$data/vehicles/schuitemaker/rapideBelt_specular.png"/>
    <File fileId="17" filename="$data/vehicles/schuitemaker/rapideDecals_diffuse.png"/>
    <File fileId="15" filename="$data/vehicles/schuitemaker/rapideDecals_specular.png"/>
    <File fileId="3" filename="$data/vehicles/schuitemaker/rapide_normal.png"/>
    <File fileId="4" filename="$data/vehicles/schuitemaker/rapide_specular.png"/>
  </Files>


  <Materials>
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      <Texture fileId="21"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="rapideBelt_mat" materialId="8" customShaderId="5" customShaderVariation="uvScroll_colorMask">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
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      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="rapideDecals_mat" materialId="16" alphaBlending="true" customShaderId="5" customShaderVariation="Decal">
      <Texture fileId="17"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
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      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
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    <Material name="lambert1" materialId="18" diffuseColor="0.494118 0.494118 0.494118 1">
      <Normalmap fileId="2"/>
    </Material>
    <Material name="repex34S_mat" materialId="13" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
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      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
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    <Material name="rapide_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
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      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
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    <Material name="rapide_mat" materialId="11" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
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      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="20" customShaderId="5" customShaderVariation="Window">
      <Texture fileId="13"/>
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="window_mat" materialId="5" alphaBlending="true" customShaderId="5" customShaderVariation="Window">
      <Texture fileId="22"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="23"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
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    <Material name="rapide_mat" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
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      <Normalmap fileId="2"/>
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  </Materials>


  <Shapes externalShapesFile="rapide580V.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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            <TransformGroup name="attacherJoint" translation="0.000178089 -0.113301 1.57888" rotation="-0 90 0" nodeId="104"/>
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            <TransformGroup name="drawbarHydraulicRef" translation="0.000122089 0.313972 0.300204" rotation="6.82224 9.12823 -1.00667e-16" nodeId="112"/>
            <TransformGroup name="connectionHoses" translation="-0.000478497 -0.929876 -2.50126" nodeId="113">
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