<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rims_HTZ_RusAgroTeh" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="8" filename="textures/connector_normal.dds"/>
    <File fileId="9" filename="textures/connector_specular.dds"/>
    <File fileId="2" filename="textures/rim_normal.dds"/>
    <File fileId="3" filename="textures/rim_specular.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="connector_mat" materialId="4" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.8 0.8 6"/>
      <CustomParameter name="colorMat1" value="0.055 0.08 0.1 6"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="rim_mat" materialId="5" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.112 0.085 0.079 0"/>
      <CustomParameter name="colorMat0" value="0.07 0.07 0.07 6"/>
      <CustomParameter name="colorMat1" value="0.8 0.8 0.8 6"/>
      <CustomParameter name="colorMat2" value="0.055 0.08 0.1 6"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="rim_dual_mat" materialId="6" diffuseColor="1 1 1 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.112 0.085 0.079 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.8 0.8 6"/>
      <CustomParameter name="colorMat1" value="0.07 0.07 0.07 6"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 0"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rims.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="rims" clipDistance="300" nodeId="14">
      <TransformGroup name="rims" nodeId="15">
        <Shape shapeId="1" name="rimLeft" clipDistance="300" nodeId="16" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="rimRight" clipDistance="300" nodeId="17" materialIds="5" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="rims_dual" nodeId="18">
        <Shape shapeId="3" name="rimDualLeft" clipDistance="300" nodeId="19" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="4" name="rimDualRight" clipDistance="300" nodeId="20" materialIds="6" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="connectors" nodeId="21">
        <Shape shapeId="5" name="connectorLeft" clipDistance="300" nodeId="22" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="6" name="connectorRight" clipDistance="300" nodeId="23" materialIds="4" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
