<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="cultivator">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>U741</name>
        <specs>
            <neededPower>50</neededPower>
            <workingWidth>3.0</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_cultivator</function>
        </functions>
        <image>store_metalfach1.dds</image>
        <price>7000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>METALFACH</brand>
        <category>cultivators</category>
        <vertexBufferMemoryUsage>1309152</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>230376</indexBufferMemoryUsage>
        <textureMemoryUsage>10136464</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_cultivator</typeDesc>
        <filename>metalfachU741.i3d</filename>
        <size width="2.5" length="3"/>
        <speedLimit value="15"/>
        <components>
            <component centerOfMass="0 0.2 0" solverIterationCount="10" mass="860" />
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.6" repr="0>3|0" forcePointRatio="0.2" radius="0.28" width="0.2" mass="0.1" initialCompression="50" suspTravel="0.05" spring="18" damper="50" rotationDamping="0.001" isSynchronized="false" />						
                    </wheel>
                    <wheel>
                        <physics rotSpeed="0" restLoad="0.6" repr="0>3|1" forcePointRatio="0.2" radius="0.28" width="0.2" mass="0.1" initialCompression="50" suspTravel="0.05" spring="18" damper="50" rotationDamping="0.001" isSynchronized="false" />						
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>
    <speedRotatingParts>
        <speedRotatingPart node="0>2|0" radius="0.268" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|0|0|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|0|1|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|1|0|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|1|1|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|2|0|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|2|1|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|3|0|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|3|1|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|4|0|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|4|1|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|5|0|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|5|1|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|6|0|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|6|1|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|7|0|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|7|1|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|8|0|0" radius="0.227" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="0>1|8|1|0" radius="0.227" groundReferenceNodeIndex="1"/>
    </speedRotatingParts>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="0>4" jointType="implement" topReferenceNode="0>5">
                <distanceToGround lower="0.59" upper="1.8"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
    </attachable>
    <powerConsumer forceNode="0>" maxForce="9" neededMaxPtoPower="0"/>
    <groundReferenceNodes>
        <groundReferenceNode node="0>" threshold="0.2" depthNode="0>8|1"/>
    </groundReferenceNodes>
    <workAreas>
        <workArea type="cultivator" chargeValue="1" functionName="processCultivatorArea" >
            <area startNode="0>6|0" widthNode="0>6|1" heightNode="0>6|2"/>
            <groundReferenceNode index="1"/>
        </workArea>
    </workAreas>
    <workParticles>
        <particleAnimation>
            <node node="0>8|0|0" refNodeIndex="1" materialType="SOIL"/>
        </particleAnimation>
        <particle>
            <node node="0>8|0|1" refNodeIndex="1" particleType="SOIL"/>
            <node node="0>8|0|2" refNodeIndex="1" particleType="SOIL_SMOKE"/>
            <node node="0>8|0|3" refNodeIndex="1" particleType="SOIL_CHUNKS" worldSpace="false"/>
        </particle>
    </workParticles>
    <animations>
        <animation name="moveSupport">
            <part node="0>9|0" startTime="0" endTime="0.3" startTrans="0 0 -0.694" endTrans="0 -0.333 -0.694"/>
        </animation>
    </animations>
    <cultivator>
        <onlyActiveWhenLowered value="true"/>
        <sounds>
            <work file="$data/sounds/tools/cultivator/cultivator_loop.ogg">
                <volume indoor="0.55" outdoor="1.00"/>
                <pitch outdoor="1.00"/>
            </work>
        </sounds>
    </cultivator>
    <washable dirtDuration="30" washDuration="1" workMultiplier="20"/>
    <ai>
        <needsLowering value="true"/>
        <areaMarkers leftNode="0>7|0" rightNode="0>7|1" backNode="0>7|2"/>
        <sizeMarkers leftNode="0>10|0" rightNode="0>10|1" backNode="0>10|2"/>
    </ai>
</vehicle>
