<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="spreader">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>            <en>ZDT RM 1-070 ZDT RM 1-070</en>
        </name>
        <functions>
            <function>$l10n_function_fertilizer</function>
        </functions>
        <image>store/store_RM.dds</image>
        <price>7750</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>ZDT</brand>
        <category>fertilizerSpreaders</category>
        <vertexBufferMemoryUsage>1106256</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>167778</indexBufferMemoryUsage>
        <textureMemoryUsage>9262688</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
	</storeData>
    <base>
        <typeDesc>$l10n_typeDesc_fertilizerSpreader</typeDesc>
        <filename>i3d/Rozmetadlo_JZD_Olomouc.i3d</filename>
        <size width="4" length="3"/>
        <speedLimit value="20"/>
        <components>
            <component centerOfMass="0 0.3 0" solverIterationCount="10" mass="500"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <turnedOn name="DEFAULT_IMPLEMENT_ON"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
            <turnedOnSelected name="DEFAULT_IMPLEMENT_SELECTED_ON"/>
        </schemaOverlay>
    </base>
    
	<lights>
        
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
        </states>
			
		<realLights>
             <high>
                <light node="0>15|0" lightTypes="0 3"/>
                <turnLightLeft node="0>15|1"/>
                <turnLightRight node="0>15|2"/>
                <brakeLight node="0>15|0"/>
            </high>
        </realLights>
    
	
	
	<defaultLights>
            <defaultLight shaderNode="0>2|3|1" lightTypes="0 3"/>
			<defaultLight shaderNode="0>2|4|1" lightTypes="0 3"/>	
		    
						
        </defaultLights>
    
	 <brakeLights>
            <brakeLight shaderNode="0>2|3|1" />
			<brakeLight shaderNode="0>2|4|1" />
        </brakeLights>
	
	
	<turnLights>
		    <turnLightLeft shaderNode="0>2|3|0" />
            <turnLightRight shaderNode="0>2|4|0" />
        </turnLights>
	</lights>
	
	
	
	<attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="0>0" jointType="implement" topReferenceNode="0>1" lowerRotLimitScale="0 0 0" upperRotationOffset="2" lowerTransLimitScale="0 0 0" needsLowering="false">
                <distanceToGround lower="0.45" upper="0.85"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
    </attachable>
    
	<powerTakeOffs>
        <input inputNode="0>10" inputAttacherJointIndices="1" aboveAttacher="true"/>
    </powerTakeOffs>
    
	<powerConsumer ptoRpm="450" neededMaxPtoPower="10"/>
    
    
    
	<workAreas>
        <workArea type="sprayer" functionName="processSprayerArea" disableBackwards="false" requiresGroundContact="false" >
            <area startNode="0>10" widthNode="0>11" heightNode="0>12" />
        </workArea>
    </workAreas>
	
	
	<sprayer>
        <usageScales workingWidth="5.0" scale="1"/>
        <effects>
            <effectNode effectNode="0>2|1|0" materialType="spreader" materialTypeId="1" delay="0"/>
        </effects>
         <animationNodes>
            <animationNode node="0>4|0"  rotSpeed="-1500" turnOnFadeTime="0.5" turnOffFadeTime="3" />
            <animationNode node="0>4|1" rotSpeed="-1500" turnOnFadeTime="0.5" turnOffFadeTime="3" />
        </animationNodes>
    </sprayer>
    
	<turnOnVehicle>
        <sounds>
            <work template="DEFAULT_SPREADER" linkNode="0>" />
        </sounds>
    </turnOnVehicle>
	
	<animations>
        <animation name="moveSupport">
            <part node="0>14" startTime="0" endTime="0.01" visibility="false"/>
            <part node="0>14" startTime="0.01" endTime="0.02" visibility="true"/>
        </animation>
    </animations>
    
    
	
	<fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="$l10n_configuration_valueDefault" price="0" >
                <fillUnits>
                    <unloading width="11" offset="0 0 0" />
                    <fillUnit unit="$l10n_unit_literShort" fillTypes="fertilizer lime" capacity="1200" >
                        <exactFillRootNode node="0>2|1|1" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="0>2|2" maxDelta="0.0" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
    </fillVolume>
	
	
	
	
	
	
	<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2" />
  <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2" />
    
    



</vehicle>
