-=[Cowboy Hat]=- v1.1.0.0

Author : ViperGTS96
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*All controls and options are only available while the player is not in a vehicle.

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There are a total of 7 controls.


-"Next Hat model"
-"Next Primary Color"
-"Next Secondary Color"
-"Display Extra Controls"

-"Toggle Material Type" (Leather or Fabric)
-"Toggle Helper Hats"
-"Toggle Band Type" (Plated metal or Not)



To minimize the size of the "F1 help list", the last three listed controls use the shit key plus a set key from the main four. They are displayed by pressing the "Display Extra Controls" Key.

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The last "primary color" & the last "secondary color" are custom colors you can set in the "cowboyhat.xml" file located in your savegame's folder (same directory that has "vehicles.xml").

To get a full understanding of how the "cowboyhat.xml" file works, please have a look at the initialization "cowboyhat.xml" which is fully commented and located next to the 'modDesc.xml'. (not the file in your savegame folders)

For the first release and to keep players happy, a simple tool called "Color / 255" was created to help make customs colors quickly. It gives you ready to copy values in 0.0-1.0 format which are rounded to the nearest thousandth by picking your color from the windows color picker.

www.vipergts96.com/color255/

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*Note that in game, color values like rgb:"1.0, 0.0, 0.0" will not be a desirable red as it will be far too bright. Wherever light hits the color, the color will appear white, and so a desired "bright red color" is roughly rgb:"0.3, 0.0, 0.0".


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Offical Support Thread at:

www.vipergts96.com/forum/

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More FS Mods & SDK at:

www.vipergts96.com/fsim/

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