<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="augerWagon">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>HaulMaster Bulk</name>
        <specs>
            <neededPower>300</neededPower>
        </specs>
        <functions>
            <function>$l10n_function_augerWagon</function>
        </functions>
        <image>$data/vehicles/elmersMfg/haulMaster/store_haulMaster.png</image>
        <price>54000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>ELMERSMFG</brand>
        <category>augerWagons</category>
        <shopTranslationOffset>0 -0.141 0</shopTranslationOffset>
        <shopRotationOffset>-1.03 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>3046004</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>503118</indexBufferMemoryUsage>
        <textureMemoryUsage>25504896</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_augerWagon</typeDesc>
        <filename>$data/vehicles/elmersMfg/haulMaster/haulMaster.i3d</filename>
        <size width="5.5" length="12" lengthOffset="0.5" />
        <components>
            <component centerOfMass="0 1.4 0.5" solverIterationCount="10" mass="9000" />
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>

    <configurationSets>
        <configurationSet name="1300" >
            <configuration name="fillVolume"   index="1" />
            <configuration name="fillUnit"     index="1" />
        </configurationSet>
        <configurationSet name="1600" >
            <configuration name="fillVolume"   index="2" />
            <configuration name="fillUnit"     index="2" />
        </configurationSet>
        <configurationSet name="2000" >
            <configuration name="fillVolume"   index="3" />
            <configuration name="fillUnit"     index="3" />
        </configurationSet>
    </configurationSets>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels autoRotateBackSpeed="1.7">
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="3.3" repr="crawlerLeftBackWheelRepr" driveNode="crawlerLeftBackWheelDriveNode"   radius="0.53" width="0.8" mass="0.2" frictionScale="1.5" tireType="crawler" initialCompression="10" suspTravel="0.3" spring="130" damper="50" />
                        <tire tireTrackAtlasIndex="6" isCareWheel="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="1.9" repr="crawlerLeftFrontWheel"                                                radius="0.53" width="0.8" mass="0.2" frictionScale="0.7" tireType="crawler" initialCompression="25" suspTravel="0.3" spring="130" damper="50" transRatio="1"/>
                        <tire isCareWheel="false" />
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="3.3" repr="crawlerRightBackWheelRepr" driveNode="crawlerRightBackWheelDriveNode" radius="0.53" width="0.8" mass="0.2" frictionScale="1.5" tireType="crawler" initialCompression="10" suspTravel="0.3" spring="130" damper="50" />
                        <tire tireTrackAtlasIndex="6" isCareWheel="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="1.9" repr="crawlerRightFrontWheel"                                               radius="0.53" width="0.8" mass="0.2" frictionScale="0.7" tireType="crawler" initialCompression="25" suspTravel="0.3" spring="130" damper="50" transRatio="1"/>
                        <tire isCareWheel="false" />
                    </wheel>
                </wheels>

                <crawlers>
                    <crawler filename="$data/shared/wheels/tracks/elmer/mfgHaulmasterTrack.xml" linkNode="crawlerLeftLinkNode"  wheelIndex="1" isLeft="true"/>
                    <crawler filename="$data/shared/wheels/tracks/elmer/mfgHaulmasterTrack.xml" linkNode="crawlerRightLinkNode" wheelIndex="3" isLeft="false"/>
                </crawlers>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.60" />
        </inputAttacherJoints>
        <brakeForce>2.1</brakeForce>
        <support animationName="moveSupport" />
        <airConsumer usage="0.3" />
    </attachable>

    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="ptoInputNode" aboveAttacher="true" detachNode="ptoDetachNode"/>
    </powerTakeOffs>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="1.7" diameter="0.02">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.7" diameter="0.02">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>

        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02"  length="1.7" diameter="0.02">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" length="1.7" diameter="0.02">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>

        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn03"  length="1.7" diameter="0.02">
            <objectChange node="hydraulicIn03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut03" length="1.7" diameter="0.02">
            <objectChange node="hydraulicOut03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01_connector"   filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut01_connector"   filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02_connector"   filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut02_connector"   filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn03_connector"   filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicOut03_connector"   filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <lights>
        <sharedLight linkNode="backlightLeft" filename="$data/shared/assets/lights/lizard/rear3ChamberLight_05_left.xml" />
        <sharedLight linkNode="backlightRight" filename="$data/shared/assets/lights/lizard/rear3ChamberLight_05_right.xml" />
        <sharedLight linkNode="reflectorLight" filename="$data/shared/assets/lights/lizard/sideMarker_06Red.xml" />
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <light node="backLightsHigh2" lightTypes="0" />
                <brakeLight node="backLightsHigh1" />
                <brakeLight node="backLightsHigh2" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <reverseLight node="reverseLight" />
            </high>
        </realLights>
    </lights>


    <animations>
        <animation name="foldPipe">
            <part node="augerArm02"   startTime="0" endTime="8" startRot="0 0 173.5" endRot="0 0 0" />
            <part node="augerArm03"   startTime="0" endTime="8" startRot="0 0 0"     endRot="0 0 0" />
        </animation>

        <animation name="raycastNodeAnim">
            <part node="pipeRaycastNode"   startTime="0" endTime="1" startRot="0 0 22" endRot="0 0 -10" />
        </animation>

        <animation name="moveSupport">
            <part node="supportFeet"        startTime="0.00" endTime="0.25" startRot="30 0 0" endRot="5 0 0" />
            <part node="supportCollision"   startTime="0.00" endTime="0.25" startTrans="0 0.6 4.769" endTrans="0 0.252 4.769" />
        </animation>

        <animation name="toggleCover">
            <part node="covers_closed" startTime="0"    endTime="0.05" visibility="true" />
            <part node="covers_closed" startTime="0.05" endTime="0.1"  visibility="false" />
            <part node="covers_opened" startTime="0"    endTime="0.05" visibility="false" />
            <part node="covers_opened" startTime="0.05" endTime="0.1"  visibility="true" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="augerArm01">
                <controls axis="AXIS_DOOR_3" invertAxis="false" mouseSpeedFactor="1.2" iconName="PIPE_END_ROTATE" />
                <rotation rotSpeed="10" rotAcceleration="200" rotMax="0" rotMin="-14.4" startRot="0" rotationAxis="3"/>
                <dependentPart node="augerArm01Hydraulic" />
            </movingTool>

            <movingTool node="augerArm03">
                <controls axis="AXIS_PIPE" invertAxis="false" mouseSpeedFactor="1.2" iconName="PIPE_END_ROTATE" />
                <rotation rotSpeed="25" rotAcceleration="200" rotMax="25" rotMin="-25" startRot="0" rotationAxis="3"/>
                <dependentAnimation name="raycastNodeAnim" rotationAxis="3" minValue="-25" maxValue="25"/>
                <dependentPart node="augerArm03Hydraulic" />
            </movingTool>

            <movingTool node="supportFeet" playSound="true" >
                <dependentPart node="supportFeetHydraulic" />
            </movingTool>

            <movingTool node="augerArm02" playSound="true" >
                <dependentPart node="augerArm02OrientationArm1" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="supportFeetHydraulic" referencePoint="supportFeetHydraulicRef" referenceFrame="supportFeetHydraulicRef" >
                <translatingPart node="supportFeetHydraulicPunch" />
            </movingPart>

            <movingPart node="augerArm01Hydraulic" referencePoint="augerArm01HydraulicRef" referenceFrame="augerArm01HydraulicRef" >
                <translatingPart node="augerArm01HydraulicPunch" />
            </movingPart>

            <movingPart node="augerArm02OrientationArm1" localReferencePoint="augerArm02OrientationArm2" referencePoint="augerArm02OrientationArm2Ref" referenceFrame="augerArm02OrientationArm1RefFrame" >
                <dependentPart node="augerArm02OrientationArm2" />
                <dependentPart node="augerArm02Hydraulic" />
            </movingPart>
            <movingPart node="augerArm02OrientationArm2" referencePoint="augerArm02OrientationArm2Ref" referenceFrame="augerArm02OrientationArm2Ref"/>

            <movingPart node="augerArm02Hydraulic" referencePoint="augerArm02HydraulicRef" referenceFrame="augerArm02HydraulicRef" >
                <translatingPart node="augerArm02HydraulicPunch" />
            </movingPart>

            <movingPart node="augerArm03Hydraulic" referencePoint="augerArm03HydraulicRef" referenceFrame="augerArm03HydraulicRef" >
                <translatingPart node="augerArm03HydraulicPunch" />
            </movingPart>

            <!-- crawler -->
            <movingPart node="crawlerLeftLinkNode" referencePoint="crawlerLeftFrontWheel" referenceFrame="crawlerLeftLinkNodeRefFrame" isActiveDirty="true"/>
            <movingPart node="crawlerRightLinkNode" referencePoint="crawlerRightFrontWheel" referenceFrame="crawlerRightLinkNodeRefFrame" isActiveDirty="true"/>
        </movingParts>

        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration price="0" >
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="70000" updateMass="false" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
                <objectChange node="configuration_1300"  visibilityActive="true"/>
                <objectChange node="configuration_1600"  visibilityActive="false"/>
                <objectChange node="configuration_2000"  visibilityActive="false"/>

                <objectChange node="cover_closed_1300"  visibilityActive="true"/>
                <objectChange node="cover_closed_1600"  visibilityActive="false"/>
                <objectChange node="cover_closed_2000"  visibilityActive="false"/>

                <objectChange node="cover_opened_1300"  visibilityActive="true"/>
                <objectChange node="cover_opened_1600"  visibilityActive="false"/>
                <objectChange node="cover_opened_2000"  visibilityActive="false"/>

                <objectChange node="configuration_1600_col01" compoundChildActive="false" />
                <objectChange node="configuration_1600_col02" compoundChildActive="false" />
                <objectChange node="configuration_1600_col03" compoundChildActive="false" />

                <objectChange node="configuration_2000_col01" compoundChildActive="false" />
                <objectChange node="configuration_2000_col02" compoundChildActive="false" />
                <objectChange node="configuration_2000_col03" compoundChildActive="false" />
            </fillUnitConfiguration>
            <fillUnitConfiguration price="2000" >
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="100000" updateMass="false" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
                <objectChange node="configuration_1300"  visibilityActive="false"/>
                <objectChange node="configuration_1600"  visibilityActive="true"/>
                <objectChange node="configuration_2000"  visibilityActive="false"/>

                <objectChange node="cover_closed_1300"  visibilityActive="false"/>
                <objectChange node="cover_closed_1600"  visibilityActive="true"/>
                <objectChange node="cover_closed_2000"  visibilityActive="false"/>

                <objectChange node="cover_opened_1300"  visibilityActive="false"/>
                <objectChange node="cover_opened_1600"  visibilityActive="true"/>
                <objectChange node="cover_opened_2000"  visibilityActive="false"/>

                <objectChange node="configuration_1300_col01" compoundChildActive="false" />
                <objectChange node="configuration_1300_col02" compoundChildActive="false" />
                <objectChange node="configuration_1300_col03" compoundChildActive="false" />

                <objectChange node="configuration_2000_col01" compoundChildActive="false" />
                <objectChange node="configuration_2000_col02" compoundChildActive="false" />
                <objectChange node="configuration_2000_col03" compoundChildActive="false" />
            </fillUnitConfiguration>
            <fillUnitConfiguration price="5000" >
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="500000" updateMass="false" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
                <objectChange node="configuration_1300"  visibilityActive="false"/>
                <objectChange node="configuration_1600"  visibilityActive="false"/>
                <objectChange node="configuration_2000"  visibilityActive="true"/>

                <objectChange node="cover_closed_1300"  visibilityActive="false"/>
                <objectChange node="cover_closed_1600"  visibilityActive="false"/>
                <objectChange node="cover_closed_2000"  visibilityActive="true"/>

                <objectChange node="cover_opened_1300"  visibilityActive="false"/>
                <objectChange node="cover_opened_1600"  visibilityActive="false"/>
                <objectChange node="cover_opened_2000"  visibilityActive="true"/>

                <objectChange node="configuration_1300_col01" compoundChildActive="false" />
                <objectChange node="configuration_1300_col02" compoundChildActive="false" />
                <objectChange node="configuration_1300_col03" compoundChildActive="false" />

                <objectChange node="configuration_1600_col01" compoundChildActive="false" />
                <objectChange node="configuration_1600_col02" compoundChildActive="false" />
                <objectChange node="configuration_1600_col03" compoundChildActive="false" />
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume_1300" maxDelta="0.2" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume_1600" maxDelta="0.2" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume_2000" maxDelta="0.2" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo fillVolumeIndex="1" >
                <node node="unloadInfo" width="0.3" length="0.3" />
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

    <pipe unloadInfoIndex="1">
        <dischargeNode index="1" />
        <states num="2" unloading="2" />
        <animation name="foldPipe" speedScale="2" />
        <unloadingTriggers>
            <unloadingTrigger node="trailerTrigger" />
        </unloadingTriggers>
    </pipe>

    <dischargeable>
        <dischargeNode node="pipeRaycastNode" emptySpeed="80000" fillUnitIndex="1" unloadInfoIndex="1" maxDistance="8">
            <info width="0.3" length="0.3" useRaycastHitPosition="true"/>

            <effects>
                <effectNode effectClass="PipeEffect" effectNode="pipeEffect"      materialType="pipe"      materialTypeId="1" delay="0" maxBending="0.6" positionUpdateNodes="pipeEffectSmoke" extraDistance="0.5"/>
                <effectNode                          effectNode="pipeEffectSmoke" materialType="smoke"     materialTypeId="1" delay="0.1" alignToWorldY="true"/>
            </effects>

            <animationNodes>
                <animationNode node="augerRotatingPart"    rotSpeed="500"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="2" />
            </animationNodes>
        </dischargeNode>
    </dischargeable>

    <cover>
        <coverConfigurations>
            <coverConfiguration >
                <cover openAnimation="toggleCover" fillUnitIndices="1" />
            </coverConfiguration>
        </coverConfigurations>
    </cover>

    <ai>
        <allowTurnBackward value="false"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.0" maxX="1.0" minZ="-3.8" maxZ="4.0 " yOffset="0.6" />
        <bendingNode minX="-2.4" maxX="2.4" minZ="-4.2" maxZ="4.0 " yOffset="1.8" />
        <bendingNode minX="-2.4" maxX="2.4" minZ="-2.4" maxZ="1.8 " yOffset="0.6" />
    </foliageBending>

    <baseMaterial>
        <material name="haulMaster_mat" baseNode="haulMaster_vis">
            <shaderParameter name="colorMat0" value="ELMERSMFG_BLUE1"/>
        </material>	
    </baseMaterial>

    <baseMaterialConfigurations useDefaultColors="true" price="800">
        <baseMaterialConfiguration color="ELMERSMFG_BLUE1"/>
		<baseMaterialConfiguration name="BLUE METALLIC" color="FLIEGL_BLUE1" material="2" />
        <baseMaterialConfiguration name="PURPLE METALLIC" color="LIZARD_PURPLE1" material="2" />
        <baseMaterialConfiguration name="CHROME" color="SHARED_WHITE2" material="2"/>
		<baseMaterialConfiguration name="BRONZE METALLIC" color="FIAT_ORANGEPAINT" material="2" />
        <baseMaterialConfiguration name="BLACK METALLIC" color="FIAT_BLACKPAINT"  material="2" />
        <baseMaterialConfiguration name="WHITE METALLIC" color="FIAT_WHITEPAINT" material="2" />
        <baseMaterialConfiguration name="GREEN METALLIC" color="FIAT_GREENPAINT" material="2" />
        <baseMaterialConfiguration name="RED METALLIC" color="FLIEGL_RED1" material="2" />
        <baseMaterialConfiguration name="GOLD" color="BEDNAR_YELLOW1" material="2" />
        <baseMaterialConfiguration name="BROWN METALLIC" color="FLIEGL_BROWN1" material="2" />		
		<baseMaterialConfiguration name="WHITE MATTE"  	color="SHARED_WHITE2" 		material="1" price="250"/>
		<baseMaterialConfiguration name="TAN MATTE" 		color="KRONE_YELLOW1"		material="1" price="250"/>
		<baseMaterialConfiguration name="BLACK MATTE" 	color="SHARED_BLACK2" 		material="1" price="250"/>
		<baseMaterialConfiguration name="RED MATTE" 		color="CASEIH_RED1" 		material="1" price="250"/>
		<baseMaterialConfiguration name="BLUE MATTE" 		color="NEWHOLLAND_BLUE1" 	material="1" price="250"/>
		<baseMaterialConfiguration name="GREEN MATTE" 	color="KRONE_GREEN1" 		material="1" price="250"/>
		<baseMaterialConfiguration name="YELLOW MATTE" 	color="JOHNDEERE_YELLOW1"	material="1" price="250"/>
		<baseMaterialConfiguration name="ORANGE MATTE" 	color="STARA_ORANGE" 		material="1" price="250"/>	
        <baseMaterialConfiguration name="STAINLESS STEEL" color="SHARED_WHITE2" material="8"/>
		<baseMaterialConfiguration name="SILVER" 		color="SHARED_GREY2" 			material="27" price="120"/>
		<baseMaterialConfiguration name="CHARCOAL"  	color="SHARED_GREY5" 			material="27" price="120"/>
		<baseMaterialConfiguration name="LINE X" 		color="0.016 0.016 0.016" 		material="25" price="120"/>	
		<baseMaterialConfiguration name="CLAAS" color="0.4 0.6 0.02 1.0" material="0" />
        <baseMaterialConfiguration name="CLAAS CAT" color="0.800 0.443 0.008 1.0" />
		<baseMaterialConfiguration name="CLAAS GREEN" color="0.2384 0.3186 0.0116 1" material="0" />		
		<baseMaterialConfiguration name="CLAAS RED" color="0.5310 0.0357 0.0112 1" material="0" />	
		<baseMaterialConfiguration name="CLAAS WHITE" color="0.784 0.784 0.784 1" material="0" />	
		<baseMaterialConfiguration name="CLAAS DARKGREY" color="0.0721 0.0765 0.0906 1" material="0" />			
        <material name="haulMaster_mat" shaderParameter="colorMat0" />
    </baseMaterialConfigurations>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="haulMaster_main_component1" node="0>" />
        <i3dMapping id="haulMaster_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="supportFeet" node="0>0|0|1|0" />
        <i3dMapping id="supportFeetHydraulicRef" node="0>0|0|1|0|0" />
        <i3dMapping id="supportFeetHydraulic" node="0>0|0|1|1" />
        <i3dMapping id="supportFeetHydraulicPunch" node="0>0|0|1|1|0" />
        <i3dMapping id="supportCollision" node="0>0|0|1|2" />
        <i3dMapping id="ptoDetachNode" node="0>0|0|2" />
        <i3dMapping id="crawlerLeftBackWheelRepr" node="0>0|1|0" />
        <i3dMapping id="crawlerLeftBackWheelDriveNode" node="0>0|1|0|0" />
        <i3dMapping id="crawlerLeftLinkNode" node="0>0|1|0|0|0" />
        <i3dMapping id="crawlerLeftLinkNodeRefFrame" node="0>0|1|0|1" />
        <i3dMapping id="crawlerLeftFrontWheel" node="0>0|1|1" />
        <i3dMapping id="crawlerRightBackWheelRepr" node="0>0|1|2" />
        <i3dMapping id="crawlerRightBackWheelDriveNode" node="0>0|1|2|0" />
        <i3dMapping id="crawlerRightLinkNode" node="0>0|1|2|0|0" />
        <i3dMapping id="crawlerRightLinkNodeRefFrame" node="0>0|1|2|1" />
        <i3dMapping id="crawlerRightFrontWheel" node="0>0|1|3" />
        <i3dMapping id="backlightLeft" node="0>0|2|0|0" />
        <i3dMapping id="backlightRight" node="0>0|2|0|1" />
        <i3dMapping id="reflectorLight" node="0>0|2|0|2" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|1" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|2" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|3" />
        <i3dMapping id="reverseLight" node="0>0|2|4" />
        <i3dMapping id="backLightsHigh2" node="0>0|2|5" />
        <i3dMapping id="augerArm01" node="0>0|3|0" />
        <i3dMapping id="augerArm02" node="0>0|3|0|0" />
        <i3dMapping id="augerArm03Hydraulic" node="0>0|3|0|0|0" />
        <i3dMapping id="augerArm03HydraulicPunch" node="0>0|3|0|0|0|0" />
        <i3dMapping id="augerArm03" node="0>0|3|0|0|1" />
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        <i3dMapping id="augerArm02OrientationArm1RefFrame" node="0>0|3|0|8" />
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        <i3dMapping id="augerArm01HydraulicPunch" node="0>0|3|1|0" />
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    </i3dMappings>
</vehicle>
