<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="c330">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>C-330</name>
        <specs>
            <power>30</power>
            <maxSpeed>25</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_tractor</function>
            <function>$l10n_function_tractorFrontloader</function>
        </functions>
        <image>store.png</image>
        <price>15000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>URSUS</brand>
        <category>tractorsS</category>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tractor</typeDesc>
        <filename>Ursus_c330_Bartek90256.i3d</filename>
		
        <size width="3.5" length="6"/>
		
        <components>
            <component centerOfMass="0 0.2 0.6" solverIterationCount="20" mass="3000"/>
            <component centerOfMass="0 0 0" solverIterationCount="20" mass="900"/>
            <component centerOfMass="0 -0.2 0" solverIterationCount="20" mass="25" />
            <component centerOfMass="0 -0.2 0" solverIterationCount="20" mass="25" />
            <joint component1="1" component2="2" node="1>0"  rotLimit="0 0 10" rotLimitSpring=" 0 4000" rotLimitDamping="0 0 10" maxRotDriveForce="0 0 10" rotDriveRotation="0 0 0" rotDriveSpring="0 0 1" rotDriveDamping="0 0 1" breakable="false"/>
            <joint component1="1" component2="3" node="2>0"  rotLimit="8 0 0" />
            <joint component1="1" component2="4" node="3>0"  rotLimit="8 0 0" />
        </components>
		
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <turnedOn name="DEFAULT_VEHICLE_ON"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
            <turnedOnSelected name="DEFAULT_VEHICLE_SELECTED_ON"/>
        </schemaOverlay>
    </base>
		
		
	<wheels>
        <wheelConfigurations>
	      <wheelConfiguration name="Rolnicze Bez Obc" price="0" brand="Rolnicze">
                <wheels autoRotateBackSpeed="2.2">
                    <wheel filename="wheels/frontWheels.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.0" repr="1>2" driveNode="1>2|0|0" forcePointRatio="0.2" initialCompression="30" suspTravel="0.13" spring="50" damper="55" brakeFactor="0.1" />
                    </wheel>
                    <wheel filename="wheels/frontWheels.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.0" repr="1>3" driveNode="1>3|0|0" forcePointRatio="0.2" initialCompression="30" suspTravel="0.13" spring="50" damper="55" brakeFactor="0.1" />
                    </wheel>
                    <wheel filename="wheels/backWheels.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="0>2|0"  forcePointRatio="0.3" initialCompression="20" suspTravel="0.22" spring="14" damper="40"/>
                    </wheel>
                    <wheel filename="wheels/backWheels.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="0>2|1" forcePointRatio="0.3" initialCompression="20" suspTravel="0.22" spring="14" damper="40"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
			
			
	      <wheelConfiguration name="Rolnicze + s.typ" price="0" brand="Rolnicze">
                <wheels autoRotateBackSpeed="2.2">
                    <wheel filename="wheels/frontWheels.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.0" repr="1>2" driveNode="1>2|0|0" forcePointRatio="0.2" initialCompression="30" suspTravel="0.13" spring="50" damper="55" brakeFactor="0.1" />
                    </wheel>
                    <wheel filename="wheels/frontWheels.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.0" repr="1>3" driveNode="1>3|0|0" forcePointRatio="0.2" initialCompression="30" suspTravel="0.13" spring="50" damper="55" brakeFactor="0.1" />
                    </wheel>
                    <wheel filename="wheels/backWheelss.xml" configId="weights" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="0>2|0"  forcePointRatio="0.3" initialCompression="20" suspTravel="0.22" spring="14" damper="40"/>
                    </wheel>
                    <wheel filename="wheels/backWheelss.xml" configId="weights" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="0>2|1" forcePointRatio="0.3" initialCompression="20" suspTravel="0.22" spring="14" damper="40"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
			
			<wheelConfiguration name="Szosowe Bez Obc" price="250" brand="Szosowe">
                <wheels autoRotateBackSpeed="2.2">
                    <wheel filename="wheels/frontWheels.xml" configId="standard2" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.0" repr="1>2" driveNode="1>2|0|0" forcePointRatio="0.2" initialCompression="30" suspTravel="0.13" spring="50" damper="55" brakeFactor="0.1" />
                    </wheel>
                    <wheel filename="wheels/frontWheels.xml" configId="standard2" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.0" repr="1>3" driveNode="1>3|0|0" forcePointRatio="0.2" initialCompression="30" suspTravel="0.13" spring="50" damper="55" brakeFactor="0.1" />
                    </wheel>
                    <wheel filename="wheels/backWheels.xml" configId="weights" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="0>2|0"  forcePointRatio="0.3" initialCompression="20" suspTravel="0.22" spring="14" damper="40"/>
                    </wheel>
                    <wheel filename="wheels/backWheels.xml" configId="weights" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="0>2|1" forcePointRatio="0.3" initialCompression="20" suspTravel="0.22" spring="14" damper="40"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
			
			<wheelConfiguration name="Szosowe + N.typ" price="250" brand="Szosowe">
                <wheels autoRotateBackSpeed="2.2">
                    <wheel filename="wheels/frontWheels.xml" configId="standard2" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.0" repr="1>2" driveNode="1>2|0|0" forcePointRatio="0.2" initialCompression="30" suspTravel="0.13" spring="50" damper="55" brakeFactor="0.1" />
                    </wheel>
                    <wheel filename="wheels/frontWheels.xml" configId="standard2" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics rotSpeed="1" restLoad="1.0" repr="1>3" driveNode="1>3|0|0" forcePointRatio="0.2" initialCompression="30" suspTravel="0.13" spring="50" damper="55" brakeFactor="0.1" />
                    </wheel>
                    <wheel filename="wheels/backWheelss.xml" configId="weights" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="0>2|0"  forcePointRatio="0.3" initialCompression="20" suspTravel="0.22" spring="14" damper="40"/>
                    </wheel>
                    <wheel filename="wheels/backWheelss.xml" configId="weights" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="0>2|1" forcePointRatio="0.3" initialCompression="20" suspTravel="0.22" spring="14" damper="40"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
	    </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="60" rotMax="37" rotCenterWheel1="3" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>
   </wheels>
   
	<lights>
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
        </states>

        <realLights>
            <low>
                <light node="0>12|0|0"   lightTypes="0" excludedLightTypes="2 3" />
                <light node="0>12|2|1"   lightTypes="1"/>
                <light node="0>12|2|0"   lightTypes="2"/>
                <light node="0>12|0|1"   lightTypes="3" />
            </low>
			
            <high>
                <light node="0>12|0|2"    lightTypes="0" excludedLightTypes="2 3" />
                <light node="0>12|2|3"    lightTypes="1"/>
                <light node="0>12|2|2"    lightTypes="2"/>
                <light node="0>12|0|3"    lightTypes="3"/>
				
                <brakeLight node="0>12|3|0" />
				
                <turnLightLeft node="0>12|1|1" />			
                <turnLightRight node="0>12|1|0" />
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="0>12|4|0" lightTypes="0 3"/>
			<defaultLight shaderNode="0>12|4|1" lightTypes="0 3"/>	
			<defaultLight shaderNode="0>12|4|8" lightTypes="0 3"/>	
			<defaultLight shaderNode="0>12|4|9" lightTypes="0 3"/>	
			<defaultLight shaderNode="0>12|4|10" lightTypes="0 3"/>	
			<defaultLight shaderNode="0>12|4|11" lightTypes="0 3"/>		
			<defaultLight shaderNode="0>12|4|12" lightTypes="2"/>	
			<defaultLight shaderNode="0>12|4|13" lightTypes="2"/>
			<defaultLight shaderNode="0>12|4|4|0" lightTypes="0 3"/>	
			<defaultLight shaderNode="0>12|4|5|0" lightTypes="0 3"/>	
			<defaultLight shaderNode="0>12|4|6" lightTypes="1"/>	
			<defaultLight shaderNode="0>12|4|7" lightTypes="1"/>			
        </defaultLights>

        <brakeLights>
            <brakeLight shaderNode="0>12|4|4|1" />
			<brakeLight shaderNode="0>12|4|5|1" />
        </brakeLights>

        <turnLights>
		    <turnLightLeft shaderNode="0>12|4|2" />
            <turnLightRight shaderNode="0>12|4|3" />
            <turnLightLeft shaderNode="0>12|4|5|2" />
            <turnLightRight shaderNode="0>12|4|4|2" />
		    <turnLightLeft shaderNode="0>12|4|14" />
            <turnLightRight shaderNode="0>12|4|15" />
        </turnLights>

        <sounds>
            <switchLight template="SWITCH_01" linkNode="0>" />
            <turnLight template="SWITCH_TURNLIGHT" linkNode="0>" />
        </sounds>
    </lights>
	
	
	
	<attacherJoints comboDuration="0">
        <attacherJoint node="0>3|7|0|0|0" lowerRotationOffset="-1.5" upperRotationOffset="-1.5" moveTime="2.5" comboTime="1">
            <distanceToGround lower="0.36" upper="1.07" />
            <rotationNode node="0>3|7|0" lowerRotation="-11 0 0" upperRotation="30 0 0" />
            <rotationNode2 node="0>3|7|0|0" />
            <bottomArm rotationNode="0>3|7|1" translationNode="0>3|7|1|0" referenceNode="0>3|7|1|0|0" zScale="-1" startRotation="-10 0 0" />
            <topArm baseNode="0>3|7|2" filename="Ursus_c330_Textures_Bartek90256/Sruba.i3d" zScale="-1"  />
            <schema position="1 0" rotation="0" invertX="false" />
		    <objectChange node="0>13|15" visibilityActive="false" visibilityInactive="true"/>
        </attacherJoint>
		
        <attacherJoint node="0>3|9|0|0" jointType="trailer" lowerRotLimit="10 50 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.44" upper="1.02" />
            <transNode node="0>3|9|0" minY="0.796" maxY="0.797" height="0.3"/>
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
		
        <attacherJoint node="0>3|9|1" jointType="trailerLow" lowerRotLimit="10 50 50" lowerTransLimit="0 0 0" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false" />
		    <objectChange node="0>13|15" visibilityActive="false" visibilityInactive="true"/>
        </attacherJoint>
		
        <attacherJoint node="0>3|8" jointType="trailer" lowerRotLimit="10 50 50" lowerTransLimit="0 0 0" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="0">
            <schema position="1 0" rotation="0" invertX="true" />
        </attacherJoint>
		

        <sounds>
            <attach template="ATTACH_01" linkNode="0>" />
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>" />
        </sounds>
    </attacherJoints>
	
	<frontloaderConfigurations>
        <frontloaderConfiguration name="$l10n_ui_no" price="0" >
        </frontloaderConfiguration>
        <frontloaderConfiguration name="$l10n_ui_yes" price="1500" >
            <attacherJoint node="0>11" jointType="attachableFrontloader" lowerTransLimit="0 0 0" lowerRotLimit="0 0 0" moveTime="2">
                <rotationNode upperRotation="0 0 0" lowerRotation="0 0 0" />
                <schema position="1 0.4" rotation="0" invertX="true" />
            </attacherJoint>
        </frontloaderConfiguration>
    </frontloaderConfigurations>
	
	<powerTakeOffs>
        <output attacherJointIndices="1 2 3" outputNode="0>3|10" />
    </powerTakeOffs>
	<fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit capacity="35" unit="$l10n_unit_literShort" fillTypes="diesel" showOnHud="false" showInShop="false"/>
                    <fillUnit capacity="10" unit="$l10n_unit_literShort" fillTypes="def" showOnHud="false" showInShop="false"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <enterable>
        <exitPoint node="0>5"/>
        <enterReferenceNode node="0>"/>
        <characterNode node="0>3|5|0" cameraMinDistance="1.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="0>3|5|1"/>
            <target ikChain="leftFoot" targetNode="0>3|5|2"/>
            <target ikChain="rightArm" targetNode="0>3|5|3"/>
            <target ikChain="leftArm" targetNode="0>3|3|0|0"/>
        </characterNode>
        <cameras>
            <camera node="0>0|0|0" rotatable="true" rotateNode="0>0|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="35">
                <raycastNode node="0>0|2"/>
                <raycastNode node="0>0|3"/>
            </camera>
            <camera node="0>0|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" useOutdoorSounds="true"/>
        </cameras>
    </enterable>
	
    <motorized>
		<motorConfigurations>
            <motorConfiguration name="C-330" hp="30" price="0">
                <motor torqueScale="0.1953" minRpm="800" maxRpm="2400" maxForwardSpeed="28" maxBackwardSpeed="10" brakeForce="2.5" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" rotInertia="0.001">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="34" maxForwardGearRatio="130" minBackwardGearRatio="50" maxBackwardGearRatio="130"/>
            </motorConfiguration>
		    <motorConfiguration name="C-330M" hp="31" price="1035">
                <motor torqueScale="0.1953" minRpm="800" maxRpm="2400" maxForwardSpeed="28" maxBackwardSpeed="10" brakeForce="2.5" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" rotInertia="0.001">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="34" maxForwardGearRatio="130" minBackwardGearRatio="50" maxBackwardGearRatio="130"/>
            </motorConfiguration>
        </motorConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.1" differentialIndex1="1" differentialIndex2="2"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <exhaustEffects>
            <exhaustEffect node="0>3|2|0|1" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.05" maxRpmColor="0.9 0.9 0.9 0.2" minRpmScale="0.05" maxRpmScale="0.4" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
        </exhaustEffects>
	    <sounds externalSoundFile="Sounds/ursusC330.xml" />
		<consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="45"  fillType="diesel" />  <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="200" fillType="air" permanentConsumption="false" refillLitersPerSecond="250" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
            </consumerConfiguration>
        </consumerConfigurations>
		<animationNodes>
            <animationNode node="0>3|12|4" rotAxis="3" rotSpeed="1200" turnOnFadeTime="4" turnOffFadeTime="3"/>
			<animationNode node="0>3|2|0|0" rotSpeed="3600" rotAxis="3" turnOnFadeTime="3" turnOffFadeTime="2"/>
			<animationNode node="0>3|2|0|0|0" rotSpeed="-3600" rotAxis="3" turnOnFadeTime="3" turnOffFadeTime="2"/>
        </animationNodes>
    </motorized>
    <animations>
        <animation name="rpmNeedle">
            <part node="0>3|0|9|0|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -180 0"/>
        </animation>
		    <animation name="speedAnim">
        <!--Biegi-->
        <!--Bieg1-->
            <part node="0>3|12|1"    startTime="0"      endTime="0.1" startRot="0 0 0"       endRot="0 0 -13" />
            <part node="0>3|12|1"    startTime="0.1"      endTime="0.2" startRot="0 0 -13"       endRot="-10 0 -13" />
        <!--Bieg2-->
            <part node="0>3|12|1"    startTime="0.35"      endTime="0.36" startRot="-10 0 -13"       endRot="0 0 -13" />
            <part node="0>3|12|1"    startTime="0.36"      endTime="0.46" startRot="0 0 -13"       endRot="0 0 13" />
        <!--Bieg3-->
            <part node="0>3|12|1"    startTime="0.46"      endTime="0.50" startRot="0 0 -13"       endRot="10 0 13" />
            <part node="0>3|12|1"    startTime="0.70"      endTime="0.80" startRot="10 0 13"       endRot="-10 0 13" />
        <!--Bieg4-->
            <part node="0>3|12|1"    startTime="0.80"      endTime="0.95" startRot="10 0 13"       endRot="-10 0 13" />
        <!--Hamulec-->
            <part node="0>3|12|3"   startTime="0" endTime="0.1" startRot="16 0 0"        endRot="0 0 0" />
        <!--Sprzęgło--> 
        <!--Bieg1-->
        <part node="0>3|12|2|0"             startTime="0"        endTime="0.1" startRot="0 0 0"         endRot="-16 0 0" />
        <part node="0>3|12|2|0"             startTime="0.11"   endTime="0.2" startRot="-16 0 0"       endRot="0 0 0" />
        <!--Bieg2-->
        <part node="0>3|12|2|0"            startTime="0.25"    endTime="0.3"  startRot="0 0 0"         endRot="-16 0 0" />
        <part node="0>3|12|2|0"            startTime="0.41"    endTime="0.46" startRot="-16 0 0"     endRot="0 0 0" />
        <!--Bieg3-->
        <part node="0>3|12|2|0"            startTime="0.5"      endTime="0.56" startRot="0 0 0"       endRot="-16 0 0" />
        <part node="0>3|12|2|0"            startTime="0.63"    endTime="0.68" startRot="-16 0 0"     endRot="0 0 0" />
        <!--Bieg4-->
        <part node="0>3|12|2|0"            startTime="0.7"      endTime="0.76" startRot="0 0 0"       endRot="-16 0 0" />
        <part node="0>3|12|2|0"            startTime="0.78"    endTime="0.84" startRot="-16 0 0"     endRot="0 0 0" />
        <!--Bieg5-->
        </animation>
    </animations>
	
    <cylindered>
        <movingTools>
            <movingTool node="0>3|7|1">
                <dependentPart node="0>3|7|3"/>
            </movingTool>
        </movingTools>

     <movingParts>
        <movingPart node="0>3|7|3" referencePoint="0>3|7|1|0|1" localReferencePoint="0>3|7|3|0" referenceFrame="0>" >
            <dependentPart node="0>3|7|3|0" />
        </movingPart>
        <movingPart node="0>3|7|3|0" referencePoint="0>3|7|1|0|1" referenceFrame="0>3|7|1|0|1" />
        <!-- steering -->  
        <movingPart node="0>3|13|1|0|0" referencePoint="1>2|1" referenceFrame="1>" isActiveDirty="true" scaleZ="true" />
        <movingPart node="0>3|13|0|0|0" referencePoint="1>3|1" referenceFrame="1>" isActiveDirty="true" scaleZ="true" />
         <!-- arm cylinder -->
        <movingPart node="0>3|12|8|1|0|1" referencePoint="0>3|12|8|2|0|0" referenceFrame="0>3|12|8|2|0|0">
            <translatingPart node="0>3|12|8|1|0|1|0"/>
        </movingPart>
        <!-- main hinge -->
        <movingPart node="0>3|12|8|1|0|0|0" referencePoint="0>3|12|8|1|0|4|0|1" localReferencePoint="0>3|12|8|1|0|0|0|0" referenceFrame="0>3|12|8|1|0|0|0|0">
            <dependentPart node="0>3|12|8|1|0|0|0|0"/>
            <dependentPart node="0>3|12|8|1|0|2"/>
        </movingPart>
        <!-- front top hinge -->
        <movingPart node="0>3|12|8|1|0|0|0|0" referencePoint="0>3|12|8|1|0|4|0|1" referenceFrame="0>3|12|8|1|0|4|0"/>
        <!-- tool cylinder -->
        <movingPart node="0>3|12|8|1|0|2" referencePoint="0>3|12|8|1|0|0|0|1" referenceFrame="0>3|12|8|1|0|0">
            <translatingPart node="0>3|12|8|1|0|2|0"/>
        </movingPart>
						<!-- left Arm -->
		<movingPart node="0>3|3|0|3" referencePoint="0>1|4|0" referenceFrame="0>" isActiveDirty="true" scaleZ="true" playSound="false" invertZ="false"/>
     </movingParts>
    </cylindered>
	
	<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
    <ai>
        <collisionTrigger node="0>6"/>
    </ai>
	
   <connectionHoses>
        <target attacherJointIndices="1 2 3" type="hydraulicIn" node="0>3|16|3" socket="hydraulic02"/>

        
        <target attacherJointIndices="1 2 3" type="electric" node="0>3|16|0" socket="electric"/>
    </connectionHoses>
	
	   <baseMaterial>
        <material name="blacha" baseNode="0>13|1">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="blacha1" baseNode="0>3|1|0">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="blacha2" baseNode="0>3|21">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="blacha3" baseNode="1>2|3">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="blacha4" baseNode="1>3|3">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
		
        <material name="korpus" baseNode="0>13|4">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus1" baseNode="0>3|7|3|0|0">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus2" baseNode="0>3|7|3|1">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus3" baseNode="0>13|8">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus4" baseNode="0>13|15">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus5" baseNode="0>3|20|0">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus6" baseNode="0>13|13">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus6" baseNode="0>13|14">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus7" baseNode="0>13|11">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus9" baseNode="0>13|6">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus10" baseNode="1>1|0">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="KORPUS2" baseNode="0>13|3">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus11" baseNode="0>3|7|1|0|4">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus12" baseNode="0>13|9">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus13" baseNode="0>13|10">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus14" baseNode="0>3|13|1|0|0|0">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus15" baseNode="0>3|13|0|0|0|0">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus16" baseNode="1>3|2|0">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus17" baseNode="1>2|2|0">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus18" baseNode="0>13|19">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
		
        <material name="korpus19" baseNode="0>3|12|1|0|0|0|0|0">
            <shaderParameter name="colorMat0" value="0.56 0.23 0.03 0"/>
        </material>
        <material name="korpus20" baseNode="0>3|3|0|1|0">
            <shaderParameter name="colorMat1" value="0.56 0.23 0.03 0"/>
        </material>
		
		
        <material name="dach" baseNode="0>10|0">
            <shaderParameter name="colorMat0" value="FLIEGL_GREEN2"/>
        </material>
        <material name="dach" baseNode="0>10|1">
            <shaderParameter name="colorMat0" value="FLIEGL_GREEN2"/>
        </material>
        <material name="dach" baseNode="0>10|2">
            <shaderParameter name="colorMat0" value="FLIEGL_GREEN2"/>
        </material>
        <material name="dach" baseNode="0>10|3">
            <shaderParameter name="colorMat0" value="FLIEGL_GREEN2"/>
        </material>
        <material name="dach" baseNode="0>10|4">
            <shaderParameter name="colorMat0" value="FLIEGL_GREEN2"/>
        </material>
        <material name="dach" baseNode="0>10|5">
            <shaderParameter name="colorMat0" value="FLIEGL_GREEN2"/>
        </material>
		
    </baseMaterial>

	

	

    <cabColorConfigurations price="1800" useDefaultColors="true" defaultColorIndex="0">
        <cabColorConfiguration name="FLIEGL" color="FLIEGL_GREEN2"/>
		
		<material name="dach" shaderParameter="colorMat0" />
    </cabColorConfigurations>
	
	
	
	<handToolConfigurations>
        <handToolConfiguration name="NIE" price="0">
            <objectChange node="0>13|26" visibilityActive="false"/>
        </handToolConfiguration>
		
		<handToolConfiguration name="TAK" price="50">
            <objectChange node="0>13|26" visibilityActive="true"/>
        </handToolConfiguration>
    </handToolConfigurations>
	
	
    <backSteeringConfigurations>
	     <backSteeringConfiguration name="Płaski" price="50">
            <objectChange node="0>13|27" visibilityActive="true"/>
            <objectChange node="0>13|2" visibilityActive="false"/>
        </backSteeringConfiguration>
		<backSteeringConfiguration name="Okrągly" price="50">
            <objectChange node="0>13|27" visibilityActive="false"/>
            <objectChange node="0>13|2" visibilityActive="true"/>
        </backSteeringConfiguration>
    </backSteeringConfigurations>
	
    <broomConfigurations>
	     <broomConfiguration name="NIE" price="50">
            <objectChange node="3>1" visibilityActive="false"/>
            <objectChange node="2>1" visibilityActive="false"/>
        </broomConfiguration>
		<broomConfiguration name="TAK" price="50">
            <objectChange node="3>1" visibilityActive="true"/>
            <objectChange node="2>1" visibilityActive="true"/>
        </broomConfiguration>
    </broomConfigurations>
	
    <valuePlatformWithStanchionsConfigurations>
	     <valuePlatformWithStanchionsConfiguration name="S.Typ" price="50">
            <objectChange node="0>3|1|3" visibilityActive="false"/>
            <objectChange node="0>13|28" visibilityActive="true"/>
        </valuePlatformWithStanchionsConfiguration>
		<valuePlatformWithStanchionsConfiguration name="N.Typ" price="50">
            <objectChange node="0>3|1|3" visibilityActive="true"/>
            <objectChange node="0>13|28" visibilityActive="false"/>
        </valuePlatformWithStanchionsConfiguration>
    </valuePlatformWithStanchionsConfigurations>
	
	
	
	
    <BlaColorConfigurations price="500" useDefaultColors="false" defaultColorIndex="0">
        <BlaColorConfiguration color="0.56 0.23 0.03 0"/>
		<BlaColorConfiguration color="0.34 0.02 0.0 0"/>
		<BlaColorConfiguration color="0.8 0.3 0.0 0"/>
		<BlaColorConfiguration color="0.02 0.1 0.05 0"/>
		<BlaColorConfiguration color="0.03 0.14 0.05 0"/>
		<BlaColorConfiguration color="0.6 0.12 0 0"/>
		<BlaColorConfiguration color="0.15 0.01 0 0"/>
		<BlaColorConfiguration color="0.8 0.2 0.035 0"/>
		<BlaColorConfiguration color="0.8 0.2 0 0"/>  	
		<BlaColorConfiguration color="0.01 0.16 0.5 0"/>
		<BlaColorConfiguration color="0.5 0.2 0.02 0"/>
		<BlaColorConfiguration color="0.6 0.07 0.01 0"/>
		<BlaColorConfiguration color="0.7 0.011 0.01 0"/>
		<BlaColorConfiguration color="0.7 0.23 0.02 0"/>
		<BlaColorConfiguration color="0.3 0 0 0"/>
        <material name="blacha" shaderParameter="colorMat0" />
        <material name="blacha1" shaderParameter="colorMat0" />
        <material name="blacha2" shaderParameter="colorMat0" />
        <material name="blacha3" shaderParameter="colorMat0" />
        <material name="blacha4" shaderParameter="colorMat0" />
    </BlaColorConfigurations>
	
	 <KorColorConfigurations price="500" useDefaultColors="false" defaultColorIndex="0">
		<KorColorConfiguration color="0 0.13 0.3 0"/>
		<KorColorConfiguration color="0 0.17 0.4 0"/>
		<KorColorConfiguration color="0.13 0.13 0.13 0"/>
		<KorColorConfiguration color="0.1 0.1 0.1 0"/>
        <KorColorConfiguration color="0.2 0.2 0.2 0"/>
		<KorColorConfiguration color="0.2 0.22 0.2 0"/>
		<KorColorConfiguration color="0.05 0.05 0.05 0"/>
		<KorColorConfiguration color="0.02 0.02 0.02 0"/>
        <material name="korpus" shaderParameter="colorMat0" />
        <material name="korpus1" shaderParameter="colorMat0" />
        <material name="korpus2" shaderParameter="colorMat0" />
        <material name="korpus3" shaderParameter="colorMat0" />
        <material name="korpus4" shaderParameter="colorMat0" />
        <material name="korpus5" shaderParameter="colorMat0" />
        <material name="korpus6" shaderParameter="colorMat0" />
        <material name="korpus7" shaderParameter="colorMat0" />
        <material name="korpus9" shaderParameter="colorMat0" />
        <material name="korpus10" shaderParameter="colorMat0" />
        <material name="KORPUS2" shaderParameter="colorMat0" />
        <material name="korpus11" shaderParameter="colorMat0" />
        <material name="korpus12" shaderParameter="colorMat0" />
        <material name="korpus13" shaderParameter="colorMat0" />
        <material name="korpus14" shaderParameter="colorMat0" />
        <material name="korpus15" shaderParameter="colorMat0" />
        <material name="korpus16" shaderParameter="colorMat0" />
        <material name="korpus17" shaderParameter="colorMat0" />
        <material name="korpus18" shaderParameter="colorMat0" />
        <material name="korpus19" shaderParameter="colorMat0" />
        <material name="korpus20" shaderParameter="colorMat1" />
    </KorColorConfigurations>	
	
	
	<KabinaConfigurations>
        <KabinaConfiguration name="Bez_Kabiny" price="0">
            <objectChange node="0>3|4|0" visibilityActive="false" />
            <objectChange node="0>9" visibilityActive="false" />	
            <objectChange node="0>10" visibilityActive="false" />
            <objectChange node="0>10|12" visibilityActive="false" />	
            <objectChange node="0>10|4" visibilityActive="true" />	
            <objectChange node="0>10|5" visibilityActive="true" />	
            <objectChange node="0>15" visibilityActive="false" />		
        </KabinaConfiguration>
        <KabinaConfiguration name="Puszka" price="1025">
            <objectChange node="0>3|4|0" visibilityActive="true" />	
            <objectChange node="0>9" visibilityActive="false" />	
            <objectChange node="0>10" visibilityActive="false" />	
            <objectChange node="0>10|12" visibilityActive="false" />
            <objectChange node="0>10|4" visibilityActive="true" />	
            <objectChange node="0>10|5" visibilityActive="true" />	
            <objectChange node="0>15" visibilityActive="false" />	
        </KabinaConfiguration>
        <KabinaConfiguration name="Naglak" price="2225">
            <objectChange node="0>3|4|0" visibilityActive="false" />
            <objectChange node="0>9" visibilityActive="true" />	
            <objectChange node="0>10" visibilityActive="false" />	
            <objectChange node="0>10|12" visibilityActive="false" />
            <objectChange node="0>10|4" visibilityActive="true" />	
            <objectChange node="0>10|5" visibilityActive="true" />	
            <objectChange node="0>15" visibilityActive="false" />		
        </KabinaConfiguration>
        <KabinaConfiguration name="Rurki" price="300">
            <objectChange node="0>3|4|0" visibilityActive="false" />	
            <objectChange node="0>9" visibilityActive="false" />	
            <objectChange node="0>10" visibilityActive="true" />	
            <objectChange node="0>10|12" visibilityActive="false" />
            <objectChange node="0>10|4" visibilityActive="true" />	
            <objectChange node="0>10|5" visibilityActive="true" />	
            <objectChange node="0>15" visibilityActive="false" />	
        </KabinaConfiguration>
        <KabinaConfiguration name="Rurki + Plandeka" price="300">
            <objectChange node="0>3|4|0" visibilityActive="false" />	
            <objectChange node="0>9" visibilityActive="false" />	
            <objectChange node="0>10" visibilityActive="true" />	
            <objectChange node="0>10|12" visibilityActive="true" />	
            <objectChange node="0>10|4" visibilityActive="true" />	
            <objectChange node="0>10|5" visibilityActive="true" />	
            <objectChange node="0>15" visibilityActive="false" />	
        </KabinaConfiguration>
        <KabinaConfiguration name="Rurki Bez Dzrwi" price="300">
            <objectChange node="0>3|4|0" visibilityActive="false" />	
            <objectChange node="0>9" visibilityActive="false" />	
            <objectChange node="0>10" visibilityActive="true" />	
            <objectChange node="0>10|12" visibilityActive="false" />	
            <objectChange node="0>10|4" visibilityActive="false" />	
            <objectChange node="0>10|5" visibilityActive="false" />	
            <objectChange node="0>15" visibilityActive="false" />	
        </KabinaConfiguration>
        <KabinaConfiguration name="Kabina z C328" price="300">
            <objectChange node="0>3|4|0" visibilityActive="false" />	
            <objectChange node="0>9" visibilityActive="false" />	
            <objectChange node="0>10" visibilityActive="false" />	
            <objectChange node="0>10|12" visibilityActive="false" />	
            <objectChange node="0>10|4" visibilityActive="false" />	
            <objectChange node="0>10|5" visibilityActive="false" />	
            <objectChange node="0>15" visibilityActive="true" />	
        </KabinaConfiguration>
    </KabinaConfigurations>
	
	<rimColorConfigurations useDefaultColors="false" >
       <rimColorConfiguration color="0.55 0.36 0.2 0" />
	   <rimColorConfiguration color="0.48 0.4 0.25 0" />
	   <rimColorConfiguration color="0.6 0.57 0.42 0" />
	   <rimColorConfiguration color="0.6 0.42 0.3 0" />
	   <rimColorConfiguration color="0.5 0.4 0.22 0" />
	   <rimColorConfiguration color="0.8 0.8 0.8 0" />
       <rimColorConfiguration color="0.2 0.2 0.2 0" />
       <rimColorConfiguration color="0.05 0.05 0.05 0" />   
    </rimColorConfigurations>
	
	<foliageBending>
        <bendingNode minX="-0.95" maxX="0.95" minZ="-0.65" maxZ="1.55" yOffset="0.6" />
        <bendingNode minX="-0.95" maxX="0.95" minZ="-2.25" maxZ="-0.65" yOffset="0.6" />
    </foliageBending>
	
	
 
</vehicle>
