<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="buehrer6135A" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="8" filename="$data/shared/default_normal.png"/>
    <File fileId="11" filename="$data/shared/wheels/rims/rim004_normal.png"/>
    <File fileId="12" filename="$data/shared/wheels/rims/rim004_specular.png"/>
    <File fileId="2" filename="$data/shared/wheels/trelleborg/TM100/TM100_normal.png"/>
    <File fileId="3" filename="$data/shared/wheels/trelleborg/TM100/TM100_specular.png"/>
    <File fileId="9" filename="rim001_specular.png"/>
  </Files>


  <Materials>
    <Material name="TM100_mat" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 20 10"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="morphPosition" value="-0.447 -0.632 0.5 0.05"/>
    </Material>
    <Material name="rim001_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="RIM_colorMask">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="widthAndDiam" value="12 40 0 0"/>
    </Material>
    <Material name="rim004_mat" materialId="20" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="4" customShaderVariation="RIM_numberOfStatics_colorMask">
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 1"/>
      <CustomParameter name="colorMat1" value="0.98 0.98 0.98 8"/>
      <CustomParameter name="colorMat2" value="0.98 0.98 0.98 8"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="widthAndDiam" value="40 40 0 0"/>
      <CustomParameter name="numberOfStatics" value="12 94 0.294 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rim001.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="shape" clipDistance="1000" nodeId="12" materialIds="4" castsShadows="true" receiveShadows="true">
      <Shape shapeId="2" name="shape" scale="0.65 0.7 0.7" clipDistance="800" nodeId="14" materialIds="6" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="3" name="left" scale="0.75 0.74 0.74" clipDistance="300" nodeId="30" materialIds="20" castsShadows="true" receiveShadows="true"/>
    </Shape>
    <Shape shapeId="4" name="shape" clipDistance="1000" nodeId="15" materialIds="4" castsShadows="true" receiveShadows="true">
      <Shape shapeId="2" name="shape" scale="0.65 0.7 0.7" clipDistance="800" nodeId="17" materialIds="6" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="5" name="right" scale="0.75 0.74 0.74" clipDistance="300" nodeId="31" materialIds="20" castsShadows="true" receiveShadows="true"/>
    </Shape>
  </Scene>

</i3D>
