<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="trailer">
    <annotation>Corentin39 fs17/ LSMT fs13/ Math fs19</annotation>
	
    <storeData>
        <name>Leboulch K160 XL</name>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <image>store.dds</image>
        <price>27000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>LEBOULCH</brand>
        <category>trailers</category>
        <vertexBufferMemoryUsage>1233504</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>185118</indexBufferMemoryUsage>
        <textureMemoryUsage>10486152</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
	
    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>leboulch.i3d</filename>
        <size width="3.5" length="8.0"/>
        <components>
            <component centerOfMass="0 0.50 0" solverIterationCount="10" mass="4573"/>
            <component centerOfMass="0 0.1 0" solverIterationCount="10" mass="500"/>
            <joint component1="1" component2="2" node="0>6" rotLimit="12 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>
	
	<configurationSets>
        <configurationSet name="$l10n_configuration_capacityX" params="16000" isDefault="true">
            <configuration name="fillVolume"   index="1" />
            <configuration name="fillUnit"     index="1" />
            <configuration name="trailer"      index="1" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_capacityX" params="18000">
            <configuration name="fillVolume"   index="2" />
            <configuration name="fillUnit"     index="2" />
            <configuration name="trailer"      index="1" />
        </configurationSet>
		<configurationSet name="$l10n_configuration_capacityX" params="22000">
            <configuration name="fillVolume"   index="3" />
            <configuration name="fillUnit"     index="3" />
            <configuration name="trailer"      index="1" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_capacityX" params="17000">
            <configuration name="fillVolume"   index="4" />
            <configuration name="fillUnit"     index="4" />
            <configuration name="trailer"      index="1" />
        </configurationSet>
    </configurationSets>
	
	<wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.9" repr="RoueARG" forcePointRatio="0.2" radius="0.55" width="0.64" mass="0.177" initialCompression="50" suspTravel="0.15" spring="35" damper="40"/>
                    </wheel>
                    <wheel isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.9" repr="RoueARD" forcePointRatio="0.2" radius="0.55" width="0.64" mass="0.177" initialCompression="50" suspTravel="0.15" spring="35" damper="40"/>
                    </wheel>
                    <wheel isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.9" repr="RoueAVG" forcePointRatio="0.3" radius="0.55" width="0.64" mass="0.177" initialCompression="50" suspTravel="0.15" spring="35" damper="40"/>
                    </wheel>
                    <wheel isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics restLoad="0.9" repr="RoueAVD" forcePointRatio="0.3" radius="0.55" width="0.64" mass="0.177" initialCompression="50" suspTravel="0.15" spring="35" damper="40"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>
	
	    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="electric" node="0>5|17|3" length="1.7" diameter="0.0075" straighteningFactor="2">
            <objectChange node="0>5|17|3|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="0>5|17|2"  length="1.7" diameter="0.02" straighteningFactor="2">
            <objectChange node="0>5|17|2|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="0>5|17|1" length="1.7" diameter="0.02" straighteningFactor="2">
            <objectChange node="0>5|17|1|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="0>5|17|0"  length="1.7" diameter="0.02" straighteningFactor="2">
            <objectChange node="0>5|17|0|0" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>
	
	<dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="0>5|17|0|0|0"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="0>5|17|1|0|0"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|0" linkNode="0>5|17|2|0|0"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="1|1" linkNode="0>5|17|3|0|0"  filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>
	
	
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacher" jointType="trailerLow" attacherHeight="0.8"/>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce>1.1</brakeForce>
    </attachable>
	
    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="pto" aboveAttacher="true" filename="$data/shared/assets/powerTakeOffs/walterscheidW.xml"/>
    </powerTakeOffs>
	
	<lights>

        <sharedLight linkNode="0>5|2|5" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearMultipointLight_05_left.xml"/>
        <sharedLight linkNode="0>5|2|4" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearMultipointLight_05_right.xml"/>
	<realLights>
            <high>
                <light node="0>5|2|2|0" lightTypes="0"/>
                <turnLightLeft node="0>5|2|1|0" />
                <turnLightRight node="0>5|2|1|1"/>
                <brakeLight node="0>5|2|3|0"/>
				<reverseLight node="0>5|2|0|0"/>
            </high>
        </realLights>
        <beaconLights>
            <beaconLight node="Beacon" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
        </beaconLights>
    </lights>
	
	<foldable>
        <foldingParts startMoveDirection="1" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0.1">
            <foldingPart animationName="folding" speedScale="0.7"/>
        </foldingParts>
    </foldable>
	
    <animations>
        <animation name="tipAnimationBack">
            <part node="caisse" startTime="0" endTime="8" startRot="0 0 0" endRot="-35 0 0"/>
            <part node="barre" startTime="0" endTime="8" startRot="0 0 0" endRot="-35 0 0"/>
        </animation>
        <animation name="tipAnimationBackGrainDoor">
            <part node="0>4|0|0|0|0|4" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -45.5"/>
            <part node="0>4|0|0|0|0|3" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 45.5"/>
            <part node="0>4|0|0|0|0|2" startTime="0" endTime="1" startTrans="1.678 -0.833 -1.437" endTrans="1.678 -0.595 -1.437"/>
            <part node="0>4|0|0|0|0|5" startTime="0" endTime="1" startTrans="0.956 -0.691 -1.492" endTrans="1.002 -0.453 -1.492"/>
            <part node="0>4|0|0|0|0|6" startTime="0" endTime="1" startTrans="1.684 -0.691 -1.492" endTrans="1.634 -0.453 -1.492"/>
            <part node="0>4|0|0|0|0|5" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -20.4"/>
            <part node="0>4|0|0|0|0|6" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 20.4"/>
            <part node="0>4|0|0|1|2|1|1|0" startTime="0" endTime="1" startRot="0 0 0" endRot="20 0 0"/>
            <part node="0>4|0|0|1|2|1|1|1" startTime="0" endTime="1" startRot="0 0 0" endRot="20 0 0"/>
        </animation>
        <animation name="tipAnimationBackDoor">
            <part node="porte" startTime="0" endTime="8" startRot="0 0 0" endRot="35 0 0"/>
        </animation>
        <animation name="moveSupport">
            <part node="Bequille" startTime="0.5" duration="1" startTrans="0 -1.168 0" endTrans="0 -1.446 0"/>
            <part node="Bequilletige" startTime="0" endTime="0.5" startRot="90 -90 0" endRot="0 -90 0"/>
        </animation>
		<animation name="folding">
            <part node="chassisElevateur" startTime="0" endTime="3" startRot="10 0 0" endRot="0 0 0"/>
            <part node="caisse1" startTime="0" endTime="3" startRot="-10 0 0" endRot="0 0 0"/>
            <part node="barre" startTime="0" endTime="3" startRot="25 0 0" endRot="0 0 0"/>
        </animation>
    </animations>
	
    <cylindered>
        <movingTools>
			<movingTool node="chassisElevateur">
                <dependentPart node="Base_cylinderRoot3"/>
            </movingTool>
			<movingTool node="caisse1">
                <dependentPart node="Base_cylinderRoot2"/>
            </movingTool>
			<movingTool node="caisse" foldMinLimit="0.0" foldMaxLimit="0.01">
                <controls axis="AXIS_FRONTLOADER_ARM2" invertAxis="true" mouseSpeedFactor="1.2" iconName="TOP_DOOR_ROTATE"/>
                <rotation rotSpeed="25" rotAcceleration="80" rotMax="0" rotMin="-30" rotationAxis="1"/>
                <dependentPart node="Base_cylinderRoot2"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="Base_cylinderRoot2" referencePoint="FixVerrinPrincipal" referenceFrame="FixVerrinPrincipal">
                <translatingPart node="cylinder1_1"/>
                <translatingPart node="cylinder1_2"/>
                <translatingPart node="cylinder1_3"/>
                <translatingPart node="cylinder1_4"/>
            </movingPart>
			<movingPart node="Base_cylinderRoot3" referencePoint="tipref" referenceFrame="tipref">
                <translatingPart node="cylinder1_11"/>
                <translatingPart node="cylinder1_21"/>
                <translatingPart node="cylinder1_22"/>
                <translatingPart node="cylinder1_23"/>
            </movingPart>
        </movingParts>
        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="leboulch"/>
        </sounds>
    </cylindered>
	
	<fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration name="$l10n_configuration_capacityX" price="0" params="16000">
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="16000">
                        <exactFillRootNode node="exactFillRootNode"/>
                        <autoAimTargetNode node="fillAutoAimTargetNode" startZ="2" endZ="-3.3" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
				<objectChange node="fillVolume" scaleActive="0.87 0.793 0.805" scaleInactive="1 1 1"/>
                <objectChange node="fillVolume1" visibilityActive="false" visibilityInactive="true"/>
                <objectChange node="fillVolume2" visibilityActive="false" visibilityInactive="true"/>				
            </fillUnitConfiguration>
			
			<fillUnitConfiguration name="$l10n_configuration_capacityX" price="1500" params="18000">
			    <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="18000" >
					    <exactFillRootNode node="exactFillRootNode"/>
                        <autoAimTargetNode node="fillAutoAimTargetNode" startZ="2" endZ="-3.3" invert="false" fillUnitIndex="1" startPercentage="25"/>
				    </fillUnit>
                </fillUnits>
                <objectChange node="0>4|0|0|1|4" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="0>4|0|0|0|0|0" visibilityActive="true" visibilityInactive="false"/>				
				<objectChange node="fillVolume1" scaleActive="0.87 1.05 0.805" scaleInactive="1 1 1"/>
				<objectChange node="fillVolume" visibilityActive="false" visibilityInactive="true"/>
                <objectChange node="fillVolume2" visibilityActive="false" visibilityInactive="true"/>
			</fillUnitConfiguration>
			
			<fillUnitConfiguration name="$l10n_configuration_capacityX" price="1500" params="22000">
			    <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="22000" >
					    <exactFillRootNode node="exactFillRootNode"/>
                        <autoAimTargetNode node="fillAutoAimTargetNode" startZ="2" endZ="-3.3" invert="false" fillUnitIndex="1" startPercentage="25"/>
				    </fillUnit>
                </fillUnits>
                <objectChange node="0>4|0|0|0|0|1" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="0>4|0|0|1|4" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="0>4|0|0|1|5" visibilityActive="true" visibilityInactive="false"/>	
				<objectChange node="fillVolume2" scaleActive="0.87 1.4 0.805" scaleInactive="1 1 1"/>
				<objectChange node="fillVolume1" visibilityActive="false" visibilityInactive="true"/>
                <objectChange node="fillVolume" visibilityActive="false" visibilityInactive="true"/>
			</fillUnitConfiguration>
			
			<fillUnitConfiguration name="$l10n_configuration_capacityX" price="3000" params="17000">
			    <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="17000" >
					    <exactFillRootNode node="exactFillRootNode"/>
                        <autoAimTargetNode node="fillAutoAimTargetNode" startZ="2" endZ="-3.3" invert="false" fillUnitIndex="1" startPercentage="25"/>
					</fillUnit>
                </fillUnits>
				<objectChange node="0>4|0|0|1|6" visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="0>4|0|0|0|0|0" visibilityActive="true" visibilityInactive="false"/>	
				<objectChange node="fillVolume1" scaleActive="0.87 1.05 0.805" scaleInactive="1 1 1"/>
                <objectChange node="fillVolume" visibilityActive="false" visibilityInactive="true"/>
                <objectChange node="fillVolume2" visibilityActive="false" visibilityInactive="true"/>				
	        </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
				    <volume node="fillVolume" maxDelta="0.2" fillUnitIndex="1" />
                    <volume node="fillVolume1" maxDelta="0.2" maxAllowedHeapAngle="18" fillUnitIndex="1" />
                    <volume node="fillVolume2" maxDelta="0.2" maxAllowedHeapAngle="18" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <unloadInfos>
            <unloadInfo>
                <node node="heightNode" width="1.0" length="2.6" minHeight="0.7" priority="2"/>
                <node node="heightNode1" width="1.0" length="2.6" minHeight="0.7" priority="2"/>
                <node node="heightNode2" width="1.0" length="6.6"/>
                <node node="heightNode3" width="1.0" length="6.6"/>
            </unloadInfo>
            <unloadInfo>
                <node node="heightNode4" width="0.6" length="0.6" minHeight="0.7" priority="2"/>
                <node node="heightNode2" width="1.0" length="6.6"/>
                <node node="heightNode3" width="1.0" length="6.6"/>
            </unloadInfo>
            <unloadInfo>
                <node node="heightNode" width="1.0" length="2.6" minHeight="0.7" priority="2"/>
                <node node="heightNode1" width="1.0" length="2.6" minHeight="0.7" priority="2"/>
                <node node="heightNode2" width="1.0" length="6.6"/>
                <node node="heightNode3" width="1.0" length="6.6"/>
            </unloadInfo>
            <unloadInfo>
                <node node="heightNode4" width="0.6" length="0.6" minHeight="0.7" priority="2"/>
                <node node="heightNode2" width="1.0" length="6.6"/>
                <node node="heightNode3" width="1.0" length="6.6"/>
            </unloadInfo>
            <unloadInfo>
                <node node="heightNode" width="1.0" length="2.6" minHeight="0.7" priority="2"/>
                <node node="heightNode1" width="1.0" length="2.6" minHeight="0.7" priority="2"/>
                <node node="heightNode2" width="1.0" length="6.6"/>
                <node node="heightNode3" width="1.0" length="6.6"/>
            </unloadInfo>
            <unloadInfo>
                <node node="heightNode4" width="0.6" length="0.6" minHeight="0.7" priority="2"/>
                <node node="heightNode2" width="1.0" length="6.6"/>
                <node node="heightNode3" width="1.0" length="6.6"/>
            </unloadInfo>
        </unloadInfos>
    </fillVolume>
    <fillVolumes>
        <heightNodes>
            <heightNode fillVolumeIndex="1">
                <refNode node="heightNode"/>
                <refNode node="heightNode"/>
                <node node="effectLeft" baseScale="1 1 1" scaleAxis="0 0 0" transAxis="0 1 0"/>
            </heightNode>
            <heightNode fillVolumeIndex="2">
                <refNode node="heightNode"/>
                <refNode node="heightNode"/>
                <node node="effectLeft" baseScale="1 1 1" scaleAxis="0 0 0" transAxis="0 1 0"/>
            </heightNode>
            <heightNode fillVolumeIndex="3">
                <refNode node="heightNode"/>
                <refNode node="heightNode"/>
                <node node="effectLeft" baseScale="1 1 1" scaleAxis="0 0 0" transAxis="0 1 0"/>
            </heightNode>
        </heightNodes>
    </fillVolumes>
	
	<dischargeable>
        <dischargeNode node="tipReference" emptySpeed="1300" fillUnitIndex="1" unloadInfoIndex="1" >
            <info width="1.25" length="0.5" zOffset="-1" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="emittershape" effectClass="ParticleEffect" extraDistance="1"/>
                    <effectNode effectNode="effectLeft" materialType="unloading" materialTypeId="3" fadeTime="0.5" extraDistance="0.1" extraDistanceNode="tipReference"/>
                </effectNode>
                <effectNode effectNode="smokeNorm" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="0>5|16" emptySpeed="250" fillUnitIndex="1" unloadInfoIndex="1" >
            <info width="5" length="5" zOffset="-1" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="0>4|0|0|1|2|1|1|2" effectClass="ParticleEffect" />
                    <effectNode effectNode="0>4|0|0|1|2|1|1|0" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistance="0.1" />
                </effectNode>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="0>4|0|0|1|2|1|1|3" effectClass="ParticleEffect" />
                    <effectNode effectNode="0>4|0|0|1|2|1|1|1" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistance="0.1" />
                </effectNode>
                <effectNode effectNode="0>4|0|0|1|2|1|0|1" materialType="smoke"     materialTypeId="1" fadeTime="0.5" />
            </effects>
        </dischargeNode>
    </dischargeable>
	
    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="1"/>
                        <doorAnimation name="tipAnimationBackDoor" startTipTime="1"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2" >
                        <animation name="tipAnimationBackGrainDoor" speedScale="1.0"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>
	
    <turnOnVehicle turnOffIfNotAllowed="true"/>
	
    <washable dirtDuration="40" washDuration="1" workMultiplier="4"/>
	
	
	
	<designConfigurations>
	    <designConfiguration name="Original" price="0" >
        </designConfiguration>
		<designConfiguration name="Claas" price="0" >
            <material node="0>4" refNode="0>7|3|0" />
            <material node="0>4|0|0|0|0" refNode="0>7|9|0" />
            <material node="0>4|0|0|0|0|0" refNode="0>7|13|0" />
            <material node="0>4|0|0|0|0|1" refNode="0>7|8|0" />
            <material node="0>4|0|0|0|0|2" refNode="0>7|15|0" />
            <material node="0>4|0|0|0|0|3" refNode="0>7|6|0" />
            <material node="0>4|0|0|0|0|4" refNode="0>7|7|0" />
            <material node="0>4|0|0|0|0|5" refNode="0>7|5|0" />
            <material node="0>4|0|0|0|0|6" refNode="0>7|5|0" />
            <material node="0>4|0|0|0|0|8" refNode="0>7|0|0" />
            <material node="0>4|0|0|1" refNode="0>7|1|0" />
            <material node="0>4|0|0|1|4" refNode="0>7|12|0" />
            <material node="0>4|0|0|1|5" refNode="0>7|11|0" />
            <material node="0>4|0|0|1|6" refNode="0>7|10|0" />
            <material node="0>5" refNode="0>7|2|0" />
            <material node="0>5|4|0" refNode="0>7|14|0" />
            <material node="0>5|4|1" refNode="0>7|14|0" />
            <material node="0>5|15|0" refNode="0>7|14|0" />
            <material node="1>0" refNode="0>7|2|0" />
            <material node="0>4|0|0|1|8" refNode="0>7|4|0" />
            <objectChange node="0>7|0|1" visibilityActive="true"/>
            <objectChange node="0>7|1|1" visibilityActive="true"/>
            <objectChange node="0>7|2|1" visibilityActive="true"/>
            <objectChange node="0>7|3|1" visibilityActive="true"/>
            <objectChange node="0>7|4|1" visibilityActive="true"/>
            <objectChange node="0>7|5|1" visibilityActive="true"/>
            <objectChange node="0>7|6|1" visibilityActive="true"/>
            <objectChange node="0>7|7|1" visibilityActive="true"/>
            <objectChange node="0>7|8|1" visibilityActive="true"/>
            <objectChange node="0>7|9|1" visibilityActive="true"/>
            <objectChange node="0>7|10|1" visibilityActive="true"/>
            <objectChange node="0>7|11|1" visibilityActive="true"/>
            <objectChange node="0>7|12|1" visibilityActive="true"/>
            <objectChange node="0>7|13|1" visibilityActive="true"/>
            <objectChange node="0>7|14|1" visibilityActive="true"/>
            <objectChange node="0>7|15|1" visibilityActive="true"/>
	     </designConfiguration>
		 <designConfiguration name="New Holland" price="0" >
            <material node="0>4" refNode="0>8|3|0" />
            <material node="0>4|0|0|0|0" refNode="0>8|9|0" />
            <material node="0>4|0|0|0|0|0" refNode="0>8|13|0" />
            <material node="0>4|0|0|0|0|1" refNode="0>8|8|0" />
            <material node="0>4|0|0|0|0|2" refNode="0>8|15|0" />
            <material node="0>4|0|0|0|0|3" refNode="0>8|6|0" />
            <material node="0>4|0|0|0|0|4" refNode="0>8|7|0" />
            <material node="0>4|0|0|0|0|5" refNode="0>8|5|0" />
            <material node="0>4|0|0|0|0|6" refNode="0>8|5|0" />
            <material node="0>4|0|0|0|0|8" refNode="0>8|0|0" />
            <material node="0>4|0|0|1" refNode="0>8|1|0" />
            <material node="0>4|0|0|1|4" refNode="0>8|12|0" />
            <material node="0>4|0|0|1|5" refNode="0>8|11|0" />
            <material node="0>4|0|0|1|6" refNode="0>8|10|0" />
            <material node="0>5" refNode="0>8|2|0" />
            <material node="0>5|4|0" refNode="0>8|14|0" />
            <material node="0>5|4|1" refNode="0>8|14|0" />
            <material node="0>5|15|0" refNode="0>8|14|0" />
            <material node="1>0" refNode="0>8|2|0" />
            <material node="0>4|0|0|1|8" refNode="0>8|4|0" />
            <objectChange node="0>8|0|1" visibilityActive="true"/>
            <objectChange node="0>8|1|1" visibilityActive="true"/>
            <objectChange node="0>8|2|1" visibilityActive="true"/>
            <objectChange node="0>8|3|1" visibilityActive="true"/>
            <objectChange node="0>8|4|1" visibilityActive="true"/>
            <objectChange node="0>8|5|1" visibilityActive="true"/>
            <objectChange node="0>8|6|1" visibilityActive="true"/>
            <objectChange node="0>8|7|1" visibilityActive="true"/>
            <objectChange node="0>8|8|1" visibilityActive="true"/>
            <objectChange node="0>8|9|1" visibilityActive="true"/>
            <objectChange node="0>8|10|1" visibilityActive="true"/>
            <objectChange node="0>8|11|1" visibilityActive="true"/>
            <objectChange node="0>8|12|1" visibilityActive="true"/>
            <objectChange node="0>8|13|1" visibilityActive="true"/>
            <objectChange node="0>8|14|1" visibilityActive="true"/>
            <objectChange node="0>8|15|1" visibilityActive="true"/>
	     </designConfiguration>
	</designConfigurations>
	
	
	<i3dMappings>
	    <i3dMapping id="leboulch" node="0>" />
        <i3dMapping id="RoueARG" node="1>4" />
        <i3dMapping id="RoueARD" node="1>2" />
		<i3dMapping id="RoueAVG" node="1>3" />     
        <i3dMapping id="RoueAVD" node="1>1" />
        <i3dMapping id="attacher" node="0>5|3|0" />
		<i3dMapping id="pto" node="0>5|1" />
        <i3dMapping id="porte" node="0>4|0|0|0|0" />
        <i3dMapping id="caisse1" node="0>4|0" />
        <i3dMapping id="caisse" node="0>4|0|0" />
        <i3dMapping id="Base_cylinderRoot2" node="0>5|4" />
		<i3dMapping id="Base_cylinderRoot3" node="0>5|15" />
		<i3dMapping id="chassisElevateur" node="0>4" />
	    <i3dMapping id="barre" node="0>4|0|0|0|0|8" />
	    <i3dMapping id="Bequilletige" node="0>5|0" />
	    <i3dMapping id="Bequille" node="0>5|0|1|0" />
	    <i3dMapping id="FixVerrinPrincipal" node="0>4|0|0|1|0" />
		<i3dMapping id="tipref" node="0>4|2" />
	    <i3dMapping id="cylinder1_1" node="0>5|4|0|0" />	
	    <i3dMapping id="cylinder1_2" node="0>5|4|0|0|0" />
	    <i3dMapping id="cylinder1_3" node="0>5|4|0|0|0|0" />
        <i3dMapping id="cylinder1_4" node="0>5|4|0|0|0|0|0" />
		<i3dMapping id="cylinder1_11" node="0>5|15|0|0" />	
	    <i3dMapping id="cylinder1_21" node="0>5|15|0|0|0" />
	    <i3dMapping id="cylinder1_22" node="0>5|15|0|0|0|0" />
        <i3dMapping id="cylinder1_23" node="0>5|15|0|0|0|0|0" />
        <i3dMapping id="Beacon" node="0>5|11|1" />
        <i3dMapping id="exactFillRootNode" node="0>4|0|0|1|3|0|0" />
        <i3dMapping id="fillAutoAimTargetNode" node="0>4|0|0|1|3|1" />
        <i3dMapping id="fillVolume" node="0>4|0|0|1|1|0|0" />
        <i3dMapping id="fillVolume1" node="0>4|0|0|1|1|0|1" />
		<i3dMapping id="fillVolume2" node="0>4|0|0|1|1|0|2" />
        <i3dMapping id="heightNode" node="0>4|0|0|1|1|1|0" />
        <i3dMapping id="heightNode1" node="0>4|0|0|1|1|1|1" />
		<i3dMapping id="heightNode2" node="0>4|0|0|1|1|1|2" />
        <i3dMapping id="heightNode3" node="0>4|0|0|1|1|1|3" />
        <i3dMapping id="heightNode4" node="0>4|0|0|1|1|1|4" />
        <i3dMapping id="effectLeft" node="0>4|0|0|1|2|0|0|0" />
		<i3dMapping id="tipReference" node="0>5|5" />
		<i3dMapping id="emittershape" node="0>4|0|0|1|2|0|1|0" />
		<i3dMapping id="smokeNorm" node="0>4|0|0|1|2|0|0|1" />
    </i3dMappings>
</vehicle>
