<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="tb14000" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="11" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
    <File fileId="12" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
    <File fileId="9" filename="$data/shared/connectionHoses/connectors_normal.png"/>
    <File fileId="10" filename="$data/shared/connectionHoses/connectors_specular.png"/>
    <File fileId="17" filename="$data/shared/default_normal.dds"/>
    <File fileId="13" filename="$data/shared/default_specular.png"/>
    <File fileId="20" filename="Textures/db8000Grate_diffuse.png"/>
    <File fileId="21" filename="Textures/db8000Grate_normal.dds"/>
    <File fileId="22" filename="Textures/db8000Grate_specular.dds"/>
    <File fileId="3" filename="Textures/db8000_normal.png"/>
    <File fileId="4" filename="Textures/db8000_specular.dds"/>
    <File fileId="23" filename="Textures/fieldLinerHTS31Grid_diffuse.dds"/>
    <File fileId="14" filename="Textures/hydraulicHoses_normal.png"/>
    <File fileId="15" filename="Textures/hydraulicHoses_specular.dds"/>
    <File fileId="16" filename="Textures/tbDecals_diffuse.png"/>
    <File fileId="18" filename="Textures/tbDecals_specular.dds"/>
  </Files>


  <Materials>
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    </Material>
    <Material name="siatka" materialId="5">
      <Texture fileId="23"/>
    </Material>
    <Material name="lambert1" materialId="4" diffuseColor="0 0 0 1">
    </Material>
    <Material name="pasek" materialId="13" customShaderId="5" customShaderVariation="Decal">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="Metaltech_mat" materialId="14" diffuseColor="1 1 1 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0.145 0.036 33"/>
      <CustomParameter name="colorMat1" value="0.389 0 0.001 33"/>
      <CustomParameter name="colorMat2" value="0.5 0.5 0.5 1"/>
      <CustomParameter name="colorMat3" value="0 0 0 1"/>
      <CustomParameter name="colorMat4" value="0.0017 0.1087 0.1247 1"/>
      <CustomParameter name="colorMat5" value="0 0 0 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="metaltechGrate_mat" materialId="11" customShaderId="5" customShaderVariation="colorMask">
      <Texture fileId="20"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0.145 0.036 1"/>
      <CustomParameter name="colorMat1" value="0.389 0 0.001 1"/>
      <CustomParameter name="colorMat2" value="0.5 0.5 0.5 1"/>
      <CustomParameter name="colorMat3" value="0 0 0 1"/>
      <CustomParameter name="colorMat4" value="0.0017 0.1087 0.1247 1"/>
      <CustomParameter name="colorMat5" value="0 0 0 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="connectors_mat" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <CustomParameter name="RDT" value="1 0 20 20"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.5356 0.0254 0.0254 1"/>
      <CustomParameter name="colorMat1" value="0.673 0.4783 0.023 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="effect_mat" materialId="9" diffuseColor="0.494118 0.494118 0.494118 1">
      <Normalmap fileId="17"/>
    </Material>
    <Material name="assetLibraryDecals_mat" materialId="7" customShaderId="5" customShaderVariation="colorMask">
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      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.5356 0.0254 0.0254 1"/>
      <CustomParameter name="colorMat1" value="0.5356 0.0254 0.0254 8"/>
      <CustomParameter name="colorMat2" value="0.673 0.4704 0.022 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="hose_mat" materialId="12" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="14"/>
      <Glossmap fileId="15"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0.145 0.036 1"/>
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      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
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    <Material name="decals_mat" materialId="8" alphaBlending="true" customShaderId="5" customShaderVariation="Decal">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <CustomParameter name="RDT" value="1 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="tb14000.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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      <TransformGroup name="wheelBackLeft" translation="0.983 0.607 -1.328" nodeId="103">
        <TransformGroup name="wheelNode" translation="-3.60822e-17 0 0" nodeId="104"/>
        <TransformGroup name="wheelChocksDetached" translation="-3.60822e-17 -0.606561 1.32846" nodeId="105">
          <TransformGroup name="wheelChock1" translation="0 0.084 -2.0279" nodeId="106"/>
          <TransformGroup name="wheelChock2" translation="4.12311e-09 0.084 -0.629476" rotation="0 180 0" nodeId="107"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="wheelBackRight" translation="-0.983 0.607 -1.328" rotation="0 0 -5.00944e-06" nodeId="108">
        <TransformGroup name="transform" nodeId="109"/>
      </TransformGroup>
      <Shape shapeId="2" name="rama" translation="0.01 0.869 -0.03" nodeId="110" materialIds="14" castsShadows="true" receiveShadows="true">
        <TransformGroup name="hydraulicRotPart" translation="0.004 0.365765 0.722" rotation="-90 0 0" clipDistance="300" nodeId="111">
          <TransformGroup name="hydraulicRotPart2" translation="0 -6.56539e-17 -3.8147e-08" clipDistance="300" nodeId="112">
            <TransformGroup name="hydraulicPart1" clipDistance="300" nodeId="113">
              <TransformGroup name="hydraulicPart2" translation="0 0 -1.42109e-16" clipDistance="300" nodeId="114">
                <TransformGroup name="hydraulicPart3" translation="0 0 -2.84217e-16" clipDistance="300" nodeId="115">
                  <TransformGroup name="hydraulicPart4" translation="0 0 -4.26326e-16" clipDistance="300" nodeId="116">
                    <TransformGroup name="hydraulicPart5" translation="0 0 -5.68434e-16" clipDistance="300" nodeId="117">
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          <Shape shapeId="9" name="ramka" rotation="90 0 0" clipDistance="300" nodeId="124" materialIds="14" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="hydraulicRefFrame" translation="0.00389724 9.61922e-09 0.722" rotation="-90 0 0" nodeId="125"/>
        <TransformGroup name="wheelSpare" translation="0.0351191 -0.114 -0.453" rotation="0 0 90" nodeId="126"/>
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