<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="trailer">
    <annotation>Copyright (C) CrowerCZ, All Rights Reserved.</annotation>

    <storeData>
        <name>Benalu UNEAL</name>
        <specs>
            <combination>Truck, Dolly</combination>
        </specs>
        <functions>
            <function>$l10n_function_tipper</function>
            <function>$l10n_function_semiTrailer</function>
        </functions>
        <image>store106.dds</image>
        <price>72500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>BENALU</brand>
        <category>trailers</category>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>benalu38.i3d</filename>
        <size width="3" length="13.5"/>
        <components>
            <component centerOfMass="0 0.7 0" solverIterationCount="10" mass="5980" />
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configOrad" price="0">
                <wheels>
                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml" isLeft="true" >
                        <physics rotSpeed="0" radius="0.57" tipOcclusionAreaGroupId="1" restLoad="0.5" repr="wheel1_L" forcePointRatio="0.5" initialCompression="15" suspTravel="0.12" spring="35" damper="50" rotationDamping="0.005"  brakeFactor="0.1"/>
                    </wheel>
                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml"isLeft="false" >
                        <physics rotSpeed="0" radius="0.57" tipOcclusionAreaGroupId="1" restLoad="0.5" repr="wheel1_R" forcePointRatio="0.5" initialCompression="15" suspTravel="0.12" spring="35" damper="50" rotationDamping="0.005"  brakeFactor="0.1"/>
                    </wheel>

                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.5" repr="wheel2_R"    forcePointRatio="0.5" initialCompression="35" suspTravel="0.12" spring="35" damper="50"/>
                    </wheel>
                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.5" repr="wheel2_L"  forcePointRatio="0.5" initialCompression="35" suspTravel="0.12" spring="35" damper="50"/>
                    </wheel>			
                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml" isLeft="false" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.5" repr="wheel_R"  driveNode="wheel3_R"  forcePointRatio="0.5" initialCompression="33" suspTravel="0.12" spring="35" damper="50"/>
                        <steeringAxle scale="-1" rotMax="10" rotMin="-10" />
						<steering node="steeringBar" />
                    </wheel>
                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml" isLeft="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.5" repr="wheel_L" driveNode="wheel3_L" forcePointRatio="0.5" initialCompression="33" suspTravel="0.12" spring="35" damper="50"/>
                        <steeringAxle scale="-1" rotMax="10" rotMin="-10" />
                    </wheel>
                </wheels>
				<objectChange node="spareW_Mount"  translationActive="0 0.598 0.840" visibilityActive="true"/>
            </wheelConfiguration>
			
			<wheelConfiguration name="$l10n_configrad" price="400">
                <wheels>
                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml" isLeft="true" >
                        <physics rotSpeed="0" radius="0.57" tipOcclusionAreaGroupId="1" restLoad="0.5" repr="wheel1_L" forcePointRatio="0.5" initialCompression="15" suspTravel="0.12" spring="35" damper="50" rotationDamping="0.005"  brakeFactor="0.1"/>
                    </wheel>
                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml"isLeft="false" >
                        <physics rotSpeed="0" radius="0.57" tipOcclusionAreaGroupId="1" restLoad="0.5" repr="wheel1_R" forcePointRatio="0.5" initialCompression="15" suspTravel="0.12" spring="35" damper="50" rotationDamping="0.005"  brakeFactor="0.1"/>
                    </wheel>

                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.5" repr="wheel2_R"    forcePointRatio="0.5" initialCompression="35" suspTravel="0.12" spring="35" damper="50"/>
                    </wheel>
                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.5" repr="wheel2_L"  forcePointRatio="0.5" initialCompression="35" suspTravel="0.12" spring="35" damper="50"/>
                    </wheel>			
                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml" isLeft="false" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.5" repr="wheel_R"  driveNode="wheel3_R"  forcePointRatio="0.5" initialCompression="33" suspTravel="0.12" spring="35" damper="50"/>
                        <steeringAxle scale="-1" rotMax="10" rotMin="-10" />
						<steering node="steeringBar" />
                    </wheel>
                    <wheel filename="$data\shared\wheels\lizard\implement\385_65R22_5.xml" isLeft="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.5" repr="wheel_L" driveNode="wheel3_L" forcePointRatio="0.5" initialCompression="33" suspTravel="0.12" spring="35" damper="50"/>
                        <steeringAxle scale="-1" rotMax="10" rotMin="-10" />
                    </wheel>

                    <wheel filename="$data/shared/wheels/lizard/implement/295_70R18.xml" isLeft="true" hasTireTracks="false" hasParticles="false">
                        <physics repr="spareW_Lizard295_70R181"/>
                    </wheel>
					<wheel filename="$data/shared/wheels/lizard/implement/295_70R18.xml" isLeft="true" hasTireTracks="false" hasParticles="false">
                        <physics repr="spareW_Lizard295_70R182"/>
                    </wheel>
					<objectChange node="spareW_Mount"  translationActive="0 0.77 0.840" visibilityActive="true"/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <hubs>
            <color0>SHARED_BLACK2</color0>
            <color1>SHARED_BLACK2</color1>
            <hub linkNode="wheel1_R"  filename="$data/shared/wheels/hubs/hub_n10_8.xml" isLeft="false"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheel1_L" filename="$data/shared/wheels/hubs/hub_n10_8.xml" isLeft="true" scale="0.335 0.335 0.335" />
            <hub linkNode="wheel2_R"   filename="$data/shared/wheels/hubs/hub_n10_8.xml" isLeft="false"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheel2_L"  filename="$data/shared/wheels/hubs/hub_n10_8.xml" isLeft="true" scale="0.335 0.335 0.335" />
            <hub linkNode="wheel3_R"   filename="$data/shared/wheels/hubs/hub_n10_8.xml" isLeft="false"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheel3_L"  filename="$data/shared/wheels/hubs/hub_n10_8.xml" isLeft="true" scale="0.335 0.335 0.335" />
        </hubs>
    </wheels>
	
	<rimColorConfigurations useDefaultColors="true" price="200" defaultColorIndex="3"/>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="semitrailer" attacherHeight="1.2" />
        </inputAttacherJoints>
        <brakeForce>0.6</brakeForce>
        <airConsumer usage="0.3" />
        <support animationName="moveSupport" />
    </attachable>
	
	<connectionHoses>	
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="referencePoint_h1"  length="2.5" diameter="0.02" straighteningFactor="1.5" isTwoPointHose="true">
           <objectChange node="detachedCab_h1" visibilityActive="false" visibilityInactive="true"/>
		   <objectChange node="attachedCab_h1" visibilityActive="true" visibilityInactive="false"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut"  node="referencePoint_h2"  length="2.5" diameter="0.02" straighteningFactor="1.5" isTwoPointHose="true">
           <objectChange node="detachedCab_h2" visibilityActive="false" visibilityInactive="true"/>
		   <objectChange node="attachedCab_h2" visibilityActive="true" visibilityInactive="false"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed"  node="referencePoint_ar"  length="1" diameter="0.02" straighteningFactor="2" isTwoPointHose="true">
           <objectChange node="cab_ar" visibilityActive="false" visibilityInactive="true"/>
        </hose>	
        <hose inputAttacherJointIndices="1" type="airDoubleYellow"  node="referencePoint_ay"  length="1" diameter="0.02" straighteningFactor="2" isTwoPointHose="true">
           <objectChange node="cab_ay" visibilityActive="false" visibilityInactive="true"/>
        </hose>			

        <localHose>
            <hose type="hydraulicIn"  node="startNode1"  length="0.1" diameter="0.016" straighteningFactor="0.2" minCenterPointAngle="50" adapterType="NONE"/>
            <target attacherJointIndices="1" type="hydraulicIn" node="endNode1" length="0.03" straighteningFactor="0.2"/>
        </localHose>
		<localHose>
            <hose type="hydraulicIn"  node="startNode2"  length="0.2" diameter="0.016" straighteningFactor="0.1" minCenterPointAngle="50" adapterType="NONE"/>
            <target attacherJointIndices="1" type="hydraulicIn" node="endNode2" length="0.03" straighteningFactor="0.1"/>
        </localHose>
    </connectionHoses>

    <lights>
        <sharedLight linkNode="light_L" filename="$data/shared/assets/lights/lizard/rearMultipointLight_02_left.xml"/>
		<sharedLight linkNode="light_R" filename="$data/shared/assets/lights/lizard/rearMultipointLight_02_right.xml"/>
		
		<sharedLight linkNode="lightSide_L" filename="$data/shared/assets/lights/lizard/sideMarker_03_left.xml"/>
		<sharedLight linkNode="lightSide_R" filename="$data/shared/assets/lights/lizard/sideMarker_03_right.xml"/>

        <sharedLight linkNode="refl_R" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml" />
		<sharedLight linkNode="refl_R1" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml" />
		<sharedLight linkNode="refl_R2" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml" />
		<sharedLight linkNode="refl_L" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml" />
		<sharedLight linkNode="refl_L1" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml" />
		<sharedLight linkNode="refl_L2" filename="$data/shared/assets/lights/lizard/sideMarker_09Orange.xml" />
		
		<sharedLight linkNode="refl_F" filename="$data/shared/assets/lights/lizard/sideMarker_09White.xml" />
		<sharedLight linkNode="refl_F1" filename="$data/shared/assets/lights/lizard/sideMarker_09White.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1"        lightTypes="0"/>
                <brakeLight node="backLightsHigh1" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="tipAnimationBack">
            <part node="doorLeft_Ring"   startTime="0" endTime="0.15"  startTrans="-0.321 -2.358 0.075" endTrans="-0.30 -2.358 0.075" startRot="0 0 0" endRot="0 -45 0" />
			<part node="doorLeft_Handle"   startTime="0.15" endTime="0.4"  startRot="0 0 0" endRot="0 8 0" />
			<part node="doorRight_Ring"   startTime="0.5" endTime="0.65"  startTrans="0.321 -2.358 0.075" endTrans="0.30 -2.358 0.075" startRot="0 0 0" endRot="0 45 0" />
			<part node="doorRight_Handle"   startTime="0.65" endTime="0.9"  startRot="0 0 0" endRot="0 -5 0" />
			
			<part node="doorRight_Handle"   startTime="1" endTime="1.3"  startRot="0 -5 0" endRot="0 -45 0" />
			<part node="doorRight"   startTime="1" endTime="1.5"  startRot="0 0 0" endRot="0 15 0" />
			
			<part node="doorLeft_Handle"   startTime="1" endTime="1.3"  startRot="0 8 0" endRot="0 45 0" />
			<part node="doorLeft"   startTime="1" endTime="1.5"  startRot="0 0 0" endRot="0 -15 0" />
			
			<part node="doorRight"   startTime="1.5" endTime="2"  startRot="0 15 0" endRot="0 30 0" />
			<part node="doorLeft"   startTime="1.5" endTime="2"  startRot="0 -15 0" endRot="0 -30 0" />
			
			<part node="doorRight"   startTime="2" endTime="5.7"  startRot="0 30 0" endRot="0 265 0" />
			<part node="doorLeft"   startTime="2" endTime="5.9"  startRot="0 -30 0" endRot="0 -265 0" />
			
			<part node="doorRight_Handle"   startTime="3" endTime="5.7"  startRot="0 -45 0" endRot="0 0 0" />
			<part node="doorLeft_Handle"   startTime="3" endTime="5.9"  startRot="0 45 0" endRot="0 0 0" />			
						
			<part node="body"   startTime="6" endTime="15"  startRot="0 0 0" endRot="-37 0 0" />
			<part node="effectNodesBack"   startTime="4" endTime="15"  startRot="0 0 0" endRot="37 0 0" />
		</animation>
        <animation name="tipAnimationBackGrainDoor">
			<part node="doorLeft_Screw" startTime="0" endTime="0.2"  startRot="0 0 0" endRot="0 0 110" />
            <part node="doorLeft_GD" startTime="0.2" endTime="1"  startTrans="-0.935 -2.241 0.099" endTrans="-0.935 -1.86 0.099" />
			<part node="doorLeft_GD_Up" startTime="0.2" endTime="1"  startRot="0 0 0" endRot="0 0 10" />
			<part node="doorRight_Screw" startTime="1" endTime="1.2"  startRot="0 0 0" endRot="0 0 -110" />
			<part node="doorRight_GD" startTime="1.2" endTime="2"  startTrans="0.935 -2.241 0.099" endTrans="0.935 -1.86 0.099" />
			<part node="doorRight_GD_Up" startTime="1.2" endTime="2"  startRot="0 0 0" endRot="0 0 -10" />
			<part node="body"   startTime="2" endTime="22"  startRot="0 0 0" endRot="-18 0 0" />
			<part node="particleBackGrainDoor1"   startTime="2" endTime="22"  startRot="0 0 0" endRot="25 0 0" />
			<part node="particleBackGrainDoor2"   startTime="2" endTime="22"  startRot="0 0 0" endRot="25 0 0" />
        </animation>

        <animation name="moveSupport">
            <part node="support"  startTime="0"    endTime="0.2"  startTrans="0 0.33 2.010" endTrans="0 -0.09 2.010" />
        </animation>

        <animation name="toggleCover">
            <part node="cover_open"   startTime="0"    endTime="0.05" visibility="false" />
            <part node="cover_closed" startTime="0"    endTime="0.05" visibility="true" />
            <part node="cover_open"   startTime="0.05" endTime="0.1"  visibility="true" />
            <part node="cover_closed" startTime="0.05" endTime="0.1"  visibility="false" />
        </animation>
		
		<animation name="folding">
			<part node="ladder_vis"   startTime="0"    endTime="0.4" startTrans="1.287 -1.307 5.164" endTrans="1.205 -1.3 5.164" startRot="-78 -90 0" endRot="-85 -90 0"/>
			
            <part node="ladder_vis"   startTime="0.4"    endTime="0.9" startRot="-85 -90 0" endRot="-85 0 0"/>
			<part node="ladder_vis"   startTime="0.9"    endTime="2" startTrans="1.205 -1.3 5.164" endTrans="1.205 -0.230 5.164" startRot="-85 0 0" endRot="0 0 0"/>
			
			<part node="ladder_vis"   startTime="2"    endTime="2.2" startRot="0 0 0" endRot="0 0 -14" />
			<part node="ladder_vis"   startTime="2.2"    endTime="2.6" startTrans="1.205 -0.230 5.164" endTrans="0.112 0.048 5.164" />
			<part node="ladder_vis"   startTime="2.6"    endTime="2.8" startRot="0 0 -14" endRot="0 0 0" />
			<part node="ladder_vis"   startTime="2.8"    endTime="3" startTrans="0.112 0.048 5.164" endTrans="0.189 0.111 5.164"/>
        </animation>
    </animations>
	
	<foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" >
                    <foldingPart animationName="folding" speedScale="1"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <cylindered>
        <movingTools>
            <movingTool node="doorRight_GD">
                <dependentPart node="doorRight_GD_UpRotate" />
            </movingTool>
			<movingTool node="doorLeft_GD">
                <dependentPart node="doorLeft_GD_UpRotate" />
            </movingTool>
			<movingTool node="body">
                <dependentPart node="cyl_top" />
				<dependentPart node="cyl_bottom" />
            </movingTool>
            <movingTool node="liftAxle" playSound="true" wheelIndices="1 2">
                <controls axis="AXIS_FRONTLOADER_ARM" invertAxis="false" mouseSpeedFactor="1.2" iconName="PIPE_END_ROTATE"/>
                <rotation rotSpeed="25" rotAcceleration="20" rotMax="14" rotMin="-0.5" rotationAxis="1" startRot="-0.5"/>
				<dependentPart node="liftAxle_Spring" />
				<dependentPart node="liftAxle_Piston" />
            </movingTool>
        </movingTools>
		
		
        <movingParts>
            <movingPart node="doorLeft_GD_UpRotate" referencePoint="doorLeft_GD_UpRotate_Ref" referenceFrame="doorLeft_GD_UpRotate_Ref"/>
			<movingPart node="doorRight_GD_UpRotate" referencePoint="doorRight_GD_UpRotate_Ref" referenceFrame="doorRight_GD_UpRotate_Ref"/>

            <movingPart node="cyl_bottom" referencePoint="cyl_top" referenceFrame="cyl_top" >
                <translatingPart node="cyl2" />
                <translatingPart node="cyl3" />
                <translatingPart node="cyl4" />
                <translatingPart node="cyl5" />
            </movingPart>
			<movingPart node="cyl_top" referencePoint="cyl_bottom" referenceFrame="cyl_bottom" invertZ="true"/>
			

			<movingPart node="steeringBar" referencePoint="steeringBar_Ref" referenceFrame="steeringBar_Ref" isActiveDirty="true"/>
			<movingPart node="damper_R" referencePoint="damper_R_Ref" referenceFrame="damper_R_Ref" isActiveDirty="true" scaleZ="true"/>
			<movingPart node="damper_L" referencePoint="damper_L_Ref" referenceFrame="damper_L_Ref" isActiveDirty="true" scaleZ="true"/>
			
			<movingPart node="liftAxle_Piston" referencePoint="liftAxlePistonPunch_Ref" referenceFrame="liftAxlePistonPunch_Ref" >
                <translatingPart node="liftAxlePistonPunch" />
            </movingPart>
			<movingPart node="liftAxle_Spring" referencePoint="liftAxle_Spring_Ref" referenceFrame="liftAxle_Spring_Ref" scaleZ="true"/>
        </movingParts>
		
		
        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="benalu106_main"/>
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="100000" >
                        <fillRootNode node="benalu106_main" />
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTargetNode" startZ="4.5" endZ="-4.3" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.2" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo" width="1.5" length="1.8"/>
            </unloadInfo>
        </unloadInfos>

        <heightNodes>
             <heightNode fillVolumeIndex="1" >
                <refNode node="heightNode1" />
                <refNode node="heightNode2" />
                <node node="effectNodesBack" baseScale="1 1 1" transAxis="0 1 0"/>
                <node node="effectParticleBack" baseScale="1 0.2 1" transAxis="0 0 0" scaleAxis="0 0.4 0" />
            </heightNode>
        </heightNodes>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="1" startTipTime="0.25"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2" >
                        <animation name="tipAnimationBackGrainDoor" speedScale="1" startTipTime="0.1"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <dischargeable>
        <dischargeNode emptySpeed="7000" node="dischargeNode" fillUnitIndex="1" unloadInfoIndex="1" >
            <info width="2.5" length="0.5" zOffset="-1"/>
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleBack" effectClass="ParticleEffect" />
                    <effectNode effectNode="effectGrainBack" materialType="unloading" materialTypeId="1" fadeTime="0.2" extraDistance="1.4"/>
                </effectNode>
                <effectNode effectNode="effectSmokeBack" materialType="smoke"     materialTypeId="1" fadeTime="0.2" />
            </effects>
        </dischargeNode>
        <dischargeNode emptySpeed="2105" node="dischargeNodeGraindoor" fillUnitIndex="1" unloadInfoIndex="1" >
            <info width="1.1" length="0.5" zOffset="-1"/>
            <effects>
			    <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleDoor" effectClass="ParticleEffect" />
                    <effectNode effectNode="effectGrainDoor" materialType="unloading" materialTypeId="1" fadeTime="0.4" extraDistanceNode="dischargeNodeGraindoor" extraDistance="0.5"/>
                </effectNode>
                <effectNode effectNode="effectSmokeDoor" materialType="smoke"     materialTypeId="1" fadeTime="0.4" />
				<effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleDoor2" effectClass="ParticleEffect" />
                    <effectNode effectNode="effectGrainDoor2" materialType="unloading" materialTypeId="1" fadeTime="0.4" extraDistanceNode="dischargeNodeGraindoor" extraDistance="0.5" />
                </effectNode>
                <effectNode effectNode="effectSmokeDoor2" materialType="smoke"     materialTypeId="1" fadeTime="0.4" />
            </effects>
        </dischargeNode>
    </dischargeable>

    <cover>
        <coverConfigurations>
            <coverConfiguration>
                <cover openAnimation="toggleCover" fillUnitIndices="1" />
            </coverConfiguration>
        </coverConfigurations>
    </cover>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="8"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.35" maxX="1.35" minZ="-6.5" maxZ="3.0 " yOffset="1.3" />
    </foliageBending>

	<designConfigurations>
		<designConfiguration name="$l10n_configreflectN" price="0">
            <objectChange node="reflect_backRight" visibilityActive="false"/>
			<objectChange node="reflect_backLeft" visibilityActive="false"/>
        </designConfiguration>
		<designConfiguration name="$l10n_configreflectY" price="100">
            <objectChange node="reflect_backRight" visibilityActive="true"/>
			<objectChange node="reflect_backLeft" visibilityActive="true"/>
        </designConfiguration>
    </designConfigurations>
	
	<baseMaterial>
        <material name="benalu_mat" baseNode="benalu_vis">
            <shaderParameter name="colorMat0" value="BENALU_GREY"/>
        </material>
		<material name="cover_mat" baseNode="cover_closed">
            <shaderParameter name="colorMat1" value="BENALU_BLUE"/>
        </material>
    </baseMaterial>

    <baseMaterialConfigurations useDefaultColors="true" defaultColorIndex="0" price="0">
        <baseMaterialConfiguration name="$l10n_CGrey" color="BENALU_GREY" material="0"/>
		<baseMaterialConfiguration name="$l10n_CLightGrey" color="BENALU_GREY2" material="0"/>
		<baseMaterialConfiguration name="$l10n_CBlue" color="BENALU_BLUE" material="0"/>
		<baseMaterialConfiguration name="$l10n_COGrey" color="BENALU_GREY" material="6"/>
		<baseMaterialConfiguration name="$l10n_COLightGrey" color="BENALU_GREY2" material="6"/>
        <material name="benalu_mat" shaderParameter="colorMat0" />
    </baseMaterialConfigurations>
	
	<designMaterialConfigurations useDefaultColors="true" defaultColorIndex="7" price="0">
		<designMaterialConfiguration name="$l10n_CBlue" color="BENALU_BLUE" material="1"/>
        <material name="cover_mat" shaderParameter="colorMat1" />
    </designMaterialConfigurations>
	

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

<i3dMappings>
  <i3dMapping id="benalu106_main" node="0>" />
  <i3dMapping id="body" node="0>0" />
  <i3dMapping id="grid" node="0>0|0" />
  <i3dMapping id="LightNodesBody" node="0>0|1" />
  <i3dMapping id="refl_F" node="0>0|1|0" />
  <i3dMapping id="refl_F1" node="0>0|1|1" />
  <i3dMapping id="refl_R" node="0>0|1|2" />
  <i3dMapping id="refl_R1" node="0>0|1|3" />
  <i3dMapping id="refl_R2" node="0>0|1|4" />
  <i3dMapping id="refl_L" node="0>0|1|5" />
  <i3dMapping id="refl_L1" node="0>0|1|6" />
  <i3dMapping id="refl_L2" node="0>0|1|7" />
  <i3dMapping id="colParts_Body" node="0>0|2" />
  <i3dMapping id="colPart" node="0>0|2|0" />
  <i3dMapping id="colPart1" node="0>0|2|1" />
  <i3dMapping id="colPart2" node="0>0|2|2" />
  <i3dMapping id="colPart7" node="0>0|2|3" />
  <i3dMapping id="doorLeft" node="0>0|3" />
  <i3dMapping id="doorLeft_GD_UpRotate" node="0>0|3|0" />
  <i3dMapping id="doorLeft_Ring" node="0>0|3|1" />
  <i3dMapping id="doorLeft_Handle" node="0>0|3|2" />
  <i3dMapping id="doorLeft_Screw" node="0>0|3|3" />
  <i3dMapping id="doorLeft_GD" node="0>0|3|4" />
  <i3dMapping id="doorLeft_GD_Up" node="0>0|3|4|0" />
  <i3dMapping id="doorLeft_GD_UpRotate_Ref" node="0>0|3|4|0|0" />
  <i3dMapping id="reflect_backLeft" node="0>0|3|5" />
  <i3dMapping id="colPart4_L" node="0>0|3|6" />
  <i3dMapping id="decals5_doorLeft" node="0>0|3|7" />
  <i3dMapping id="doorRight" node="0>0|4" />
  <i3dMapping id="doorRight_Ring" node="0>0|4|0" />
  <i3dMapping id="doorRight_Handle" node="0>0|4|1" />
  <i3dMapping id="doorRight_GD_UpRotate" node="0>0|4|2" />
  <i3dMapping id="doorRight_GD" node="0>0|4|3" />
  <i3dMapping id="doorRight_GD_Up" node="0>0|4|3|0" />
  <i3dMapping id="doorRight_GD_UpRotate_Ref" node="0>0|4|3|0|0" />
  <i3dMapping id="doorRight_Screw" node="0>0|4|4" />
  <i3dMapping id="reflect_backRight" node="0>0|4|5" />
  <i3dMapping id="colPart3_R" node="0>0|4|6" />
  <i3dMapping id="decals4_doorRight" node="0>0|4|7" />
  <i3dMapping id="cover" node="0>0|5" />
  <i3dMapping id="cover_open" node="0>0|5|0" />
  <i3dMapping id="cover_closed" node="0>0|5|1" />
  <i3dMapping id="fillVolumes" node="0>0|6" />
  <i3dMapping id="unloadInfo" node="0>0|6|0" />
  <i3dMapping id="exactFillRootNode" node="0>0|6|1" />
  <i3dMapping id="fillAutoAimTargetNode" node="0>0|6|2" />
  <i3dMapping id="fillVolume" node="0>0|6|3" />
  <i3dMapping id="heightNodes" node="0>0|6|4" />
  <i3dMapping id="heightNode1" node="0>0|6|4|0" />
  <i3dMapping id="heightNode2" node="0>0|6|4|1" />
  <i3dMapping id="dischargeNode" node="0>0|6|5" />
  <i3dMapping id="dischargeNodeGraindoor" node="0>0|6|6" />
  <i3dMapping id="effects1" node="0>0|6|7" />
  <i3dMapping id="particleBack" node="0>0|6|7|0" />
  <i3dMapping id="effectNodesBack" node="0>0|6|7|0|0" />
  <i3dMapping id="effectGrainBack" node="0>0|6|7|0|0|0" />
  <i3dMapping id="effectSmokeBack" node="0>0|6|7|0|0|1" />
  <i3dMapping id="particleNodeBack" node="0>0|6|7|0|1" />
  <i3dMapping id="effectParticleBack" node="0>0|6|7|0|1|0" />
  <i3dMapping id="particleBackGrainDoor1" node="0>0|6|7|1" />
  <i3dMapping id="effectNodesBackGrainDoor" node="0>0|6|7|1|0" />
  <i3dMapping id="effectGrainDoor" node="0>0|6|7|1|0|0" />
  <i3dMapping id="effectSmokeDoor" node="0>0|6|7|1|0|1" />
  <i3dMapping id="particleNodeBackGrainDoor" node="0>0|6|7|1|1" />
  <i3dMapping id="effectParticleDoor" node="0>0|6|7|1|1|0" />
  <i3dMapping id="particleBackGrainDoor2" node="0>0|6|7|2" />
  <i3dMapping id="effectNodesBackGrainDoor2" node="0>0|6|7|2|0" />
  <i3dMapping id="effectGrainDoor2" node="0>0|6|7|2|0|0" />
  <i3dMapping id="effectSmokeDoor2" node="0>0|6|7|2|0|1" />
  <i3dMapping id="particleNodeBackGrainDoor2" node="0>0|6|7|2|1" />
  <i3dMapping id="effectParticleDoor2" node="0>0|6|7|2|1|0" />
  <i3dMapping id="cyl_top" node="0>0|7" />
  <i3dMapping id="decals3_cylTop" node="0>0|7|0" />
  <i3dMapping id="ladder_vis" node="0>0|8" />
  <i3dMapping id="ladder_col" node="0>0|8|0" />
  <i3dMapping id="decals1_body" node="0>0|9" />
  <i3dMapping id="cylinder" node="0>1" />
  <i3dMapping id="cyl_bottom" node="0>1|0" />
  <i3dMapping id="cyl2" node="0>1|0|0" />
  <i3dMapping id="cyl3" node="0>1|0|0|0" />
  <i3dMapping id="cyl4" node="0>1|0|0|0|0" />
  <i3dMapping id="cyl5" node="0>1|0|0|0|0|0" />
  <i3dMapping id="decals2_cylBottom" node="0>1|0|1" />
  <i3dMapping id="startNode1" node="0>1|0|2" />
  <i3dMapping id="colPart5_Chassis" node="0>2" />
  <i3dMapping id="liftAxle_Spring_Ref" node="0>3" />
  <i3dMapping id="liftAxle_Piston" node="0>4" />
  <i3dMapping id="liftAxlePistonPunch" node="0>4|0" />
  <i3dMapping id="attacherJoint" node="0>5" />
  <i3dMapping id="visuals" node="0>6" />
  <i3dMapping id="cableBoundle" node="0>6|0" />
  <i3dMapping id="WabcoGlass" node="0>6|1" />
  <i3dMapping id="benalu_vis" node="0>6|2" />
  <i3dMapping id="decals" node="0>6|3" />
  <i3dMapping id="LightNodesChassis" node="0>7" />
  <i3dMapping id="light_L" node="0>7|0" />
  <i3dMapping id="lightSide_L" node="0>7|1" />
  <i3dMapping id="light_R" node="0>7|2" />
  <i3dMapping id="lightSide_R" node="0>7|3" />
  <i3dMapping id="support" node="0>8" />
  <i3dMapping id="colPart6Support" node="0>8|0" />
  <i3dMapping id="wheels" node="0>9" />
  <i3dMapping id="wheel2_R" node="0>9|0" />
  <i3dMapping id="wheel2_L" node="0>9|1" />
  <i3dMapping id="damper_R" node="0>9|2" />
  <i3dMapping id="damper_L" node="0>9|3" />
  <i3dMapping id="wheel_R" node="0>9|4" />
  <i3dMapping id="steeringBar" node="0>9|4|0" />
  <i3dMapping id="wheel3_R" node="0>9|4|1" />
  <i3dMapping id="damper_R_Ref" node="0>9|4|2" />
  <i3dMapping id="wheel_L" node="0>9|5" />
  <i3dMapping id="wheel3_L" node="0>9|5|0" />
  <i3dMapping id="damper_L_Ref" node="0>9|5|1" />
  <i3dMapping id="steeringBar_Ref" node="0>9|5|2" />
  <i3dMapping id="liftAxle" node="0>9|6" />
  <i3dMapping id="liftAxle_Spring" node="0>9|6|0" />
  <i3dMapping id="liftAxlePistonPunch_Ref" node="0>9|6|1" />
  <i3dMapping id="wheel1_R" node="0>9|6|2" />
  <i3dMapping id="wheel1_L" node="0>9|6|3" />
  <i3dMapping id="liftAxles_decal" node="0>9|6|4" />
  <i3dMapping id="spareWheels" node="0>10" />
  <i3dMapping id="spareW_Lizard295_70R181" node="0>10|0" />
  <i3dMapping id="spareW_Lizard295_70R182" node="0>10|1" />
  <i3dMapping id="localHose" node="0>11" />
  <i3dMapping id="endNode1" node="0>11|0" />
  <i3dMapping id="startNode2" node="0>11|1" />
  <i3dMapping id="endNode2" node="0>11|2" />
  <i3dMapping id="Hoses" node="0>12" />
  <i3dMapping id="hydraulic01" node="0>12|0" />
  <i3dMapping id="referencePoint_h1" node="0>12|0|0" />
  <i3dMapping id="detachedCab_h1" node="0>12|0|1" />
  <i3dMapping id="attachedCab_h1" node="0>12|0|2" />
  <i3dMapping id="hydraulic02" node="0>12|1" />
  <i3dMapping id="referencePoint_h2" node="0>12|1|0" />
  <i3dMapping id="detachedCab_h2" node="0>12|1|1" />
  <i3dMapping id="attachedCab_h2" node="0>12|1|2" />
  <i3dMapping id="airYellow" node="0>12|2" />
  <i3dMapping id="referencePoint_ay" node="0>12|2|0" />
  <i3dMapping id="cab_ay" node="0>12|2|1" />
  <i3dMapping id="airRed" node="0>12|3" />
  <i3dMapping id="referencePoint_ar" node="0>12|3|0" />
  <i3dMapping id="cab_ar" node="0>12|3|1" />
  <i3dMapping id="lights" node="0>13" />
  <i3dMapping id="backLights" node="0>13|0" />
  <i3dMapping id="backLightsHigh1" node="0>13|0|0" />
  <i3dMapping id="backLightsHigh2" node="0>13|0|0|0" />
  <i3dMapping id="turnLights" node="0>13|1" />
  <i3dMapping id="turnLightLeftBack" node="0>13|1|0" />
  <i3dMapping id="turnLightRightBack" node="0>13|1|1" />
  <i3dMapping id="spareW_Mount" node="0>14" />
  <i3dMapping id="cam" node="0>15" />
</i3dMappings>
</vehicle>

