<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="carFillable">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>2020 Ram 2500 Lifted</name>
        <specs>
            <power>400</power>
            <maxSpeed>120</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_car</function>
        </functions>
        <image>store.dds</image>
        <price>66485</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>RAM</brand>
        <category>cars</category>
        <vertexBufferMemoryUsage>1484212</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>360324</indexBufferMemoryUsage>
        <textureMemoryUsage>14330864</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_car</typeDesc>
        <filename>SuperDuty.i3d</filename>
        <size width="2.5" length="6"/>
        <components count="1">
            <component centerOfMass="0 0.4 0.7" solverIterationCount="10" mass="6800" />
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_VEHICLE"/>
            <selected name="DEFAULT_VEHICLE_SELECTED"/>
        </schemaOverlay>
    </base>

     <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="Fuels" price="0">
                <wheels autoRotateBackSpeed="2.5">
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="0>0" driveNode="0>0" radius="0.613" width="0.27" forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="25" damper="3" frictionScale="3.5"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="0>1" driveNode="0>1" radius="0.613" width="0.27" forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="25" damper="3" frictionScale="3.5"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="0>2" radius="0.613" width="0.27" forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="25" damper="3" frictionScale="4"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="0>3" radius="0.613" width="0.27" forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="25" damper="3" frictionScale="4"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                </wheels>
				
				<!-- Wheels/Rims -->
				<objectChange node="0>0|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>1|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>2|0" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>3|0" visibilityActive="true" visibilityInactive="false"/>
            </wheelConfiguration>

            <wheelConfiguration name="Revolvers" price="2500">
                <wheels autoRotateBackSpeed="2.5">
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="wheelFrontLeft" driveNode="revFL" radius="0.613" width="0.27" forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="25" damper="3" frictionScale="3.5"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="wheelFrontRight" driveNode="revFR" radius="0.613" width="0.27" forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="25" damper="3" frictionScale="3.5"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="wheelBackLeft" radius="0.613" width="0.27" forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="25" damper="3" frictionScale="4"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="wheelBackRight" radius="0.613" width="0.27" forcePointRatio="0.5" initialCompression="15" suspTravel="0.15" spring="25" damper="3" frictionScale="4"/>
                        <tire tireTrackAtlasIndex="1"/>
                    </wheel>
                </wheels>
				
				<!-- Wheels/Rims -->
				<objectChange node="0>0|1" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>1|1" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>2|1" visibilityActive="true" visibilityInactive="false"/>
				<objectChange node="0>3|1" visibilityActive="true" visibilityInactive="false"/>
            </wheelConfiguration>
			
			


        </wheelConfigurations>
		
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="45" rotMax="45" rotCenterWheel1="3" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>
		
    </wheels>
	
    <lights>
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
			<state lightTypes="0 1 2" />
                        <state lightTypes="0 1 2 3" />
                        <state lightTypes="0 1 2 3 4" />
                        <state lightTypes="0 1 2 3 4 5" />
        </states>

        <realLights>
            <low>
		<reverseLight node="reverseLight" />
                <light node="LowBeamLow" lightTypes="1"/>
                <light node="highBeamHigh" lightTypes="2"/>
		<turnLightLeft node="turnLightLeftFront" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightFront" />
                <turnLightRight node="turnLightRightBack" />
            </low>
            <high>
		<reverseLight node="reverseLight" />
		<light node="LowBeamLow" lightTypes="1"/>
                <light node="highBeamHigh" lightTypes="2"/>
		<turnLightLeft node="turnLightLeftFront" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightFront" />
                <turnLightRight node="turnLightRightBack" />
                <light node="0>18|0" lightTypes="3"/>
                <light node="0>18|1" lightTypes="3"/>
                <light node="0>18|2" lightTypes="3"/>
                <light node="0>18|3" lightTypes="3"/>
                <light node="0>19|0" lightTypes="5"/>
                <light node="0>20|0" lightTypes="4"/> 
           </high>
        </realLights>
        <defaultLights>
            <defaultLight node="Running" lightTypes="0"/>	
            <defaultLight node="LowLights" lightTypes="1"/>	
            <defaultLight node="HighLights" lightTypes="2"/>
            <defaultLight node="0>20|0" lightTypes="5"/>
            <defaultLight node="0>19|0" lightTypes="4"/>	
	
        </defaultLights>

        <brakeLights>

          <brakeLight node="brakelights"/>
          <brakeLight node="brakeLights"/>

		
        </brakeLights>

        <turnLights>
            <turnLightLeft node="coronasL" />
            <turnLightRight node="coronasR" />


        </turnLights>
		
	<reverseLights>
                            <reverseLight node="reverselights"/>
                            <reverseLight node="0>21|0"/>
                            <reverseLight node="0>22|0"/>
		
        </reverseLights>

        <sounds>
            <switchLight template="SWITCH_01"  />
            <turnLight template="SWITCH_TURNLIGHT"  />
        </sounds>


    </lights>
	
    <enterable isTabbable="true" >
        <enterReferenceNode node="SuperDuty"/>
        <exitPoint node="exitPoint"/>

        <cameras count="2">
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.5" transMax="40" translation="0 0 5.75" rotation="-10 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0"  shadowFocusBox="shadowFocusBox"/>
        </cameras>

        <mirrors>
            <mirror node="0>7|7|0" prio="1" />
            <mirror node="0>7|7|1" prio="1" />
        </mirrors>

        <characterNode node="player_skin" cameraMinDistance="1.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="player_rightFoot" />
            <target ikChain="leftFoot"  targetNode="player_leftFoot" />
            <target ikChain="rightArm"  targetNode="0>15|0|1" poseId="wideFingers"/>
            <target ikChain="leftArm"   targetNode="0>15|0|0" poseId="wideFingers"/>
        </characterNode>


    </enterable>

    <attacherJoints>
        <attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="10 70 50" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false"/>
            <attachSound template="ATTACH_01" linkNode="0>" />
        </attacherJoint>
        <attacherJoint node="trailerAttacherJointBack" jointType="trailerLow" lowerRotLimit="10 70 50" upperRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false"/>
            <attachSound template="ATTACH_01" linkNode="0>" />
        </attacherJoint>
		<attacherJoint node="attacherJointSemiTrailer" jointType="semitrailer" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="12 125 12">
                    <schema position="1 0" rotation="0" invertX="false" />
                    <attachSound template="TRUCK_ATTACH_01" linkNode="0>" />
        </attacherJoint>
    </attacherJoints>

    <connectionHoses>
        <target attacherJointIndices="1 2" type="electric" node="electricBack" socket="electric"/>
    </connectionHoses>

    <drivable>
        <sounds>
            <waterSplash template="WATER_SPLASH_01" />
        </sounds>
        <steeringWheel node="0>15|0" indoorRotation="540" outdoorRotation="60" />

    </drivable>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="80" >
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="loadingBarFuel" minValueAnim="0" maxValueAnim="35" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="20" fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2" /> <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4" /> <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2" /> <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="6.7L Cummins" hp="400" price="0">
                <motor torqueScale="2.0" minRpm="1000" maxRpm="6000" maxForwardSpeed="120" maxBackwardSpeed="45" brakeForce="2.5" lowBrakeForceScale="0.22" rotInertia="0.0015">
                    <torque rpm="1000" torque="0.9"/>
                    <torque rpm="2400" torque="1"/>
                    <torque rpm="3480" torque="1"/>
                    <torque rpm="4560" torque="0.75"/>
                    <torque rpm="5280" torque="0.63"/>
                    <torque rpm="6000" torque="0.2"/>
                </motor>
                <transmission minForwardGearRatio="10" maxForwardGearRatio="200" minBackwardGearRatio="40" maxBackwardGearRatio="200" />
            </motorConfiguration>
        </motorConfigurations>

       <exhaustEffects>
            <exhaustEffect node="exhaustParticleLeft" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0 0 0 1" maxRpmColor="0.01 0.01 0.01 5" minRpmScale="0.20" maxRpmScale="0.60"/>
             <exhaustEffect node="exhaustParticleRight" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0 0 0 1" maxRpmColor="0.01 0.01 0.01 5" minRpmScale="0.20" maxRpmScale="0.60"/>
        </exhaustEffects>
		
        <dashboards>
            <dashboard displayType="ANIMATION" valueType="rpm"   animName="rpmDisplay"   minValueAnim="0" maxValueAnim="7000" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay" minValueAnim="0" maxValueAnim="140"  groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="loadingBarTemperature" minValueAnim="0" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
        </dashboards>

       <sounds externalSoundFile="sounds/Dodge.xml" /> 
    </motorized>

    <animations>

 		<animation name="loadingBarFuel">
            <part node="0>14|9|1|0" startTime="0" endTime="1" startRot="0 0 -7.765" endRot="0 0 104.362" />
        </animation>
		<animation name="rpmDisplay">
			<part node="0>14|9|5|0" startTime="0" endTime="1" startRot="0.001 0 20.87" endRot="-0.001 -0.001 141.681" />
        </animation>
        <animation name="speedDisplay">
            <part node="0>14|9|4|0" startTime="0" endTime="1" startRot="0 0 -128.263" endRot="0 0 99.467" />
        </animation>
        <animation name="loadingBarTemperature">
            <part node="0>14|9|2|0" startTime="0" endTime="1" startRot="0 0 -9.301" endRot="0 0 -70.364" />
        </animation>


    </animations>

	
    <suspensions>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
        </groups>
    </dashboard>

    <ai>
        <collisionTrigger node="aiCollisionTrigger" />
    </ai>

    <honk>
        <sound template="HONK_TRAIN" linkNode="0>" />
    </honk>

    <tensionBelts>
        <tensionBeltsConfigurations>
            <tensionBeltsConfiguration>
                <tensionBelts linkNode="tensionBelts" jointNode="0>" width="0.075" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="0.1" defaultOffsetSide="0.1" defaultHeight="4" activationTrigger="beltActivationTrigger">
                    <tensionBelt startNode="tensionBeltStart1" endNode="tensionBeltEnd1" offsetLeft="0.2" />
                    <tensionBelt startNode="tensionBeltStart2" endNode="tensionBeltEnd2" />
                    <tensionBelt startNode="tensionBeltStart3" endNode="tensionBeltEnd3" />
         
                </tensionBelts>
            </tensionBeltsConfiguration>
        </tensionBeltsConfigurations>
    </tensionBelts>

    <foliageBending>
        <bendingNode minX="-1.15" maxX="1.15" minZ="-2.8" maxZ="2.8" yOffset="0" />
    </foliageBending>


    <baseMaterial>
        <material name="body" baseNode="0>7|8|1">
            <shaderParameter name="colorMat0" value="SHARED_GREY2"/>
        </material>
        <material name="hood" baseNode="0>7|8|6">
            <shaderParameter name="colorMat0" value="SHARED_GREY2"/>
        </material>
        <material name="box" baseNode="0>7|8|5">
            <shaderParameter name="colorMat0" value="SHARED_GREY2"/>
        </material>

    </baseMaterial>

	<baseMaterialConfigurations price="1000" useDefaultColors="true" defaultColorIndex="14">		
		<baseMaterialConfiguration name="New Silver"  color="SHARED_GREY2" material="27"/>
		<baseMaterialConfiguration name="Scarlet Red"  color="CASEIH_RED1" material="27"/>
		<baseMaterialConfiguration name="Pearl White"  color="STOLL_WHITE2" material="27"/>
                <baseMaterialConfiguration name="Gun Metal"  color="SHARED_GREY5" material="27"/>
		<baseMaterialConfiguration name="Blaze Orange"  color="FLIEGL_ORANGE1" material="27"/>
		<baseMaterialConfiguration name="Nitro Blue"  color="NEWHOLLAND_BLUE1" material="27"/>
		<baseMaterialConfiguration name="Deep Blue"  color="HATZENBICHLER_DARKBLUE1" material="27"/>
		<baseMaterialConfiguration name="Deer Green"  color="JOHNDEERE_GREEN1" material="27"/>
		<baseMaterialConfiguration name="Deer Yellow"  color="JOHNDEERE_YELLOW1" material="27"/>
                <baseMaterialConfiguration color="FIAT_BLACKPAINT" />
		<baseMaterialConfiguration name="METALLIC" color="FIAT_ORANGEPAINT" material="2" />
        <baseMaterialConfiguration name="METALLIC" color="FIAT_BLACKPAINT"  material="2" />
        <baseMaterialConfiguration name="METALLIC" color="FIAT_WHITEPAINT" material="2" />
        <baseMaterialConfiguration name="METALLIC" color="FIAT_GREENPAINT" material="2" />
        <baseMaterialConfiguration name="METALLIC" color="FLIEGL_BLUE1" material="2" />
        <baseMaterialConfiguration name="METALLIC" color="FLIEGL_RED1" material="2" />
        <baseMaterialConfiguration name="METALLIC" color="BEDNAR_YELLOW1" material="2" />
        <baseMaterialConfiguration name="METALLIC" color="FLIEGL_BROWN1" material="2" />
        <baseMaterialConfiguration name="METALLIC" color="LIZARD_PURPLE1" material="2" />
        <baseMaterialConfiguration name="METALLIC" color="LIZARD_PINK1" material="2" />		
	<baseMaterialConfiguration name="CHROME" color="SHARED_WHITE2" material="2"/>
        <baseMaterialConfiguration name="STAINLESS STEEL" color="SHARED_WHITE2" material="8"/>
        <baseMaterialConfiguration name="BLACK" color="SHARED_BLACK2" material="0" />	
	
        <material name="body" shaderParameter="colorMat0" />
        <material name="hood" shaderParameter="colorMat0" />
        <material name="box" shaderParameter="colorMat0" />

			
    </baseMaterialConfigurations>
	
	



    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="SuperDuty" node="0>" />
        <i3dMapping id="wheelFrontLeft" node="0>0" />
        <i3dMapping id="wheelBackLeft" node="0>2" />
        <i3dMapping id="wheelFrontRight" node="0>1" />
        <i3dMapping id="wheelBackRight" node="0>3" />
	<i3dMapping id="SingleFL" node="0>0"/>
	<i3dMapping id="SingleFR" node="0>1"/>
	<i3dMapping id="SingleRL" node="0>2"/>
        <i3dMapping id="Cylinder.001" node="0>7|8|18"/>
        <i3dMapping id="Cylinder.001" node="0>7|8|19"/>
        <i3dMapping id="Headache Rack" node="0>7|8|20"/>
        <i3dMapping id="Logo" node="0>7|8|20|0"/>
    <i3dMapping id="SingleRR" node="0>3"/>
	<i3dMapping id="revFL" node="0>0|1"/>
	<i3dMapping id="revFR" node="0>1|1"/>
	<i3dMapping id="revRL" node="0>2|1"/>
    <i3dMapping id="revRR" node="0>3|1"/>
        <i3dMapping id="outdoorCameraTarget" node="0>4|0" />
        <i3dMapping id="outdoorCamera1" node="0>4|0|0" />
        <i3dMapping id="indoorCamera1" node="0>4|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>4|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>4|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>4|4" />
        <i3dMapping id="shadowFocusBox" node="0>4|5" />
        <i3dMapping id="steeringWheel" node="0>7|0|0" />
        <i3dMapping id="leftArm" node="0>7|0|0|0" />
        <i3dMapping id="rightArm" node="0>7|13" />
        <i3dMapping id="player_skin" node="0>8|0" />
        <i3dMapping id="player_rightFoot" node="0>8|1" />
        <i3dMapping id="player_leftFoot" node="0>8|2" />
        <i3dMapping id="exitPoint" node="0>6" />
        <i3dMapping id="mirror01" node="0>7|13|0" />
        <i3dMapping id="mirror02" node="0>7|13|1" />
        <i3dMapping id="mirror03" node="0>7|13|2" />
	<i3dMapping id="mirror04" node="0>7|13|3" />
        <i3dMapping id="tensionBelts" node="0>7|4" />
        <i3dMapping id="tensionBeltStart1" node="0>7|4|0" />
        <i3dMapping id="tensionBeltEnd1" node="0>7|4|0|0" />
        <i3dMapping id="tensionBeltStart2" node="0>7|4|1" />
        <i3dMapping id="tensionBeltEnd2" node="0>7|4|1|0" />
        <i3dMapping id="tensionBeltStart3" node="0>7|4|2" />
        <i3dMapping id="tensionBeltEnd3" node="0>7|4|2|0" />
        <i3dMapping id="beltActivationTrigger" node="0>7|4|3" />
        <i3dMapping id="exhaustParticleLeft" node="0>7|2|0" />
        <i3dMapping id="exhaustParticleRight" node="0>7|2|1" />
        <i3dMapping id="trailerAttacherJointBack" node="0>7|5" />
	<i3dMapping id="attacherJointSemiTrailer" node="0>7|6" />
        <i3dMapping id="electricBack" node="0>16" />
        <i3dMapping id="cabinDecalsLight" node="0>7|9|0|13|4" />
        <i3dMapping id="rpm_indicator" node="0>7|9|0|13|1" />
        <i3dMapping id="fuel_indicator" node="0>7|9|0|13|2" />
        <i3dMapping id="temp_indicator" node="0>7|9|0|13|3" />
        <i3dMapping id="speed_indicator" node="0>7|9|0|13|0" />
        <i3dMapping id="aiCollisionTrigger" node="0>5" />
        <i3dMapping id="LowBeamLow" node="0>11|0" />
        <i3dMapping id="highBeamHigh" node="0>11|1" />
        <i3dMapping id="reverseLight" node="0>11|2" />
	<i3dMapping id="brakeLights" node="0>11|3" />
        <i3dMapping id="LowLights" node="0>9|0|1" />
        <i3dMapping id="Running" node="0>9|0|2" />
        <i3dMapping id="HighLights" node="0>9|0|0" />
        <i3dMapping id="coronasL" node="0>9|1|0|0" />
        <i3dMapping id="coronasR" node="0>9|1|1|0" />
	<i3dMapping id="reverselights" node="0>9|3" />
	<i3dMapping id="brakelights" node="0>9|2" />
	<i3dMapping id="turnLightRightBack" node="0>9|1|1|2" />
        <i3dMapping id="turnLightRightFront" node="0>9|1|1|1" />
        <i3dMapping id="turnLightLeftBack" node="0>9|1|0|2" />
        <i3dMapping id="turnLightLeftFront" node="0>9|1|0|1" />
        <i3dMapping id="Underglowlightleft" node="0>18|0|0" />
        <i3dMapping id="Underglowlightleft" node="0>18|1|0" />
        <i3dMapping id="Underglowlightright" node="0>18|2|0" />
        <i3dMapping id="Underglowlightright" node="0>18|3|0" />
        <i3dMapping id="LB Light" node="0>20|0" />
        <i3dMapping id="LB Light" node="0>19|0" />
        <i3dMapping id="LB Light" node="0>21|3|0" />
        <i3dMapping id="LB Light" node="0>21|0" />
        
       
        
		

	

    </i3dMappings>
</vehicle>
