<?xml version="1.0" encoding="iso-8859-1"?>
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        <File fileId="12" filename="$data/shared/assets/assetLibraryStickers_diffuse.png" relativePath="true"/>
        <File fileId="3" filename="$data/shaders/vehicleShader.xml" relativePath="true"/>
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    <Materials>
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            <Texture fileId="12"/>
            <Normalmap fileId="5"/>
            <Glossmap fileId="6"/>
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    </Materials>
    <Shapes externalShapesFile="helianthus12000.i3d.shapes"/>
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                <TransformGroup name="pto" translation="1.9469 0.37873 -1.10287" rotation="0 90 0" nodeId="5"/>
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                    <TransformGroup name="workAreaStart" translation="6 0 1.13731" collision="false" nodeId="11"/>
                    <TransformGroup name="workAreaWidth" translation="-6 0 1.13731" collision="false" nodeId="12"/>
                    <TransformGroup name="workAreaHeight" translation="6 0 0.185501" nodeId="13"/>
                    <TransformGroup name="groundReferenceNode" nodeId="14"/>
                </TransformGroup>
                <TransformGroup name="ai" nodeId="15">
                    <TransformGroup name="aiMarkerLeft" translation="6 0 0.398926" nodeId="16"/>
                    <TransformGroup name="aiMarkerRight" translation="-6 0 0.398926" nodeId="17"/>
                    <TransformGroup name="aiMarkerBack" translation="0 0 -1.02025" nodeId="18"/>
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                    <TransformGroup name="effectNodes" nodeId="21">
                        <TransformGroup name="effectCenter" translation="0 -0.35 2.57926" rotation="0 -180 0" nodeId="22"/>
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    </Scene>
    <UserAttributes/>
</i3D>
