<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="trailer">
    <annotation>Copyright (C) Hunter4987, All Rights Reserved.</annotation>

    <storeData>
        <name>TDK 1600</name>
        <specs>
            <combination>HW 80, HKD 302</combination>
        </specs>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <image>store_MuenzTDK.png</image>
        <price>19000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>MUENZ</brand>
        <category>trailers</category>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>MuenzTDK.i3d</filename>
        <size width="3" length="7" lengthOffset="0.25" />
        <components>
            <component centerOfMass="0 0.6 -0.65" solverIterationCount="10" mass="3200" />
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="LIZARD">
                <wheels>
                    <wheel filename="$data/shared/wheels/lizard/implement/385_65R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.8" repr="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="10" suspTravel="0.25" spring="25" damper="30" />
                        <wheelChock parkingNode="wheelChock1Parking" />
                        <wheelChock parkingNode="wheelChock2Parking" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/lizard/implement/385_65R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.8" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="10" suspTravel="0.25" spring="25" damper="30" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/lizard/implement/385_65R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.0" repr="wheelBackLeft"   forcePointRatio="0.5" initialCompression="10" suspTravel="0.25" spring="25" damper="30" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/lizard/implement/385_65R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="1.0" repr="wheelBackRight"  forcePointRatio="0.5" initialCompression="10" suspTravel="0.25" spring="25" damper="30" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1300" brand="TRELLEBORG">
                <wheels>
                    <wheel filename="$data/shared/wheels/trelleborg/T404/500_45R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.8" repr="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="19" suspTravel="0.15" spring="28" damper="30" />
                        <wheelChock parkingNode="wheelChock1Parking" />
                        <wheelChock parkingNode="wheelChock2Parking" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/T404/500_45R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.8" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="19" suspTravel="0.15" spring="28" damper="30" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/T404/500_45R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.8" repr="wheelBackLeft"   forcePointRatio="0.5" initialCompression="17" suspTravel="0.15" spring="28" damper="30" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/trelleborg/T404/500_45R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.8" repr="wheelBackRight"  forcePointRatio="0.5" initialCompression="17" suspTravel="0.15" spring="28" damper="30" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="2200" brand="MICHELIN">
                <wheels>
                    <wheel filename="$data/shared/wheels/michelin/cargoXBibHD/560_45R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.9" repr="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="10" suspTravel="0.15" spring="42" damper="30" />
                        <wheelChock parkingNode="wheelChock1Parking" />
                        <wheelChock parkingNode="wheelChock2Parking" isInverted="true" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/michelin/cargoXBibHD/560_45R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.9" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="10" suspTravel="0.15" spring="42" damper="30" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/michelin/cargoXBibHD/560_45R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="0.9" repr="wheelBackLeft"   forcePointRatio="0.5" initialCompression="12" suspTravel="0.15" spring="42" damper="30" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/michelin/cargoXBibHD/560_45R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="2" restLoad="0.9" repr="wheelBackRight"  forcePointRatio="0.5" initialCompression="12" suspTravel="0.15" spring="42" damper="30" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <hubs>
            <color0 useBaseColor="true" />
            <color1>0.875 0.874 0.858</color1>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335" />
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="true"  scale="0.335 0.335 0.335" />
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/hub_n10_5.xml" isLeft="false" scale="0.335 0.335 0.335" />
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.96" />
        </inputAttacherJoints>
        <brakeForce>0.35</brakeForce>
        <support animationName="moveSupport" />
        <airConsumer usage="0.3" />
    </attachable>

    <attacherJoints>
        <attacherJoint node="trailerAttacherJoint" jointType="trailer" lowerRotLimit="10 65 75" upperRotRotationOffset="0" allowsJointLimitMovement="false" canTurnOnImplement="false">
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
        <sounds>
            <attach template="ATTACH_01" linkNode="0>" />
        </sounds>
    </attacherJoints>
	
	<connectionHoses>
        <target attacherJointIndices="1" type="electric" node="electricBack" socket="electric"/>
        <target attacherJointIndices="1" type="hydraulicIn" node="hydraulicInBack_01" socket="hydraulic01"/>
        <target attacherJointIndices="1" type="hydraulicOut" node="hydraulicOutBack_01" socket="hydraulic01"/>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01"  length="0.7" diameter="0.02" straighteningFactor="1.5">
           <objectChange node="hydraulicIn01_Detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric"  node="electric"  length="0.5" diameter="0.01" straighteningFactor="1.5">
           <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
		<hose inputAttacherJointIndices="1" type="airDoubleRed"  node="airred02"  length="0.9" diameter="0.02" straighteningFactor="1.5">
           <objectChange node="airred02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airyellow01" length="0.9" diameter="0.02" straighteningFactor="1.5">
            <objectChange node="airyellow01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>

    <lights>
        <sharedLight linkNode="threeChamberLightLeft"       filename="$data/shared/assets/lights/lizard/rear3ChamberLight_01_left.xml" />
        <sharedLight linkNode="threeChamberLightRight"      filename="$data/shared/assets/lights/lizard/rear3ChamberLight_01_right.xml" />
        <sharedLight linkNode="sideMarkerLeft"              filename="$data/shared/assets/lights/lizard/sideMarker_01_left.xml" />
        <sharedLight linkNode="sideMarkerRight"             filename="$data/shared/assets/lights/lizard/sideMarker_01_right.xml" />
        <sharedLight linkNode="sideMarkerWhiteLeft"         filename="$data/shared/assets/lights/lizard/sideMarker_04White.xml" />
        <sharedLight linkNode="sideMarkerWhiteRight"        filename="$data/shared/assets/lights/lizard/sideMarker_04White.xml" />
        <sharedLight linkNode="sideMarkerOrangeLeftBack"    filename="$data/shared/assets/lights/lizard/sideMarker_04Orange.xml" />
        <sharedLight linkNode="sideMarkerOrangeLeftFront"   filename="$data/shared/assets/lights/lizard/sideMarker_04Orange.xml" />
        <sharedLight linkNode="sideMarkerOrangeRightBack"   filename="$data/shared/assets/lights/lizard/sideMarker_04Orange.xml" />
        <sharedLight linkNode="sideMarkerOrangeRightFront"  filename="$data/shared/assets/lights/lizard/sideMarker_04Orange.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh" />
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="tipAnimationLeft">
            <part node="bodyLeft"           startTime="0.0" endTime="12" startRot="0 0 0" endRot="0 0 -45" />
            <part node="doorLeft"   startTime="0.0" endTime="2" startRot="0 0 0" endRot="0 0 20" />
            <part node="doorLeft"   startTime="2.0" endTime="12" startRot="0 0 20" endRot="0 0 45" />
            <part node="effectNodesLeft" startTime="0.3" endTime="12" startRot="0 0 0" endRot="0 0 45" />
        </animation>
        <animation name="tipAnimationRight">
            <part node="bodyRight"         startTime="0.0" endTime="12" startRot="0 0 0" endRot="0 0 45" />
            <part node="doorRight"   startTime="0.0" endTime="2" startRot="0 0 0" endRot="0 0 -20" />
            <part node="doorRight"   startTime="2.0" endTime="12" startRot="0 0 -20" endRot="0 0 -45" />
            <part node="effectNodesRight" startTime="0.3" endTime="12" startRot="0 0 0" endRot="0 0 -45" />
        </animation>
        <animation name="tipAnimationBack">
            <part node="body"       startTime="0.0" endTime="12" startRot="0 0 0" endRot="-45 0 0" />
            <part node="doorBack"     startTime="0.0" endTime="1.5"  startRot="0 0 0" endRot="20 0 0" />
            <part node="doorBack"     startTime="1.5"   endTime="12" startRot="20 0 0" endRot="45 0 0" />
            <part node="effectNodesBack" startTime="0.3" endTime="12" startRot="0 0 0" endRot="45 0 0" />
        </animation>
        <animation name="tipAnimationGrainDoor">
            <part node="body"       startTime="0.0" endTime="24" startRot="0 0 0" endRot="-45 0 0" />
            <part node="doorGrain"   startTime="0.0" endTime="1" startTrans="0 -1.043 0.007" endTrans="0 -0.82 0.007" />
            <part node="effectNodesDoor" startTime="0.0" endTime="24" startRot="0 0 0" endRot="45 0 0" />
        </animation>

        <animation name="moveSupport">
            <part node="supportArm"   startTime="0.00" endTime="0.20" startTrans="-0.002 0.660 2.358" endTrans="-0.002 0.5 2.358" />
            <part node="supportArmPart" startTime="0.00" endTime="0.20" startTrans="0 0.282 0" endTrans="0 0 0" />
            <part node="supportRot"   startTime="0.00" endTime="0.50" startRot="0 0 0" endRot="0 0 -720" />
        </animation>

        <animation name="toggleCover">
            <part node="coverDecal" startTime="0"    endTime="0.05" visibility="true" />
            <part node="coverDecal" startTime="0.05" endTime="0.1"  visibility="false" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="bodyLeft" playSound="true" >
                <dependentPart node="hydraulicBody" />
            </movingTool>
            <movingTool node="bodyRight" playSound="true" >
                <dependentPart node="hydraulicBody" />
            </movingTool>
            <movingTool node="body" playSound="true" >
                <dependentPart node="hydraulicBody" />
            </movingTool>

            <movingTool node="doorGrain">
                <dependentPart node="doorGrainOpener" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="doorGrainOpener" localReferencePoint="doorGrainBar" referencePoint="doorGrainOpenerRef" referenceFrame="doorGrainOpenerRefFrame">
                <dependentPart node="doorGrainBar" />
            </movingPart>
            <movingPart node="doorGrainBar" referencePoint="doorGrainOpenerRef" referenceFrame="doorGrainOpenerRef"/>

            <movingPart node="hydraulicBody" referencePoint="hydraulicBodyRef" referenceFrame="hydraulicBodyRefFrame" lockAxis="3" >
                <dependentPart node="dischargePunch1" />
            </movingPart>
            <movingPart node="dischargePunch1" referencePoint="hydraulicBodyRef" referenceFrame="hydraulicBodyRefFrame" lockAxis="1" >
                <translatingPart node="dischargePunch2" />
                <translatingPart node="dischargePunch3" />
                <translatingPart node="dischargePunch4" />
                <translatingPart node="dischargePunch5" />
            </movingPart>
        </movingParts>

        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
        </sounds>
    </cylindered>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="14000" >
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="fillAutoAimTarget" startZ="1.4" endZ="-2.7" invert="false" fillUnitIndex="1" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.2" fillUnitIndex="1" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo fillVolumeIndex="1" >
                <node node="fillVolumeHeightNodesBack1" width="1.3" length="0.5" minHeight="0.8" priority="2" />
                <node node="fillVolumeHeightNodesBack2" width="1.3" length="0.5" minHeight="0.8" priority="2" />
                <node node="fillVolumeHeightNodesFront1" width="1.3" length="2.6" />
                <node node="fillVolumeHeightNodesFront2" width="1.3" length="2.6" />
            </unloadInfo>
            <unloadInfo fillVolumeIndex="1" >
                <node node="fillVolumeHeightNodesBackGrainDoor" width="0.5" length="0.3" minHeight="0.8" priority="2" />
                <node node="fillVolumeHeightNodesFront1" width="1.0" length="2.6" />
                <node node="fillVolumeHeightNodesFront2" width="1.0" length="2.6" />
            </unloadInfo>
            <unloadInfo fillVolumeIndex="1" >
                <node node="fillVolumeHeightNodesLeft1" width="0.6" length="2.6" minHeight="0.7" priority="2" />
                <node node="fillVolumeHeightNodesLeft2" width="0.6" length="2.6" minHeight="0.7" priority="2" />
                <node node="fillVolumeHeightNodesRight1" width="1.0" length="2.6" />
                <node node="fillVolumeHeightNodesRight2" width="1.0" length="2.6" />
            </unloadInfo>
            <unloadInfo fillVolumeIndex="1" >
                <node node="fillVolumeHeightNodesRight1" width="0.6" length="2.6" minHeight="0.7" priority="2" />
                <node node="fillVolumeHeightNodesRight2" width="0.6" length="2.6" minHeight="0.7" priority="2" />
                <node node="fillVolumeHeightNodesLeft1" width="1.0" length="2.6" />
                <node node="fillVolumeHeightNodesLeft2" width="1.0" length="2.6" />
            </unloadInfo>
        </unloadInfos>

        <heightNodes>
            <heightNode fillVolumeIndex="1" >
                <refNode node="fillVolumeHeightNodesBack1" />
                <refNode node="fillVolumeHeightNodesBack2" />
                <node node="effectNodesBack" baseScale="1 1 1" transAxis="0 1 0" transMax="0 0.5 0" />
            </heightNode>
            <heightNode fillVolumeIndex="1" >
                <refNode node="fillVolumeHeightNodesBackGrainDoor" />
            </heightNode>
            <heightNode fillVolumeIndex="1" >
                <refNode node="fillVolumeHeightNodesLeft1" />
                <refNode node="fillVolumeHeightNodesLeft2" />
                <node node="effectNodesLeft" baseScale="1 1 1" transAxis="0 1 0" transMax="0 0.5 0" />
            </heightNode>
            <heightNode fillVolumeIndex="1" >
                <refNode node="fillVolumeHeightNodesRight1" />
                <refNode node="fillVolumeHeightNodesRight2" />
                <node node="effectNodesRight" baseScale="1 1 1" transAxis="0 1 0" transMax="0 0.5 0" />
            </heightNode>
        </heightNodes>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="1.0" startTipTime="0.15"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2">
                        <animation name="tipAnimationGrainDoor" speedScale="1.0" />
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideLeft" dischargeNodeIndex="3">
                        <animation name="tipAnimationLeft" speedScale="1.0" startTipTime="0.1"/>
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideRight" dischargeNodeIndex="4">
                        <animation name="tipAnimationRight" speedScale="1.0" startTipTime="0.1"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>
        </trailerConfigurations>
    </trailer>

    <dischargeable>
        <dischargeNode node="dischargeNodeBack" emptySpeed="1000" fillUnitIndex="1" unloadInfoIndex="1">
            <info width="2.5" length="0.5" zOffset="0.5"/>
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleBack" effectClass="ParticleEffect" />
                    <effectNode effectNode="effectGrainBack" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistanceNode="dischargeNodeBack" extraDistance="0.2"/>
                </effectNode>
                <effectNode effectNode="effectSmokeBack" materialType="smoke"     materialTypeId="1" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeGrainDoor" emptySpeed="500" fillUnitIndex="1" unloadInfoIndex="2" >
            <info width="0.5" length="0.5" zOffset="0.5"/>
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleDoor" effectClass="ParticleEffect" />
                    <effectNode effectNode="effectGrainDoor" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistanceNode="dischargeNodeGrainDoor" extraDistance="0.2"/>
                </effectNode>
                <effectNode effectNode="effectSmokeDoor" materialType="smoke"     materialTypeId="1" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeLeft" emptySpeed="1000" fillUnitIndex="1" unloadInfoIndex="3" >
            <info width="4" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleLeft" effectClass="ParticleEffect" />
                    <effectNode effectNode="effectGrainLeft" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistanceNode="dischargeNodeLeft" extraDistance="0.2"/>
                </effectNode>
                <effectNode effectNode="effectSmokeLeft" materialType="smoke"     materialTypeId="1" fadeTime="0.5" />
            </effects>
        </dischargeNode>
        <dischargeNode node="dischargeNodeRight" emptySpeed="1000" fillUnitIndex="1" unloadInfoIndex="4" >
            <info width="4" length="0.5" />
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="effectParticleRight" effectClass="ParticleEffect" />
                    <effectNode effectNode="effectGrainRight" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistanceNode="dischargeNodeRight" extraDistance="0.2"/>
                </effectNode>
                <effectNode effectNode="effectSmokeRight" materialType="smoke"     materialTypeId="1" fadeTime="0.5" />
            </effects>
        </dischargeNode>
    </dischargeable>

    <cover>
        <coverConfigurations>
            <coverConfiguration name="$l10n_configuration_valueYes" openCoverWhileTipping="true" price="3000">
                <cover openAnimation="toggleCover" fillUnitIndices="1"/>
            </coverConfiguration>
            <coverConfiguration name="$l10n_configuration_valueNo" price="0">
                <objectChange node="cover" visibilityActive="false" visibilityInactive="true"/>
            </coverConfiguration>
        </coverConfigurations>
    </cover>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="9"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.3" maxX="1.3" minZ="-3.1" maxZ="2.2" yOffset="0.6" />
    </foliageBending>
	
    <designConfigurations>
        <designConfiguration name="$l10n_configuration_valueDefault">
            <objectChange node="Dreieck" visibilityActive="true"/>
        </designConfiguration>
		<designConfiguration name="$l10n_configuration_valueNo">
            <objectChange node="Dreieck" visibilityActive="false"/>
        </designConfiguration>
    </designConfigurations>	
	
	<vehicleTypeConfigurations>
		<vehicleTypeConfiguration name="$l10n_Muenz" price="0" vehicleType="trailer" >
			<objectChange node="doorLeftDecals" visibilityActive="true" />
			<objectChange node="doorLeftDecalsMengele" visibilityActive="false" />
			<objectChange node="doorLeftDecalsFliegl" visibilityActive="false" />
			<objectChange node="doorLeftDecalsStrautmann" visibilityActive="false" />
			<objectChange node="doorLeftDecalsWelger" visibilityActive="false" />
			<objectChange node="doorLeftDecalsFlieglBlack" visibilityActive="false" />
			<objectChange node="doorRightDecals" visibilityActive="true" />
			<objectChange node="doorRightDecalsMengele" visibilityActive="false" />
			<objectChange node="doorRightDecalsFliegl" visibilityActive="false" />
			<objectChange node="doorRightDecalsStrautmann" visibilityActive="false" />
			<objectChange node="doorRightDecalsWelger" visibilityActive="false" />
			<objectChange node="doorRightDecalsFlieglBlack" visibilityActive="false" />
        </vehicleTypeConfiguration>
		<vehicleTypeConfiguration name="$l10n_Mengele" price="0" vehicleType="trailer" >
			<objectChange node="doorLeftDecals" visibilityActive="false" />
			<objectChange node="doorLeftDecalsMengele" visibilityActive="true" />
			<objectChange node="doorLeftDecalsFliegl" visibilityActive="false" />
			<objectChange node="doorLeftDecalsStrautmann" visibilityActive="false" />
			<objectChange node="doorLeftDecalsWelger" visibilityActive="false" />
			<objectChange node="doorLeftDecalsFlieglBlack" visibilityActive="false" />
			<objectChange node="doorRightDecals" visibilityActive="false" />
			<objectChange node="doorRightDecalsMengele" visibilityActive="true" />
			<objectChange node="doorRightDecalsFliegl" visibilityActive="false" />
			<objectChange node="doorRightDecalsStrautmann" visibilityActive="false" />
			<objectChange node="doorRightDecalsWelger" visibilityActive="false" />
			<objectChange node="doorRightDecalsFlieglBlack" visibilityActive="false" />
        </vehicleTypeConfiguration>
		<vehicleTypeConfiguration name="$l10n_Strautmann" price="0" vehicleType="trailer" >
			<objectChange node="doorLeftDecals" visibilityActive="false" />
			<objectChange node="doorLeftDecalsMengele" visibilityActive="false" />
			<objectChange node="doorLeftDecalsFliegl" visibilityActive="false" />
			<objectChange node="doorLeftDecalsStrautmann" visibilityActive="true" />
			<objectChange node="doorLeftDecalsWelger" visibilityActive="false" />
			<objectChange node="doorLeftDecalsFlieglBlack" visibilityActive="false" />
			<objectChange node="doorRightDecals" visibilityActive="false" />
			<objectChange node="doorRightDecalsMengele" visibilityActive="false" />
			<objectChange node="doorRightDecalsFliegl" visibilityActive="false" />
			<objectChange node="doorRightDecalsStrautmann" visibilityActive="true" />
			<objectChange node="doorRightDecalsWelger" visibilityActive="false" />
			<objectChange node="doorRightDecalsFlieglBlack" visibilityActive="false" />
        </vehicleTypeConfiguration>
		<vehicleTypeConfiguration name="$l10n_FlieglW" price="0" vehicleType="trailer" >
			<objectChange node="doorLeftDecals" visibilityActive="false" />
			<objectChange node="doorLeftDecalsMengele" visibilityActive="false" />
			<objectChange node="doorLeftDecalsFliegl" visibilityActive="true" />
			<objectChange node="doorLeftDecalsStrautmann" visibilityActive="false" />
			<objectChange node="doorLeftDecalsWelger" visibilityActive="false" />
			<objectChange node="doorLeftDecalsFlieglBlack" visibilityActive="false" />
			<objectChange node="doorRightDecals" visibilityActive="false" />
			<objectChange node="doorRightDecalsMengele" visibilityActive="false" />
			<objectChange node="doorRightDecalsFliegl" visibilityActive="true" />
			<objectChange node="doorRightDecalsStrautmann" visibilityActive="false" />
			<objectChange node="doorRightDecalsWelger" visibilityActive="false" />
			<objectChange node="doorRightDecalsFlieglBlack" visibilityActive="false" />
        </vehicleTypeConfiguration>
		<vehicleTypeConfiguration name="$l10n_FlieglB" price="0" vehicleType="trailer" >
			<objectChange node="doorLeftDecals" visibilityActive="false" />
			<objectChange node="doorLeftDecalsMengele" visibilityActive="false" />
			<objectChange node="doorLeftDecalsFliegl" visibilityActive="false" />
			<objectChange node="doorLeftDecalsStrautmann" visibilityActive="false" />
			<objectChange node="doorLeftDecalsWelger" visibilityActive="false" />
			<objectChange node="doorLeftDecalsFlieglBlack" visibilityActive="true" />
			<objectChange node="doorRightDecals" visibilityActive="false" />
			<objectChange node="doorRightDecalsMengele" visibilityActive="false" />
			<objectChange node="doorRightDecalsFliegl" visibilityActive="false" />
			<objectChange node="doorRightDecalsStrautmann" visibilityActive="false" />
			<objectChange node="doorRightDecalsWelger" visibilityActive="false" />
			<objectChange node="doorRightDecalsFlieglBlack" visibilityActive="true" />
        </vehicleTypeConfiguration>
		<vehicleTypeConfiguration name="$l10n_Welger" price="0" vehicleType="trailer" >
			<objectChange node="doorLeftDecals" visibilityActive="false" />
			<objectChange node="doorLeftDecalsMengele" visibilityActive="false" />
			<objectChange node="doorLeftDecalsFliegl" visibilityActive="false" />
			<objectChange node="doorLeftDecalsStrautmann" visibilityActive="false" />
			<objectChange node="doorLeftDecalsWelger" visibilityActive="true" />
			<objectChange node="doorLeftDecalsFlieglBlack" visibilityActive="false" />
			<objectChange node="doorRightDecals" visibilityActive="false" />
			<objectChange node="doorRightDecalsMengele" visibilityActive="false" />
			<objectChange node="doorRightDecalsFliegl" visibilityActive="false" />
			<objectChange node="doorRightDecalsStrautmann" visibilityActive="false" />
			<objectChange node="doorRightDecalsWelger" visibilityActive="true" />
			<objectChange node="doorRightDecalsFlieglBlack" visibilityActive="false" />
        </vehicleTypeConfiguration>
	</vehicleTypeConfigurations>

    <baseMaterial>
        <material name="MuenzTDK_mat" baseNode="muenzTDK_vis">
            <shaderParameter name="colorMat0" value="KAERCHER_GREY4"/>
            <shaderParameter name="colorMat2" value="0.059 0.263 0.212"/>
        </material>
    </baseMaterial>
	
	<baseMaterialConfigurations price="200" useDefaultColors="false">
        <baseMaterialConfiguration name="Muenz/Fliegl" color="KAERCHER_GREY4"/>
		<baseMaterialConfiguration name="Strautmann/Mengele/Welger" color="STRAUTMANN_RED1"/>
        <material name="MuenzTDK_mat" shaderParameter="colorMat0" />
    </baseMaterialConfigurations>
	
	<designMaterialConfigurations price="180" useDefaultColors="false" defaultColorIndex="0">
		<designMaterialConfiguration name="Muenz" color="0.059 0.263 0.212" />
		<designMaterialConfiguration name="Strautmann" color="STRAUTMANN_GREEN1" />
		<designMaterialConfiguration name="Fliegl" color="0.4 0.6 0.02" />
		<designMaterialConfiguration name="Fliegl" color="FLIEGL_GREEN2" />
		<designMaterialConfiguration name="Mengele" color="BIGBUD_BLUE1" />
		<designMaterialConfiguration name="Welger" color="0.2 0.267 0.11" />
		<material name="MuenzTDK_mat" shaderParameter="colorMat2" />
    </designMaterialConfigurations>
	
	<rimColorConfigurations price="450" useDefaultColors="false" defaultColorIndex="0">
         <rimColorConfiguration   name="White"         color="SHARED_WHITE1"      material="6" />
         <rimColorConfiguration   name="Lightgray"     color="MANITOU_LIGHTGRAY"  material="6" />		 
	   	 <rimColorConfiguration   name="Darkgray"      color="SHARED_GREY1"       material="6" />
		 <rimColorConfiguration   name="Steel"         color="0.875 0.874 0.858"  material="9" />
	</rimColorConfigurations>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="muenzTDK_main_component1" node="0>" />
        <i3dMapping id="muenzTDK_vis" node="0>0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|0|1" />
        <i3dMapping id="wheelBackLeft" node="0>0|0|2" />
        <i3dMapping id="wheelBackRight" node="0>0|0|3" />
        <i3dMapping id="attacherJoint" node="0>0|1" />
        <i3dMapping id="trailerAttacherJoint" node="0>0|2" />
        <i3dMapping id="backLightsHigh" node="0>0|3|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|3|1" />
        <i3dMapping id="turnLightRightBack" node="0>0|3|2" />
        <i3dMapping id="threeChamberLightLeft" node="0>0|3|3|0" />
        <i3dMapping id="threeChamberLightRight" node="0>0|3|3|1" />
        <i3dMapping id="sideMarkerLeft" node="0>0|3|3|2" />
        <i3dMapping id="sideMarkerRight" node="0>0|3|3|3" />
        <i3dMapping id="sideMarkerWhiteLeft" node="0>0|3|3|4" />
        <i3dMapping id="sideMarkerWhiteRight" node="0>0|3|3|5" />
        <i3dMapping id="sideMarkerOrangeLeftBack" node="0>0|3|3|6" />
        <i3dMapping id="sideMarkerOrangeLeftFront" node="0>0|3|3|7" />
        <i3dMapping id="sideMarkerOrangeRightFront" node="0>0|3|3|8" />
        <i3dMapping id="sideMarkerOrangeRightBack" node="0>0|3|3|9" />
        <i3dMapping id="bodyLeft" node="0>0|4" />
        <i3dMapping id="bodyRight" node="0>0|4|0" />
        <i3dMapping id="body" node="0>0|4|0|0" />
        <i3dMapping id="doorLeft" node="0>0|4|0|0|0|0" />
        <i3dMapping id="doorRight" node="0>0|4|0|0|1|0" />
        <i3dMapping id="doorBack" node="0>0|4|0|0|2" />
        <i3dMapping id="doorGrainOpenerRefFrame" node="0>0|4|0|0|2|0" />
        <i3dMapping id="doorGrainOpener" node="0>0|4|0|0|2|1" />
        <i3dMapping id="doorGrainBar" node="0>0|4|0|0|2|1|0" />
        <i3dMapping id="doorGrain" node="0>0|4|0|0|2|2" />
        <i3dMapping id="doorGrainOpenerRef" node="0>0|4|0|0|2|2|0" />
        <i3dMapping id="fillVolume" node="0>0|4|0|0|3|0" />
        <i3dMapping id="fillVolumeHeightNodesBack1" node="0>0|4|0|0|3|1" />
        <i3dMapping id="fillVolumeHeightNodesBack2" node="0>0|4|0|0|3|2" />
        <i3dMapping id="fillVolumeHeightNodesBackGrainDoor" node="0>0|4|0|0|3|3" />
        <i3dMapping id="fillVolumeHeightNodesLeft1" node="0>0|4|0|0|3|4" />
        <i3dMapping id="fillVolumeHeightNodesLeft2" node="0>0|4|0|0|3|5" />
        <i3dMapping id="fillVolumeHeightNodesRight1" node="0>0|4|0|0|3|6" />
        <i3dMapping id="fillVolumeHeightNodesRight2" node="0>0|4|0|0|3|7" />
        <i3dMapping id="fillVolumeHeightNodesFront1" node="0>0|4|0|0|3|8" />
        <i3dMapping id="fillVolumeHeightNodesFront2" node="0>0|4|0|0|3|9" />
        <i3dMapping id="exactFillRootNode" node="0>0|4|0|0|3|10" />
        <i3dMapping id="fillAutoAimTarget" node="0>0|4|0|0|3|11" />
		<i3dMapping id="cover" node="0>0|4|0|0|4" />
        <i3dMapping id="coverDecal" node="0>0|4|0|0|4|0" />
        <i3dMapping id="hydraulicBodyRef" node="0>0|4|0|0|5" />
        <i3dMapping id="effectNodesBack" node="0>0|4|0|0|6|0|0" />
        <i3dMapping id="effectGrainBack" node="0>0|4|0|0|6|0|0|0" />
        <i3dMapping id="effectSmokeBack" node="0>0|4|0|0|6|0|0|1" />
        <i3dMapping id="particleNodesBack" node="0>0|4|0|0|6|0|1" />
        <i3dMapping id="effectParticleBack" node="0>0|4|0|0|6|0|1|0" />
        <i3dMapping id="effectNodesDoor" node="0>0|4|0|0|6|1|0" />
        <i3dMapping id="effectGrainDoor" node="0>0|4|0|0|6|1|0|0" />
        <i3dMapping id="effectSmokeDoor" node="0>0|4|0|0|6|1|0|1" />
        <i3dMapping id="particleNodesDoor" node="0>0|4|0|0|6|1|1" />
        <i3dMapping id="effectParticleDoor" node="0>0|4|0|0|6|1|1|0" />
        <i3dMapping id="effectNodesLeft" node="0>0|4|0|0|6|2|0" />
        <i3dMapping id="effectGrainLeft" node="0>0|4|0|0|6|2|0|0" />
        <i3dMapping id="effectSmokeLeft" node="0>0|4|0|0|6|2|0|1" />
        <i3dMapping id="particleNodesLeft" node="0>0|4|0|0|6|2|1" />
        <i3dMapping id="effectParticleLeft" node="0>0|4|0|0|6|2|1|0" />
        <i3dMapping id="effectNodesRight" node="0>0|4|0|0|6|3|0" />
        <i3dMapping id="effectGrainRight" node="0>0|4|0|0|6|3|0|0" />
        <i3dMapping id="effectSmokeRight" node="0>0|4|0|0|6|3|0|1" />
        <i3dMapping id="particleNodesRight" node="0>0|4|0|0|6|3|1" />
        <i3dMapping id="effectParticleRight" node="0>0|4|0|0|6|3|1|0" />
        <i3dMapping id="dischargeNodeBack" node="0>0|5|0" />
        <i3dMapping id="dischargeNodeGrainDoor" node="0>0|5|1" />
        <i3dMapping id="dischargeNodeLeft" node="0>0|5|2" />
        <i3dMapping id="dischargeNodeRight" node="0>0|5|3" />
        <i3dMapping id="hydraulicBody" node="0>0|6" />
        <i3dMapping id="dischargePunch1" node="0>0|6|0" />
        <i3dMapping id="dischargePunch2" node="0>0|6|0|0" />
        <i3dMapping id="dischargePunch3" node="0>0|6|0|0|0" />
        <i3dMapping id="dischargePunch4" node="0>0|6|0|0|0|0" />
        <i3dMapping id="dischargePunch5" node="0>0|6|0|0|0|0|0" />
        <i3dMapping id="hydraulicBodyRefFrame" node="0>0|7" />
        <i3dMapping id="supportArm" node="0>0|8" />
        <i3dMapping id="supportArmPart" node="0>0|8|0" />
        <i3dMapping id="supportRot" node="0>0|9" />
        <i3dMapping id="wheelChocks" node="0>0|10" />
        <i3dMapping id="wheelChock1Parking" node="0>0|10|0" />
        <i3dMapping id="wheelChock2Parking" node="0>0|10|1" />
		<i3dMapping id="Dreieck" node="0>0|4|0|0|12" />
        <i3dMapping id="electricBack" node="0>0|11|0" />
        <i3dMapping id="hydraulicInBack_01" node="0>0|11|1" />
        <i3dMapping id="hydraulicOutBack_01" node="0>0|11|2" />
		<i3dMapping id="electric" node="0>0|11|3" />
        <i3dMapping id="electric_detached" node="0>0|11|7" />
        <i3dMapping id="hydraulicIn01" node="0>0|11|4"/>
        <i3dMapping id="hydraulicIn01_Detached" node="0>0|11|8"/>
		<i3dMapping id="airyellow01" node="0>0|11|6"/>
        <i3dMapping id="airyellow01_detached" node="0>0|11|9"/>
		<i3dMapping id="airred02" node="0>0|11|5"/>
        <i3dMapping id="airred02_detached" node="0>0|11|10"/>
		<i3dMapping id="doorLeftDecals" node="0>0|4|0|0|0|0|0"/>
		<i3dMapping id="doorLeftDecalsMengele" node="0>0|4|0|0|0|0|2"/>
		<i3dMapping id="doorLeftDecalsFliegl" node="0>0|4|0|0|0|0|3"/>
		<i3dMapping id="doorLeftDecalsStrautmann" node="0>0|4|0|0|0|0|4"/>
		<i3dMapping id="doorLeftDecalsWelger" node="0>0|4|0|0|0|0|5"/>
		<i3dMapping id="doorLeftDecalsFlieglBlack" node="0>0|4|0|0|0|0|6"/>
		<i3dMapping id="doorRightDecals" node="0>0|4|0|0|1|0|0"/>
		<i3dMapping id="doorRightDecalsMengele" node="0>0|4|0|0|1|0|2"/>
		<i3dMapping id="doorRightDecalsFliegl" node="0>0|4|0|0|1|0|3"/>
		<i3dMapping id="doorRightDecalsStrautmann" node="0>0|4|0|0|1|0|4"/>
		<i3dMapping id="doorRightDecalsWelger" node="0>0|4|0|0|1|0|5"/>
		<i3dMapping id="doorRightDecalsFlieglBlack" node="0>0|4|0|0|1|0|6"/>
    </i3dMappings>
</vehicle>
