<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rim001" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="../../default_normal.png" relativePath="true"/>
    <File fileId="2" filename="rim001_specular.png" relativePath="true"/>
    <File fileId="3" filename="../../../shaders/vehicleShader.xml" relativePath="true"/>
  </Files>

  <Materials>
    <Material name="rim001_mat" materialId="1" diffuseColor="0.5 0.5 0.5 1" cosPower="50" specularColor="1 1 1" ambientColor="1 1 1" customShaderId="3" customShaderVariation="RIM_colorMask">
      <CustomParameter name="colorMat0" value="0.294 0.294 0.294 0"/>
      <CustomParameter name="widthAndDiam" value="12 40 0.0 0.0"/>
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rim001.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="w" collision="false" clipDistance="800" nodeId="1">
      <Shape name="shape" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="800" nodeId="2"/>
    </TransformGroup>
    <TransformGroup name="dw" collision="false" clipDistance="800" nodeId="3">
      <Shape name="shape" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="800" nodeId="4"/>
    </TransformGroup>
    <TransformGroup name="w_inner" collision="false" clipDistance="800" nodeId="5">
      <Shape name="w_innerLeft" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="800" nodeId="6"/>
      <Shape name="w_innerRight" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="800" nodeId="7"/>
    </TransformGroup>
    <TransformGroup name="dw_inner" collision="false" clipDistance="800" nodeId="8">
      <Shape name="dw_innerLeft" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="800" nodeId="9"/>
      <Shape name="dw_innerRight" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="800" nodeId="10"/>
    </TransformGroup>
    <TransformGroup name="dw_inner_hole" collision="false" clipDistance="800" nodeId="11">
      <Shape name="dw_inner_holeLeft" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="800" nodeId="12"/>
      <Shape name="dw_inner_holeRight" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="800" nodeId="13"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
