<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="TGS 18.480" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="8.1.0"/>
    </Asset>
    <Files>
        <File fileId="6" filename="Textur/FBK_Decal.dds"/>
        <File fileId="3" filename="Textur/FBK_Glas_diffuse.dds"/>
        <File fileId="1" filename="Textur/FBK_diffuse.dds"/>
        <File fileId="8" filename="shaders/vehicleShaderTZG.xml"/>
        <File fileId="7" filename="shared/window_diffuse.dds"/>
    </Files>
    <Materials>
        <Material name="Decal" materialId="6">
            <Texture fileId="6"/>
        </Material>
        <Material name="Chrome" materialId="7" diffuseColor="1 1 1 1" specularColor="1 1 1"/>
        <Material name="Gehause" materialId="4" specularColor="0.0941177 1 1">
            <Texture fileId="1"/>
        </Material>
        <Material name="Glas" materialId="5" specularColor="1 1 0" alphaBlending="true">
            <Texture fileId="3"/>
        </Material>
        <Material name="TZG_FBK2_Static" materialId="8" alphaBlending="true" customShaderId="8" customShaderVariation="staticLight">
            <Texture fileId="7"/>
            <CustomParameter name="RDT" value="1 1 0 0"/>
            <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
            <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
            <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
            <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
            <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
            <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
            <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
            <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
            <CustomParameter name="lightControl" value="0 0 0 0"/>
            <CustomParameter name="blinkOffset" value="0 0 4 0"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="FBK2.1.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <Shape shapeId="1" name="FBK2.0" clipDistance="300" nodeId="15" materialIds="4" castsShadows="true" receiveShadows="true">
            <Shape shapeId="2" name="Glas" clipDistance="300" nodeId="16" materialIds="5" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="3" name="Reflektor" clipDistance="300" nodeId="17" materialIds="7" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="4" name="Decal" clipDistance="300" nodeId="18" materialIds="6" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="5" name="TZG_FBK_STATIC" clipDistance="800" nodeId="19" materialIds="8" castsShadows="true" receiveShadows="true"/>
        </Shape>
    </Scene>
</i3D>
