<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="FrontgrubberFS19" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="1" filename="$data/shared/default_normal.dds"/>
    <File fileId="10" filename="Textures/Decals.dds"/>
    <File fileId="11" filename="Textures/Decals_Specular.dds"/>
    <File fileId="3" filename="Textures/FrontCulti_Normal.dds"/>
    <File fileId="4" filename="Textures/FrontCulti_Specular.dds"/>
  </Files>


  <Materials>
    <Material name="effect_mat" materialId="5">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert3" materialId="6" customShaderId="5">
      <Texture fileId="10"/>
      <Glossmap fileId="11"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="rabeFront_mat" materialId="7" diffuseColor="1 1 1 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0 0.22 0 0"/>
      <CustomParameter name="colorMat1" value="0 0.24 0 0"/>
      <CustomParameter name="colorMat2" value="0 0.22 0 1"/>
      <CustomParameter name="colorMat3" value="0 0.22 0 1"/>
      <CustomParameter name="colorMat4" value="0 0.22 0 1"/>
      <CustomParameter name="colorMat5" value="0 0.22 0 1"/>
      <CustomParameter name="colorMat6" value="0 0.22 0 1"/>
      <CustomParameter name="colorMat7" value="0 0.22 0 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="wimmer.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="Rabe_Front" dynamic="true" compound="true" collisionMask="8194" clipDistance="300" nodeId="20" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <Shape shapeId="2" name="Rabe_vis" translation="-0.0717686 -0.0203287 0.0177331" nodeId="21" materialIds="7" castsShadows="true" receiveShadows="true">
        <TransformGroup name="attachable" translation="0 0.341065 -4.03226" nodeId="22">
          <TransformGroup name="attacherJoint" translation="-1.19904e-14 0.559731 3.35504" rotation="-0 -90 0" nodeId="23"/>
          <TransformGroup name="topReference" translation="0 1.19599 3.35444" nodeId="24"/>
        </TransformGroup>
        <TransformGroup name="workArea" translation="3.9679e-18 0.341065 -0.0324003" rotation="0 180 0" nodeId="25">
          <TransformGroup name="startIndex" translation="1.34202 0 -0.64134" nodeId="26"/>
          <TransformGroup name="widthIndex" translation="-1.34746 0 -0.64134" nodeId="27"/>
          <TransformGroup name="heightIndex" translation="1.342 0 0.357019" nodeId="28"/>
          <TransformGroup name="depthNode" translation="1.02954e-16 -0.0201865 0.146799" rotation="0 180 0" nodeId="29"/>
        </TransformGroup>
        <TransformGroup name="aiMarker" translation="3.9679e-18 0.341065 -0.0324003" rotation="0 180 0" nodeId="30">
          <TransformGroup name="aiLeftMarker" translation="1.34202 0 -0.64134" nodeId="31"/>
          <TransformGroup name="aiRightMarker" translation="-1.34746 0 -0.64134" nodeId="32"/>
          <TransformGroup name="aiBackMarker" translation="-2.08167e-16 0 0.357019" nodeId="33"/>
        </TransformGroup>
        <TransformGroup name="effect" translation="3.9679e-18 0.341065 -0.0324003" rotation="0 180 0" nodeId="34">
          <Shape shapeId="3" name="centerAnimation" translation="0.00201643 0.0633358 -0.0768595" rotation="0 180 0" nodeId="35" materialIds="5" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="4" name="dustEmitterShape" translation="0 -0.326214 -0.00680194" visibility="false" clipDistance="300" nodeId="36" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
          <Shape shapeId="5" name="soilEmitShape" translation="0 -0.050345 -0.107301" visibility="false" clipDistance="300" nodeId="37" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
          <Shape shapeId="6" name="chunkEmitShape" translation="0 -0.050345 -0.109689" visibility="false" clipDistance="300" nodeId="38" materialIds="4" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        </TransformGroup>
        <TransformGroup name="movingParts" translation="0 0.341065 -4.03226" nodeId="39">
          <Shape shapeId="7" name="colPart" translation="0.072 0.084 4.193" compoundChild="true" collisionMask="8194" density="0.001" nodeId="40" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
          <Shape shapeId="8" name="wheel" translation="-1.33016 0.20331 4.0007" nodeId="41" materialIds="7" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="9" name="wheel1" translation="1.49968 0.20331 4.41981" nodeId="42" materialIds="7" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="visuals" translation="0 0.341065 -4.03226" nodeId="43">
          <Shape shapeId="10" name="decals" translation="0 0.907621 3.92991" nodeId="44" materialIds="6" castsShadows="true" receiveShadows="true" decalLayer="1"/>
          <TransformGroup name="additional" nodeId="45">
            <TransformGroup name="rear2ChamberLight_02Left" translation="1.3 0.976 4.52" rotation="90 7.45415e-06 -180" scale="0.8 1 0.8" nodeId="46"/>
            <TransformGroup name="rear2ChamberLight_02Right" translation="-1.3 0.976 4.52" rotation="90 7.36007e-06 -180" scale="0.8 1 0.8" nodeId="47"/>
            <TransformGroup name="lights" translation="0 0 2.67546" nodeId="48">
              <TransformGroup name="defaultLights" nodeId="49">
                <Light name="frontLightHigh" translation="-1.28626 0.981912 1.85725" rotation="165 8 180" clipDistance="75" nodeId="50" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" decayRate="1" range="25" coneAngle="70" dropOff="3">
                  <Light name="frontLightHigh2" translation="-2.5388 -0.100551 0.347071" rotation="-9.92619e-15 16 -1.24077e-15" clipDistance="75" nodeId="51" type="spot" color="0.85 0.85 1" emitDiffuse="true" emitSpecular="true" decayRate="1" range="25" coneAngle="70" dropOff="3"/>
                </Light>
              </TransformGroup>
              <TransformGroup name="turnLights" nodeId="52">
                <Light name="turnLightLeftFront" translation="1.323 0.971 1.86" rotation="0 180 0" clipDistance="75" nodeId="53" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" decayRate="1" range="4" coneAngle="140" dropOff="3"/>
                <Light name="turnLightRightFront" translation="-1.323 0.971 1.86" rotation="0 180 0" clipDistance="75" nodeId="54" type="spot" color="0.31 0.14 0" emitDiffuse="true" emitSpecular="true" decayRate="1" range="4" coneAngle="140" dropOff="3"/>
              </TransformGroup>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
      </Shape>
      <TransformGroup name="collisions" nodeId="55">
        <Shape shapeId="11" name="colPart1" translation="0 0.987007 0.117529" compoundChild="true" collisionMask="8194" density="0.001" nodeId="56" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      </TransformGroup>
    </Shape>
    <Light name="light" rotation="-40 0 -30" nodeId="57" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
  </Scene>

</i3D>
