<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Big_Brute" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="2" filename="$data/shaders/emissiveLightsShader.xml"/>
    <File fileId="1" filename="../../../../../../Desktop/Big_Brute/shared/coronaWhite_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="car_corona_white_mat" materialId="15" alphaBlending="true" customShaderId="2" customShaderVariation="BILLBOARD">
      <Emissivemap fileId="1"/>
      <CustomParameter name="blinkOffset" value="0 0 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="corronalight.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="coronaFrontLeft27" translation="0.671546 1.64258 6.74713" rotation="6.9564 -0 0" scale="2 2 2" clipDistance="100" nodeId="166" materialIds="15"/>
  </Scene>

</i3D>
