<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="glass.blend" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
  </Files>


  <Materials>
    <Material name="default" materialId="4" diffuseColor="0.498039 0.498039 0.498039 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="glass.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Camera name="Camera" translation="2.48808 3.89707 5.89478" rotation="-16.5861 19.6484 0" nodeId="11" fov="35" nearClip="0.1" farClip="100" orthographicHeight="1"/>
    <Shape shapeId="1" name="Glass" rotation="90 -0 0" nodeId="12" materialIds="4"/>
    <Shape shapeId="2" name="Glass.001" rotation="90 -0 0" nodeId="13" materialIds="4"/>
    <Shape shapeId="3" name="Glass.002" rotation="90 -0 0" nodeId="14" materialIds="4"/>
    <Shape shapeId="4" name="Glass.003" rotation="90 -0 0" nodeId="15" materialIds="4"/>
    <Shape shapeId="5" name="Glass.004" rotation="90 -0 0" nodeId="16" materialIds="4"/>
    <Light name="Lamp" translation="4.07624 5.90386 -1.00545" rotation="-42.466 107.221 10.744" nodeId="17" type="point" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.005" depthMapSlopeScaleBias="0.005" depthMapSlopeClamp="0.02" depthMapResolution="512" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" range="30"/>
  </Scene>

</i3D>
