<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="untitled" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="2" filename="Shaders/vehicleShader.xml"/>
    <File fileId="1" filename="Textures/universal_dirt_h.dds"/>
  </Files>


  <Materials>
    <Material name="Material.001" materialId="4" customShaderId="2">
      <Glossmap fileId="1"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Rops.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="TOP" translation="0 0.924211 -1.36919" rotation="90 -0 0" scale="0.8 0.9 1" nodeId="9" materialIds="4" castsShadows="true" receiveShadows="true"/>
  </Scene>

</i3D>
