<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="lightBeam" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="../../shaders/lightBeamShader.xml" relativePath="true"/>
  </Files>

  <Materials>
    <Material name="lightBeam_mat" materialId="1" emissiveColor="1 1 1 1" specularColor="0 0 0" ambientColor="1 1 1" alphaBlending="true" customShaderId="1">
      <CustomParameter name="UVScaleSpeed" value="1.0 2.0 0.005 -0.001"/>
    </Material>
    <Material name="lightBeam_mat1" materialId="2" emissiveColor="1 1 1 1" specularColor="0 0 0" ambientColor="1 1 1" alphaBlending="true" customShaderId="1" customShaderVariation="TOP_DOWN">
      <CustomParameter name="UVScaleSpeed" value="1.0 1.0 0.005 -0.001"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="lightBeam.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="lightBeam1" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="1">
      <Shape name="topDown" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="100" nodeId="2"/>
    </Shape>
    <Shape name="lightBeam2" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="3">
      <Shape name="topDown" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="100" nodeId="4"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
