<?xml version="1.0" encoding="utf-8" standalone="no"?>
<modDesc descVersion="40">
    <author>Giants, KOVSH, Weder,</author>
    <version>1.0.0.0</version>
    <typeDesc>$l10n_category_trucks</typeDesc>
    <title>
        <en>URAL FARMER BUT</en>
        <de>URAL LANDWIRTSCHAFTLICHE</de>
        <ru>Сельхозник</ru>
    </title>
    <description>
        <en>URAL FARMER BUT</en>
        <de>URAL LANDWIRTSCHAFTLICHE</de>
        <ru>Сельхозник</ru>
    </description>
    <iconFilename>store_Pack.png</iconFilename>
    <multiplayer supported="true"/>
    <!-- <l10n>
        <text name="up">
            <en>Lift tank</en>
            <de>Rechts tür</de>
            <ru>Поднять кузов</ru>
        </text>
        <text name="dn">
            <en>Lover tank</en>
            <de>Rechts tür</de>
            <ru>Опустить кузов</ru>
        </text>
        <text name="lockTrailer">
            <en>Lock the trailer</en>
            <de>Umschwenken Trailer</de>
            <ru>Застопорить прицеп</ru>
        </text>
        <text name="unLockTrailer">
            <en>Unlock the trailer</en>
            <de>Entsichern den Anhänger</de>
            <ru>Расстопорить прицеп</ru>
        </text>
        <text name="alignForLock">
            <en>Align Trailer!</en>
            <de>Richten Anhänger!</de>
            <ru>Выровняйте прицеп!</ru>
        </text>
        <text name="input_PassengerFS">
            <de>Beifahrersitz</de>
            <en>Passengerseat</en>
            <ru>Место пасажира</ru>
        </text>
        <text name="enterAsPassenger">
            <en>Enter as passenger</en>
            <de>Als Beifahrer einsteigen</de>
            <ru>Сесть пассажиром</ru>
        </text>
        <text name="exitAsPassenger">
            <en>Exit</en>
            <de>Als Beifahrer aussteigen</de>
            <ru>Освободить место пассажира</ru>
        </text>
        <text name="input_VARIABLEBODY_change">
            <en>Change bodywork</en>
            <ru>Тип кузова</ru>
        </text>
        <text name="VARIABLEBODY_display">
            <en>Change bodywork (%d/%d)</en>
            <ru>Тип кузова(%d/%d)</ru>
        </text>
    </l10n> -->
    <!-- <inputBindings>
        <input name="VARIABLEBODY_change" key1="KEY_z" button=""/>
    </inputBindings>
    <specializations>
        <specialization name="hydraulicSystem" className="HydraulicSystem" filename="Scripts/HydraulicSystem.lua"/>
        <specialization name="lockingParts" className="LockingParts" filename="Scripts/LockingParts.lua"/>
        <specialization name="variableBody" className="VariableBody" filename="Scripts/VariableBody.lua"/>
    </specializations>
    <vehicleTypes>
        <type name="Ural_S" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
            <specialization name="attacherJoints"/>
            <specialization name="lights"/>
            <specialization name="animatedVehicle"/>
            <specialization name="motorized"/>
            <specialization name="steerable"/>
            <specialization name="drivable"/>
            <specialization name="cylindered"/>
            <specialization name="dynamicMountAttacher"/>
            <specialization name="speedRotatingParts"/>
            <specialization name="aiVehicle"/>
            <specialization name="bunkerSiloCompacter"/>
            <specialization name="honk"/>
            <specialization name="powerConsumer"/>
            <specialization name="washable"/>
            <specialization name="mountable"/>
            <specialization name="fillable"/>
            <specialization name="fillVolume"/>
            <specialization name="trailer"/>
            <specialization name="lockingParts"/>
            <specialization name="hydraulicSystem"/>
            <specialization name="variableBody"/>
        </type>
        <type name="Pricep" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
            <specialization name="attacherJoints"/>
            <specialization name="lights"/>
            <specialization name="attachable"/>
            <specialization name="dynamicMountAttacher"/>
            <specialization name="animatedVehicle"/>
            <specialization name="cylindered"/>
            <specialization name="fillable"/>
            <specialization name="fillVolume"/>
            <specialization name="powerConsumer"/>
            <specialization name="trailer"/>
            <specialization name="washable"/>
            <specialization name="mountable"/>
            <specialization name="lockingParts"/>
            <specialization name="hydraulicSystem"/>
            <specialization name="variableBody"/>
        </type>
    </vehicleTypes> -->
    <storeItems>
        <storeItem xmlFilename="Ural_selhoz.xml"/>
        <storeItem xmlFilename="Pricep_for_URAL.xml"/>
    </storeItems>
    <brands>
        <brand name="URAL" title="Урал" image="brand_URAL.png"/>
    </brands>
</modDesc>
